Wednesday, August 27, 2014

FM for week of 8/27

Upcoming Event: 89 Name: stronghold_68
Event runs from 2014-08-27 16:00:00 to 2014-09-03 04:00:00
Prize Type: quota



Targets:
     1x Military Outpost

Uranium Rewards:
pts: 150,000 Amount: 500
pts: 500,000 Amount: 1000
pts: 2,500,000 Amount: 8500
pts: 4,500,000 Amount: 15000

Prize Breakdown

Tier : 1

Destroyer X
Piranha Drones I
Explosive Plate I
Ballistic Plate I
Depleted Uranium Shells I
Torrent Missile I

Tier : 2

Battlecruiser
Piranha Drones II
Alloy Armor MX-3
Hailstorm Anti-Mortar C
Lead Panels I
Depleted Uranium Shells II
Torrent Missile II
Compound Plate II
Compound Armor D5-X
Siege Mortar D75-B
Reaver Chaingun 2 (Added)
Zynthonite Armor D2-R (Added)

Removed:
Speed System III
Crossbow I

Tier : 3

Interdictor
Countermeasure Equipment III
Piranha Drones III
Rampart
Heavy Plating III
Priority Targeting
Lead Panels II
Assault Disruptor D33-D
Assault Torpedoes D63-B
Splash Upgrade
Agility System III
Torrent Missile III
Reaver Meteor Mortar
Compound Plate III
Strike System III (Added)
Resonance Battery (Added)

Removed:
Crossbow II
Harpoon Turret

Tier : 4

Zynthonite Armor D5-E (Featured) (Added)
Assault Missile D53-Z (Featured) (Added)
Gargoyle Depth Charge (Featured) (Added)
Magnus Drive (Featured) (Added)
Zynthonite Armor D4-R
Gauss Supercharger
Impulse Launcher D92-S
Coaxial Turret
Crossbow III
Napalm Missile Turret
UAV Powercell
Impact Cannon D30-R
Lead Panels III
Scarab UAV
Countermeasure Loaders
Countermeasure Targeting

Removed:
Incendiary Shells
Compound Plate IV

Tuesday, August 26, 2014

26 August Update

Official info: https://www.kixeye.com/forum/discussion/492613

Updated post:  Added specs for d5-e


Interesting changes this week...  Several things not announced, it will be interesting to see what happens with them..

new stat on items Power Consumed...  no idea what they are planning on doing with this but it is a bit concerning..  Could mean minimum windmills to use items?  or a power "bank" that if you run out your turrets stop working? ... Time will tell.

Most of the new items I mentioned last week are being injected into the forsaken mission this week,  record time from introduction into the files to going live..

NOTE:  Gargoyle does not have ANY detection... so works like a cerb but you need to SEE the subs to kill them

The multiple changes on the turrets are just a glitch of how my script interprets things...  so the changes are actually for all the different versions and condensed onto one line.



  • D5e got text, "Heavy Draconian-grade armor that increases evasion ability in combat."
  • Armored Maurauder text update: "This heavily armored cruiser was developed for new Captains in dangerous waters."
  • Gargoyle text: "Short-range base defense Depth Charge Turret that deals concussive damage to surface and submerged targets."
  • UNRELEASED Gale Defense System(1351) :  text (not in database yet..)  "An advanced anti-mortar defense system that shoots down incoming shells before they strike."


Forsaken Mission New Gear teaser:
Zynthonite Armor D5-E (Info Below)
Assault Missile D53-Z
Magnus Drive
and the Gargoyle Depth Charge - a new Forsaken Turret equipped to devastate invading fleets with concussive damage. Missions will only be available for a limited time so equip your fleets and prepare for battle!


New Campaign incoming??: 
"Start a new campaign and fight in the crosshairs of the Reavers and Draconians. Complete the Mastery round to take home the Limited blueprint for Greta's Nuclear Cruiser! Prepare your fleets for battle and prove your worthiness, Captain."





Item Name: Zynthonite Armor D5-E (draconian)
weight: 489
Oil: 1,705,000
Energy: 3,410,000
Metal: 2,557,000
Zynthium: 5,115,000
Build Time: 1d 22h (With Officer 1d 17h 24m)
armor: 2,250
Evade: 10%





Processing  : blueprints
Changes:
Item: Halo Missile powerConsumed from( to 1481)
Item: Arc Missile I powerConsumed from( to 674)
Item: Arc Missile II powerConsumed from( to 933)
Item: Arc Missile III powerConsumed from( to 1141)
Item: Brimstone Missile powerConsumed from( to 2011)
Item: Napalm Missile Turret powerConsumed from( to 522)
Item: Coaxial Turret powerConsumed from( to 1941)
Item: Harpoon Turret powerConsumed from( to 2039)
Item: Assault Missile D53-Z assetid from(1114 to 1344) crGroup from( to assault_missiles)
Item: Gargoyle Depth Charge powerConsumed from( to 1483)
Item: Magnus Drive crGroup from( to compound_engine_special) lvl from(3 to 4)
Item: Reaver Meteor Mortar powerConsumed from( to 1409)

Processing  : weapondata
Changes:
Item: Howitzer Cannon powerConsumed from( to 37) powerConsumed from( to 95) powerConsumed from( to 277) powerConsumed from( to 765)
Item: Sentinel Missiles powerConsumed from( to 83) powerConsumed from( to 168) powerConsumed from( to 336) powerConsumed from( to 651)
Item: Flak Gun powerConsumed from( to 1) powerConsumed from( to 2) powerConsumed from( to 3) powerConsumed from( to 4)
Item: Bombard Rockets powerConsumed from( to 1) powerConsumed from( to 2) powerConsumed from( to 3) powerConsumed from( to 4)
Item: Victory Mortar powerConsumed from( to 85) powerConsumed from( to 199) powerConsumed from( to 488) powerConsumed from( to 957)
Item: Cerberus Rockets powerConsumed from( to 30) powerConsumed from( to 81) powerConsumed from( to 247) powerConsumed from( to 684)






Thursday, August 21, 2014

FM for week 8/21

No big changes this week...


Upcoming Event: 88 Name: stronghold_67
Event runs from 2014-08-21 22:00:00 to 2014-08-27 04:00:00
Prize Type: quota



Targets:
     1x Military Outpost  (Yes... this is what they are saying, will be fixed at some point)

Uranium Rewards:
pts: 150,000 Amount: 625 (up from 500)
pts: 500,000 Amount: 1,250 (up from 1,000)
pts: 2,500,000 Amount: 10,625 (up from 8,500)
pts: 4,500,000 Amount: 18,750 (up from 15,000)

Prize Breakdown

Tier : 1


  • Destroyer X
  • Piranha Drones I
  • Explosive Plate I
  • Ballistic Plate I
  • Depleted Uranium Shells I
  • Torrent Missile I


Tier : 2


  • Battlecruiser
  • Speed System III
  • Crossbow I
  • Piranha Drones II
  • Alloy Armor MX-3
  • Hailstorm Anti-Mortar C
  • Lead Panels I
  • Depleted Uranium Shells II
  • Torrent Missile II
  • Compound Plate II
  • Compound Armor D5-X
  • Siege Mortar D75-B ADDED

Removed:

  • Zynthonite Armor D2-R


Tier : 3


  • Interdictor
  • Crossbow II
  • Countermeasure Equipment III
  • Piranha Drones III
  • Rampart
  • Heavy Plating III
  • Priority Targeting
  • Lead Panels II
  • Assault Disruptor D33-D
  • Assault Torpedoes D63-B
  • Splash Upgrade
  • Agility System III
  • Torrent Missile III
  • Reaver Meteor Mortar
  • Compound Plate III
  • Harpoon Turret ADDED

Removed:

  • Zynthonite Armor D3-R



Tier : 4


  • Zynthonite Armor D4-R
  • Gauss Supercharger
  • Impulse Launcher D92-S
  • Coaxial Turret
  • Crossbow III
  • Napalm Missile Turret
  • UAV Powercell
  • Impact Cannon D30-R
  • Lead Panels III
  • Scarab UAV  (Featured)
  • Countermeasure Loaders (Featured)
  • Countermeasure Targeting  (Featured)
  • Incendiary Shells
  • Compound Plate IV


Wednesday, August 20, 2014

20 August Update

Realizing that Kixeye are getting competitive and actually providing information for the update..  Here's the official post: https://www.kixeye.com/forum/discussion/491044

With that out of the way,  here are the changes you don't hear from there...



New Items




Stats as you get it from armored games (not sure if you receive this when playing new char on kixeye?



 "Welcome, Captain. To help you get started, here's a Marauder. This powerful hull will be invaluable for surviving the deadly seas. Visit your dock now to add it to your main fleet!"

