Showing posts with label Avalanche. Show all posts
Showing posts with label Avalanche. Show all posts

Thursday, December 11, 2014

Avalanche - Kaken




Green boxes on the map are the teleport tile locations.


Fleet Data:
1x Kraken (HP: 62,285/62,285)
 Specials: [1x Laser Targeting 3, 1x Reactive Armor 3, 1x Solid Fuel Booster 3, 1x High Explosive Shells 3, 1x Agility System III]
 Weapons: [10x Defense Torpedoes 3 (0-115), 1x NPC Undertow Torpedoes (10-110), 2x NPC Snowstorm Missiles (75-1300), 1x NPC Undertow CQB (0-30)]
 Armor: [1x Compound Plate X]

 Thermal Detection Range: 80
 Visibility Range: 70
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 100
 Combat Speed: 12
 Map Speed: 25
 Turn Speed: 10
 Evade: 60%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 40%
 Explosive Defense: 40%
 Missile Defense: 80%
 Nuclear Defense: 40%
 Concussive Defense: 70%
 Penetrating Reload: 150%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Slow Reduction: 130%
 Stun Reduction: 130%
 Weight: 14810/31716


Total HP : 62,285/62,285

Avalanche Siege Fleet Breakdown

Target 1


Building Data:
9x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

5x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Cryo Turret (0-120)]
 Reload: 1.7000s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

5x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

1x Draconian Base Command Level:1 (HP: 30,000)

8x Draconian Zynthium Producer Level:1

Total Resources: 111,000,000  Total Building HP: 410,000

Fleet Data:
10x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

5x NPC Interceptor V2-C (HP: 11,339/11,489)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 30.15
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4147/6548

2x Kodiak (HP: 21,509/21,509)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [3x Achilles Missile D55-B (0-93.6), 1x NPC Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 2x Hailstorm Anti-Mortar C (0-53.2), 2x Phalanx Anti-Missile 3 (5-42)]
 Armor: [1x Compound Plate X, 1x Alliance Armor 10, 3x Zynthonite Armor D4-V]

 Cargo: 1,500,000
 Combat Speed: 9.35
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 69%
 Missile Defense: 73%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 10212/9000


Total HP : 100,463/101,213


Target 2




Building Data:
10x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

8x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

4x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Cryo Turret (0-120)]
 Reload: 1.7000s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

1x Draconian Fleet Command Level:1 (HP: 40,000)

1x Draconian Base Command Level:1 (HP: 40,000)

1x Draconian Wall TC Level:1

1x Draconian Wall TL Level:1

1x Draconian Wall TR Level:1

1x Draconian Wall LC Level:1

1x Draconian Wall RC Level:1

1x Draconian Metal Producer Level:1 (HP: 40,000)

1x Draconian Wall BR Level:1

1x Draconian Wall BL Level:1

1x Draconian Wall BC Level:1

Total Resources: 111,200,000  Total Building HP: 560,000

Fleet Data:
6x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/

2x Kodiak (HP: 12,890/12,890)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [4x Achilles Missile D55-B (0-93.6), 4x Assault Missile D53-Z (0-96.2), 1x Hailstorm Anti-Mortar C (0-53.2), 1x Phalanx Anti-Missile 3 (5-42)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D2-V, 1x Zynthonite Armor D4-P]

 Sonar Range: 6
 Cargo: 1,500,000
 Combat Speed: 8.25
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 66%
 Missile Defense: 70%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9239/9000

4x Interceptor V2-H (HP: 10,139/10,289)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x , 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D2-V, 1x Zynthonite Armor D4-P]

 Thermal Detection Range: 68
 Sonar Range: 38
 Cargo: 1,135,258
 Combat Speed: 29.4
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 20%
 Concussive Defense: 40%
 Penetrating Reload: 90%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 3924/6548


Total HP : 126,786/127,386


Target 3

Building Data:
12x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

3x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x Disruptor Cannon (0-72)]
 Reload: 3.0000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 2472
 Accuracy: 80%

6x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Cryo Turret (0-120)]
 Reload: 1.7000s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

3x Draconian Zynthium Producer Level:1 (HP: 25,000)

7x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

4x Draconian Energy Producer Level:1 (HP: 25,000)

2x Draconian  Hab Block 3 Level:1 (HP: 20,000)

2x Draconian Hab Block 4 Level:1 (HP: 20,000)

2x Draconian Lock Right Level:1 (HP: 30,000)

1x Draconian Fleet Command Level:1 (HP: 30,000)

3x Draconian Hab Block 1 Level:1 (HP: 30,000)

1x Draconian Base Command Level:1 (HP: 30,000)

Total Resources: 146,400,000  Total Building HP: 1,025,000

Fleet Data:
4x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

1x Kodiak (HP: 13,890/13,890)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [4x Achilles Missile D55-B (0-93.6), 4x Assault Missile D53-Z (0-96.2), 1x Hailstorm Anti-Mortar C (0-53.2), 1x Phalanx Anti-Missile 3 (5-42)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Cargo: 1,500,000
 Combat Speed: 8.8
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 66%
 Missile Defense: 70%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9494/9000

2x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/

1x Kodiak (HP: 14,090/14,090)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [3x Achilles Missile D55-B (0-93.6), 1x NPC Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 2x Hailstorm Anti-Mortar C (0-53.2), 2x Phalanx Anti-Missile 3 (5-42)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Cargo: 1,500,000
 Combat Speed: 8.8
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 69%
 Missile Defense: 73%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 8757/9000

1x NPC Interceptor V2-C (HP: 13,089/13,239)
 Specials: [1x Sonar Pod 3, 1x Guidance Scrambler 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 30.9
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 5111/6548

2x NPC Interceptor V2-C (HP: 11,339/11,489)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D4-V, 1x Zynthonite Armor D4-P]

 Thermal Detection Range: 90
 Sonar Range: 56
 Cargo: 1,135,258
 Combat Speed: 29.4
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4147/6548


Total HP : 104,047/104,497



Target 4


Building Data:
5x Draconian Wall TC Level:1

5x Draconian Wall TL Level:1

5x Draconian Wall TR Level:1

5x Draconian Wall LC Level:1

5x Draconian Wall RC Level:1

3x Draconian Fleet Command Level:1

5x Draconian Wall BR Level:1

5x Draconian Wall BL Level:1

5x Draconian Wall BC Level:1

13x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Cryo Turret (0-120)]
 Reload: 1.7000s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

18x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

9x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

3x Draconian Lock Right Level:1

3x Draconian Lock Left Level:1

2x Draconian  Hab Block 3 Level:1

1x Draconian Hab Block 1 Level:1 (HP: 40,000)

1x Draconian  Hab Block 2 Level:1

1x Draconian Fleet Command Level:1 (HP: 40,000)

2x Draconian Base Command Level:1 (HP: 30,000)

1x Draconian Hab Block 4 Level:1 (HP: 20,000)

1x Draconian Fleet Command Level:1 (HP: 20,000)

