25
Fleet Data:
2x NPC Interceptor V2-C (HP: 12,554/14,454)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
Armor: [5x Zynthonite Armor D4-V]
Thermal Detection Range: 90
Sonar Range: 50
Cargo: 1,135,258
Combat Speed: 35.4
Map Speed: 45
Turn Speed: 20
Accuracy: -20%
Evade: 52%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 46%
Explosive Defense: 46%
Missile Defense: 46%
Nuclear Defense: 40%
Concussive Defense: 20%
Radiological Reload: 80%
Weight: 6732/6548
1x Kodiak (HP: 15,290/15,290)
Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]
Sonar Range: 25
Cargo: 1,500,000
Combat Speed: 21.45
Map Speed: 41.25
Turn Speed: 13
Accuracy: -20%
Evade: 19%
Missile Range: 30% (already computed in weapon range above)
Anti-Mortar Range: 50% (already computed in weapon range above)
Ballistic Defense: 30%
Explosive Defense: 30%
Missile Defense: 40%
Nuclear Defense: 20%
Penetrating Reload: 100%
Penetrative Damage: -64
Ballistic Damage: -96
Explosive Damage: -128
Weight: 9111/9000
11x Cryo Mine (HP: 75/75)
Specials: [1x None]
Weapons: [1x None]
Armor: [1x None]
Visibility Range: 15
Cloak Efficiency: 0% (already computed in visibility range above)
Dive Time: 0s
Surface Time: 1s
Cargo: 1,000,000
Combat Speed: 1
Map Speed: 0.5
Turn Speed: 30
Weight: 0/5500
2x Viper Interdictor (HP: 4,672/6,172)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
Armor: [4x Zynthonite Armor D2-V]
Thermal Detection Range: 80
Sonar Range: 105
Cargo: 757,428
Combat Speed: 32.9
Map Speed: 48.75
Turn Speed: 20
Accuracy: -20%
Evade: 52%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 46%
Explosive Defense: 40%
Missile Defense: 46%
Concussive Defense: 50%
Weight: 5369/5245
Total HP : 50,567/57,367
41
Fleet Data:
1x NPC Interceptor V2-C (HP: 12,554/14,454)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
Armor: [5x Zynthonite Armor D4-V]
Thermal Detection Range: 90
Sonar Range: 50
Cargo: 1,135,258
Combat Speed: 35.4
Map Speed: 45
Turn Speed: 20
Accuracy: -20%
Evade: 52%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 46%
Explosive Defense: 46%
Missile Defense: 46%
Nuclear Defense: 40%
Concussive Defense: 20%
Radiological Reload: 80%
Weight: 6732/6548
1x Kodiak (HP: 15,290/15,290)
Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]
Sonar Range: 25
Cargo: 1,500,000
Combat Speed: 21.45
Map Speed: 41.25
Turn Speed: 13
Accuracy: -20%
Evade: 19%
Missile Range: 30% (already computed in weapon range above)
Anti-Mortar Range: 50% (already computed in weapon range above)
Ballistic Defense: 30%
Explosive Defense: 30%
Missile Defense: 40%
Nuclear Defense: 20%
Penetrating Reload: 100%
Penetrative Damage: -64
Ballistic Damage: -96
Explosive Damage: -128
Weight: 9111/9000
1x Nuclear Cruiser (HP: 6,998/6,998)
Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
Weapons: [1x Cryo Launcher D104-C (0-91), 4x Assault Missile D53-M (0-96.2)]
Armor: [3x Zynthonite Armor D2-V]
Sonar Range: 25
Cargo: 893,592
Combat Speed: 21.45
Map Speed: 37.5
Turn Speed: 15
Accuracy: -20%
Evade: 0%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 20%
Explosive Defense: 20%
Missile Defense: 20%
Nuclear Defense: 30%
Radiological Reload: 50%
Weight: 4363/8295
11x Cryo Mine (HP: 75/75)
Specials: [1x None]
Weapons: [1x None]
Armor: [1x None]
Visibility Range: 15
Cloak Efficiency: 0% (already computed in visibility range above)
Dive Time: 0s
Surface Time: 1s
Cargo: 1,000,000
Combat Speed: 1
Map Speed: 0.5
Turn Speed: 30
Weight: 0/5500
1x Viper Interdictor (HP: 4,672/6,172)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
Armor: [4x Zynthonite Armor D2-V]
Thermal Detection Range: 80
Sonar Range: 105
Cargo: 757,428
Combat Speed: 32.9
Map Speed: 48.75
Turn Speed: 20
Accuracy: -20%
Evade: 52%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 46%
Explosive Defense: 40%
Missile Defense: 46%
Concussive Defense: 50%
Weight: 5369/5245
Total HP : 40,339/43,739
43
Fleet Data:
2x Viper Interdictor (HP: 4,672/6,172)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
Armor: [4x Zynthonite Armor D2-V]
Thermal Detection Range: 80
Sonar Range: 105
Cargo: 757,428
Combat Speed: 32.9
Map Speed: 48.75
Turn Speed: 20
Accuracy: -20%
Evade: 52%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 46%
Explosive Defense: 40%
Missile Defense: 46%
Concussive Defense: 50%
Weight: 5369/5245
2x Kodiak (HP: 15,290/15,290)
Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]
Sonar Range: 25
Cargo: 1,500,000
Combat Speed: 21.45
Map Speed: 41.25
Turn Speed: 13
Accuracy: -20%
Evade: 19%
Missile Range: 30% (already computed in weapon range above)
Anti-Mortar Range: 50% (already computed in weapon range above)
Ballistic Defense: 30%
Explosive Defense: 30%
Missile Defense: 40%
Nuclear Defense: 20%
Penetrating Reload: 100%
Penetrative Damage: -64
Ballistic Damage: -96
Explosive Damage: -128
Weight: 9111/9000