Item Name: Armored Marauder (forsaken)
Oil: 38,964
Energy: 23,378
Metal: 19,482
Zynthium: 14,611
Build Time:  1h (With Officer  54m)
Retrofit Lvl:1
armor: 190
Penetrative Defense: 5%
Ballistic Defense: 5%
Explosive Defense: 5%
Armor Slots: 2
Repair modifier: 50%
Max VXP: 12351
Combat Speed: 14
Map Speed: 32
Salvage: 94,446t
Turn Speed: 21
Weapon Slots: 3
Special Slots: 1
Max Weight: 570




Item Name: Gargoyle Depth Charge (forsaken)
salvo: 6
reload: 6
Oil: 17,741,416
Energy: 14,193,133
Metal: 14,193,133
Zynthium: 35,482,832
Hits Walls
Build Time:  22h 18m 38s (With Officer  20h 4m 46s)
Damage: 7776
Range: 64
Retrofit Lvl:4
Accuracy: 100%
Salvo Reload: 0
Splash: 20
Min Splash: 25
spread: 45
Delayed Explosion:0.5
Submerged Dmg: 50%




Item Name: Magnus Drive (forsaken)
Oil: 8,155,000
Energy: 6,924,167
Metal: 8,616,667
Zynthium: 12,077,778
Build Time: 2d 3h 33m 8s (With Officer 1d 22h 23m 49s)
Retrofit Lvl:3
Speed Bonus: 80%
Combat Speed: +150%
Total Weight: +120%
Cloak Efficiency: +50%






Total Resource cost for retrofits:



Item Name: Vanguard - R1 (Flagship Only) (forsaken)
AdditionalRetro time per owned item:  1h
Retrofit Base Time:  14h
Retrofit Oil: 31,468,500
Retrofit Energy: 23,601,375
Retrofit Metal: 16,363,620
Retrofit Zynthium: 32,727,240
Retrofit Uranium: 9,120



Item Name: Vanguard - R2 (Flagship Only) (forsaken)
AdditionalRetro time per owned item:  1h
Retrofit Base Time:  21h
Retrofit Oil: 62,937,000
Retrofit Energy: 47,202,750
Retrofit Metal: 32,727,240
Retrofit Zynthium: 65,454,480
Retrofit Uranium: 12,914



Item Name: Vanguard - R3 (Flagship Only) (forsaken)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 1d 18h
Retrofit Oil: 94,405,500
Retrofit Energy: 70,804,125
Retrofit Metal: 49,090,860
Retrofit Zynthium: 98,181,720
Retrofit Uranium: 18,286



Item Name: Vanguard - R4 (Flagship Only) (forsaken)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 3d 12h
Retrofit Oil: 125,874,000
Retrofit Energy: 94,405,500
Retrofit Metal: 65,454,480
Retrofit Zynthium: 130,908,960
Retrofit Uranium: 25,893



Item Name: Vanguard - R5 (Flagship Only) (forsaken)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 7d
Retrofit Oil: 157,342,500
Retrofit Energy: 118,006,875
Retrofit Metal: 81,818,100
Retrofit Zynthium: 163,636,200
Retrofit Uranium: 36,665





















Item Name: Juggernaut X - R1 (draconian)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 1d
Retrofit Oil: 22,532,813
Retrofit Energy: 18,975,000
Retrofit Metal: 18,975,000
Retrofit Zynthium: 23,718,750
Retrofit Uranium: 2,604



Item Name: Juggernaut X - R2 (draconian)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 1d 15h 7m 12s
Retrofit Oil: 45,065,626
Retrofit Energy: 37,950,000
Retrofit Metal: 37,950,000
Retrofit Zynthium: 47,437,500
Retrofit Uranium: 3,679



Item Name: Juggernaut X - R3 (draconian)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 2d 15h 45m 56s
Retrofit Oil: 67,598,439
Retrofit Energy: 56,925,000
Retrofit Metal: 56,925,000
Retrofit Zynthium: 71,156,250
Retrofit Uranium: 5,199



Item Name: Juggernaut X - R4 (draconian)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 4d 7h 56m 17s
Retrofit Oil: 90,131,252
Retrofit Energy: 75,900,000
Retrofit Metal: 75,900,000
Retrofit Zynthium: 94,875,000
Retrofit Uranium: 7,346



Item Name: Juggernaut X - R5 (draconian)
AdditionalRetro time per owned item:  1h
Retrofit Base Time: 7d 1h 25m 8s
Retrofit Oil: 112,664,065
Retrofit Energy: 94,875,000
Retrofit Metal: 94,875,000
Retrofit Zynthium: 118,593,750
Retrofit Uranium: 10,380







Other Misc Text:



  • Earn Alliance Points to increase Alliance's Influence in this sector. Destroy Draconian Bases to decrease the Draconian's Influence in this sector.

Friday, August 15, 2014

Dictators by another name and their breakdown

Ok, so the dicts are broken down into 2 different types of ships now, as Nuke pointed out in the snowblind discussion thread here are their stats:

Item Name: Cryo Torp Cruiser (draconian)
armor: 1,000
Penetrative Defense: 20%
Ballistic Defense: 20%
Explosive Defense: 20%
Radiation Defense: 20%
Armor Slots: 4
Repair modifier: 100%
Max VXP: 38500
Evade: 40%
Combat Speed: 16
Map Speed: 35
Salvage: 1,000,000t
Turn Speed: 30
Weapon Slots: 8
Special Slots: 4
Max Weight: 5,500
Cloak Detection Range: 80
Concussive Defense: 20%
Concussive Bonus: +30%
Radation Bonus:  + 30%
Thermal Detection Range: 70



Item Name: Missile Torp Cruiser (draconian)
armor: 1,000
Penetrative Defense: 20%
Ballistic Defense: 20%
Explosive Defense: 20%
Radiation Defense: 20%
Armor Slots: 4
Repair modifier: 100%
Max VXP: 38500
Evade: 40%
Combat Speed: 16
Map Speed: 35
Salvage: 1,000,000t
Turn Speed: 30
Weapon Slots: 8
Special Slots: 4
Max Weight: 5,500
Cloak Detection Range: 80
True
Penetrating Reload: +60%
Concussive Defense: 20%
Concussive Bonus: +30%
Thermal Detection Range: 80

Lets just look at Campaign 2 Target 1:
  • 2x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]

Special:
D5-X
Ballistic Defense:  +33%
Explosive Defense:  +33%
Missile Defense:  + 33%

Armor:
Item Name: Zynthonite Armor D4-V (draconian)
weight: 389
Build Time: 1d 12h (With Officer 1d 8h 24m)
armor: 1,750
Speed Bonus: 5%

Item Name: Compound Plate X (forsaken)
weight: 457
Retrofit Lvl:4
armor: 2,285
**   Unknown key: deflectbal Value: 48
**   Unknown key: passthrubal Value: 5.89
**   Unknown key: deflectpen Value: 32
**   Unknown key: passthrupen Value: 7.31
**   Unknown key: deflectexp Value: 64
**   Unknown key: passthruexp Value: 9.01

-----

for reference: Compound plate IV
Item Name: Compound Plate IV (forsaken)
weight: 457
Retrofit Lvl:4
armor: 2,285
**   Unknown key: deflectbal Value: 2.163438
**   Unknown key: passthrubal Value: 5.89
**   Unknown key: deflectpen Value: 3.7659999
**   Unknown key: passthrupen Value: 7.31
**   Unknown key: deflectexp Value: 4.856082
**   Unknown key: passthruexp Value: 9.01

Guess this is why trying to kill those things is such a pain!  Some of the values are 10-24 times what we can get on our fleets.  Granted no idea what or how some of those attributes are used.


All I know is my 92 fleets are having a hard time hitting them enough to make them charge up and go boom!  My triton build one can on the ones that don't have guidance scramblers (phase 2-5), but just barely.  My only real complaint on that is the charge builds right up to about to blow but never goes over it.  Not sure how I can hit them good for awhile and then just not hit them that last few times to get it to go off.  Oh well, is what it is. 

Off to more exciting things now like pulling teeth out with no Novocain.

Tuesday, August 12, 2014

Snowblind - Fleet Breakdowns & NEW INFO

Update 2014-08-15 8:00 - Added last Campaign information (3  5-7)
Update 2014-08-14 17:45 - Added more Campaign information
Update 2014-08-14 13:45 - Added some Fleet information
Update 2014-08-12 23:45 - filled out most items. A few more items to add... will note here when they are in.

For raid specific info click HERE
For Update realated information (including some raid changes) click HERE


WorldMap Targets:

Fleet 21 Data:

  • 5x Light Cruiser X (HP: 2020),  Specials: [1x Engine Upgrade]  Weapons: [1x Cryo Launcher D104-C, 3x Impact Cannon D30-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 2x Battlecruiser (HP: 3115),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Draconian Sonar]  Weapons: [3x Impact Cannon D30-A, 1x Impact Cannon D30-R]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]

Total HP : 16330
Total Points if you kill everything:  1,998

Fleet 22 Data:

  • 7x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Battlecruiser (HP: 2315),  Specials: [1x Engine Upgrade, 1x Agility System I, 1x Draconian Sonar]  Weapons: [2x Assault Torpedoes D63-V, 2x Impact Cannon D30-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Kodiak (HP: 8405),  Specials: [1x Engine Upgrade, 1x Compound Armor D5-E, 1x Agility System I]  Weapons: [2x Cryo Launcher D104-C, 3x Strike Missile D51-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 2x Battleship (HP: 4350),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Compound Armor D5-E]  Weapons: [6x Impact Cannon D30-A]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
Total HP : 19945
Total Points if you kill everything:  3,983
 
Fleet 23 Data:

  • 2x Destroyer X (HP: 1092),  Specials: [1x Engine Upgrade]  Weapons: [1x Cryo Launcher D104-C]  armor: [1x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battlecruiser X (HP: 3065),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Compound Armor D5-E]  Weapons: [3x Impact Cannon D30-A, 1x Impact Cannon D30-R]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 2x Light Cruiser X (HP: 1270),  Specials: [1x Engine Upgrade]  Weapons: [1x Cryo Launcher D104-C]  armor: [1x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battlecruiser (HP: 3115),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Compound Armor D5-E]  Weapons: [3x Impact Cannon D30-A, 1x Impact Cannon D30-R]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Nuclear Cruiser (HP: 6448),  Specials: [1x Engine Upgrade, 1x Compound Armor D5-E, 1x Draconian Sonar]  Weapons: [2x Cryo Launcher D104-C]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]

Total HP : 17352

Fleet 24 Data:

  • 2x Battlecruiser (HP: 3065),  Specials: [1x Engine Upgrade, 1x Agility System I, 1x Draconian Sonar]  Weapons: [2x Assault Torpedoes D63-V, 2x Impact Cannon D30-A]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battlecruiser X (HP: 3215),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Draconian Sonar]  Weapons: [3x Impact Cannon D30-A, 1x Cryo Launcher D104-C]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battlecruiser X (HP: 3215),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Sonar Pod]  Weapons: [3x Impact Cannon D30-A, 1x Cryo Launcher D104-C]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battlecruiser X (HP: 3215),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Compound Armor D5-E]  Weapons: [3x Impact Cannon D30-A, 1x Cryo Launcher D104-C]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]


Total HP : 15775

Fleet 25 Data:

  • 2x Destroyer X (HP: 1292),  Specials: [1x Engine Upgrade]  Weapons: [2x Cryo Launcher D104-C]  armor: [1x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 2x Battlecruiser (HP: 3065),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Draconian Sonar]  Weapons: [2x Assault Torpedoes D63-V, 2x Impact Cannon D30-A]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Nuclear Cruiser (HP: 6448),  Specials: [1x Engine Upgrade, 1x Compound Armor D5-E, 1x Agility System I]  Weapons: [2x Cryo Launcher D104-C]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]

Total HP : 15162

Fleet 26 Data:

  • 3x Light Cruiser X (HP: 1820),  Specials: [1x Engine Upgrade]  Weapons: [3x Strike Missile D51-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 3x Destroyer X (HP: 1642),  Specials: [1x Engine Upgrade]  Weapons: [1x Impact Cannon D30-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 3x Battlecruiser (HP: 2315),  Specials: [1x Engine Upgrade, 1x Agility System I, 1x Draconian Sonar]  Weapons: [2x Assault Torpedoes D63-V, 2x Impact Cannon D30-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Kodiak (HP: 6505),  Specials: [1x Laser Targeting, 1x Heavy Plating III]  Weapons: [4x Strike Missile D51-A]  armor: []  Tac Modules: [1x None]

Total HP : 23836
Total Points if you kill everything:  11,999

Fleet 27 Data:

  • 4x Destroyer X (HP: 1292),  Specials: [1x Engine Upgrade]  Weapons: [2x Cryo Launcher D104-C]  armor: [1x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battlecruiser X (HP: 3065),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Draconian Sonar]  Weapons: [3x Impact Cannon D30-A, 1x Impact Cannon D30-R]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battlecruiser (HP: 3115),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Draconian Sonar]  Weapons: [3x Impact Cannon D30-A, 1x Impact Cannon D30-R]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Battleship (HP: 4450),  Specials: [1x Engine Upgrade, 1x Cannon System, 1x Compound Armor D5-E]  Weapons: [4x Impact Cannon D30-A, 2x Impact Cannon D30-R]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]

Total HP : 15798
Total Points if you kill everything:  13,999

Fleet 28 Data:

  • 2x Light Cruiser X (HP: 1270),  Specials: [1x Engine Upgrade]  Weapons: [1x Cryo Launcher D104-C]  armor: [1x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 2x Battlecruiser (HP: 2315),  Specials: [1x Engine Upgrade, 1x Agility System I, 1x Draconian Sonar]  Weapons: [2x Assault Torpedoes D63-V, 2x Impact Cannon D30-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Kodiak (HP: 8755),  Specials: [1x Engine Upgrade, 1x Laser Targeting, 1x Solid Fuel Booster, 1x Compound Armor D5-E]  Weapons: [3x Strike Missile D51-A, 1x Assault Missile D53-M, 1x Firestorm Rockets D91-S]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Light Cruiser X (HP: 1470),  Specials: [1x Engine Upgrade]  Weapons: [2x Cryo Launcher D104-C]  armor: [1x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 5x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]

Total HP : 17770

Fleet 29 Data:

  • 2x Nuclear Cruiser (HP: 6248),  Specials: [1x Engine Upgrade, 1x Laser Targeting, 1x Draconian Sonar]  Weapons: [1x Cryo Launcher D104-C, 4x Assault Missile D53-M]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 6x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Kodiak (HP: 8755),  Specials: [1x Engine Upgrade, 1x Sonar Pod, 1x Solid Fuel Booster, 1x Draconian Sonar]  Weapons: [6x Strike Missile D51-A, 2x Assault Missile D53-M]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]

Total HP : 21701

Fleet 30 Data:

  • 4x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Light Cruiser X (HP: 1270),  Specials: [1x Engine Upgrade]  Weapons: [1x Cryo Launcher D104-C]  armor: [1x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 2x Battlecruiser (HP: 2315),  Specials: [1x Engine Upgrade, 1x Agility System I, 1x Draconian Sonar]  Weapons: [2x Assault Torpedoes D63-V, 2x Impact Cannon D30-A]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Kodiak (HP: 8755),  Specials: [1x Engine Upgrade, 1x Laser Targeting, 1x Solid Fuel Booster, 1x Compound Armor D5-E]  Weapons: [8x Strike Missile D51-A, 1x Assault Missile D53-M, 1x Firestorm Rockets D91-S]  armor: [3x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 2x Nuclear Cruiser (HP: 6448),  Specials: [1x Engine Upgrade, 1x Compound Armor D5-E, 1x Agility System I]  Weapons: [2x Cryo Launcher D104-C]  armor: [2x Zynthonite Armor D2-V]  Tac Modules: [1x None]
  • 1x Cryo Mine (HP: 0),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
Total HP : 27851








Campaign Targets:

Campaign 2 Target 1

Building Data:

  • 1x Draconian Zynthium Producer

Total Resources: 500,000  Total Building HP: 0

Fleet Data:

  • 2x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 1x Cryo Torp Cruiser (HP: 13654),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V, 1x Alliance Armor]  Tac Modules: [1x None]
  • 1x Missile Torp Cruiser (HP: 7735),  Specials: [1x Solid Fuel Booster, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Missile Torp Cruiser (HP: 13404),  Specials: [1x Solid Fuel Booster, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V, 1x Alliance Armor]  Tac Modules: [1x None]

Total HP : 64167
Total Points if you kill everything:  35,933

Campaign 2 Target 2

Building Data:

  • 3x Draconian Zynthium Producer
  • 1x Draconian Defense Platform (HP: 40000) Bypass Missile Turret ( Compound Panel X Compound Panels E Fire Support Platform M)
  • 3x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X Compound Panels E Fire Support Platform M)

Total Resources: 21,500,000  Total Building HP: 100000

Fleet Data:

  • 4x Torpedo Platform Thermal (HP: 40000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x Alliance Mega Armor]  Tac Modules: [1x None]
  • 6x Missile Torp Cruiser (HP: 7735),  Specials: [1x Solid Fuel Booster, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Kodiak (HP: 21059),  Specials: [1x Solid Fuel Booster, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [3x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 2x Hailstorm Anti-Mortar C, 2x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 1x Alliance Armor, 3x Zynthonite Armor D4-V]  Tac Modules: [1x None]

Total HP : 248528
Total Points if you kill everything:  52,389


Campaign 2 Target 3

Building Data:

  • 5x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( Compound Panel X Compound Panels E Countermeasure Targeting )
  • 4x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( Compound Panel X Compound Panels E)
  • 7x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X Compound Panels E Fire Support Platform M)
  • 1x Draconian Base Command (HP: 30000)
  • 8x Draconian Zynthium Producer

Total Resources: 96,000,000  Total Building HP: 350000

Fleet Data:

  • 10x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 3x Kodiak (HP: 21059),  Specials: [1x Solid Fuel Booster, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [3x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 2x Hailstorm Anti-Mortar C, 2x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 1x Alliance Armor, 3x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 6x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]

Total HP : 111837
Total Points if you kill everything:  34,169

Campaign 2 Target 4


Building Data:

  • 2x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X)
  • 3x Draconian Defense Platform (HP: 20000) Drac Depth Charge Turret ( Compound Panel X)
  • 2x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( Compound Panel X)
  • 1x Draconian Fleet Command (HP: 40000)
  • 5x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( None)
  • 4x Draconian Defense Platform (HP: 20000) Bypass Missile Turret
  • 1x Draconian Base Command (HP: 40000)
  • 1x Draconian Wall TC
  • 1x Draconian Wall TL
  • 1x Draconian Wall TR
  • 1x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( None)
  • 1x Draconian Wall LC
  • 1x Draconian Wall RC
  • 1x Draconian Metal Producer (HP: 40000)
  • 1x Draconian Wall BR
  • 1x Draconian Wall BL
  • 1x Draconian Wall BC