1x Draconian Hab Block 4 Level:1

1x Draconian Hab Block 1 Level:1 (HP: 30,000)

Total Resources: 204,000,000  Total Building HP: 1,010,000

Fleet Data:
4x Kodiak (HP: 14,090/14,090)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [3x Achilles Missile D55-B (0-93.6), 1x NPC Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 2x Hailstorm Anti-Mortar C (0-53.2), 2x Phalanx Anti-Missile 3 (5-42)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-P]

 Sonar Range: 12
 Cargo: 1,500,000
 Combat Speed: 7.7
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 46%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 69%
 Missile Defense: 73%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9778/9000

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x NPC Interceptor V2-C (HP: 11,339/11,489)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Gauss Supercharger, 1x ]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 30.15
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4303/6548

3x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/

1x NPC Interceptor V2-C (HP: 11,339/11,489)
 Specials: [1x Sonar Pod 3, 1x Guidance Scrambler 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 30.15
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4536/6548


Total HP : 162,541/163,141



Target 5




Building Data:
3x Draconian  Hab Block 3 Level:1

7x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Cryo Turret (0-120)]
 Reload: 1.7000s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

1x Draconian Base Command Level:1

6x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

4x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

8x Draconian Lock Left Level:1

5x Draconian Defense Platform Level:1 (HP: 20,000)
 Weapons: [1x Drac Depth Charge Turret (0-53)]
 Reload: 6.0000s
 Salvo: 6
 Weapon Type: concussive
 Damage: 7776
 Accuracy: 100%

6x Draconian Lock Right Level:1

1x Draconian Wall TC Level:1

2x Draconian Zynthium Producer Level:1

1x Draconian Fleet Command Level:1

1x Draconian Wall TR Level:1

1x Draconian Wall TL Level:1

1x Draconian Metal Producer Level:1

1x Draconian Wall RC Level:1

1x Draconian Wall LC Level:1

1x Draconian Wall BL Level:1

1x Draconian Wall BR Level:1

1x Draconian Energy Producer Level:1

1x Draconian Wall BC Level:1

1x Draconian Oil Producer Level:1

Total Resources: 128,750,000  Total Building HP: 440,000

Fleet Data:
8x Interceptor V2-H (HP: 12,139/12,139)
 Specials: [1x Solid Fuel Booster 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 1x NPC Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 68
 Sonar Range: 32
 Cargo: 1,135,258
 Combat Speed: 30.15
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 20%
 Concussive Defense: 40%
 Penetrating Reload: 90%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 6827/6548

6x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/

8x Kodiak (HP: 21,309/21,309)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [4x Achilles Missile D55-B (0-93.6), 4x Assault Missile D53-Z (0-96.2), 1x Hailstorm Anti-Mortar C (0-53.2), 1x Phalanx Anti-Missile 3 (5-42)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V, 1x Alliance Armor 10]

 Cargo: 1,500,000
 Combat Speed: 9.35
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 66%
 Missile Defense: 70%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 10949/9000

24x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

9x NPC Interceptor V2-C (HP: 11,339/11,489)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 30.15
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4147/6548


Total HP : 491,435/492,785

Avalanche Map Targets

25 


Fleet Data:
2x NPC Interceptor V2-C (HP: 12,554/14,454)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [5x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 35.4
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 6732/6548

1x Kodiak (HP: 15,290/15,290)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

2x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245


Total HP : 50,567/57,367









41


Fleet Data:
1x NPC Interceptor V2-C (HP: 12,554/14,454)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [5x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 35.4
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 6732/6548

1x Kodiak (HP: 15,290/15,290)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

1x Nuclear Cruiser (HP: 6,998/6,998)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 4x Assault Missile D53-M (0-96.2)]
 Armor: [3x Zynthonite Armor D2-V]

 Sonar Range: 25
 Cargo: 893,592
 Combat Speed: 21.45
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: 0%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Weight: 4363/8295

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

1x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245


Total HP : 40,339/43,739





43



Fleet Data:
2x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245

2x Kodiak (HP: 15,290/15,290)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

3x NPC Interceptor V2-C (HP: 10,804/11,104)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 2x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 33.9
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 6783/6548

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500


Total HP : 73,161/77,061









45



Fleet Data:
10x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x NPC Interceptor V2-C (HP: 12,554/12,704)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S 5 (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [4x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 34.65
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 80%
 Weight: 5625/6548

1x Proto-Nemesis NPC (HP: 32,111/34,361)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Thermal Detection Range: 90
 Sonar Range: 75
 Cargo: 7,998,945
 Combat Speed: 19.8
 Map Speed: 24
 Turn Speed: 10
 Accuracy: -20%
 Evade: -17%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 73%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 11259/27550


Total HP : 70,523/73,223

47


Fleet Data:
1x Return Hulk (HP: 192,000/160,000)
 Specials: [1x Return Rocket 1 (0-80)]
 Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 78
 Sonar Range: 70
 Cargo: 0
 Combat Speed: 20
 Map Speed: 30
 Turn Speed: 10
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 84%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 25%
 Mortar Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 7182/30000

1x Return Hades (HP: 40,000/40,000)
 Specials: [1x Return Rocket 1 (0-80)]
 Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 60
 Sonar Range: 50
 Cargo: 0
 Combat Speed: 24
 Map Speed: 25
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 25%
 Explosive Defense: 50%
 Missile Defense: 75%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Penetrating Reload: 50%
 Weight: 3774/10000

1x Return Scout (HP: 86,400/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

1x Return Sapper (HP: 100,000/100,000)
 Specials: [1x Return Rocket 1 (0-80)]
 Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
 Armor: []

 Thermal Detection Range: 70
 Sonar Range: 60
 Cargo: 0
 Combat Speed: 30
 Map Speed: 35
 Turn Speed: 8
 Evade: 0%
 Ballistic Defense: 75%
 Explosive Defense: 25%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Rocket Reload: 50%
 Slow Reduction: 70%
 Stun Reduction: 70%
 Weight: 4608/16000

2x Return Scout (HP: 60,000/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000


Total HP : 538,400/480,000




Avalanche - Elite Target

Update:
Target has been updated,  max payout = 3mil now instead of 4mil
Aaaand .. TARGET IS HARDER.. 

