Tuesday, October 28, 2014

28 October Update



Some new items for weekly?  Stats listed below.  Radiation suppressor special
Arena is live!

New Drac thermal special,  now they can throw thermal on ANYTHING easily..



Mission teaser:
A new Forsaken Mission is available! Destroy enough Draconian targets within the time limit to earn limited edition Hulls, Armor, and Weapon Blueprints. <font color='#FFFF00#'> NEW BLUEPRINTS AVAILABLE: </font> Bypass Strike Missile, Vortex Torpedo Z, and Radioactive Suppression Field - a tactical installation that gives radiation defense to buildings and puts out fire fields. Missions will only be available for a limited time so equip your fleets and prepare for battle!

Processing : blueprints
Changes: Item: D104 Endothermic Reaction (1337)
  • Name : : from (D104 Endothermic Reaction to NPC D104 Endothermic Reaction)
Item: Interceptor V2-C (4085)

  • Combat Speed : : from (14.0000 to 15.0000)
New Records:
  • Strike Missile D51-B(1359)
  • Vortex Torpedoes D61-Z(1360)
  • Draconian Thermal Imaging(1468)

Processing : tacmodules
New Records:
  • Radiation Suppressor(7617)
  • Radiation Supp Extinguisher(7618)


Item Name: Strike Missile D51-B (draconian)
  • Draconian missile with increased range, accuracy, and penetrative bypass technology.
  • Lab Level Required : 1
  • Reload : 3
  • Oil : 706775
  • Energy : 647877
  • Metal : 647877
  • Zynthium : 883469
  • Build Time : 4h 3m 1s (With Officer 3h 38m 42s)
  • Mounts on : ship
  • Component Retrofit Group : strike_missiles
  • Weight : 120
  • Type : penetrating
  • **** Unknown key:fixedCost : 80
  • Range : 72
  • UI Filter Type : missile
  • Damage : 140
  • Admin : Yes
  • Level/Retrofit Level : 3
  • Faction : draconian
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 200%
  • Type : Weapon
  • Category : blueprint
  • Building Damage Bonus : 200%
  • Salvo : 1
  • Accuracy : 60%
  • Weapon Type : missile
  • Vertical Speed(raw) : -100.0000
  • Projectile Speed(raw) : 120
  • **** Unknown key:acceltime : 1
  • Penatrative Armor Bypass : 20%

Item Name: Vortex Torpedoes D61-Z (draconian)
  • An advancement on Vortex Torpedoes, this Light penetrating torpedo has a faster reload time than it's predecessors.
  • Lab Level Required : 1
  • Reload : 4
  • Oil : 256964
  • Energy : 235550
  • Metal : 235550
  • Zynthium : 321205
  • Build Time : 1h 28m 21s (With Officer 1h 19m 30s)
  • Mounts on : ship
  • Component Retrofit Group : vortex_torpedoes
  • Weight : 60
  • Type : concussive
  • **** Unknown key:fixedCost : 1200
  • Range : 75
  • UI Filter Type : torpedo
  • Damage : 176
  • Admin : Yes
  • Level/Retrofit Level : 3
  • Faction : draconian
  • Weapon slot Type : Underwater
  • Wall Damage Bonus : 100%
  • Type : Weapon
  • Category : blueprint
  • Building Damage Bonus : 100%
  • Salvo : 1
  • Accuracy : 75%
  • Weapon Type : torpedo
  • Projectile Speed(raw) : 60
  • Penetrative Damage Bonus : 25%
  • Minimum Range : 24
  • Submarine Item : Yes
  • **** Unknown key:cloakRange : 150

Item Name: Radiation Suppressor (draconian)
  • This installation increases the radiation defense of buildings within range while extinguishing fire fields.
  • Extinguishes fire fields within area of effect
  • Lab Level Required : 1
  • **** Unknown key:group : radsupp1
  • Oil : 25515165
  • Research Energy : 72,292,966
  • Research Zynthium : 56,700,366
  • Energy : 24097655
  • Metal : 28350183
  • Mounts on : base
  • Research Metal : 85,050,548
  • Zynthium : 18900122
  • Tactical Range : 60
  • Faction : draconian
  • Build Time : 4d 10h 58m 44s (With Officer 4d 16m 51s)
  • Level : 1
  • Affects Buildings : Yes
  • Affects Turrets : Yes
  • Category : blueprint
  • **** Unknown key:ttbTest2 : 385125
  • Time to Research : 8d 21h 57m 29s (With Officer 8d 33m 44s)
  • Research Oil : 76,545,494
  • **** Unknown key:ttrTest2 : 770249
  • **** Unknown key:groupmax : 1
  • Admin Gift : Yes
  • **** Unknown key:fixedCost : 1500
  • Power Consumed : 582
  • Resonance Battery ignores : Yes
  • **** Unknown key secondaryAura : 7618 (See beleow)
  • **** Unknown key bldarmradpAura : 0.3000   (30%)
Item Name: Radiation Supp Extinguisher (draconian)
  • Mounts on : base
  • Tactical Range : 60
  • Faction : draconian
  • Build Time : 4d 10h 58m 44s (With Officer 4d 16m 51s)
  • Level : 1
  • Category : npc
  • Hostile Effects : Yes
  • **** Unknown key:ttbTest2 : 385125
  • Time to Research : 8d 21h 57m 29s (With Officer 8d 33m 44s)
  • **** Unknown key:ttrTest2 : 770249
  • **** Unknown key:groupmax : 1
  • **** Unknown key:fixedCost : 1500
  • Is Aura Invisible : Yes
  • Resonance Battery ignores : Yes
  • Affects Regions : Yes

Saturday, October 25, 2014

Let it Burn Campaign Breakdown from 2014-10-25

Ok, the old breakdown is here:
http://bp-information.blogspot.com/2014/09/let-it-burn-fleet-breakdown.html

Note:
 Slow Reduction and Stun Reduction
were both on the fleets when we did the breakdown in Sept, we just didn't have that in the stats we determined.

Also, this time around we added Defense Platform stats.

Other than that, as far as we can tell, this campaign is identical to the previous one.  Just us being able to provide a few more details since then.

Campaign 1

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
4x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 130,818,186  Total Building HP: 90,000

Fleet Data:

2x Reaver Hulk Disruptor Type (HP: 23,510/23,510)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42), 2x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-V, 2x Compound Plate IV]

 Cargo: 123,515
 Combat Speed: 33.6
 Map Speed: 25
 Turn Speed: 12
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 21955/19000

4x Reaver Scout Rush Type (HP: 13,340/16,840)
 Specials: [1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Agility System III]
 Weapons: [3x Torrent Missile III (0-77.5), 2x Achilles Missile D55-B (0-90), 1x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 102
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 11852/4200

2x Reaver Scout Rush Type (HP: 12,240/15,740)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Assault Disruptor D33-D (0-67.5), 2x Siege Cannon D35-Z (0-64.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 12797/4200

1x Reaver Scout Rush Type (HP: 12,140/15,640)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [3x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 15433/4200


Total HP : 137,000/161,500

Campaign 2

Campaign 1 data above, plus this for #2

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
4x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

Total Resources: 130,818,186  Total Building HP: 90,000

Fleet Data:

1x Reaver Hulk Mortar Type (HP: 22,710/22,710)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P, 2x Compound Plate IV]