Total Resources: 86,200,000  Total Building HP: 460000

Fleet Data:

  • 4x Missile Torp Cruiser (HP: 11090),  Specials: [1x Solid Fuel Booster, 1x Guidance Scrambler, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [4x Compound Plate IV]  Tac Modules: [1x None]
  • 6x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 3x Torpedo Platform Thermal (HP: 20000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Nuclear Cruiser (HP: 11118),  Specials: [1x Countermeasure Loaders, 1x Speed Upgrade, 1x Zynthonite Armor D2-V]  Weapons: [5x Cryo Launcher D104-F, 3x Hailstorm Anti-Mortar A]  armor: [2x Compound Plate IV]  Tac Modules: [1x None]
  • 3x Light Cruiser X (HP: 3805),  Specials: [1x Zynthonite Armor D2-V]  Weapons: [3x Achilles Missile D55-B]  armor: [1x Compound Plate IV]  Tac Modules: [1x None]
Total HP : 127343
Total Points if you kill everything:  29,162

Campaign 2 Target 5

Building Data:

  • 7x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( Compound Panel X)
  • 6x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( Compound Panel X)
  • 3x Draconian Zynthium Producer (HP: 25000)
  • 4x Draconian Energy Producer (HP: 25000)
  • 4x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X)
  • 3x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( None)
  • 2x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( None)
  • 1x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( None)
  • 2x Draconian  Hab Block 3 (HP: 20000)
  • 2x Draconian Hab Block 4 (HP: 20000)
  • 2x Draconian Lock Right (HP: 30000)
  • 1x Draconian Fleet Command (HP: 30000)
  • 3x Draconian Hab Block 1 (HP: 30000)
  • 1x Draconian Base Command (HP: 30000)
  • 3x Ice Wall

Total Resources: 121,400,000  Total Building HP: 925000

Fleet Data:

  • 3x Torpedo Platform Thermal (HP: 20000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Guidance Scrambler, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 4x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Nuclear Cruiser (HP: 12333),  Specials: [1x Countermeasure Loaders, 1x Speed Upgrade, 1x Zynthonite Armor D2-V]  Weapons: [5x Cryo Launcher D104-F, 3x Hailstorm Anti-Mortar A]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Kodiak (HP: 13640),  Specials: [1x Solid Fuel Booster, 1x Guidance Scrambler, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [3x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 2x Hailstorm Anti-Mortar C, 2x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Cryo Torp Cruiser (HP: 9735),  Specials: [1x Sonar Pod, 1x Guidance Scrambler, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V]  Tac Modules: [1x None]

Total HP : 127368
Total Points if you kill everything:  17,954

Campaign 3 Target 1

Building Data:
1x Draconian Zynthium Producer
Total Resources: 500,000  Total Building HP: 0

Fleet Data:

  • 2x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 1x Cryo Torp Cruiser (HP: 13654),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V, 1x Alliance Armor]  Tac Modules: [1x None]
  • 1x Missile Torp Cruiser (HP: 7735),  Specials: [1x Solid Fuel Booster, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Missile Torp Cruiser (HP: 13404),  Specials: [1x Solid Fuel Booster, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V, 1x Alliance Armor]  Tac Modules: [1x None]

Total HP : 64167


Campaign 3 Target 2

Building Data:
  • 3x Draconian Zynthium Producer
  • 1x Draconian Defense Platform (HP: 40000) Bypass Missile Turret ( Compound Panel X Compound Panels E Fire Support Platform M)
  • 3x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X Compound Panels E Fire Support Platform M)
Total Resources: 21,500,000  Total Building HP: 100000

Fleet Data:
  • 4x Torpedo Platform Thermal (HP: 40000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x Alliance Mega Armor]  Tac Modules: [1x None]
  • 6x Missile Torp Cruiser (HP: 7735),  Specials: [1x Solid Fuel Booster, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Kodiak (HP: 21059),  Specials: [1x Solid Fuel Booster, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [3x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 2x Hailstorm Anti-Mortar C, 2x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 1x Alliance Armor, 3x Zynthonite Armor D4-V]  Tac Modules: [1x None]
Total HP : 248528


Campaign 3 Target 3

Building Data:
  • 5x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( Compound Panel X Compound Panels E Countermeasure Targeting )
  • 4x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( Compound Panel X Compound Panels E)
  • 7x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X Compound Panels E Fire Support Platform M)
  • 1x Draconian Base Command (HP: 30000)
  • 8x Draconian Zynthium Producer
Total Resources: 96,000,000  Total Building HP: 350000

Fleet Data:
  • 9x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 3x Kodiak (HP: 21059),  Specials: [1x Solid Fuel Booster, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [3x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 2x Hailstorm Anti-Mortar C, 2x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 1x Alliance Armor, 3x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 6x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 1x Cryo Mine (HP: 0),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
Total HP : 111762

Campaign 3 Target 4

Building Data:
  • 2x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X)
  • 3x Draconian Defense Platform (HP: 20000) Drac Depth Charge Turret ( Compound Panel X)
  • 2x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( Compound Panel X)
  • 1x Draconian Fleet Command (HP: 40000)
  • 5x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( None)
  • 4x Draconian Defense Platform (HP: 20000) Bypass Missile Turret
  • 1x Draconian Base Command (HP: 40000)
  • 1x Draconian Wall TC
  • 1x Draconian Wall TL
  • 1x Draconian Wall TR
  • 1x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( None)
  • 1x Draconian Wall LC
  • 1x Draconian Wall RC
  • 1x Draconian Metal Producer (HP: 40000)
  • 1x Draconian Wall BR
  • 1x Draconian Wall BL
  • 1x Draconian Wall BC
Total Resources: 86,200,000  Total Building HP: 460000

Fleet Data:
  • 4x Missile Torp Cruiser (HP: 11090),  Specials: [1x Solid Fuel Booster, 1x Guidance Scrambler, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [4x Compound Plate IV]  Tac Modules: [1x None]
  • 6x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 3x Torpedo Platform Thermal (HP: 20000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Nuclear Cruiser (HP: 11118),  Specials: [1x Countermeasure Loaders, 1x Speed Upgrade, 1x Zynthonite Armor D2-V]  Weapons: [5x Cryo Launcher D104-F, 3x Hailstorm Anti-Mortar A]  armor: [2x Compound Plate IV]  Tac Modules: [1x None]
  • 3x Light Cruiser X (HP: 3805),  Specials: [1x Zynthonite Armor D2-V]  Weapons: [3x Achilles Missile D55-B]  armor: [1x Compound Plate IV]  Tac Modules: [1x None]

Total HP : 127343


Campaign 3 Target 5

Building Data:

  • 7x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( Compound Panel X)
  • 6x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( Compound Panel X)
  • 3x Draconian Zynthium Producer (HP: 25000)
  • 4x Draconian Energy Producer (HP: 25000)
  • 4x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X)
  • 3x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( None)
  • 2x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( None)
  • 1x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( None)
  • 2x Draconian  Hab Block 3 (HP: 20000)
  • 2x Draconian Hab Block 4 (HP: 20000)
  • 2x Draconian Lock Right (HP: 30000)
  • 1x Draconian Fleet Command (HP: 30000)
  • 3x Draconian Hab Block 1 (HP: 30000)
  • 1x Draconian Base Command (HP: 30000)
  • 3x Ice Wall

Total Resources: 121,400,000  Total Building HP: 925000

Fleet Data:

  • 3x Torpedo Platform Thermal (HP: 20000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Guidance Scrambler, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 4x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 1x Nuclear Cruiser (HP: 12333),  Specials: [1x Countermeasure Loaders, 1x Speed Upgrade, 1x Zynthonite Armor D2-V]  Weapons: [5x Cryo Launcher D104-F, 3x Hailstorm Anti-Mortar A]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Kodiak (HP: 13640),  Specials: [1x Solid Fuel Booster, 1x Guidance Scrambler, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [3x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 2x Hailstorm Anti-Mortar C, 2x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 2x Cryo Torp Cruiser (HP: 9735),  Specials: [1x Sonar Pod, 1x Guidance Scrambler, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V]  Tac Modules: [1x None]

Total HP : 127368





Campaign 3 Target 6

Building Data:

  • 5x Draconian Wall TC
  • 5x Draconian Wall TL
  • 5x Draconian Wall TR
  • 5x Draconian Wall LC
  • 5x Draconian Wall RC
  • 5x Draconian Wall BR
  • 5x Draconian Wall BL
  • 1x Draconian Hab Block 1 (HP: 30000)
  • 2x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( Compound Panel X)
  • 5x Draconian Wall BC
  • 2x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X)
  • 1x Draconian Hab Block 4
  • 5x Draconian Defense Platform (HP: ) Blizzard Cryo Turret ( Compound Panel X)
  • 2x Draconian Base Command (HP: 30000)
  • 8x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( None)
  • 2x Draconian  Hab Block 3
  • 17x Draconian Defense Platform (HP: 20000) Bypass Missile Turret
  • 5x Draconian Lock Right
  • 7x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( None)
  • 3x Draconian Lock Left
  • 1x Draconian Hab Block 1 (HP: 40000)
  • 1x Draconian  Hab Block 2
  • 1x Draconian Fleet Command (HP: 40000)
  • 1x Draconian Hab Block 4 (HP: 20000)
  • 1x Draconian Fleet Command (HP: 20000)
  • 2x Draconian Defense Platform (HP: 5000) Blizzard Cryo Turret ( None)