1x Return Hulk (HP: 160,000/160,000)  to 1x Return Hulk (HP: 192,000/160,000)
3x Return Scout (HP: 60,000/60,000)  to 3x Return Scout (HP: 72,000/60,000)

4x Return Scout (HP: 72,000/60,000) to 4x Return Scout (HP: 60,000/60,000)  (EASIER)

Net Change:

Total HP : 1,304,800/1,160,000    to     Total HP : 1,324,800/1,160,000






Fleet Data:
4x Return Hades (HP: 40,000/40,000)
 Specials: []
 Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 60
 Sonar Range: 50
 Cargo: 0
 Combat Speed: 24
 Map Speed: 25
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 25%
 Explosive Defense: 50%
 Missile Defense: 75%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Penetrating Reload: 50%
 Weight: 3576/10000

1x Return Hulk (HP: 230,400/160,000)
 Specials: []
 Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 78
 Sonar Range: 70
 Cargo: 0
 Combat Speed: 20
 Map Speed: 30
 Turn Speed: 10
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 84%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 25%
 Mortar Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6984/30000

4x Return Scout (HP: 72,000/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

1x Return Scout (HP: 86,400/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

3x Return Scout (HP: 60,000/60,000)
 Specials: []
 Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 100
 Sonar Range: 80
 Cargo: 0
 Combat Speed: 40
 Map Speed: 40
 Turn Speed: 16
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 25%
 Nuclear Defense: 75%
 Concussive Defense: 75%
 Ballistic Reload: 50%
 Slow Reduction: 30%
 Stun Reduction: 30%
 Weight: 2508/8000

1x Return Hulk (HP: 160,000/160,000)
 Specials: []
 Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
 Armor: []

 Thermal Detection Range: 78
 Sonar Range: 70
 Cargo: 0
 Combat Speed: 20
 Map Speed: 30
 Turn Speed: 10
 Evade: 0%
 Ballistic Defense: 50%
 Explosive Defense: 84%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 25%
 Mortar Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6984/30000

2x Return Sapper (HP: 100,000/100,000)
 Specials: []
 Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
 Armor: []

 Thermal Detection Range: 70
 Sonar Range: 60
 Cargo: 0
 Combat Speed: 30
 Map Speed: 35
 Turn Speed: 8
 Evade: 0%
 Ballistic Defense: 75%
 Explosive Defense: 25%
 Missile Defense: 50%
 Nuclear Defense: 75%
 Concussive Defense: 50%
 Rocket Reload: 50%
 Slow Reduction: 70%
 Stun Reduction: 70%
 Weight: 4410/16000


Total HP : 1,304,800/1,160,000

Tuesday, December 9, 2014

Avalanche update Part 2 - New Reaver Hoard tech.

For the record, the "Return" ships are the new, I put up the old for comparison purposes.

A lot of data here,  I may have gotten a bit lazy at the end...  I think I missed some that could have been dumped into the table, but there is a LOT here...

I may try to dump images in here later so you can see what you are fighting ...