 Sonar Range: 6
 Cargo: 123,515
 Combat Speed: 30.25
 Map Speed: 25
 Turn Speed: 10
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 15814/19000

2x Reaver Scout Rush Type (HP: 12,240/15,740)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Assault Disruptor D33-D (0-67.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 12797/4200

2x Reaver Hulk Mortar Type (HP: 26,110/26,110)
 Specials: [1x Incendiary Shells, 1x Engine Upgrade 3, 1x Agility System III, 1x Heavy Plating III, 1x Unstable Core 3]
 Weapons: [1x Inferno Rockets (0-59), 3x Chaos Mortar (30-82), 3x Piranha Depth Charge III (0-18), 2x Reaver Chaingun 3 (0-47), 1x Hailstorm Anti-Mortar A (0-28)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P, 2x Compound Plate IV]

 Sonar Range: 6
 Cargo: 123,515
 Combat Speed: 25.3
 Map Speed: 25
 Turn Speed: 10
 Accuracy: -40%
 Evade: 33%
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 48%
 Nuclear Defense: 51%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 18138/19000

3x Reaver Scout Rush Type (HP: 12,940/16,440)
 Specials: [1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Agility System III]
 Weapons: [3x Torrent Missile III (0-77.5), 2x Achilles Missile D55-B (0-90)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 102
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9600/4200


Total HP : 138,230/155,730

Campaign 3


same as campaign 2 with the following addition

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
4x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 130,818,186  Total Building HP: 90,000

Fleet Data:

2x Reaver Scout Rush Type (HP: 12,940/16,440)
 Specials: [1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Agility System III]
 Weapons: [3x Torrent Missile III (0-77.5), 2x Achilles Missile D55-B (0-90)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 102
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9600/4200

3x Reaver Scout Rush Type (HP: 12,240/15,740)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Assault Disruptor D33-D (0-67.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 12797/4200

1x Reaver Hulk Disruptor Type (HP: 23,510/23,510)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42), 2x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P, 2x Compound Plate IV]

 Sonar Range: 6
 Cargo: 123,515
 Combat Speed: 33
 Map Speed: 25
 Turn Speed: 12
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 21955/19000

1x Berserker- R5 (HP: 16,477/18,227)
 Specials: [1x Strike System III, 1x Agility System III, 1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3]
 Weapons: [3x Torrent Missile III (0-77.5), 3x Achilles Missile D55-B (0-90)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D4-V, 1x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P]

 Sonar Range: 31
 Cargo: 4,813,420
 Combat Speed: 28.6
 Map Speed: 40
 Turn Speed: 14
 Accuracy: -20%
 Evade: 40%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 40%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 37%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 11483/9075

1x Reaver Hulk Mortar Type (HP: 26,110/26,110)
 Specials: [1x Incendiary Shells, 1x Engine Upgrade 3, 1x Agility System III, 1x Heavy Plating III, 1x Unstable Core 3]
 Weapons: [1x Inferno Rockets (0-59), 3x Chaos Mortar (30-82), 3x Piranha Depth Charge III (0-18), 2x Reaver Chaingun 3 (0-47), 1x Hailstorm Anti-Mortar A (0-28)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-V, 2x Compound Plate IV]

 Cargo: 123,515
 Combat Speed: 25.85
 Map Speed: 25
 Turn Speed: 10
 Accuracy: -40%
 Evade: 33%
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 48%
 Nuclear Defense: 51%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 18138/19000

1x Berserker- R5 (HP: 18,277/20,027)
 Specials: [1x Laser Targeting 3, 1x Sonar Pod 3, 1x Incendiary Shells, 1x Engine Upgrade 3, 1x Agility System III, 1x Heavy Plating III, 1x Unstable Core 3]
 Weapons: [3x Chaos Mortar (30-82), 3x Piranha Depth Charge III (0-18), 2x Reaver Chaingun 3 (0-47), 1x Hailstorm Anti-Mortar A (0-28)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D4-V, 1x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P]

 Sonar Range: 31
 Cargo: 4,813,420
 Combat Speed: 27.5
 Map Speed: 40
 Turn Speed: 14
 Accuracy: -40%
 Evade: 40%
 Ballistic Defense: 67%
 Explosive Defense: 62%
 Missile Defense: 67%
 Nuclear Defense: 46%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 18468/9075

1x Reaver Hulk Disruptor Type (HP: 23,510/23,510)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42), 2x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-V, 2x Compound Plate IV]

 Cargo: 123,515
 Combat Speed: 33.6
 Map Speed: 25
 Turn Speed: 12
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 21955/19000


Total HP : 170,484/191,484

Tuesday, October 21, 2014

Dredge Fleet breakdowns 2014-10-21

As for 5:20 PM MST (always possible these change again).

First, 25 pages of ranting on the forums about the next dredges.  They may kill ya, but really 25 pages?  There is a reason I rarely kill them.  Sure I'd love to get my evade armor to R10 or pick your poison, but I simply don't care that much.  I get enough uranium in the weeklies and raids to do most of the retrofits I need.

Now that I need it for some of the building upgrades I may  have to resort to Dredges, but after 3+ years I've decided to go at whatever rate I go at.  I'm not expecting to have the best and latest right away.  That is just me.  For those of you who have to and continue to coin fleets, I have to once again say thanks for keeping the programmers employeed to keep giving me my fix!

Ok, fleet breakdowns. (tweaks to follow in a bit)

-xnih

41

- no data, too high level to engage

42

- no data, too high level to engage

43

- haven't seen one, but I assume there is one based on number sequence below, but someone feel free to correct me

51

Building Data:

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Reaver Mortar (60-230)]
 Reload: 3.33s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Splash Javelin (60-230)]
 Reload: 12s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 157.5
 Damage: 900
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Napalm Missile (80-230)]
 Reload: 12s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 58,141,416  Total Building HP: 40,000

Fleet Data:

1x Hades (HP: 15,644/15,644)
 Specials: [1x Laser Targeting 3, 1x Hulk Core, 1x Heavy Plating III]
 Weapons: [1x Napalm Missile (90-230), 1x Arc Warhead II (40-115), 2x Cutlass Missiles 4 (35-74), 2x Strike Missile D51-A (0-68), 2x Assault Missile D53-M (0-74), 2x Siege Missile D55-V (0-68)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Cargo: 0
 Combat Speed: 2.4
 Map Speed: 5
 Turn Speed: 7
 Evade: -30%
 Ballistic Defense: 65%
 Explosive Defense: 68%
 Missile Defense: 72%
 Nuclear Defense: 30%
 Mortar Reload: 66%
 Stun Reduction: 20%
 Weight: 9024/13824

2x Reaver Hulk Mortar Type (HP: 19,505/19,505)
 Specials: [1x Countermeasure Equipment III, 1x Heavy Plating III, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Mortar (58-200), 1x Reaver Rocket 3 (0-58), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Assault Mortar D73-R (50-89), 1x Siege Mortar D75-S (60-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 8.8
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 55%
 Explosive Defense: 63%
 Missile Defense: 63%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 15977/19000


Total HP : 54,654/54,654

52

Building Data:

2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Splash Javelin (60-230)]
 Reload: 12s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 157.5
 Damage: 900
 Accuracy: 100%

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
1x Reaver Dredge Right Crane
1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Reaver Mortar (60-230)]
 Reload: 3.33s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Napalm Missile (80-230)]
 Reload: 12s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 58,141,416  Total Building HP: 40,000

Fleet Data:

2x Reaver Hulk Mortar Type (HP: 19,505/19,505)
 Specials: [1x Countermeasure Equipment III, 1x Heavy Plating III, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Mortar (58-200), 1x Reaver Rocket 3 (0-58), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Assault Mortar D73-R (50-89), 1x Siege Mortar D75-S (60-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 8.8
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 55%
 Explosive Defense: 63%
 Missile Defense: 63%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 15977/19000

1x Hades (HP: 15,644/15,644)
 Specials: [1x Laser Targeting 3, 1x Hulk Core, 1x Heavy Plating III]
 Weapons: [1x Napalm Missile (90-230), 1x Arc Warhead II (40-115), 2x Cutlass Missiles 4 (35-74), 2x Strike Missile D51-A (0-68), 2x Assault Missile D53-M (0-74), 2x Siege Missile D55-V (0-68)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Cargo: 0
 Combat Speed: 2.4
 Map Speed: 5
 Turn Speed: 7
 Evade: -30%
 Ballistic Defense: 65%
 Explosive Defense: 68%
 Missile Defense: 72%
 Nuclear Defense: 30%
 Mortar Reload: 66%
 Stun Reduction: 20%
 Weight: 9024/13824


Total HP : 54,654/54,654

53

Building Data:

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Napalm Missile (80-230)]
 Reload: 12s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Splash Javelin (60-230)]
 Reload: 12s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 157.5
 Damage: 900
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Reaver Mortar (60-230)]
 Reload: 3.33s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

Total Resources: 58,141,416  Total Building HP: 40,000

Fleet Data:

2x Reaver Hulk Mortar Type (HP: 19,505/19,505)
 Specials: [1x Countermeasure Equipment III, 1x Heavy Plating III, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Mortar (58-200), 1x Reaver Rocket 3 (0-58), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Assault Mortar D73-R (50-89), 1x Siege Mortar D75-S (60-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 8.8
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 55%
 Explosive Defense: 63%
 Missile Defense: 63%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 15977/19000

1x Hades (HP: 15,644/15,644)
 Specials: [1x Laser Targeting 3, 1x Hulk Core, 1x Heavy Plating III]
 Weapons: [1x Napalm Missile (90-230), 1x Arc Warhead II (40-115), 2x Cutlass Missiles 4 (35-74), 2x Strike Missile D51-A (0-68), 2x Assault Missile D53-M (0-74), 2x Siege Missile D55-V (0-68)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Cargo: 0
 Combat Speed: 2.4
 Map Speed: 5
 Turn Speed: 7
 Evade: -30%
 Ballistic Defense: 65%
 Explosive Defense: 68%
 Missile Defense: 72%
 Nuclear Defense: 30%
 Mortar Reload: 66%
 Stun Reduction: 20%
 Weight: 9024/13824


Total HP : 54,654/54,654

61

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
5x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

1x Reaver Dredge Right Crane
3x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

1x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

1x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

Total Resources: 145,353,540  Total Building HP: 600,000

Fleet Data:

6x Reaver Scout Rush Type True Sight (HP: 11,705/11,705)
 Specials: [1x Reaver Scout Engine, 1x Agility System III, 1x Cannon System 3, 1x Concussion Warhead 3]
 Weapons: [2x Reaver Chaingun 3 (0-63.45), 1x Siege Cannon D35-Z (0-58.05), 2x Impact Cannon D30-R (0-66.15), 2x Piranha Depth Charge III (0-18)]
 Armor: [2x Compound Plate IV, 1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Thermal Detection Range: 72
 Sonar Range: 65
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Ballistic Range: 35% (already computed in weapon range above)
 Ballistic Defense: 3%
 Explosive Defense: 3%
 Missile Defense: 3%
 Ballistic Reload: 75%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9781/4200

2x Reaver Hulk Disruptor Type True Sight  (HP: 26,460/26,460)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Equipment III, 1x Unstable Core 3, 1x Sonar Pod 3]
 Weapons: [1x Reaver Hulk Disruptor (0-97), 2x Torrent Missile III (0-80.6), 2x Inferno Rockets (0-59), 1x Drac Hulk Rocket (0-72), 1x Hulk Vulture (0-97.5), 2x Hailstorm Anti-Mortar A (0-42), 1x Phalanx Anti-Missile (5-45), 1x Hulk Javelin (82-149), 3x Defense Torpedoes 5 (0-115), 3x Achilles Missile D55-B (0-93.6)]
 Armor: [1x Compound Plate X, 2x Compound Plate IV, 2x Zynthonite Armor D4-U, 2x Zynthonite Armor D4-R]

 Thermal Detection Range: 80
 Sonar Range: 25
 Cargo: 123,515
 Combat Speed: 21.6
 Map Speed: 18.75
 Turn Speed: 12
 Accuracy: -20%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 13%
 Explosive Defense: 13%
 Missile Defense: 21%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 14693/19000

2x Reaver Scout Rush Type True Sight (HP: 13,205/13,205)
 Specials: [1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Unstable Core 3]
 Weapons: [2x Torrent Missile III (0-77.5), 4x Achilles Missile D55-B (0-90)]
 Armor: [2x Compound Plate IV, 1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Thermal Detection Range: 72
 Sonar Range: 90
 Cargo: 23,421
 Combat Speed: 56.35
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Missile Range: 25% (already computed in weapon range above)
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 9504/4200


Total HP : 149,560/149,560

62

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
5x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

2x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

2x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 159,888,894  Total Building HP: 660,000

Fleet Data:

6x Reaver Scout Rush Type True Sight (HP: 11,705/11,705)
 Specials: [1x Reaver Scout Engine, 1x Agility System III, 1x Cannon System 3, 1x Concussion Warhead 3]
 Weapons: [2x Reaver Chaingun 3 (0-63.45), 1x Siege Cannon D35-Z (0-58.05), 2x Impact Cannon D30-R (0-66.15), 2x Piranha Depth Charge III (0-18)]
 Armor: [2x Compound Plate IV, 1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Thermal Detection Range: 72
 Sonar Range: 65
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Ballistic Range: 35% (already computed in weapon range above)
 Ballistic Defense: 3%
 Explosive Defense: 3%
 Missile Defense: 3%
 Ballistic Reload: 75%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9781/4200

2x Reaver Hulk Disruptor Type True Sight  (HP: 26,460/26,460)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Equipment III, 1x Unstable Core 3, 1x Sonar Pod 3]
 Weapons: [1x Reaver Hulk Disruptor (0-97), 2x Torrent Missile III (0-80.6), 2x Inferno Rockets (0-59), 1x Drac Hulk Rocket (0-72), 1x Hulk Vulture (0-97.5), 2x Hailstorm Anti-Mortar A (0-42), 1x Phalanx Anti-Missile (5-45), 1x Hulk Javelin (82-149), 3x Defense Torpedoes 5 (0-115), 3x Achilles Missile D55-B (0-93.6)]
 Armor: [1x Compound Plate X, 2x Compound Plate IV, 2x Zynthonite Armor D4-U, 2x Zynthonite Armor D4-R]

 Thermal Detection Range: 80
 Sonar Range: 25
 Cargo: 123,515
 Combat Speed: 21.6
 Map Speed: 18.75
 Turn Speed: 12
 Accuracy: -20%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 13%
 Explosive Defense: 13%
 Missile Defense: 21%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 14693/19000