Total Resources: 219,000,000  Total Building HP: 940000

Fleet Data:

  • 11x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 4x Kodiak (HP: 13640),  Specials: [1x Solid Fuel Booster, 1x Guidance Scrambler, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [3x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 2x Hailstorm Anti-Mortar C, 2x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 3x Torpedo Platform Thermal (HP: 20000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x None]  Tac Modules: [1x None]
  • 4x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Guidance Scrambler, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 1x Nuclear Cruiser (HP: 12333),  Specials: [1x Countermeasure Loaders, 1x Speed Upgrade, 1x Zynthonite Armor D2-V]  Weapons: [5x Cryo Launcher D104-F, 3x Hailstorm Anti-Mortar A]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]

Total HP : 159658


Campaign 3 Target 7


Building Data:

  • 3x Draconian  Hab Block 3
  • 8x Draconian Defense Platform (HP: 20000) Blizzard Cryo Turret ( Compound Panel X Compound Panels E)
  • 6x Draconian Defense Platform (HP: 20000) Draconian Coaxial Turret ( Compound Panel X Compound Panels E Countermeasure Targeting )
  • 1x Draconian Base Command
  • 7x Draconian Defense Platform (HP: 20000) Bypass Missile Turret ( Compound Panel X Compound Panels E Frontline Platform X-M)
  • 8x Draconian Lock Left
  • 5x Draconian Defense Platform (HP: 20000) Drac Depth Charge Turret ( Compound Panel X Compound Panels E)
  • 6x Draconian Lock Right
  • 1x Draconian Wall TC
  • 2x Draconian Zynthium Producer
  • 1x Draconian Wall TR
  • 1x Draconian Fleet Command
  • 1x Draconian Wall TL
  • 1x Draconian Metal Producer
  • 1x Draconian Wall RC
  • 1x Draconian Wall LC
  • 1x Draconian Wall BL
  • 1x Draconian Wall BR
  • 1x Draconian Wall BC
  • 1x Draconian Energy Producer
  • 1x Draconian Oil Producer

Total Resources: 148,750,000  Total Building HP: 520000

Fleet Data:

  • 9x Missile Torp Cruiser (HP: 7735),  Specials: [1x Solid Fuel Booster, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [2x Achilles Missile D55-B, 1x Strike Missile D51-Z, 1x Assault Missile D53-Z, 1x Siege Missile D55-Z, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 9x Kodiak (HP: 21309),  Specials: [1x Solid Fuel Booster, 1x Countermeasure Loaders, 1x Heavy Plating III]  Weapons: [4x Achilles Missile D55-B, 4x Assault Missile D53-Z, 1x Hailstorm Anti-Mortar C, 1x Phalanx Anti-Missile]  armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V, 1x Alliance Armor]  Tac Modules: [1x None]
  • 9x Torpedo Platform Thermal (HP: 20000),  Specials: [1x None]  Weapons: [2x Defense Torpedoes]  armor: [1x None]  Tac Modules: [1x None]
  • 23x Cryo Mine (HP: 75),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]
  • 9x Cryo Torp Cruiser (HP: 7985),  Specials: [1x Sonar Pod, 1x Engine Upgrade, 1x Compound Armor D5-X]  Weapons: [1x Cryo Launcher D104-C, 1x Cryo Launcher D104-F, 1x Cryo Launcher D104-S, 1x Vortex Torpedoes D61-Z, 1x Assault Torpedoes D63-B, 1x Siege Torpedoes D65-Z]  armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]  Tac Modules: [1x None]
  • 1x Cryo Mine (HP: 0),  Specials: [1x None]  Weapons: [1x None]  armor: [1x None]  Tac Modules: [1x None]

Total HP : 514986














I realize the event has not started yet,   but I was pondering how to relay some information we do have about things in the upcoming targets...   Once the Actual breakdowns are found this post will get updated with the breakdowns.

Unfortunately due to the format of the current raid we will only be able to capture them as we move through the campaign.   So not as quickly as last raid (Intentional ?).





So, fair warning .. They have added additional thermal detection to some of the targets.

Range of 90 (same as sonar range on these new torp towers)

Also theres new "Cryo" tech that appears to act like a mix between disruptors and the d92's.  (d104's drac only tech at the moment)



Check back later additional information will be added (including specs for the new mines, and other associated items.)


Below are exclusively NPC Tech at this point, some may be future prizes (forsaken mission maybe?)

Item Name: Cryo Mine
armor: 75
Cloak Range: 15
Armor Slots: 1
Repair modifier: 100%
Combat Speed: 1
Map Speed: 0
Submarine: Yes
Turn Speed: 30
Weapon Slots: 1
Special Slots: 1
Max Weight: 5,500
X-Slots: 1 (unknown use)
Stationary Object
Starts Submerged


Ship secondary Bonuses:
Item Name: Mine Field
Show Aura: Yes
Affects Ships: Yes
weight: 1
Aura Range: 2
Show Aura: Yes
Active Duration: 1s

Cycle On Weapon:
Item Name: D104 Endothermic Reaction (draconian)
salvo: 1
reload: 10
Damage: 200
Wall Damage: 100%
Range: 60
Accuracy: 100%
Building Damage: 250%
Splash: 100
Min Splash: 60
Submerged Dmg: 50%

Death Weapon:
Item Name: D104 Endothermic Reaction (draconian)
salvo: 1
reload: 10
Damage: 200
Wall Damage: 100%
Range: 60
Accuracy: 100%
Building Damage: 250%
Splash: 100
Min Splash: 60
Submerged Dmg: 50%





Item Name: Cryo Launcher D104-C (draconian)
salvo: 4
reload: 3
weight: 200
Damage: 320
Wall Damage: 50%
Range: 91
Retrofit Lvl:3
Accuracy: 70%
Building Damage: 50%
armor: 200
Salvo Reload: 0
Slow duration: 1012
Maximum Stacks for weapon: 40 (UAV this is max active,  other weapons this is the number that triggers a special, or limits debuffs)


Stack Weapon:
Item Name: D104 Endothermic Reaction (draconian)
salvo: 1
reload: 10
Damage: 200
Wall Damage: 100%
Range: 60
Retrofit Lvl:1
Accuracy: 100%
Building Damage: 250%
Splash: 100
Min Splash: 60
Submerged Dmg: 50%






Item Name: Cryo Launcher D104-F (draconian)
salvo: 6
reload: 3
weight: 400
Damage: 480
Wall Damage: 50%
Range: 91
Retrofit Lvl:4
Accuracy: 70%
Building Damage: 50%
armor: 400
Salvo Reload: 0
Slow duration: 1012
Maximum Stacks for weapon: 40 (UAV this is max active,  other weapons this is the number that triggers a special, or limits debuffs)

Stack Weapon:
Item Name: D104 Endothermic Reaction (draconian)
salvo: 1
reload: 10
Damage: 200
Wall Damage: 100%
Range: 60
Retrofit Lvl:1
Accuracy: 100%
Building Damage: 250%
Splash: 100
Min Splash: 60
Submerged Dmg: 50%



Item Name: Cryo Launcher D104-S (draconian)
salvo: 8
reload: 3
weight: 600
Damage: 640
Wall Damage: 50%
Range: 91
Retrofit Lvl:5
Accuracy: 70%
Building Damage: 50%
armor: 600
Salvo Reload: 0
Slow duration: 1012
Maximum Stacks for weapon: 40 (UAV this is max active,  other weapons this is the number that triggers a special, or limits debuffs)

Stack Weapon:
Item Name: D104 Endothermic Reaction (draconian)
salvo: 1
reload: 10
Damage: 200
Wall Damage: 100%
Range: 60
Retrofit Lvl:1
Accuracy: 100%
Building Damage: 250%
Splash: 100
Min Splash: 60
Submerged Dmg: 50%




Item Name: Blizzard Cryo Turret (draconian)
salvo: 8
reload: 2
Damage: 1280
Range: 120
Retrofit Lvl:3
Accuracy: 70%
Salvo Reload: 0
Slow duration: 1012
Maximum Stacks for weapon: 40 (UAV this is max active,  other weapons this is the number that triggers a special, or limits debuffs)
Stack Multipler: 2.0x


Stack Weapon:
Item Name: D104 Endothermic Reaction (draconian)
salvo: 1
reload: 10
Damage: 200
Wall Damage: 100%
Range: 60
Retrofit Lvl:1
Accuracy: 100%
Building Damage: 250%
Splash: 100
Min Splash: 60
Submerged Dmg: 50%


Item Name: Drac Depth Charge Turret (forsaken) .. I know .. Its whats in the file
salvo: 6
reload: 6
Oil: 84,900,015
Energy: 67,920,012
Metal: 67,920,012
Zynthium: 169,800,030
Hits Walls
Build Time:  22h 18m 38s (With Officer  20h 4m 46s)
Damage: 7776
Range: 53
Retrofit Lvl:4
Accuracy: 100%
Salvo Reload: 0
Splash: 20
Min Splash: 25
spread: 45
Delayed Explosion:0.5
Submerged Dmg: 100%



Item Name: Bypass Missile Turret (draconian)
salvo: 2
reload: 5
Damage: 1040
Range: 30-160
Retrofit Lvl:5
Accuracy: 100%
Salvo Reload: 1
Penatrative Armor Bypass: +50%