Reaver Scout Iterations
Item Name: Reaver Scout (reaver)
  • Lab Level Required : 1
  • Oil : 18281250
  • Energy : 14625000
  • Metal : 14625000
  • Zynthium : 24375000
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 3,000
  • Armor Slots : 4
  • Repair Modifier : 150%
  • Total Weapon Slots : 7
  • Refitable : Y
  • Turn Speed : 18
  • Weapon Slot Types : 4 x Surface/Underwater
  • Special Slots : 4
  • Salvage : 23,421t
  • Combat Speed : 23.0000
  • Maximum Weight : 4,200
  • Map Speed : 20
Item Name: Return Scout (reaver)
  • Lab Level Required : 1
  • Oil : 18281250
  • Energy : 14625000
  • Metal : 14625000
  • Zynthium : 24375000
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 60,000
  • Penetrative Defense : 25%
  • Explosive Defense bonus : 50%
  • Ballistic Defense Bonus : 50%
  • Radiological Defence Bonus : 75%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 7
  • Refitable : Y
  • Turn Speed : 16
  • Weapon Slot Types : 7 x Surface/Underwater
  • Special Slots : 4
  • Combat Speed : 40.0000
  • Maximum Weight : 8,000
  • Map Speed : 40
  • Cloak Detection Range : 80
  • Slow Resistance : 30%
  • Ballistic Reload Bonus : 50%
  • Concussive Defense bonus : 75%
  • Show Thermal Detection Aura : Yes
  • Unreactive : 8 Seconds
  • thermal Detection Range : 100
  • Slow Resistnace : 30%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key assignmentCommand : 5122
  • **** Unknown key assignmentElite : 5121
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Scout Elite (reaver)
  • Lab Level Required : 1
  • Oil : 18281250
  • Energy : 14625000
  • Metal : 14625000
  • Zynthium : 24375000
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 72,000
  • Penetrative Defense : 25%
  • Explosive Defense bonus : 50%
  • Ballistic Defense Bonus : 50%
  • Radiological Defence Bonus : 75%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 7
  • Refitable : Y
  • Turn Speed : 18
  • Weapon Slot Types : 7 x Surface/Underwater
  • Special Slots : 4
  • Combat Speed : 42.0000
  • Maximum Weight : 9,000
  • Map Speed : 40
  • Cloak Detection Range : 80
  • Slow Resistance : 30%
  • Ballistic Reload Bonus : 75%
  • Concussive Defense bonus : 75%
  • Show Thermal Detection Aura : Yes
  • Unreactive : 8 Seconds
  • thermal Detection Range : 100
  • Slow Resistnace : 30%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Scout Command (reaver)
  • Lab Level Required : 1
  • Oil : 18281250
  • Energy : 14625000
  • Metal : 14625000
  • Zynthium : 24375000
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 86,400
  • Penetrative Defense : 25%
  • Explosive Defense bonus : 50%
  • Ballistic Defense Bonus : 50%
  • Radiological Defence Bonus : 75%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 7
  • Refitable : Y
  • Turn Speed : 20
  • Weapon Slot Types : 7 x Surface/Underwater
  • Special Slots : 4
  • Combat Speed : 44.0000
  • Maximum Weight : 10,000
  • Map Speed : 40
  • Cloak Detection Range : 80
  • Slow Resistance : 30%
  • Ballistic Reload Bonus : 100%
  • Concussive Defense bonus : 75%
  • Show Thermal Detection Aura : Yes
  • Unreactive : 8 Seconds
  • thermal Detection Range : 100
  • Slow Resistnace : 30%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key strategyslots : 4
  • Ship secondary Bonuses: Item Name: Scout Command Field (reaver)
    • Tactical Range : 1800000
    • Faction : reaver
    • Level : 1
    • Affects Ships : Yes
    • Category : npc
    • Turn Speed Bonus : 100%
    • Speed Bonus : 30%
    • Is Aura Invisible : Yes
    • Resonance Battery ignores : Yes
    • Type : m
    Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Reaver Hulk Iterations
Item Name: Reaver Hulk Mortar Type (reaver)
  • Lab Level Required : 1
  • Oil : 39701211
  • Energy : 29981500
  • Metal : 37100543
  • Zynthium : 41255422
  • Build Time : 5d 4h 36m 40s (With Officer 4d 16h 9m)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 10,605
  • Radiological Defence Bonus : 30%
  • Armor Slots : 8
  • Repair Modifier : 150%
  • Total Weapon Slots : 18
  • Refitable : Y
  • Turn Speed : 10
  • Weapon Slot Types : 18 x Surface
  • Special Slots : 5
  • Salvage : 123,515t
  • Combat Speed : 11.0000
  • Maximum Weight : 19,000
  • Map Speed : 12
Item Name: Return Hulk (reaver)
  • Lab Level Required : 1
  • Oil : 39701211
  • Energy : 29981500
  • Metal : 37100543
  • Zynthium : 41255422
  • Build Time : 5d 4h 36m 40s (With Officer 4d 16h 9m)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 160,000
  • Penetrative Defense : 50%
  • Explosive Defense bonus : 75%
  • Ballistic Defense Bonus : 50%
  • Radiological Defence Bonus : 75%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 18
  • Refitable : Y
  • Turn Speed : 10
  • Weapon Slot Types : 18 x Surface
  • Special Slots : 5
  • Combat Speed : 20.0000
  • Maximum Weight : 30,000
  • Map Speed : 30
  • Cloak Detection Range : 70
  • Mortar Reload Bonus : 50%
  • Slow Resistance : 50%
  • Concussive Defense bonus : 25%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 78
  • Tactical Field Resistance : 50%
  • Slow Resistnace : 50%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key assignmentCommand : 5125
  • **** Unknown key assignmentElite : 5124
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Big (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 10000
    • Level/Retrofit Level : 2
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 170
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Hulk Elite (reaver)
  • Lab Level Required : 1
  • Oil : 39701211
  • Energy : 29981500
  • Metal : 37100543
  • Zynthium : 41255422
  • Build Time : 5d 4h 36m 40s (With Officer 4d 16h 9m)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 192,000
  • Penetrative Defense : 60%
  • Explosive Defense bonus : 85%
  • Ballistic Defense Bonus : 60%
  • Radiological Defence Bonus : 85%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 18
  • Refitable : Y
  • Turn Speed : 10
  • Weapon Slot Types : 18 x Surface
  • Special Slots : 5
  • Combat Speed : 20.0000
  • Maximum Weight : 40,000
  • Map Speed : 30
  • Cloak Detection Range : 70
  • Mortar Reload Bonus : 75%
  • Slow Resistance : 50%
  • Concussive Defense bonus : 35%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 78
  • Tactical Field Resistance : 50%
  • Slow Resistnace : 50%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Big (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 10000
    • Level/Retrofit Level : 2
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 170
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Hulk Command (reaver)
  • Lab Level Required : 1
  • Oil : 39701211
  • Energy : 29981500
  • Metal : 37100543
  • Zynthium : 41255422
  • Build Time : 5d 4h 36m 40s (With Officer 4d 16h 9m)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 230,400
  • Penetrative Defense : 70%
  • Explosive Defense bonus : 95%
  • Ballistic Defense Bonus : 70%
  • Radiological Defence Bonus : 95%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 18
  • Refitable : Y
  • Turn Speed : 10
  • Weapon Slot Types : 18 x Surface
  • Special Slots : 5
  • Combat Speed : 20.0000
  • Maximum Weight : 50,000
  • Map Speed : 30
  • Cloak Detection Range : 70
  • Mortar Reload Bonus : 100%
  • Slow Resistance : 50%
  • Concussive Defense bonus : 45%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 78
  • Tactical Field Resistance : 50%
  • Slow Resistnace : 50%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key strategyslots : 4
  • Ship secondary Bonuses: Item Name: Hulk Command Field (reaver)
    • Tactical Range : 1800000
    • Faction : reaver
    • Level : 1
    • Affects Ships : Yes
    • Category : npc
    • Is Aura Invisible : Yes
    • Resonance Battery ignores : Yes
    • Explosive Defense bonus : 30%
    • Penetrative Defense : 30%
    • Ballistic Defense Bonus : 30%
    • Radiological Defence Bonus : 30%
    • Concussive Aura Defense : 30%
    • Affects Fleet Only : Yes
    • Type : m
    Death Weapon: Item Name: Return Core Explosion Big (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 10000
    • Level/Retrofit Level : 2
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 170
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Reaver Hades Iterations
Item Name: Hades (reaver)
  • Lab Level Required : 1
  • Oil : 243766266
  • Energy : 219389639
  • Metal : 236453278
  • Zynthium : 151135085
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 6,594
  • Penetrative Defense : 40%
  • Explosive Defense bonus : 30%