2x Reaver Scout Rush Type True Sight (HP: 13,205/13,205)
 Specials: [1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Unstable Core 3]
 Weapons: [2x Torrent Missile III (0-77.5), 4x Achilles Missile D55-B (0-90)]
 Armor: [2x Compound Plate IV, 1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Thermal Detection Range: 72
 Sonar Range: 90
 Cargo: 23,421
 Combat Speed: 56.35
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Missile Range: 25% (already computed in weapon range above)
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 9504/4200


Total HP : 149,560/149,560

63

Building Data:

1x Reaver Dredge Center Crane
5x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

1x Reaver Dredge Left Crane
4x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

1x Reaver Dredge Right Crane
1x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

1x Reaver Defense Platform (HP: 60,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

Total Resources: 159,888,894  Total Building HP: 660,000

Fleet Data:

6x Reaver Scout Rush Type True Sight (HP: 11,705/11,705)
 Specials: [1x Reaver Scout Engine, 1x Agility System III, 1x Cannon System 3, 1x Concussion Warhead 3]
 Weapons: [2x Reaver Chaingun 3 (0-63.45), 1x Siege Cannon D35-Z (0-58.05), 2x Impact Cannon D30-R (0-66.15), 2x Piranha Depth Charge III (0-18)]
 Armor: [2x Compound Plate IV, 1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Thermal Detection Range: 72
 Sonar Range: 65
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Ballistic Range: 35% (already computed in weapon range above)
 Ballistic Defense: 3%
 Explosive Defense: 3%
 Missile Defense: 3%
 Ballistic Reload: 75%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9781/4200

2x Reaver Hulk Disruptor Type True Sight  (HP: 26,460/26,460)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Equipment III, 1x Unstable Core 3, 1x Sonar Pod 3]
 Weapons: [1x Reaver Hulk Disruptor (0-97), 2x Torrent Missile III (0-80.6), 2x Inferno Rockets (0-59), 1x Drac Hulk Rocket (0-72), 1x Hulk Vulture (0-97.5), 2x Hailstorm Anti-Mortar A (0-42), 1x Phalanx Anti-Missile (5-45), 1x Hulk Javelin (82-149), 3x Defense Torpedoes 5 (0-115), 3x Achilles Missile D55-B (0-93.6)]
 Armor: [1x Compound Plate X, 2x Compound Plate IV, 2x Zynthonite Armor D4-U, 2x Zynthonite Armor D4-R]

 Thermal Detection Range: 80
 Sonar Range: 25
 Cargo: 123,515
 Combat Speed: 21.6
 Map Speed: 18.75
 Turn Speed: 12
 Accuracy: -20%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 13%
 Explosive Defense: 13%
 Missile Defense: 21%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 14693/19000

2x Reaver Scout Rush Type True Sight (HP: 13,205/13,205)
 Specials: [1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Unstable Core 3]
 Weapons: [2x Torrent Missile III (0-77.5), 4x Achilles Missile D55-B (0-90)]
 Armor: [2x Compound Plate IV, 1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Thermal Detection Range: 72
 Sonar Range: 90
 Cargo: 23,421
 Combat Speed: 56.35
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Missile Range: 25% (already computed in weapon range above)
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 9504/4200


Total HP : 149,560/149,560

75

Building Data:

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

1x Reaver Dredge Center Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Splash Javelin (60-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 157.5
 Damage: 900
 Accuracy: 100%

1x Reaver Dredge Left Crane
1x Reaver Dredge Right Crane
3x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

3x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x None, 1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 130,818,186  Total Building HP: 90,000

Fleet Data:

2x Reaver Hulk Mortar Type (HP: 19,505/19,505)
 Specials: [1x Countermeasure Equipment III, 1x Heavy Plating III, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Mortar (58-200), 1x Reaver Rocket 3 (0-58), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Assault Mortar D73-R (50-89), 1x Siege Mortar D75-S (60-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 8.8
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 55%
 Explosive Defense: 63%
 Missile Defense: 63%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 15977/19000

2x Hades (HP: 15,644/15,644)
 Specials: [1x Laser Targeting 3, 1x Hulk Core, 1x Heavy Plating III]
 Weapons: [1x Napalm Missile (90-230), 1x Arc Warhead II (40-115), 2x Cutlass Missiles 4 (35-74), 2x Strike Missile D51-A (0-68), 2x Assault Missile D53-M (0-74), 2x Siege Missile D55-V (0-68)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Cargo: 0
 Combat Speed: 2.4
 Map Speed: 5
 Turn Speed: 7
 Evade: -30%
 Ballistic Defense: 65%
 Explosive Defense: 68%
 Missile Defense: 72%
 Nuclear Defense: 30%
 Mortar Reload: 66%
 Stun Reduction: 20%
 Weight: 9024/13824

1x Reaver Mothership (HP: 48,105/48,105)
 Specials: [1x Laser Targeting 3, 1x Hydrodynamic Shells III, 1x Mothership Core, 1x Solid Fuel Booster 3, 1x Hardened Barrels 3, 1x Draconian Sonar, 1x Heavy Plating III]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 1x Reaver Hulk Mortar (58-200), 1x Drac Hulk Rocket (0-72), 1x Drac Hulk Mortar (52-160), 1x Hulk Vulture (0-97.5), 1x Hulk Javelin (82-223.5), 2x Piranha Depth Charge III (0-18), 1x Assault Mortar D73-X (50-89), 1x Diplomat Mortar 4 (40-85), 1x Maelstrom Rockets 4 (0-62), 1x Reaver Rocket 3 (0-58), 1x Thud Cannon 4 (0-73.5), 1x Reaver Chaingun 3 (0-70.5), 1x Cutlass Missiles 4 (35-96.2), 1x Hailstorm Anti-Mortar A (0-28), 1x Hailstorm Anti-Mortar B (0-28), 1x Hailstorm Anti-Mortar C (0-28), 1x Phalanx Anti-Missile (5-30), 1x Phalanx Anti-Missile (5-30)]
 Armor: [10x Zynthonite Armor D4-U]
 Tac Modules: []
 Sonar Range: 300
 Cargo: 123,515
 Combat Speed: 1.4
 Map Speed: 5
 Turn Speed: 0
 Ballistic Range: 50% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 64%
 Explosive Defense: 68%
 Missile Defense: 68%
 Nuclear Defense: 30%
 Stun Reduction: 40%
 Weight: 32654/50000


Total HP : 118,403/118,403

21 October Update

TLDR Version:

  • Stats released for new retrofits.
  • New stuff for weekly missions,  looks like the thermal imaging is making its way to more new targets..
  • new FM baby bypass turret?
  • New Hud incoming? ..  Shows text from it in the latest files
  • New text about buildings being damaged and unable to open.. Will they be adding longer repair times in the future? ....  Hope not





