Thursday, December 11, 2014

Avalanche - Elite Target

Update:
Target has been updated,  max payout = 3mil now instead of 4mil
Aaaand .. TARGET IS HARDER.. 

1x Return Hulk (HP: 160,000/160,000)  to 1x Return Hulk (HP: 192,000/160,000)
3x Return Scout (HP: 60,000/60,000)  to 3x Return Scout (HP: 72,000/60,000)

4x Return Scout (HP: 72,000/60,000) to 4x Return Scout (HP: 60,000/60,000)  (EASIER)

Net Change:

Total HP : 1,304,800/1,160,000    to     Total HP : 1,324,800/1,160,000






Fleet Data:
4x Return Hades (HP: 40,000/40,000)
 Specials: []
 Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 60
 Sonar Range: 50
 Cargo: 0
 Combat Speed: 24
 Map Speed: 25
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 25%
 Explosive Defense: 50%
 Missile Defense: 75%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Penetrating Reload: 50%
 Weight: 3576/10000

1x Return Hulk (HP: 230,400/160,000)
 Specials: []
 Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 78
 Sonar Range: 70
 Cargo: 0
 Combat Speed: 20
 Map Speed: 30
 Turn Speed: 10
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 84%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 25%
 Mortar Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6984/30000

4x Return Scout (HP: 72,000/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

1x Return Scout (HP: 86,400/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

3x Return Scout (HP: 60,000/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

1x Return Hulk (HP: 160,000/160,000)
 Specials: []
 Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 78
 Sonar Range: 70
 Cargo: 0
 Combat Speed: 20
 Map Speed: 30
 Turn Speed: 10
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 84%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 25%
 Mortar Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6984/30000

2x Return Sapper (HP: 100,000/100,000)
 Specials: []
 Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
 Armor: []

 Thermal Detection Range: 70
 Sonar Range: 60
 Cargo: 0
 Combat Speed: 30
 Map Speed: 35
 Turn Speed: 8
 Evade: 0%
 Ballistic Defense: 75%
 Explosive Defense: 25%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Rocket Reload: 50%
 Slow Reduction: 70%
 Stun Reduction: 70%
 Weight: 4410/16000


Total HP : 1,304,800/1,160,000

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.