  • Ballistic Defense Bonus : 20%
  • Radiological Defence Bonus : 30%
  • Armor Slots : 5
  • Repair Modifier : 150%
  • Total Weapon Slots : 10
  • Refitable : Y
  • Turn Speed : 7
  • Weapon Slot Types : 9 x Surface
  • Maximum VXP : 35,245
  • Special Slots : 3
  • Evade Bonus : -30%
  • Combat Speed : 3.0000
  • Maximum Weight : 13,824
  • Map Speed : 5
  • Splash Bonus : 25%
  • Mortar Reload Bonus : 66%
  • Spread Bonus : -30%
Item Name: Return Hades (reaver)
  • Lab Level Required : 1
  • Oil : 243766266
  • Energy : 219389639
  • Metal : 236453278
  • Zynthium : 151135085
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 40,000
  • Penetrative Defense : 75%
  • Explosive Defense bonus : 50%
  • Ballistic Defense Bonus : 25%
  • Submerged Splash Damage : 50%
  • Radiological Defence Bonus : 75%
  • Retargeting : Yes
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 10
  • Refitable : Y
  • Turn Speed : 16
  • Weapon Slot Types : 9 x Surface
  • Special Slots : 4
  • Combat Speed : 24.0000
  • Maximum Weight : 10,000
  • Map Speed : 25
  • Cloak Detection Range : 50
  • Penetrative Reload Bonus : 50%
  • Concussive Defense bonus : 50%
  • Flak Evade Bonus : -50%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 60
  • Vulture Critical Hit Chance : 10%
  • Extra Damage on Critical Hit : 100%
  • Vulture Critical hit threshold : 50%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • **** Unknown key indirectdmgmin : 0.1000
  • **** Unknown key indirectfireiconid : 2
  • **** Unknown key indirectrng : 2.0000
  • **** Unknown key assignmentCommand : 5128
  • **** Unknown key assignmentElite : 5127
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Hades Elite (reaver)
  • Lab Level Required : 1
  • Oil : 243766266
  • Energy : 219389639
  • Metal : 236453278
  • Zynthium : 151135085
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 48,000
  • Penetrative Defense : 75%
  • Explosive Defense bonus : 50%
  • Ballistic Defense Bonus : 25%
  • Submerged Splash Damage : 50%
  • Radiological Defence Bonus : 75%
  • Retargeting : Yes
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 10
  • Refitable : Y
  • Turn Speed : 16
  • Weapon Slot Types : 9 x Surface
  • Special Slots : 4
  • Combat Speed : 24.0000
  • Maximum Weight : 13,000
  • Map Speed : 25
  • Cloak Detection Range : 50
  • Penetrative Reload Bonus : 75%
  • Concussive Defense bonus : 50%
  • Flak Evade Bonus : -50%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 60
  • Vulture Critical Hit Chance : 50%
  • Extra Damage on Critical Hit : 100%
  • Vulture Critical hit threshold : 50%
  • Penetrative Splash Range : 30
  • Minimum Splash Percent : 50%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • **** Unknown key indirectdmgmin : 0.1000
  • **** Unknown key indirectfireiconid : 2
  • **** Unknown key indirectrng : 2.0000
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Hades Command (reaver)
  • Lab Level Required : 1
  • Oil : 243766266
  • Energy : 219389639
  • Metal : 236453278
  • Zynthium : 151135085
  • Build Time : 6d 14h 24m (With Officer 5d 22h 33m 36s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 57,600
  • Penetrative Defense : 75%
  • Explosive Defense bonus : 50%
  • Ballistic Defense Bonus : 25%
  • Submerged Splash Damage : 50%
  • Radiological Defence Bonus : 75%
  • Retargeting : Yes
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 10
  • Refitable : Y
  • Turn Speed : 16
  • Weapon Slot Types : 9 x Surface
  • Special Slots : 4
  • Combat Speed : 24.0000
  • Maximum Weight : 16,000
  • Map Speed : 25
  • Cloak Detection Range : 50
  • Penetrative Reload Bonus : 100%
  • Concussive Defense bonus : 50%
  • Flak Evade Bonus : -50%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 60
  • Vulture Critical Hit Chance : 90%
  • Extra Damage on Critical Hit : 100%
  • Vulture Critical hit threshold : 50%
  • Penetrative Splash Range : 30
  • Minimum Splash Percent : 50%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • **** Unknown key indirectdmgmin : 0.1000
  • **** Unknown key indirectfireiconid : 2
  • **** Unknown key indirectrng : 2.0000
  • **** Unknown key strategyslots : 4
  • Ship secondary Bonuses: Item Name: Hades Command Field (reaver)
    • Tactical Range : 1800000
    • Faction : reaver
    • Level : 1
    • Affects Ships : Yes
    • Category : npc
    • Is Aura Invisible : Yes
    • Penatrative Reload Bonus : 30%
    • Concussive Reload Bonus : 30%
    • Ballistic Reload Bonus : 30%
    • Resonance Battery ignores : Yes
    • Radiological Reload Bonus : 30%
    • Explosive Reload Bonus : 30%
    • Type : m
    Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Sapper (reaver)
  • Lab Level Required : 1
  • Oil : 81255422
  • Energy : 73129880
  • Metal : 78817759
  • Zynthium : 75567542
  • Build Time : 7d 9h 44m (With Officer 6d 15h 57m 36s)
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 100,000
  • Penetrative Defense : 50%
  • Explosive Defense bonus : 25%
  • Ballistic Defense Bonus : 75%
  • Radiological Defence Bonus : 75%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 12
  • Refitable : Y
  • Turn Speed : 8
  • Weapon Slot Types : 7 x Surface
  • Special Slots : 4
  • Combat Speed : 30.0000
  • Maximum Weight : 16,000
  • Map Speed : 35
  • Cloak Detection Range : 60
  • Rocket Reload Bonus : 50%
  • Slow Resistance : 70%
  • Concussive Defense bonus : 50%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 70
  • Tactical Field Resistance : 50%
  • Slow Resistnace : 70%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key assignmentCommand : 5131
  • **** Unknown key assignmentElite : 5130
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Sapper Elite (reaver)
  • Lab Level Required : 1
  • Oil : 81255422
  • Energy : 73129880
  • Metal : 78817759
  • Zynthium : 75567542
  • Build Time : 7d 9h 44m (With Officer 6d 15h 57m 36s)
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 120,000
  • Penetrative Defense : 50%
  • Explosive Defense bonus : 25%
  • Ballistic Defense Bonus : 75%
  • Radiological Defence Bonus : 75%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 12
  • Refitable : Y
  • Turn Speed : 10
  • Weapon Slot Types : 7 x Surface
  • Special Slots : 4
  • Combat Speed : 32.0000
  • Maximum Weight : 18,000
  • Map Speed : 35
  • Cloak Detection Range : 60
  • Rocket Reload Bonus : 75%
  • Slow Resistance : 70%
  • Concussive Defense bonus : 50%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 70
  • Tactical Field Resistance : 50%
  • Slow Resistnace : 70%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key strategyslots : 4
  • Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Sapper Command (reaver)
  • Lab Level Required : 1
  • Oil : 81255422
  • Energy : 73129880
  • Metal : 78817759
  • Zynthium : 75567542
  • Build Time : 7d 9h 44m (With Officer 6d 15h 57m 36s)
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Type : Hull
  • Category : npc
  • Armor : 144,000
  • Penetrative Defense : 50%
  • Explosive Defense bonus : 25%
  • Ballistic Defense Bonus : 75%
  • Radiological Defence Bonus : 75%
  • Armor Slots : 10
  • Repair Modifier : 150%
  • Total Weapon Slots : 12
  • Refitable : Y
  • Turn Speed : 12
  • Weapon Slot Types : 7 x Surface
  • Special Slots : 4
  • Combat Speed : 34.0000
  • Maximum Weight : 20,000
  • Map Speed : 35
  • Cloak Detection Range : 60
  • Rocket Reload Bonus : 100%
  • Slow Resistance : 70%
  • Concussive Defense bonus : 50%
  • Unreactive : 8 Seconds
  • thermal Detection Range : 70
  • Tactical Field Resistance : 50%
  • Slow Resistnace : 70%
  • Ballistic Damage Deflected : 96
  • Ballistic Damage Passed Through : 5.8900
  • Penetrative Damage Deflected : 64
  • Penetrative Damage Passed Through : 7.3100
  • Explosive Damage Deflected : 128
  • Explosive Damage Passed Through : 9.0100
  • Projectile Speed : 30%
  • **** Unknown key:expAffectsCloakedp : 0.5000
  • **** Unknown key strategyslots : 4
  • Ship secondary Bonuses: Item Name: Sapper Command Field (reaver)
    • Tactical Range : 1800000
    • Faction : reaver
    • Level : 1
    • Affects Ships : Yes
    • Category : npc
    • Turn Speed Bonus : 30%
    • Speed Bonus : 100%
    • Is Aura Invisible : Yes
    • Resonance Battery ignores : Yes
    • Type : m
    Death Weapon: Item Name: Return Core Explosion Small (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 6000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 10%
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m