Processing : blueprints
Changes:
    Item: Siege Missile D55-Z (1345)
  • Damage : : from (800 to 1088)
  • Accuracy : : from (60% to 70%)
  • Armor : : from (150 to 600)
    Item: Interceptor V2-C (4085)
  • Oil : : from (1 to 17507813)
  • Energy : : from (1 to 14806250)
  • Metal : : from (1 to 14806250)
  • Zynthium : : from (1 to 39015625)
  • Build Time : : from (24d 16h 13m 18s (With Officer 10d 4h 59m 58s) to 5d 13h 13m 20s (With Officer 4d 23h 54m))
  • Radiological Reload Bonus : : from (40% to 80%)
New Records:
  • Baby Cryo Turret 1(1362)
  • Baby Cryo Turret 2(1363)
  • FM Baby Bypass Missile Turret(1364)
  • Reaver Scout TrueSight(5116)
  • Reaver Scout Rush Type True Sight(5117)
  • Reaver Hulk Disruptor Type True Sight (5118)
  • Reaver Hulk Mortar Type(5119)
  • Lightning Carrier - R1(1012032)
  • Enforcer - R1(1014080)
  • Lightning Carrier - R2(1022032)
  • Enforcer - R2(1024080)
  • Lightning Carrier - R3(1032032)
  • Enforcer - R3(1034080)
  • Lightning Carrier - R4(1042032)
  • Enforcer - R4(1044080)
  • Lightning Carrier - R5(1052032)
  • Enforcer - R5(1054080)

Processing : tacmodules
New Records:
  • Interceptor Cryogenic Field(7511)

Deleted Records:
  • Avenger Field(7510)
Item Name: Lightning Carrier (forsaken)
  • Lab Level Required : 1
  • Oil : 12043172
  • Energy : 11441013
  • Metal : 11441013
  • Zynthium : 9724861
  • Build Time : 5d 11h 53m 20s (With Officer 4d 22h 42m)
  • **** Unknown key:fixedCost : 2400
  • UI Filter Type : openwater, uav
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : forsaken
  • Type : Hull
  • Category : blueprint
  • Armor : 1,493
  • Penetrative Defense : 40%
  • Armor Slots : 2
  • Repair Modifier : 100%
  • Next Retrofit ID : 1012032
  • Total Weapon Slots : 7
  • Refitable : Y
  • Turn Speed : 20
  • Weapon Slot Types : 2 x Surface 5 x Surface/UAV
  • Maximum VXP : 37,625
  • Special Slots : 4
  • Salvage : 721,425t
  • Evade Bonus : -10%
  • Combat Speed : 14.0000
  • Maximum Weight : 6,200
  • Map Speed : 32
  • Ballistic Range Bonus : 10%
  • Ballistic Reload Bonus : 30%
  • UAV Damage Bonus : 20%
  • Retrofit Stats: Item: Lightning Carrier - R1
    • Research Oil : from ( to 34,492,500)
    • Research Energy : from ( to 31,043,250)
    • Research Metal : from ( to 28,697,760)
    • Research Zynthium : from ( to 35,872,200)
    • Retrofit Uranium : from ( to 3,621)
    • **** Unknown key:fixedCost : from (2400 to )
    • UI Filter Type : from (openwater, uav to )
    • Category : from (blueprint to retrofit)
    • Weapon Slot Types : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV )
    • Salvage : from (721,425t to 1,721,425t)
    • Add Research time per owned component : from ( to 1h (With Officer 54m))
    • Base Time to Retrofit : from ( to 1d (With Officer 21h 36m))
    Item: Lightning Carrier - R2
    • Lab Level Required : from (1 to 2)
    • Research Oil : from (34,492,500 to 68,985,000)
    • Research Energy : from (31,043,250 to 62,086,500)
    • Research Metal : from (28,697,760 to 57,395,520)
    • Research Zynthium : from (35,872,200 to 71,744,400)
    • Retrofit Uranium : from (3,621 to 7,868)
    • Level/Retrofit Level : from (1 to 2)
    • Turn Speed : from (20 to 30)
    • Base Time to Retrofit : from (1d (With Officer 21h 36m) to 1d 15h 7m 12s (With Officer 1d 11h 12m 28s))
    Item: Lightning Carrier - R3
    • Lab Level Required : from (2 to 3)
    • Research Oil : from (68,985,000 to 103,477,500)
    • Research Energy : from (62,086,500 to 93,129,750)
    • Research Metal : from (57,395,520 to 86,093,280)
    • Research Zynthium : from (71,744,400 to 107,616,600)
    • Retrofit Uranium : from (7,868 to 17,098)
    • Level/Retrofit Level : from (2 to 3)
    • Ballistic Range Bonus : from (10% to 20%)
    • Ballistic Reload Bonus : from (30% to 60%)
    • Base Time to Retrofit : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 2d 15h 45m 56s (With Officer 2d 9h 23m 20s))
    Item: Lightning Carrier - R4
    • Lab Level Required : from (3 to 4)
    • Research Oil : from (103,477,500 to 137,970,000)
    • Research Energy : from (93,129,750 to 124,173,000)
    • Research Metal : from (86,093,280 to 114,791,040)
    • Research Zynthium : from (107,616,600 to 143,488,800)
    • Retrofit Uranium : from (17,098 to 37,154)
    • Level/Retrofit Level : from (3 to 4)
    • UAV Damage Bonus : from (20% to 40%)
    • Base Time to Retrofit : from (2d 15h 45m 56s (With Officer 2d 9h 23m 20s) to 4d 7h 56m 17s (With Officer 3d 21h 32m 39s))
    Item: Lightning Carrier - R5
    • Lab Level Required : from (4 to 5)
    • Research Oil : from (137,970,000 to 172,462,500)
    • Research Energy : from (124,173,000 to 155,216,250)
    • Research Metal : from (114,791,040 to 143,488,800)
    • Research Zynthium : from (143,488,800 to 179,361,000)
    • Retrofit Uranium : from (37,154 to 80,736)
    • Level/Retrofit Level : from (4 to 5)
    • Evade Bonus : from (-10% to 20%)
    • Base Time to Retrofit : from (4d 7h 56m 17s (With Officer 3d 21h 32m 39s) to 7d 1h 25m 8s (With Officer 6d 8h 28m 37s))




Item Name: Enforcer (draconian)