Item Name: Draconian Coaxial Turret (forsaken)
salvo: 1
reload: 0.20
Damage: 370
Wall Damage: 100%
Range: 76
Retrofit Lvl:1
Accuracy: 60%
Building Damage: 100%

Secondary Weapon:
Item Name: Coaxial Turret Secondary (forsaken)
salvo: 1
reload: 0.20
Range: 74
Retrofit Lvl:1
Accuracy: 60%



Item Name: Strike Missile D51-Z (draconian)
salvo: 1
reload: 3
weight: 120
Damage: 118
Wall Damage: 200%
Range: 68
Retrofit Lvl:3
Accuracy: 90%
Building Damage: 200%


Item Name: Assault Missile D53-Z (draconian)
salvo: 2
reload: 4
weight: 600
Damage: 150
Wall Damage: 100%
Range: 74
Retrofit Lvl:4
Accuracy: 75%
Building Damage: 100%



Item Name: Vortex Torpedoes D61-Z (draconian)
salvo: 1
reload: 7
weight: 60
Damage: 180
Wall Damage: 100%
Range: 24-75
Retrofit Lvl:3
Accuracy: 75%
Building Damage: 100%
Penetrative Damage: 0
Cloak Range: 30
Submarine Item: True




Item Name: Torpedo Platform Thermal (draconian)
weight: 1
armor: 20,000
Penetrative Defense: 50%
Ballistic Defense: 50%
Explosive Defense: 50%
Radiation Defense: 50%
Armor Slots: 10
****   Unknown key: exemptArmorTint Value: 1
Weapon Slots: 4
Special Slots: 4
Cloak Detection Range: 90
Concussive Defense: 50%
Stationary Object
Treat as a building
Thermal Detection Range: 90


Item Name: Fire-Support Dreadnought (draconian)
Wall Damage: 150%
Retrofit Lvl:1
Building Damage: 150%
armor: 6,386
Penetrative Defense: 40%
Ballistic Defense: 30%
Explosive Defense: 30%
Radiation Defense: 20%
Armor Slots: 3
Repair modifier: 100%
Max VXP: 45710
Combat Speed: 10
Map Speed: 22
Salvage: 1,683,582t
Turn Speed: 15
Weapon Slots: 12
Special Slots: 4
Max Weight: 14,020
Anti Explosive Range: +50%
True
Penetrating Reload: +120%
Flak Evade Bonus: 40%


Item Name: Cryo Torp Cruiser (draconian)
armor: 1,000
Penetrative Defense: 20%
Ballistic Defense: 20%
Explosive Defense: 20%
Radiation Defense: 20%
Armor Slots: 4
Repair modifier: 100%
Max VXP: 38500
Evade: 40%
Combat Speed: 16
Map Speed: 35
Salvage: 1,000,000t
Turn Speed: 30
Weapon Slots: 8
Special Slots: 4
Max Weight: 5,500
Cloak Detection Range: 80
Concussive Defense: 20%
Concussive Bonus: +30%
Radation Bonus:  + 30%
Thermal Detection Range: 70



Item Name: Missile Torp Cruiser (draconian)
armor: 1,000
Penetrative Defense: 20%
Ballistic Defense: 20%
Explosive Defense: 20%
Radiation Defense: 20%
Armor Slots: 4
Repair modifier: 100%
Max VXP: 38500
Evade: 40%
Combat Speed: 16
Map Speed: 35
Salvage: 1,000,000t
Turn Speed: 30
Weapon Slots: 8
Special Slots: 4
Max Weight: 5,500
Cloak Detection Range: 80
True
Penetrating Reload: +60%
Concussive Defense: 20%
Concussive Bonus: +30%
Thermal Detection Range: 80

12 August Update

Updated a few of the texts, and added some new stuff at the bottom.   This was after the initial update they apparently realized they had forgotten some things...


There is a ton of data here...  so its ok if it doesn't all make sense.

For event data see the original post: http://bp-information.blogspot.com/2014/08/snowblind-raid.html

Some of it is tied into the August event, some are just overall changes.  see the event thread for more details on that.

Doing kind of a data dump here due to the amount of changes we are talking about... I will add a commentary later..

Quick Notes

  • Jugg X and Vanguard are next to hit retro lab
  • LOTs of map data changes,  I didn't provide the details as most are useless outside of game mechanics.




Processing  : blueprints
Changes:
Item: Torpedo Platform assetid from( to 1520)
Item: Vanguard nextRetrofitId from( to 1012028)
Item: Juggernaut X nextRetrofitId from( to 1014063)

New Records:
v188.v39734, Cryo Launcher D104-C(1334)
v188.v39734, Cryo Launcher D104-F(1335)
v188.v39734, Cryo Launcher D104-S(1336)
v188.v39734, D104 Endothermic Reaction(1337)
v188.v39734, Blizzard Cryo Turret(1339)
v188.v39734, Drac Depth Charge Turret(1340)
v188.v39734, Bypass Missile Turret(1341)
v188.v39734, Draconian Coaxial Turret(1342)
v188.v39734, Strike Missile D51-Z(1343)
v188.v39734, Assault Missile D53-Z(1344)
v188.v39734, Siege Missile D55-Z(1345)
v188.v39734, Vortex Torpedoes D61-Z(1346)
v188.v39734, Achilles Missile D55-B(1348) "Reverse engineering of the Bypass Module led to the creation of these Draconian missiles that ignore a percentage of damage resistance on impact."
v188.v39734, Micro-Pinch Warhead(1349) "Causes a very short stun."
v188.v39734, Cryo Field Debuff Applier(1350)
v188.v39734, Torpedo Platform Thermal(1521)
v188.v39734, Compound Plate X(3900)
v188.v39734, Compound Panel X(3901)
v188.v39734, Kodiak(4083) "This new breed of Draconian Dreadnought can survive considerable damage while devastating targets with rapid missile barrages."
v188.v39734, Fire-Support Dreadnought(4084)
v188.v39734, Cryo Torp Cruiser(4085)
v188.v39734, Missile Torp Cruiser(4086)
v188.v39734, Cryo Mine(4087)
v188.v39734, Savage Kodiak(6014)  "Randomly launch micro-pinch<br>warheads in place of missiles."
"A cutting edge flagship variant of the Kodiak that increases fleet firepower and randomly enhances missile barrages with micro-pinch warheads."


Processing  : tacmodules
New Records:
v188.v39734, Cryo Zone(7507)
v188.v39734, Kodiak Missile Field(7508)
v188.v39734, Mine Field(7509)


Processing  : mapobjects
Changes:
Item: draconian base overridealliance from( to 1)
Item: DCS outpost overridealliance from( to 1)
Item: Operations Hub overridealliance from( to 1)
Item: Military Outpost typename from(milout to MilOut) overridealliance from( to 1)
Item: World map Fleets for Arctic theme eventkey from(arctic_drac to arctic_fleet) eventtype from( to storm) levels from( to 21222324252627282930) overridealliance from( to 1)
Item: Campaign bases for Arctic theme fieldwidth from(7000 to 5000) fieldheight from(4500 to 4400) eventkey from(arctic_drac to arctic_base) eventtype from( to storm) overridealliance from( to 1)
Item: Left Defense Outpost overridealliance from( to 1)
Item: Right Defense Outpost overridealliance from( to 1)
New Records:
v188.v39734, (39)


Processing  : structuredata
Changes:
Item: Outpost    **TONS OF CHANGES**
Item: Warehouse    **TONS OF CHANGES**                     
Item: Weapons Lab    **TONS OF CHANGES** 
Item: Naval Lab    **TONS OF CHANGES** 
Item: Advanced Lab    **TONS OF CHANGES** 
Item: Intelligence Lab    **TONS OF CHANGES** 
Item: Defense Platform    **TONS OF CHANGES** 
Item: Oil Rig    **TONS OF CHANGES** 
Item: Metal Foundry    **TONS OF CHANGES** 
Item: Wind Turbine    **TONS OF CHANGES** 
Item: Zynthium Refinery    **TONS OF CHANGES** 
Item: Draconian Defense Platform specialslots from(1 to 3) 
Item: Draconian Quad Defense Platform specialslots from(1 to 3) 
New Records:
v188.v39734, Follow AI Tile(36)
v188.v39734, PathThru AI Tile(37)
v188.v39734, Ice Wall(770)
v188.v39734, Ice Wall(771)
v188.v39734, Ice Wall(772)




String Changes: 

