Update:
Target has been updated, max payout = 3mil now instead of 4mil
Aaaand .. TARGET IS HARDER..
1x Return Hulk (HP: 160,000/160,000) to 1x Return Hulk (HP: 192,000/160,000)
3x Return Scout (HP: 60,000/60,000) to 3x Return Scout (HP: 72,000/60,000)
4x Return Scout (HP: 72,000/60,000) to 4x Return Scout (HP: 60,000/60,000) (EASIER)
Net Change:
Total HP : 1,304,800/1,160,000 to Total HP : 1,324,800/1,160,000
Fleet Data:
4x Return Hades (HP: 40,000/40,000)
Specials: []
Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 60
Sonar Range: 50
Cargo: 0
Combat Speed: 24
Map Speed: 25
Turn Speed: 16
Evade: 0%
Ballistic Defense: 25%
Explosive Defense: 50%
Missile Defense: 75%
Nuclear Defense: 75%
Concussive Defense: 50%
Penetrating Reload: 50%
Weight: 3576/10000
1x Return Hulk (HP: 230,400/160,000)
Specials: []
Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 78
Sonar Range: 70
Cargo: 0
Combat Speed: 20
Map Speed: 30
Turn Speed: 10
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 84%
Missile Defense: 50%
Nuclear Defense: 75%
Concussive Defense: 25%
Mortar Reload: 50%
Slow Reduction: 50%
Stun Reduction: 50%
Weight: 6984/30000
4x Return Scout (HP: 72,000/60,000)
Specials: []
Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 100
Sonar Range: 80
Cargo: 0
Combat Speed: 40
Map Speed: 40
Turn Speed: 16
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 50%
Missile Defense: 25%
Nuclear Defense: 75%
Concussive Defense: 75%
Ballistic Reload: 50%
Slow Reduction: 30%
Stun Reduction: 30%
Weight: 2508/8000
1x Return Scout (HP: 86,400/60,000)
Specials: []
Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 100
Sonar Range: 80
Cargo: 0
Combat Speed: 40
Map Speed: 40
Turn Speed: 16
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 50%
Missile Defense: 25%
Nuclear Defense: 75%
Concussive Defense: 75%
Ballistic Reload: 50%
Slow Reduction: 30%
Stun Reduction: 30%
Weight: 2508/8000
3x Return Scout (HP: 60,000/60,000)
Specials: []
Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 100
Sonar Range: 80
Cargo: 0
Combat Speed: 40
Map Speed: 40
Turn Speed: 16
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 50%
Missile Defense: 25%
Nuclear Defense: 75%
Concussive Defense: 75%
Ballistic Reload: 50%
Slow Reduction: 30%
Stun Reduction: 30%
Weight: 2508/8000
1x Return Hulk (HP: 160,000/160,000)
Specials: []
Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
Armor: []
Thermal Detection Range: 78
Sonar Range: 70
Cargo: 0
Combat Speed: 20
Map Speed: 30
Turn Speed: 10
Evade: 0%
Ballistic Defense: 50%
Explosive Defense: 84%
Missile Defense: 50%
Nuclear Defense: 75%
Concussive Defense: 25%
Mortar Reload: 50%
Slow Reduction: 50%
Stun Reduction: 50%
Weight: 6984/30000
2x Return Sapper (HP: 100,000/100,000)
Specials: []
Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
Armor: []
Thermal Detection Range: 70
Sonar Range: 60
Cargo: 0
Combat Speed: 30
Map Speed: 35
Turn Speed: 8
Evade: 0%
Ballistic Defense: 75%
Explosive Defense: 25%
Missile Defense: 50%
Nuclear Defense: 75%
Concussive Defense: 50%
Rocket Reload: 50%
Slow Reduction: 70%
Stun Reduction: 70%
Weight: 4410/16000
Total HP : 1,304,800/1,160,000
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