  • Lab Level Required : 1
  • Oil : 31640625
  • Energy : 25312500
  • Metal : 25312500
  • Zynthium : 42187500
  • Build Time : 5d 14h 13m 20s (With Officer 5d 48m)
  • **** Unknown key:fixedCost : 2400
  • UI Filter Type : defense, launcher
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : draconian
  • Type : Hull
  • Category : blueprint
  • Armor : 5,648
  • Penetrative Defense : 35%
  • Explosive Defense bonus : 50%
  • Ballistic Defense Bonus : 20%
  • Radiological Defence Bonus : 50%
  • Armor Slots : 5
  • Repair Modifier : 50%
  • Next Retrofit ID : 1014080
  • Total Weapon Slots : 12
  • Refitable : Y
  • Turn Speed : 5
  • Weapon Slot Types : 12 x Surface
  • Maximum VXP : 38,395
  • Special Slots : 4
  • Salvage : 893,592t
  • Combat Speed : 3.0000
  • Maximum Weight : 13,125
  • Map Speed : 5
  • Accuracy Bonus : 35%
  • Radiological Reload Bonus : 100%
  • **** Unknown key:buffdurationmult : 9001
  • **** Unknown key:buffdurationmulttype : launcher
  • Radiological Range Bonus : 10%
  • Retrofit Stats: Item: Enforcer - R1
    • Research Oil : from ( to 37,583,821)
    • Research Energy : from ( to 32,683,868)
    • Research Metal : from ( to 35,385,825)
    • Research Zynthium : from ( to 33,582,868)
    • Retrofit Uranium : from ( to 13,785)
    • Category : from (blueprint to retrofit)
    • Turn Speed : from (5 to 8)
    • Add Research time per owned component : from ( to 1h (With Officer 54m))
    • Base Time to Retrofit : from ( to 1d (With Officer 21h 36m))
    Item: Enforcer - R2
    • Lab Level Required : from (1 to 2)
    • Research Oil : from (37,583,821 to 75,167,642)
    • Research Energy : from (32,683,868 to 65,367,736)
    • Research Metal : from (35,385,825 to 70,771,650)
    • Research Zynthium : from (33,582,868 to 67,165,736)
    • Retrofit Uranium : from (13,785 to 25,282)
    • Level/Retrofit Level : from (1 to 2)
    • Evade Bonus : from ( to 10%)
    • Base Time to Retrofit : from (1d (With Officer 21h 36m) to 1d 16h 48m (With Officer 1d 12h 43m 12s))
    Item: Enforcer - R3
    • Lab Level Required : from (2 to 3)
    • Research Oil : from (75,167,642 to 112,751,463)
    • Research Energy : from (65,367,736 to 98,051,604)
    • Research Metal : from (70,771,650 to 106,157,475)
    • Research Zynthium : from (67,165,736 to 100,748,604)
    • Retrofit Uranium : from (25,282 to 46,367)
    • Level/Retrofit Level : from (2 to 3)
    • Penetrative Defense : from (35% to 50%)
    • Base Time to Retrofit : from (1d 16h 48m (With Officer 1d 12h 43m 12s) to 2d 21h 21m 36s (With Officer 2d 14h 25m 26s))
    Item: Enforcer - R4
    • Lab Level Required : from (3 to 4)
    • Research Oil : from (112,751,463 to 150,335,284)
    • Research Energy : from (98,051,604 to 130,735,472)
    • Research Metal : from (106,157,475 to 141,543,300)
    • Research Zynthium : from (100,748,604 to 134,331,472)
    • Retrofit Uranium : from (46,367 to 85,037)
    • Level/Retrofit Level : from (3 to 4)
    • Base Time to Retrofit : from (2d 21h 21m 36s (With Officer 2d 14h 25m 26s) to 4d 21h 54m 43s (With Officer 4d 10h 7m 14s))
    • Anti-Mortar Accuracy Bonus : from ( to 30%)
    • Anti Mortar Reload Bonus : from ( to 50%)
    Item: Enforcer - R5
    • Lab Level Required : from (4 to 5)
    • Research Oil : from (150,335,284 to 187,919,105)
    • Research Energy : from (130,735,472 to 163,419,340)
    • Research Metal : from (141,543,300 to 176,929,125)
    • Research Zynthium : from (134,331,472 to 167,914,340)
    • Retrofit Uranium : from (85,037 to 155,958)
    • Level/Retrofit Level : from (4 to 5)
    • Combat Speed : from (3.0000 to 5.0000)
    • Radiological Reload Bonus : from (100% to 120%)
    • Base Time to Retrofit : from (4d 21h 54m 43s (With Officer 4d 10h 7m 14s) to 8d 8h 27m 1s (With Officer 7d 12h 24m 18s))








Item Name: FM Baby Bypass Missile Turret (draconian)

  • Lab Level Required : 1
  • Reload : 5
  • Oil : 12020342
  • Energy : 9616274
  • Metal : 9616274
  • Zynthium : 19232547
  • Build Time : 6d 1h 13m 20s (With Officer 5d 10h 42m)
  • Mounts on : base
  • Type : penetrating
  • **** Unknown key:fixedCost : 1000
  • Range : 160
  • UI Filter Type : missile
  • Damage : 40
  • Level/Retrofit Level : 5
  • Faction : draconian
  • Type : Weapon
  • Category : npc
  • Salvo : 2
  • Accuracy : 100%
  • Weapon Type : missile
  • Vertical Speed(raw) : -150.0000
  • Projectile Speed(raw) : 110
  • Salvo Reload : 0.50
  • **** Unknown key:acceltime : 1
  • Minimum Range : 30
  • **** Unknown key:offset : 8
  • Penatrative Armor Bypass : 100%
  • **** Unknown key effectid : 1354
  • **** Unknown key projectileid : 1411



Monday, October 20, 2014

Preliminary Enforcer & Lightning Carrier Retrofit Stats

Here are the preliminary retrofit stats we expect to be released this week..   The person providing the data said these are preliminary and may change. Enforcer is a heavy cost, R5 being 155,958 uranium by itself.    Lightning Carrier is much more reasonably priced (in comparison)

Lightning Carrier

Retrofit Stats: Item: Lightning Carrier - R1
  • Research Oil : from ( to 34,492,500)
  • Research Energy : from ( to 31,043,250)
  • Research Metal : from ( to 28,697,760)
  • Research Zynthium : from ( to 35,872,200)
  • Retrofit Uranium : from ( to 3,621)
  • **** Unknown key:fixedCost : from (2400 to )
  • UI Filter Type : from (openwater, uav to )
  • Category : from (blueprint to retrofit)
  • Salvage : from (721,425t to 1,721,425t)
  • Add Research time per owned component : from ( to 1h (With Officer 54m))
  • Base Time to Retrofit : from ( to 1d (With Officer 21h 36m))
Item: Lightning Carrier - R2
  • Lab Level Required : from (1 to 2)
  • Research Oil : from (34,492,500 to 68,985,000)
  • Research Energy : from (31,043,250 to 62,086,500)
  • Research Metal : from (28,697,760 to 57,395,520)
  • Research Zynthium : from (35,872,200 to 71,744,400)
  • Retrofit Uranium : from (3,621 to 7,868)
  • Level/Retrofit Level : from (1 to 2)
  • Turn Speed : from (20 to 30)
  • Base Time to Retrofit : from (1d (With Officer 21h 36m) to 1d 15h 7m 12s (With Officer 1d 11h 12m 28s))
Item: Lightning Carrier - R3
  • Lab Level Required : from (2 to 3)
  • Research Oil : from (68,985,000 to 103,477,500)
  • Research Energy : from (62,086,500 to 93,129,750)
  • Research Metal : from (57,395,520 to 86,093,280)
  • Research Zynthium : from (71,744,400 to 107,616,600)
  • Retrofit Uranium : from (7,868 to 17,098)
  • Level/Retrofit Level : from (2 to 3)
  • Ballistic Range Bonus : from (10% to 20%)
  • Ballistic Reload Bonus : from (30% to 60%)
  • Base Time to Retrofit : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 2d 15h 45m 56s (With Officer 2d 9h 23m 20s))
Item: Lightning Carrier - R4
  • Lab Level Required : from (3 to 4)
  • Research Oil : from (103,477,500 to 137,970,000)
  • Research Energy : from (93,129,750 to 124,173,000)
  • Research Metal : from (86,093,280 to 114,791,040)
  • Research Zynthium : from (107,616,600 to 143,488,800)
  • Retrofit Uranium : from (17,098 to 37,154)
  • Level/Retrofit Level : from (3 to 4)
  • UAV Damage Bonus : from (20% to 40%)
  • Base Time to Retrofit : from (2d 15h 45m 56s (With Officer 2d 9h 23m 20s) to 4d 7h 56m 17s (With Officer 3d 21h 32m 39s))
Item: Lightning Carrier - R5
  • Lab Level Required : from (4 to 5)
  • Research Oil : from (137,970,000 to 172,462,500)
  • Research Energy : from (124,173,000 to 155,216,250)
  • Research Metal : from (114,791,040 to 143,488,800)
  • Research Zynthium : from (143,488,800 to 179,361,000)
  • Retrofit Uranium : from (37,154 to 80,736)
  • Level/Retrofit Level : from (4 to 5)
  • Evade Bonus : from (-10% to 20%)
  • Base Time to Retrofit : from (4d 7h 56m 17s (With Officer 3d 21h 32m 39s) to 7d 1h 25m 8s (With Officer 6d 8h 28m 37s))