3x NPC Interceptor V2-C (HP: 10,804/11,104)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 2x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
Armor: [3x Zynthonite Armor D4-V]
Thermal Detection Range: 90
Sonar Range: 50
Cargo: 1,135,258
Combat Speed: 33.9
Map Speed: 45
Turn Speed: 20
Accuracy: -20%
Evade: 52%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 46%
Explosive Defense: 46%
Missile Defense: 46%
Nuclear Defense: 40%
Concussive Defense: 20%
Radiological Reload: 80%
Weight: 6783/6548
11x Cryo Mine (HP: 75/75)
Specials: [1x None]
Weapons: [1x None]
Armor: [1x None]
Visibility Range: 15
Cloak Efficiency: 0% (already computed in visibility range above)
Dive Time: 0s
Surface Time: 1s
Cargo: 1,000,000
Combat Speed: 1
Map Speed: 0.5
Turn Speed: 30
Weight: 0/5500
Total HP : 73,161/77,061
45
Fleet Data:
10x Cryo Mine (HP: 75/75)
Specials: [1x None]
Weapons: [1x None]
Armor: [1x None]
Visibility Range: 15
Cloak Efficiency: 0% (already computed in visibility range above)
Dive Time: 0s
Surface Time: 1s
Cargo: 1,000,000
Combat Speed: 1
Map Speed: 0.5
Turn Speed: 30
Weight: 0/5500
3x NPC Interceptor V2-C (HP: 12,554/12,704)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
Armor: [4x Zynthonite Armor D4-V]
Thermal Detection Range: 90
Sonar Range: 50
Cargo: 1,135,258
Combat Speed: 34.65
Map Speed: 45
Turn Speed: 20
Accuracy: -20%
Evade: 20%
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 46%
Explosive Defense: 46%
Missile Defense: 46%
Nuclear Defense: 40%
Concussive Defense: 20%
Radiological Reload: 80%
Weight: 5625/6548
1x Proto-Nemesis NPC (HP: 32,111/34,361)
Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
Armor: [1x Compound Plate X, 4x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]
Thermal Detection Range: 90
Sonar Range: 75
Cargo: 7,998,945
Combat Speed: 19.8
Map Speed: 24
Turn Speed: 10
Accuracy: -20%
Evade: -17%
Rocket Range: 10% (already computed in weapon range above)
Missile Range: 30% (already computed in weapon range above)
Ballistic Defense: 80%
Explosive Defense: 73%
Missile Defense: 67%
Penetrating Reload: 120%
Rocket Reload: 170%
Penetrative Damage: -64
Ballistic Damage: -96
Explosive Damage: -128
Weight: 11259/27550
Total HP : 70,523/73,223
47
Fleet Data:
1x Return Hulk (HP: 192,000/160,000)
Specials: [1x Return Rocket 1 (0-80)]
Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 78
Sonar Range: 70
Cargo: 0
Combat Speed: 20
Map Speed: 30
Turn Speed: 10
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 84%
Missile Defense: 50%
Nuclear Defense: 75%
Concussive Defense: 25%
Mortar Reload: 50%
Slow Reduction: 50%
Stun Reduction: 50%
Weight: 7182/30000
1x Return Hades (HP: 40,000/40,000)
Specials: [1x Return Rocket 1 (0-80)]
Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 60
Sonar Range: 50
Cargo: 0
Combat Speed: 24
Map Speed: 25
Turn Speed: 16
Evade: 0%
Ballistic Defense: 25%
Explosive Defense: 50%
Missile Defense: 75%
Nuclear Defense: 75%
Concussive Defense: 50%
Penetrating Reload: 50%
Weight: 3774/10000
1x Return Scout (HP: 86,400/60,000)
Specials: []
Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 100
Sonar Range: 80
Cargo: 0
Combat Speed: 40
Map Speed: 40
Turn Speed: 16
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 50%
Missile Defense: 25%
Nuclear Defense: 75%
Concussive Defense: 75%
Ballistic Reload: 50%
Slow Reduction: 30%
Stun Reduction: 30%
Weight: 2508/8000
1x Return Sapper (HP: 100,000/100,000)
Specials: [1x Return Rocket 1 (0-80)]
Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
Armor: []
Thermal Detection Range: 70
Sonar Range: 60
Cargo: 0
Combat Speed: 30
Map Speed: 35
Turn Speed: 8
Evade: 0%
Ballistic Defense: 75%
Explosive Defense: 25%
Missile Defense: 50%
Nuclear Defense: 75%
Concussive Defense: 50%
Rocket Reload: 50%
Slow Reduction: 70%
Stun Reduction: 70%
Weight: 4608/16000
2x Return Scout (HP: 60,000/60,000)
Specials: []
Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 100
Sonar Range: 80
Cargo: 0
Combat Speed: 40
Map Speed: 40
Turn Speed: 16
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 50%
Missile Defense: 25%
Nuclear Defense: 75%
Concussive Defense: 75%
Ballistic Reload: 50%
Slow Reduction: 30%
Stun Reduction: 30%
Weight: 2508/8000
Total HP : 538,400/480,000
What I just noticed is that the 47 has no armor on any of the fleets. Damn, think of what those would be like with something that added to evade or other things!
ReplyDeleteIs it me, or does it seem the Return Hades has Remote targetting as well. I just skimmed through them on the Reaver post and didn't see it pop up there or in here either. It is possible it was a graphical glitch, but they were well beyond the 100 range mark and were firing when I was getting fired at by a couple Throwers
ReplyDeletehate when the post doesn't stick. Anyway, 95 range on the one, only thing interesting is the special on that one which gives radilogical damage, but other than that, not seeing anything.
Delete