    "campaign_100_description": "Attack the outer defenses of an Arctic Draconian Installation to raid and gather recon for further attacks.", 
    "campaign_100_details": "Unlocks at 50,000  25,000 Event Points.", 
    "campaign_100_encounter_arctic_base_level_1_description": "The Combat Relay drops your fleet in the frozen ice flows of the northern sectors. Draconian patrols spot you immediately. Destroy the <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS.</font>", 
    "campaign_100_encounter_arctic_base_level_1_title": "Encounter 1 - Outer Patrol", 
    "campaign_100_encounter_arctic_base_level_2_description": "Nearing the edge of a massive Draconian Fortress, your combat system picks up <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font>. Destroy them to weaken the Installation's defenses.", 
    "campaign_100_encounter_arctic_base_level_2_title": "Encounter 2 - Cracking the Ice", 
    "campaign_100_encounter_arctic_base_level_3_description": "The outer defenses are bristling with cutting edge defense technology. Destroy <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> and use sonar to detect submerged Cryo-Mines.", 
    "campaign_100_encounter_arctic_base_level_3_title": "Encounter 3 - Outer Defenses", 
    "campaign_100_encounter_arctic_base_level_4_description": "Pushing further into the Installation reveals a massive Zynthium mining effort. Destroy the <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> to weaken the Draconians and continue.", 
    "campaign_100_encounter_arctic_base_level_4_title": "Encounter 4 - In the Channel", 
    "campaign_100_encounter_arctic_base_level_5_description": "Scanning the inner gates reveals dangerous levels of energy beyond this point. Destroy <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> and return later for the final push.", 
    "campaign_100_encounter_arctic_base_level_5_title": "Encounter 5 - Gate Recon", 
    "campaign_100_encounter_arctic_base_level_99_description": "Check out this frozen land!", 
    "campaign_100_encounter_arctic_base_level_99_title": "Test Encounter", 
    "campaign_101_description": "Infiltrate the outer defenses and strike deep into the heart of a Draconian Arctic Base. ", 
    "campaign_101_details": "Unlocks upon completing Snowblind Recon.", 
    "campaign_101_encounter_arctic_base_level_11_description": "The Combat Relay drops your fleet in the frozen ice flows of the northern sectors. Draconian patrols spot you immediately. Destroy the <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font>.", 
    "campaign_101_encounter_arctic_base_level_11_title": "Encounter 1 - Outer Patrol", 
    "campaign_101_encounter_arctic_base_level_12_description": "Nearing the edge of a massive Draconian Fortress, your combat system picks up <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font>. Destroy them to weaken the Installation's defenses.", 
    "campaign_101_encounter_arctic_base_level_12_title": "Encounter 2 - Cracking the Ice", 
    "campaign_101_encounter_arctic_base_level_13_description": "The outer defenses are bristling with cutting edge defense technology. Destroy <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> and use sonar to detect submerged Cryo-Mines.", 
    "campaign_101_encounter_arctic_base_level_13_title": "Encounter 3 - Outer Defenses", 
    "campaign_101_encounter_arctic_base_level_14_description": "Pushing further into the Installation reveals a massive Zynthium mining effort. Destroy the <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> to weaken the Draconians and continue.", 
    "campaign_101_encounter_arctic_base_level_14_title": "Encounter 4 - In the Channel", 
    "campaign_101_encounter_arctic_base_level_15_description": "You can now push through the inner gates to enter the central processing area. Destroy <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> to breach the gate and infiltrate further.", 
    "campaign_101_encounter_arctic_base_level_15_title": "Encounter 5 - Crash the Gate", 
    "campaign_101_encounter_arctic_base_level_16_description": "Beyond the inner gates your fleets are met with overwhelming resistance. Endure the gauntlet while destroying <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> to continue.", 
    "campaign_101_encounter_arctic_base_level_16_title": "Encounter 6 - Final Resistance", 
    "campaign_101_encounter_arctic_base_level_17_description": "The central processing area is heavily guarded with powerful fleets and defense turrets. Destroy all <font color='#COLOR_KEY_BODY#'>&nbsp;PRIORITY TARGETS</font> to shut down the Installation.", 
    "campaign_101_encounter_arctic_base_level_17_title": "Encounter 7 - Shut It Down", 
    "campaign_101_encounter_arctic_base_level_1_description": "Fight", 
    "campaign_101_encounter_arctic_base_level_1_title": "arctic_base", 
    "campaign_101_encounter_arctic_base_level_2_description": "Fight", 
    "campaign_101_encounter_arctic_base_level_2_title": "arctic_base", 
    "campaign_101_encounter_arctic_base_level_3_description": "Fight", 
    "campaign_101_encounter_arctic_base_level_3_title": "arctic_base", 
    "campaign_101_encounter_arctic_base_level_4_description": "Fight", 
    "campaign_101_encounter_arctic_base_level_4_title": "arctic_base", 
    "campaign_101_encounter_arctic_base_level_5_description": "Fight", 
    "campaign_101_encounter_arctic_base_level_5_title": "arctic_base", 
    "campaign_101_encounter_arctic_base_level_6_description": "Fight", 
    "campaign_101_encounter_arctic_base_level_6_title": "arctic_base", 
    "campaign_101_encounter_arctic_base_level_7_description": "Fight", 
    "campaign_101_encounter_arctic_base_level_7_title": "arctic_base", 
    "raid_unlockable_btn_details": "Details", 
    "raid_unlockable_campaign_button_label": "Enter Campaign", 
    "raid_unlockable_campaign_prize_locked": "Complete Phase 3 to unlock.", 
    "raid_unlockable_complete_phase_1_message": "Congratulations, Captain. You've gathered enough data to pinpoint the Draconian Arctic Installation. Activate the 'Snowblind Recon' Campaign to continue your journey.", 
    "raid_unlockable_complete_phase_1_title": "Phase 1 Complete", 
    "raid_unlockable_complete_phase_2_message": "Congratulations, Captain. You've completed the 'Snowblind Recon' Campaign. Activate the 'Snowblind Siege' Campaign to continue your journey. ('Snowblind Recon' is still available to replay for additional points.)", 
    "raid_unlockable_complete_phase_2_title": "Phase 2 Complete", 
    "raid_unlockable_complete_phase_3_message": "Well done, Captain. You've completed the 'Snowblind Siege' Campaign and unlocked the Savage Kodiak for purchase. (Both Snowblind Campaigns are available for replay for additional points.)", 
    "raid_unlockable_complete_phase_3_title": "Phase 3 Complete", 
    "raid_unlockable_cost_label": "Cost:", 
    "raid_unlockable_featured_tier_label": "Featured", 
    "raid_unlockable_next_uranium_bonus_label": "Next Uranium Bonus", 
    "raid_unlockable_phase_1_combat_complete": "Phase 2 Unlocked", 
    "raid_unlockable_phase_1_complete": "Continue destroying fleets for points.", 
    "raid_unlockable_phase_1_prize": "Unlocks Phase 2", 
    "raid_unlockable_phase_1_progress": "Destroy Arctic Fleets", 
    "raid_unlockable_phase_2_combat_complete": "Bonus Rewards Earned", 
    "raid_unlockable_phase_2_complete": "Continue playing 'Snowblind Recon' for points.",
    "raid_unlockable_phase_2_locked": "Complete Phase 1 to Unlock.", 
    "raid_unlockable_phase_2_prize": "750,000 pts\n+Unlocks Phase 3", 
    "raid_unlockable_phase_2_progress": "Complete 'Snowblind Recon' in Campaigns.", 
    "raid_unlockable_phase_3_combat_complete": "Bonus Rewards Earned", 
    "raid_unlockable_phase_3_complete": "Savage Kodiak Available for Purchase.", 
    "raid_unlockable_phase_3_locked": "Complete Phase 2 to Unlock", 
    "raid_unlockable_phase_3_prize": "2,250,000 pts\n+Savage Kodiak Unlocked", 
    "raid_unlockable_phase_3_progress": "Complete 'Snowblind Siege' in Campaigns.", 
    "raid_unlockable_phase_combat_progress": "Phase #phase# Progress", 
    "raid_unlockable_phase_point_progress": "#points# / #total#", 
    "raid_unlockable_phase_prefix": "Phase #phase#:", 
    "raid_unlockable_phase_title_1": "Retrieve Data", 
    "raid_unlockable_phase_title_2": "Snowblind Recon", 
    "raid_unlockable_phase_title_3": "Snowblind Siege", 
    "raid_unlockable_purchase_tier_tab": "Tier #tierIndex#", 
    "raid_unlockable_reward_label": "Reward:", 
    "raid_unlockable_time_left_label": "Time left:", 


NEW:
    "sector_influence_hud_coords_title": "Coords: #gridx# x #gridy#",
    "sector_influence_hud_sector_title": "SECTOR: #sector#",
    "sector_influence_hud_tooltip": "Sector #sector# is controlled by:<br>#alliance_name# [#alliance_acronym#]<br>Click to see more info",
    "sector_influence_hud_tooltip_drac": "Sector #sector# is controlled by:<br>Draconian forces<br>Click to see more info",
    "sector_influence_hud_world_title": "World: #world#",
    "sector_influence_popup_alliance_name": "#name# [#acronym#]",
    "sector_influence_popup_description": "Earn Alliance Points to increase your Alliance's sector rank. Destroy a Draconian base to decrease the Draconian's influence in that sector.",
    "sector_influence_popup_draconian_forces": "Draconian forces",
    "sector_influence_popup_header": "Overview",
    "sector_influence_popup_sector": "Sector #sector# leader",
    "sector_influence_popup_title": "Sector Influence",


    "whatsnew_1140_message": "Establish your Alliance and keep the Draconians at bay. Earn Alliance points and be showcased on the World Map as a top Sector Influencer. Follow up by ridding your sector of the Dracs.",
    "whatsnew_1140_title": "Take Command",
    "whatsnew_1141_message": "Captain, the Vanguard and Juggernaut X are now available in your Retrofit Lab. Upgrade and hit the World Map with these enhanced hulls.",
    "whatsnew_1141_title": "From Stem to Stern", 


Thursday, August 7, 2014

Snowblind - Raid

ADDED SOME FLEET BREAKDOWNS SEE:

FOR FLEET INFO AND NEW ENEMY WEAPON INFO CLICK HERE

Will update as new information becomes available.
Update: 2014-08-14 9:30 CST UPDATE TO CAMPAIGN TIMES(Increased)!
Update: 2014-08-13 15:00 CST Updated prize list  and modified the targets (down to 2 from 10... what the heck are they doing!?)
Update: 2014-08-12 22:00 CST Updated stats on the new blueprints (kix fixed after initial release)
Update: 2014-08-12 14:00 CST Added campaign info and completion point payouts..
Update: 2014-08-12 12:50 CST Added detailed specs for the new hulls/weapons available to us for raid..
Update: 2014-08-12 12:30 CST Updated levels.  Added information about raid in the new update post.
Update: 2014-08-12 8:00 CST Updated target information.
Update: 2014-08-11 12:30 CST Updated event time.
Update: 2014-08-08 15:00 CST Added Lead-In Banners & Updated time


Currently there are 10 targets indicated   only 3 ,  I'm assuming this will change as time goes on otherwise this will be a VERY boring raid haha

Sinec this will be a primarily campaign-based event,  the rules will be different..   we will publish further info as it becomes available.