Enforcer
Retrofit Stats: Item: Enforcer - R1
  • Research Oil : from ( to 37,583,821)
  • Research Energy : from ( to 32,683,868)
  • Research Metal : from ( to 35,385,825)
  • Research Zynthium : from ( to 33,582,868)
  • Retrofit Uranium : from ( to 13,785)
  • Category : from (blueprint to retrofit)
  • Turn Speed : from (5 to 8)
  • Add Research time per owned component : from ( to 1h (With Officer 54m))
  • Base Time to Retrofit : from ( to 1d (With Officer 21h 36m))
Item: Enforcer - R2
  • Lab Level Required : from (1 to 2)
  • Research Oil : from (37,583,821 to 75,167,642)
  • Research Energy : from (32,683,868 to 65,367,736)
  • Research Metal : from (35,385,825 to 70,771,650)
  • Research Zynthium : from (33,582,868 to 67,165,736)
  • Retrofit Uranium : from (13,785 to 25,282)
  • Level/Retrofit Level : from (1 to 2)
  • Evade Bonus : from ( to 10%)
  • Base Time to Retrofit : from (1d (With Officer 21h 36m) to 1d 16h 48m (With Officer 1d 12h 43m 12s))
Item: Enforcer - R3
  • Lab Level Required : from (2 to 3)
  • Research Oil : from (75,167,642 to 112,751,463)
  • Research Energy : from (65,367,736 to 98,051,604)
  • Research Metal : from (70,771,650 to 106,157,475)
  • Research Zynthium : from (67,165,736 to 100,748,604)
  • Retrofit Uranium : from (25,282 to 46,367)
  • Level/Retrofit Level : from (2 to 3)
  • Penetrative Defense : from (35% to 50%)
  • Base Time to Retrofit : from (1d 16h 48m (With Officer 1d 12h 43m 12s) to 2d 21h 21m 36s (With Officer 2d 14h 25m 26s))
Item: Enforcer - R4
  • Lab Level Required : from (3 to 4)
  • Research Oil : from (112,751,463 to 150,335,284)
  • Research Energy : from (98,051,604 to 130,735,472)
  • Research Metal : from (106,157,475 to 141,543,300)
  • Research Zynthium : from (100,748,604 to 134,331,472)
  • Retrofit Uranium : from (46,367 to 85,037)
  • Level/Retrofit Level : from (3 to 4)
  • Base Time to Retrofit : from (2d 21h 21m 36s (With Officer 2d 14h 25m 26s) to 4d 21h 54m 43s (With Officer 4d 10h 7m 14s))
  • Anti-Mortar Accuracy Bonus : from ( to 30%)
  • Anti Mortar Reload Bonus : from ( to 50%)
Item: Enforcer - R5
  • Lab Level Required : from (4 to 5)
  • Research Oil : from (150,335,284 to 187,919,105)
  • Research Energy : from (130,735,472 to 163,419,340)
  • Research Metal : from (141,543,300 to 176,929,125)
  • Research Zynthium : from (134,331,472 to 167,914,340)
  • Retrofit Uranium : from (85,037 to 155,958)
  • Level/Retrofit Level : from (4 to 5)
  • Combat Speed : from (3.0000 to 5.0000)
  • Radiological Reload Bonus : from (100% to 120%)
  • Base Time to Retrofit : from (4d 21h 54m 43s (With Officer 4d 10h 7m 14s) to 8d 8h 27m 1s (With Officer 7d 12h 24m 18s))

Thursday, October 16, 2014

Whiteout Fleet Breakdowns

Updated with Strike Campaign for those <50

Will add to this as I go along... but here is the start.


Zoom in on the maps,  and the items with * next to their number are worth event points,  the others you can skip if you want (resources from them but no points towards the goal)


Arctic Fleet LV 25






Fleet Data:
2x Interceptor V2-C (HP: 13,154/14,904)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [5x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 33.04
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Weight: 6551/6548

1x Kodiak (HP: 15,290/14,390)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

2x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245


Total HP : 51,767/57,367


Arctic Fleet LV 41

Fleet Data:
1x Interceptor V2-C (HP: 13,154/14,904)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [5x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 33.04
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Weight: 6551/6548

1x Kodiak (HP: 15,290/14,390)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

1x Nuclear Cruiser (HP: 6,998/6,998)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 4x Assault Missile D53-M (0-96.2)]
 Armor: [3x Zynthonite Armor D2-V]

 Sonar Range: 25
 Cargo: 893,592
 Combat Speed: 21.45
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: 0%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Weight: 4363/8295

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

1x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245

Total HP : 40,939/43,289



Arctic Fleet LV 43


Fleet Data:
2x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245

2x Kodiak (HP: 15,290/14,390)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000

3x Interceptor V2-C (HP: 12,004/12,004)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 2x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 31.64
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Weight: 6421/6548

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

Total HP : 76,761/77,961


Arctic Fleet LV 45


Fleet Data:
10x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x Interceptor V2-C (HP: 13,154/13,154)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [4x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 32.34
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Weight: 5458/6548

1x Proto-Nemesis NPC (HP: 32,111/33,461)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Thermal Detection Range: 90
 Sonar Range: 75
 Cargo: 7,998,945
 Combat Speed: 19.8
 Map Speed: 24
 Turn Speed: 10
 Accuracy: -20%
 Evade: -17%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 73%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 11259/27550


Total HP : 72,323/73,673



Arctic Fleet LV 47


Fleet Data:
11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

1x Proto-Nemesis NPC (HP: 31,911/34,161)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [3x Achilles Missile D55-B (0-93.6), 3x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2), 3x Cryo Launcher D104-C (0-91)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Thermal Detection Range: 90
 Sonar Range: 75
 Cargo: 7,998,945
 Combat Speed: 19.8
 Map Speed: 24
 Turn Speed: 10
 Accuracy: -20%
 Evade: -17%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 73%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 10544/27550

2x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [4x Defense Torpedoes 5 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 5/

3x Interceptor V2-C (HP: 11,404/11,404)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 31.64
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Weight: 5333/6548

1x Kodiak (HP: 15,290/14,390)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 19%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9111/9000




Total HP : 122,238/123,588



Strike Campaign Target 1




Building Data:
4x Draconian Defense Platform Weapons: [1x Baby Bypass Missile Turret (30-160)]
 Reload: 5.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 200
 Accuracy: 100%

4x Draconian Defense Platform Weapons: [1x Baby Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 50
 Accuracy: 60%

1x Draconian Fleet Command
1x Draconian Defense Platform Weapons: [1x Defense Cannon (0-96)]
 Reload: 1.5000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 200
 Accuracy: 90%

Total Resources: 2,925,000  Total Building HP: 0

Fleet Data:
3x Interdictor - R4 (HP: 7,100/7,100)
 Specials: [1x Sonar Pod 3, 1x Concussion Warhead 2, 1x Guidance Scrambler 2]
 Weapons: [2x Achilles Missile D55-B (0-72), 1x Baby Achilles Missile D55-B (0-72), 4x Defense Torpedoes 3 (0-115)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Sonar Range: 75
 Cargo: 757,428
 Combat Speed: 14.7
 Map Speed: 32.5
 Turn Speed: 20
 Evade: 46%
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 30%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4111/5245

