Thursday, December 11, 2014

Avalanche Map Targets

25 


Fleet Data:
2x NPC Interceptor V2-C (HP: 12,554/14,454)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [5x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 35.4
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 6732/6548

1x Kodiak (HP: 15,290/15,290)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

2x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245


Total HP : 50,567/57,367









41


Fleet Data:
1x NPC Interceptor V2-C (HP: 12,554/14,454)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [5x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 35.4
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 6732/6548

1x Kodiak (HP: 15,290/15,290)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

1x Nuclear Cruiser (HP: 6,998/6,998)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 4x Assault Missile D53-M (0-96.2)]
 Armor: [3x Zynthonite Armor D2-V]

 Sonar Range: 25
 Cargo: 893,592
 Combat Speed: 21.45
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: 0%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Weight: 4363/8295

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

1x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245


Total HP : 40,339/43,739





43



Fleet Data:
2x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245

2x Kodiak (HP: 15,290/15,290)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

3x NPC Interceptor V2-C (HP: 10,804/11,104)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 2x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 33.9
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 6783/6548

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500


Total HP : 73,161/77,061









45



Fleet Data:
10x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x NPC Interceptor V2-C (HP: 12,554/12,704)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [4x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 34.65
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 5625/6548

1x Proto-Nemesis NPC (HP: 32,111/34,361)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Thermal Detection Range: 90
 Sonar Range: 75
 Cargo: 7,998,945
 Combat Speed: 19.8
 Map Speed: 24
 Turn Speed: 10
 Accuracy: -20%
 Evade: -17%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 73%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 11259/27550


Total HP : 70,523/73,223

47


Fleet Data:
1x Return Hulk (HP: 192,000/160,000)
 Specials: [1x Return Rocket 1 (0-80)]
 Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 78
 Sonar Range: 70
 Cargo: 0
 Combat Speed: 20
 Map Speed: 30
 Turn Speed: 10
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 84%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 25%
 Mortar Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 7182/30000

1x Return Hades (HP: 40,000/40,000)
 Specials: [1x Return Rocket 1 (0-80)]
 Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 60
 Sonar Range: 50
 Cargo: 0
 Combat Speed: 24
 Map Speed: 25
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 25%
 Explosive Defense: 50%
 Missile Defense: 75%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Penetrating Reload: 50%
 Weight: 3774/10000

1x Return Scout (HP: 86,400/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

1x Return Sapper (HP: 100,000/100,000)
 Specials: [1x Return Rocket 1 (0-80)]
 Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
 Armor: []

 Thermal Detection Range: 70
 Sonar Range: 60
 Cargo: 0
 Combat Speed: 30
 Map Speed: 35
 Turn Speed: 8
 Evade: 0%
 Ballistic Defense: 75%
 Explosive Defense: 25%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Rocket Reload: 50%
 Slow Reduction: 70%
 Stun Reduction: 70%
 Weight: 4608/16000

2x Return Scout (HP: 60,000/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000


Total HP : 538,400/480,000




3 comments:

  1. What I just noticed is that the 47 has no armor on any of the fleets. Damn, think of what those would be like with something that added to evade or other things!

    ReplyDelete
  2. Is it me, or does it seem the Return Hades has Remote targetting as well. I just skimmed through them on the Reaver post and didn't see it pop up there or in here either. It is possible it was a graphical glitch, but they were well beyond the 100 range mark and were firing when I was getting fired at by a couple Throwers

    ReplyDelete
    Replies
    1. hate when the post doesn't stick. Anyway, 95 range on the one, only thing interesting is the special on that one which gives radilogical damage, but other than that, not seeing anything.

      Delete

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