Weapons
Item Name: Reaver Chaingun 1 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 4576440
  • Energy : 4118796
  • Metal : 4439147
  • Zynthium : 4256089
  • Build Time : 6h 32m 56s (With Officer 5h 53m 38s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Component Retrofit Group : rapid_cannons
  • Weight : 198
  • Type : ballistic
  • Range : 47
  • UI Filter Type : cannon
  • Damage : 1572
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : blueprint
  • Building Damage Bonus : 100%
  • Salvo : 30
  • Accuracy : 70%
  • Weapon Type : cannon
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 550
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 35%
  • Fire Windup : Yes
Item Name: Return Chaingun 1 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 4576440
  • Energy : 4118796
  • Metal : 4439147
  • Zynthium : 4256089
  • Build Time : 6h 32m 56s (With Officer 5h 53m 38s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 198
  • Type : ballistic
  • Range : 90
  • UI Filter Type : cannon
  • Damage : 3000
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 30
  • Accuracy : 100%
  • Weapon Type : cannon
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 550
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 100%
  • Fire Windup : Yes
Item Name: Reaver Chaingun 2 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 8782912
  • Energy : 7904621
  • Metal : 8519425
  • Zynthium : 8168108
  • Build Time : 11h 37m 55s (With Officer 10h 28m 7s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Component Retrofit Group : rapid_cannons
  • Weight : 396
  • Type : ballistic
  • Range : 47
  • UI Filter Type : cannon
  • Damage : 2620
  • Admin : Yes
  • Level/Retrofit Level : 2
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : blueprint
  • Building Damage Bonus : 100%
  • Salvo : 30
  • Accuracy : 70%
  • Weapon Type : cannon
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 550
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 35%
  • Fire Windup : Yes
Item Name: Return Chaingun 2 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 8782912
  • Energy : 7904621
  • Metal : 8519425
  • Zynthium : 8168108
  • Build Time : 11h 37m 55s (With Officer 10h 28m 7s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 396
  • Type : ballistic
  • Range : 75
  • UI Filter Type : cannon
  • Damage : 3000
  • Level/Retrofit Level : 2
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 30
  • Accuracy : 100%
  • Weapon Type : cannon
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 550
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 100%
  • Fire Windup : Yes
Item Name: Reaver Chaingun 3 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 12672440
  • Energy : 11405196
  • Metal : 12292267
  • Zynthium : 11785369
  • Build Time : 19h 22m 34s (With Officer 17h 26m 18s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Component Retrofit Group : rapid_cannons
  • Weight : 594
  • Type : ballistic
  • Range : 47
  • UI Filter Type : cannon
  • Damage : 4134
  • Admin : Yes
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : blueprint
  • Building Damage Bonus : 100%
  • Salvo : 30
  • Accuracy : 70%
  • Weapon Type : cannon
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 550
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 35%
  • Fire Windup : Yes
Item Name: Return Chaingun 3 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 12672440
  • Energy : 11405196
  • Metal : 12292267
  • Zynthium : 11785369
  • Build Time : 19h 22m 34s (With Officer 17h 26m 18s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 594
  • Type : ballistic
  • Range : 60
  • UI Filter Type : cannon
  • Damage : 3000
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 30
  • Accuracy : 100%
  • Weapon Type : cannon
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 550
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 100%
  • Fire Windup : Yes
Item Name: Return Depth Charge 1 (reaver)
  • Lab Level Required : 1
  • Reload : 7.0
  • Oil : 5880000
  • Energy : 4704000
  • Metal : 4704000
  • Zynthium : 11760000
  • Build Time : 1d 2h 23m 20s (With Officer 23h 45m)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 200
  • Type : concussive
  • Range : 50
  • UI Filter Type : depthcharge
  • Damage : 1600
  • Level/Retrofit Level : 4
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 10%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 10%
  • Salvo : 6
  • Accuracy : 100%
  • Weapon Type : depthcharge
  • Vertical Speed(raw) : -120.0000
  • Projectile Speed(raw) : 100
  • Salvo Reload : 0.10
  • Minimum Splash : 50%
  • Splash : 15
  • Spread : 100
  • Submerged Splash Damage : 100%
  • Radiological Damage Bonus : 100%
Item Name: Return Rocket 1 (reaver)
  • Lab Level Required : 1
  • Reload : 0.8
  • Oil : 27255422
  • Energy : 24529880
  • Metal : 26437759
  • Zynthium : 25347542
  • Build Time : 3d 2h 15m (With Officer 2d 18h 49m 30s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 198
  • Type : explosive
  • Range : 80
  • UI Filter Type : rocket
  • Damage : 200
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 140%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 140%
  • Salvo : 1
  • Accuracy : 100%
  • Weapon Type : rocket
  • Vertical Speed(raw) : -65.0000
  • Projectile Speed(raw) : 110
  • Minimum Splash : 50%
  • Splash : 24
  • **** Unknown key:acceltime : 1
  • Spread : 80
  • Radiological Damage Bonus : 100%
Item Name: Return Rocket 2 (reaver)
  • Lab Level Required : 1
  • Reload : 0.8
  • Oil : 27255422
  • Energy : 24529880
  • Metal : 26437759
  • Zynthium : 25347542
  • Build Time : 3d 2h 15m (With Officer 2d 18h 49m 30s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 396
  • Type : explosive
  • Range : 70
  • UI Filter Type : rocket
  • Damage : 200
  • Level/Retrofit Level : 2
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 140%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 140%
  • Salvo : 1
  • Accuracy : 100%
  • Weapon Type : rocket
  • Vertical Speed(raw) : -65.0000
  • Projectile Speed(raw) : 110
  • Minimum Splash : 50%
  • Splash : 24
  • **** Unknown key:acceltime : 1
  • Spread : 80
  • Radiological Damage Bonus : 100%
Item Name: Return Rocket 3 (reaver)
  • Lab Level Required : 1
  • Reload : 0.8
  • Oil : 27255422
  • Energy : 24529880
  • Metal : 26437759
  • Zynthium : 25347542
  • Build Time : 3d 2h 15m (With Officer 2d 18h 49m 30s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 594
  • Type : explosive
  • Range : 60
  • UI Filter Type : rocket
  • Damage : 200
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 140%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 140%
  • Salvo : 1
  • Accuracy : 100%
  • Weapon Type : rocket
  • Vertical Speed(raw) : -65.0000