No word on Bonuses, or Uranium payouts yet either.

It does look like another 4    it will be a 6-day Event. (per sources in the comments).


Campaign target:Campaign bases for Arctic theme
Runthrough: 1  Repeat 999 Times    Duration:  6h 8h
NPC Damage: 70%
  Prizes: Points: 750000

Campaign target:Campaign bases for Arctic theme
Runthrough: 1  Repeat 999 Times    Duration:  1h 3h

  Prizes: Points: 2250000



Event Preliminary info:

  • Teaser 1: "Through the flames of war, Forsaken leaders have discovered coordinates pointing to the Arctic ice caps. What secret technology is Greta Spader developing in this remote region? Prepare your forces and find out. Snowblind begins 8/14! "
  • Teaser 2: "The recon is over, prepare for the raid, Captain. Infiltrate the coldest reaches and destroy Draconian targets to steal their Arctic technology for your own. The Kodiak hull can be yours. Snowblind begins in 3 days! "
  • Teaser 3: "It's time to strike, Captain. Take your fleets on the offensive and add the armor-bypassing Achilles Missiles to your ships arsenal. Destroy enough Drac bases and decrease your fleets missile reload time with a Savage Kodiak flagship. Snowblind begins tomorrow!"

Upcoming Event: 87 Name: Snowblind
Event runs from 2014-08-14 16:00:00 to 2014-08-18 16:00:00
Event runs from 2014-08-14 16:00:00 to 2014-08-20 16:00:00
Prize Type: purchase_group_bonus 
Prize Type: quota_unlockable

Targets:
     3x  10x World map Fleets for Arctic theme
     1x World map Fleets for Arctic theme, 1x Campaign bases for Arctic theme

Group : 1
Targets : 1,2,3,4,5,6,7,8,9,10 21,22,23,24,25,26,27,28,29,30

Completion Bonuses :

Uranium Rewards:
pts: 150,000 Amount: 100
pts: 500,000 Amount: 250
pts: 2,000,000 Amount: 500
pts: 5,000,000 Amount: 2000
pts: 10,000,000 Amount: 5000


Prize Breakdown
Tier : 1

  *  Price: 20,000 Corvette
  *  Price: 24,000 Destroyer X
  *  Price: 28,000 Light Cruiser X
  *  Price: 24,000 Floating Fortress A Priority
  *  Price: 36,000 Leviathan A
  *  Price: 32,000 Battle Barge A

Tier : 2

  *  Price: 50,000 (Difference : -250,000) Hammerhead Hull A Priority
  *  Price: 75,000 Hammerhead Hull B
  *  Price: 150,000 Sea Scorpion A
  *  Price: 200,000 Super Fortress
  *  Price: 250,000 Rampart Priority
  *  Price: 175,000 Battlecruiser Priority
  *  Price: 400,000 Juggernaut
  *  Price: 550,000 Strike Cruiser
  *  Price: 700,000 Mako

Tier : 3

  *  Price: 1,000,000 (Difference : -4,000,000) Juggernaut X Priority
  *  Price: 1,250,000 Battlecruiser X
  *  Price: 1,500,000 Thresher
  *  Price: 2,250,000 Strike Cruiser X
  *  Price: 2,500,000 Hurricane
  *  Price: 2,750,000 Missile Cruiser Priority
  *  Price: 2,500,000 Goliath
  *  Price: 3,000,000 Mercury
  *  Price: 3,250,000 Vindicator
  *  Price: 4,000,000 Dreadnought
  *  Price: 1,750,000 Barracuda
  *  Price: 2,000,000 Sawfish

Tier : 4

  *  Price: 5,500,000 Achilles Missile D55-B Priority
  *  Price: 10,000,000 Nuclear Cruiser
  *  Price: 6,500,000 (Difference : -3,000,000) Dreadnought X Priority
  *  Price: 7,000,000 Triton
  *  Price: 7,000,000 Guardian
  *  Price: 10,000,000 Atlas Carrier
  *  Price: 8,500,000 Reaper
  *  Price: 9,000,000 Lightning Carrier
  *  Price: 12,500,000 Berserker
  *  Price: 8,500,000 (Difference : -1,500,000) Missile Cruiser X Priority
  *  Price: 10,500,000 Vanguard
  *  Price: 10,000,000 Hellstrike

Tier : 5

  *  Price: 12,500,000 Kodiak
  *  Price: 35,000,000 Savage Kodiak







Item Name: Kodiak (draconian)
Oil: 15,234,375
Energy: 12,187,500
Metal: 12,187,500
Zynthium: 30,468,750
Build Time: 6d 7h 23m 20s (With Officer 5d 16h 15m)
Wall Damage: 200% 160%
Retrofit Lvl:1
Type: Hull
Building Damage: 200% 160%
armor: 7,500  6505
Penetrative Defense: 40%
Ballistic Defense: 30%
Explosive Defense: 30%
Radiation Defense: 30% 20%
Armor Slots: 5
Repair modifier: 100%
Max VXP: 43960
Evade: 20% 10%
Combat Speed: 14 11
Map Speed: 35 27.5
Salvage: 1,500,000t
Submarine: No
Turn Speed: 13
Weapon Slots: 10
Special Slots: 4
Max Weight: 9,000
Weapon Slots: 10 x Surface
Anti Explosive Range: +50%
True
Penetrating Reload: +100%
Flak Evade Bonus: 30%



Item Name: Savage Kodiak (Flagship Only) (draconian)
Oil: 22,851,563
Energy: 18,281,250
Metal: 18,281,250
Zynthium: 45,703,125
Build Time: 9d 11h 5m (With Officer 8d 12h 22m 30s)
Wall Damage: 200% 190%
Retrofit Lvl:1
Type: Hull
Building Damage: 200% 190%
armor: 8,500 8005
Penetrative Defense: 40%
Ballistic Defense: 40%
Explosive Defense: 40%
Radiation Defense: 40% 30%
Armor Slots: 5
Repair modifier: 100%
Max VXP: 43960
Evade: 30% 10%
Combat Speed: 14 11
Map Speed: 35 27.5
Salvage: 2,000,000t
Submarine: No
Turn Speed: 13
Weapon Slots: 10
Special Slots: 4
Max Weight: 10,000
Weapon Slots: 10 x Surface
Anti Explosive Range: +50%
True
Penetrating Reload: +100%
Flak Evade Bonus: 40%




Ship Field Bonuses:
Item Name: Kodiak Missile Field
Retrofit Lvl:1
Show Aura: No
Affects Ships: Yes
Affects Turrets: No
Affects Projectiles: No
Affects Buildings: No
Aura Range: 9000001  CHECKME
Administrative Gift: No
Show Aura: Yes
Penatrative Reload: +-50%
Resonance Battery ignores: Yes
Penetrative Defense: 50%




Item Name: Micro-Pinch Warhead (draconian)  *** Special from Kodiac Flagship above
Weapon Type: missile
salvo: 16
Mounts on: ship
reload: 13
weight: 594
type: penetrating
Oil: 12,672,440
Energy: 11,405,196
Metal: 12,292,267
Zynthium: 11,785,369
Build Time:  19h 22m 34s (With Officer  17h 26m 18s)
Damage: 0
Wall Damage: 100%
Range: 74
Weapon slot Type: Surface
Retrofit Lvl:5
Type: Weapon
Accuracy: 100%
Building Damage: 100%
armor: 150
****   Unknown key: stun Value: 2.5






Item Name: Achilles Missile D55-B (draconian)
Weapon Type: missile
salvo: 1
Mounts on: ship
reload: 8
weight: 850
type: penetrating
Oil: 6,500,000
Energy: 5,500,000
Metal: 5,500,000
Zynthium: 10,000,000
****   Unknown key: hitwalls Value: 0
Build Time: 1d 14h 24s (With Officer 1d 10h 12m 21s)
Damage: 600
Wall Damage: 200%
Range: 72
Weapon slot Type: Surface
Retrofit Lvl:5
Type: Weapon
Accuracy: 70%
Building Damage: 200%
armor: 500















-Nuke