  • Projectile Speed(raw) : 110
  • Minimum Splash : 50%
  • Splash : 24
  • **** Unknown key:acceltime : 1
  • Spread : 80
  • Radiological Damage Bonus : 100%
Item Name: Return Disruptor Rocket (reaver)
  • Lab Level Required : 1
  • Reload : 0.8
  • Oil : 27255422
  • Energy : 24529880
  • Metal : 26437759
  • Zynthium : 25347542
  • Build Time : 3d 2h 15m (With Officer 2d 18h 49m 30s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 594
  • Type : explosive
  • Range : 90
  • UI Filter Type : rocket
  • Damage : 200
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 140%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 140%
  • Salvo : 1
  • Accuracy : 100%
  • Weapon Type : rocket
  • Vertical Speed(raw) : -65.0000
  • Projectile Speed(raw) : 110
  • Minimum Splash : 50%
  • Splash : 24
  • **** Unknown key:acceltime : 1
  • Spread : 80
  • Slow Debuff Stack : 50
  • Slow Time : 3
  • Radiological Damage Bonus : 100%
Item Name: Return Thrower Scout (reaver)
  • Lab Level Required : 1
  • Reload : 8.0
  • Oil : 150000
  • Energy : 120000
  • Metal : 120000
  • Zynthium : 300000
  • Build Time : 2h 21m 40s (With Officer 2h 7m 30s)
  • Mounts on : ship
  • Weight : 120
  • Type : radioactive
  • Range : 85
  • UI Filter Type : thrower
  • Damage : 1400
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 25
  • Accuracy : 100%
  • Weapon Type : thrower
  • Projectile Speed(raw) : 300
  • Salvo Reload : 0.20
  • Minimum Splash : 50%
  • Splash : 28
  • Spread : 20
  • Duration of death weapon : 4s
  • Pierce Damage Decay : 0%
  • Fire Windup : Yes
  • **** Unknown key effectid : 3660
  • **** Unknown key projectileid : 3660
  • **** Unknown key attackduration : 5
  • **** Unknown key minsplashradius : 70
  • **** Unknown key chaseSpeed : 35
  • **** Unknown key chaserng : 50
  • Death Weapon: Item Name: Thrower Core Explosion (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 2000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Thrower Sapper (reaver)
  • Lab Level Required : 1
  • Reload : 8.0
  • Oil : 150000
  • Energy : 120000
  • Metal : 120000
  • Zynthium : 300000
  • Build Time : 2h 21m 40s (With Officer 2h 7m 30s)
  • Mounts on : ship
  • Weight : 120
  • Type : radioactive
  • Range : 75
  • UI Filter Type : thrower
  • Damage : 1000
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 25
  • Accuracy : 100%
  • Weapon Type : thrower
  • Projectile Speed(raw) : 300
  • Salvo Reload : 0.20
  • Minimum Splash : 50%
  • Splash : 28
  • Spread : 20
  • Duration of death weapon : 4s
  • Pierce Damage Decay : 0%
  • Fire Windup : Yes
  • **** Unknown key effectid : 3660
  • **** Unknown key projectileid : 3660
  • **** Unknown key attackduration : 5
  • **** Unknown key minsplashradius : 70
  • **** Unknown key chaseSpeed : 35
  • **** Unknown key chaserng : 50
  • Death Weapon: Item Name: Thrower Core Explosion (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 2000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Thrower Hulk (reaver)
  • Lab Level Required : 1
  • Reload : 8.0
  • Oil : 150000
  • Energy : 120000
  • Metal : 120000
  • Zynthium : 300000
  • Build Time : 2h 21m 40s (With Officer 2h 7m 30s)
  • Mounts on : ship
  • Weight : 120
  • Type : radioactive
  • Range : 95
  • UI Filter Type : thrower
  • Damage : 1400
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 25
  • Accuracy : 100%
  • Weapon Type : thrower
  • Projectile Speed(raw) : 300
  • Salvo Reload : 0.20
  • Minimum Splash : 50%
  • Splash : 28
  • Spread : 20
  • Duration of death weapon : 4s
  • Pierce Damage Decay : 0%
  • Fire Windup : Yes
  • **** Unknown key effectid : 3660
  • **** Unknown key projectileid : 3660
  • **** Unknown key attackduration : 5
  • **** Unknown key minsplashradius : 70
  • **** Unknown key chaseSpeed : 35
  • **** Unknown key chaserng : 50
  • Death Weapon: Item Name: Thrower Core Explosion (reaver)
    • Lab Level Required : 1
    • Reload : 10.0
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 2000
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 100%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Return Burning Water
      • Item Groups : BurningWater
      • Tactical Range : 30
      • Level : 5
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 400
      • Type : m
Item Name: Return Mortar 1 (reaver)
  • Lab Level Required : 1
  • Reload : 5.0
  • Oil : 350000
  • Energy : 280000
  • Metal : 280000
  • Zynthium : 1050000
  • Build Time : 42m 8s (With Officer 37m 55s)
  • Mounts on : ship
  • Weight : 156
  • Type : explosive
  • Range : 100
  • UI Filter Type : mortar
  • Damage : 1000
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 175%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 175%
  • Salvo : 5
  • Accuracy : 100%
  • Weapon Type : mortar
  • Vertical Speed(raw) : -120.0000
  • Projectile Speed(raw) : 90
  • Salvo Reload : 0.20
  • Minimum Splash : 50%
  • Splash : 24
  • Spread : 100
  • Minimum Range : 20
  • Is Mortar : Yes
  • Anti-Mortar Evasion : 0%
Item Name: Return Mortar 2 (reaver)
  • Lab Level Required : 1
  • Reload : 5.0
  • Oil : 3000000
  • Energy : 2400000
  • Metal : 2400000
  • Zynthium : 4500000
  • Build Time : 2h 50m 4s (With Officer 2h 33m 3s)
  • Mounts on : ship
  • Weight : 312
  • Type : explosive
  • Range : 90
  • UI Filter Type : mortar
  • Damage : 1000
  • Level/Retrofit Level : 2
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 175%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 175%
  • Salvo : 5
  • Accuracy : 100%
  • Weapon Type : mortar
  • Vertical Speed(raw) : -120.0000
  • Projectile Speed(raw) : 90
  • Salvo Reload : 0.20
  • Minimum Splash : 50%
  • Splash : 24
  • Spread : 100
  • Minimum Range : 20
  • Is Mortar : Yes
  • Anti-Mortar Evasion : 0%
Item Name: Return Mortar 3 (reaver)
  • Lab Level Required : 1
  • Reload : 5.0
  • Oil : 7500000
  • Energy : 6000000
  • Metal : 6000000
  • Zynthium : 11250000
  • Build Time : 11h 23m 24s (With Officer 10h 15m 3s)
  • Mounts on : ship
  • Weight : 624
  • Type : explosive
  • Range : 80
  • UI Filter Type : mortar
  • Damage : 1000
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 175%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 175%
  • Salvo : 5
  • Accuracy : 100%
  • Weapon Type : mortar
  • Vertical Speed(raw) : -120.0000
  • Projectile Speed(raw) : 90
  • Salvo Reload : 0.20
  • Minimum Splash : 50%
  • Splash : 24
  • Spread : 100
  • Minimum Range : 20
  • Is Mortar : Yes
  • Anti-Mortar Evasion : 0%
Item Name: Return Torrent 1 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 4576440
  • Energy : 4118796
  • Metal : 4439147
  • Zynthium : 4256089
  • Build Time : 6h 32m 56s (With Officer 5h 53m 38s)
  • Mounts on : ship
  • Weight : 198
  • Type : penetrating
  • Range : 95
  • UI Filter Type : missile
  • Damage : 600
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 16
  • Accuracy : 100%
  • Weapon Type : missile
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 140
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 100%
Item Name: Return Torrent 2 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 8782912
  • Energy : 7904621
  • Metal : 8519425
  • Zynthium : 8168108
  • Build Time : 11h 37m 55s (With Officer 10h 28m 7s)
  • Mounts on : ship
  • Weight : 396
  • Type : penetrating
  • Range : 80
  • UI Filter Type : missile
  • Damage : 600
  • Level/Retrofit Level : 2
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 16
  • Accuracy : 100%
  • Weapon Type : missile
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 140
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 100%
Item Name: Return Torrent 3 (reaver)
  • Lab Level Required : 1
  • Reload : 12.5
  • Oil : 12672440
  • Energy : 11405196
  • Metal : 12292267
  • Zynthium : 11785369
  • Build Time : 19h 22m 34s (With Officer 17h 26m 18s)
  • Mounts on : ship
  • Weight : 594
  • Type : penetrating
  • Range : 65
  • UI Filter Type : missile
  • Damage : 600
  • Level/Retrofit Level : 3
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 16
  • Accuracy : 100%
  • Weapon Type : missile
  • Vertical Speed(raw) : -30.0000
  • Projectile Speed(raw) : 140
  • Salvo Reload : 0.20
  • Radiological Damage Bonus : 100%
Item Name: Return Countermeasure (draconian)
  • Lab Level Required : 1
  • Reload : 7.0
  • Oil : 13466892
  • Energy : 10773514
  • Metal : 10773514
  • Zynthium : 26933784
  • Build Time : 2d 20h 26m 52s (With Officer 2d 13h 36m 10s)
  • Mounts on : ship
  • Weight : 540
  • Type : antiexplosive
  • Range : 100
  • UI Filter Type : countermeasure
  • Level/Retrofit Level : 4
  • Faction : draconian
  • Weapon slot Type : Surface
  • Type : Weapon
  • Category : npc
  • Salvo : 7
  • Accuracy : 50%
  • Projectile Speed(raw) : 400
  • Salvo Reload : 0.10
  • Anti-Mortar Evasion : 0%
  • Explosive Defense bonus : 10%
  • Countermeasure Against : UAV Mortar ,
  • Untag projectile on miss : Yes
Item Name: Thrower Core Explosion (reaver)
  • Lab Level Required : 1
  • Reload : 10.0
  • Oil : 60642868
  • Energy : 57004296
  • Metal : 58823582
  • Zynthium : 55185010
  • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
  • Mounts on : ship
  • Type : explosive
  • Range : 60
  • UI Filter Type : mortar
  • Damage : 2000
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 1
  • Accuracy : 100%
  • Weapon Type : mortar
  • Vertical Speed(raw) : -170.0000
  • Projectile Speed(raw) : 42
  • Splash : 20
  • Spread : 100
  • Is Mortar : Yes
  • Radiological Damage Bonus : 100%
  • Region Duration(Region details below) : 8 Seconds
  • Effect Region Stats: Item Name: Return Burning Water
    • Item Groups : BurningWater
    • Tactical Range : 30
    • Level : 5
    • Affects Buildings : Yes
    • Affects Turrets : Yes
    • Affects Ships : Yes
    • Category : npc
    • Hostile Effects : Yes
    • Max items per group equipped : 1
    • Radiological Damage : 400
    • Type : m
Item Name: Return Core Explosion Small (reaver)
  • Lab Level Required : 1
  • Reload : 10.0
  • Oil : 60642868
  • Energy : 57004296
  • Metal : 58823582
  • Zynthium : 55185010
  • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
  • Mounts on : ship
  • Type : explosive
  • Range : 60
  • UI Filter Type : mortar
  • Damage : 6000
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 1
  • Accuracy : 100%
  • Weapon Type : mortar
  • Vertical Speed(raw) : -170.0000
  • Projectile Speed(raw) : 42
  • Minimum Splash : 10%
  • Splash : 20
  • Spread : 100
  • Is Mortar : Yes
  • Radiological Damage Bonus : 100%
  • Region Duration(Region details below) : 8 Seconds
  • Effect Region Stats: Item Name: Return Burning Water
    • Item Groups : BurningWater
    • Tactical Range : 30
    • Level : 5
    • Affects Buildings : Yes
    • Affects Turrets : Yes
    • Affects Ships : Yes
    • Category : npc
    • Hostile Effects : Yes
    • Max items per group equipped : 1
    • Radiological Damage : 400
    • Type : m
Item Name: Return Core Explosion Big (reaver)
  • Lab Level Required : 1
  • Reload : 10.0
  • Oil : 60642868
  • Energy : 57004296
  • Metal : 58823582
  • Zynthium : 55185010
  • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
  • Mounts on : ship
  • Type : explosive
  • Range : 60
  • UI Filter Type : mortar
  • Damage : 10000
  • Level/Retrofit Level : 2
  • Faction : reaver
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 100%
  • Salvo : 1
  • Accuracy : 100%
  • Weapon Type : mortar
  • Vertical Speed(raw) : -170.0000
  • Projectile Speed(raw) : 42
  • Minimum Splash : 10%
  • Splash : 20
  • Spread : 170
  • Is Mortar : Yes
  • Radiological Damage Bonus : 100%
  • Region Duration(Region details below) : 8 Seconds
  • Effect Region Stats: Item Name: Return Burning Water
    • Item Groups : BurningWater
    • Tactical Range : 30
    • Level : 5
    • Affects Buildings : Yes
    • Affects Turrets : Yes
    • Affects Ships : Yes
    • Category : npc
    • Hostile Effects : Yes
    • Max items per group equipped : 1
    • Radiological Damage : 400
    • Type : m
Item Name: Return Depth Charge 2 (reaver)
  • Lab Level Required : 1
  • Reload : 7.0
  • Oil : 5880000
  • Energy : 4704000
  • Metal : 4704000
  • Zynthium : 11760000
  • Build Time : 1d 2h 23m 20s (With Officer 23h 45m)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 400
  • Type : concussive
  • Range : 35
  • UI Filter Type : depthcharge
  • Damage : 1600
  • Level/Retrofit Level : 4
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 10%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 10%
  • Salvo : 6
  • Accuracy : 100%
  • Weapon Type : depthcharge
  • Vertical Speed(raw) : -120.0000
  • Projectile Speed(raw) : 100
  • Salvo Reload : 0.10
  • Minimum Splash : 50%
  • Splash : 15
  • Spread : 100
  • Submerged Splash Damage : 100%
  • Radiological Damage Bonus : 100%
Item Name: Return Depth Charge 3 (reaver)
  • Lab Level Required : 1
  • Reload : 7.0
  • Oil : 5880000
  • Energy : 4704000
  • Metal : 4704000
  • Zynthium : 11760000
  • Build Time : 1d 2h 23m 20s (With Officer 23h 45m)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 600
  • Type : concussive
  • Range : 20
  • UI Filter Type : depthcharge
  • Damage : 1600
  • Level/Retrofit Level : 4
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 10%
  • Type : Weapon
  • Category : npc
  • Building Damage Bonus : 10%
  • Salvo : 6
  • Accuracy : 100%
  • Weapon Type : depthcharge
  • Vertical Speed(raw) : -120.0000
  • Projectile Speed(raw) : 100
  • Salvo Reload : 0.10
  • Minimum Splash : 50%
  • Splash : 15
  • Spread : 100
  • Submerged Splash Damage : 100%
  • Radiological Damage Bonus : 100%