1x Missile Cruiser X (HP: 8,350/8,350)
 Specials: [1x Strike System III]
 Weapons: [4x Baby Achilles Missile D55-B (0-90), 2x Assault Missile D53-M (0-92.5)]
 Armor: [2x Zynthonite Armor D2-V, 1x Compound Plate X]

 Cargo: 951,308
 Combat Speed: 18.7
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 0%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 40%
 Penetrating Reload: 66%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 5907/8695


Total HP : 29,650/29,650

Strike Campaign Target 2





Building Data:
6x Draconian Defense Platform Weapons: [1x Baby Bypass Missile Turret (30-160)]
 Reload: 5.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 200
 Accuracy: 100%

2x Draconian Defense Platform Weapons: [1x Defense Cannon (0-96)]
 Reload: 1.5000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 200
 Accuracy: 90%

4x Draconian Defense Platform Weapons: [1x Baby Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 50
 Accuracy: 60%

1x Draconian Fleet Command
Total Resources: 3,900,000  Total Building HP: 0

Fleet Data:
3x Missile Cruiser X (HP: 8,350/8,350)
 Specials: [1x Strike System III]
 Weapons: [4x Baby Achilles Missile D55-B (0-90), 2x Assault Missile D53-M (0-92.5)]
 Armor: [2x Zynthonite Armor D2-V, 1x Compound Plate X]

 Cargo: 951,308
 Combat Speed: 18.7
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 0%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 40%
 Penetrating Reload: 66%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 5907/8695

3x Interdictor - R4 (HP: 7,100/7,100)
 Specials: [1x Sonar Pod 3, 1x Concussion Warhead 2, 1x Guidance Scrambler 2]
 Weapons: [2x Achilles Missile D55-B (0-72), 1x Baby Achilles Missile D55-B (0-72), 4x Defense Torpedoes 3 (0-115)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Sonar Range: 75
 Cargo: 757,428
 Combat Speed: 14.7
 Map Speed: 32.5
 Turn Speed: 20
 Evade: 46%
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 30%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4111/5245


Total HP : 46,350/46,350


Strike Campaign Target 3




Building Data:
8x Draconian Defense Platform Weapons: [1x Baby Bypass Missile Turret (30-160)]
 Reload: 5.0000s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 200
 Accuracy: 100%

4x Draconian Defense Platform Weapons: [1x Baby Draconian Coaxial Turret (0-76)]
 Reload: 0.2000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 50
 Accuracy: 60%

4x Draconian Defense Platform Weapons: [1x Defense Cannon (0-96)]
 Reload: 1.5000s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 200
 Accuracy: 90%

1x Draconian Fleet Command
Total Resources: 5,200,000  Total Building HP: 0

Fleet Data:
7x Missile Cruiser X (HP: 8,350/8,350)
 Specials: [1x Strike System III]
 Weapons: [4x Baby Achilles Missile D55-B (0-90), 2x Assault Missile D53-M (0-92.5)]
 Armor: [2x Zynthonite Armor D2-V, 1x Compound Plate X]

 Cargo: 951,308
 Combat Speed: 18.7
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 0%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 40%
 Penetrating Reload: 66%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 5907/8695

4x Interdictor - R4 (HP: 7,100/7,100)
 Specials: [1x Sonar Pod 3, 1x Concussion Warhead 2, 1x Guidance Scrambler 2]
 Weapons: [2x Achilles Missile D55-B (0-72), 1x Baby Achilles Missile D55-B (0-72), 4x Defense Torpedoes 3 (0-115)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Sonar Range: 75
 Cargo: 757,428
 Combat Speed: 14.7
 Map Speed: 32.5
 Turn Speed: 20
 Evade: 46%
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 30%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4111/5245


Total HP : 86,850/86,850


Strike Campaign Target 4






Fleet Data:
2x Viper Interdictor (HP: 4,672/6,172)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 3x Assault Torpedoes D63-V (27-75)]
 Armor: [4x Zynthonite Armor D2-V]

 Thermal Detection Range: 80
 Sonar Range: 105
 Cargo: 757,428
 Combat Speed: 32.9
 Map Speed: 48.75
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 40%
 Missile Defense: 46%
 Concussive Defense: 50%
 Weight: 5369/5245

3x Interceptor V2-C (HP: 12,004/12,004)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1, 1x Guidance Scrambler 3]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 2x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 31.64
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Weight: 6421/6548

1x Kodiak (HP: 13,040/12,140)
 Specials: [1x Laser Targeting 1, 1x Engine Upgrade 3, 1x Sonar Pod 3, 1x Solid Fuel Booster 3]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D2-V]

 Sonar Range: 25
 Cargo: 1,500,000
 Combat Speed: 21.45
 Map Speed: 41.25
 Turn Speed: 13
 Accuracy: -20%
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 20%
 Penetrating Reload: 100%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 8500/9000

11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500


Total HP : 59,221/61,321


Strike Campaign Target 5




Fleet Data:
10x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x Interceptor V2-C (HP: 11,404/11,404)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 31.64
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Weight: 4900/6548

1x Proto-Nemesis NPC (HP: 32,111/31,211)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Speed Upgrade, 1x Compound Armor D5-X, 1x Laser Targeting 1]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 2x Siege Missile D55-Z (0-88.4), 2x Strike Missile D51-A (0-88.4), 2x Assault Missile D53-M (0-96.2)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D2-V, 1x Zynthonite Armor D5-E]

 Thermal Detection Range: 90
 Sonar Range: 75
 Cargo: 7,998,945
 Combat Speed: 18.45
 Map Speed: 24
 Turn Speed: 10
 Accuracy: -20%
 Evade: -17%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 73%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 10540/27550


Total HP : 67,073/66,173


Siege Campaign Target 1
Building Data:
8x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
 Reload: 0.2s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

8x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

5x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

1x Draconian Base Command (HP: 30,000)

8x Draconian Zynthium Producer
Total Resources: 121,000,000  Total Building HP: 450,000

Fleet Data:
10x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

4x Kodiak (HP: 21,509/21,059)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [3x Achilles Missile D55-B (0-93.6), 1x NPC Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 2x Hailstorm Anti-Mortar C (0-53.2), 2x Phalanx Anti-Missile (5-42)]
 Armor: [1x Compound Plate X, 1x Alliance Armor 10, 3x Zynthonite Armor D4-V]

 Cargo: 1,500,000
 Combat Speed: 9.35
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 69%
 Missile Defense: 73%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 10081/9000

6x Interceptor V2-C (HP: 11,939/11,939)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 28.14
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4022/6548


Total HP : 158,420/156,620



Siege Campaign Target 2

Building Data:
6x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

3x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Drac Depth Charge Turret (0-53)]
 Reload: 6s
 Salvo: 6
 Weapon Type: concussive
 Damage: 7776
 Accuracy: 100%

3x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Blizzard Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

5x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Draconian Coaxial Turret (0-76)]
 Reload: 0.2s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

1x Draconian Base Command (HP: 40,000)

1x Draconian Wall TC
1x Draconian Wall TL
1x Draconian Wall TR
1x Draconian Wall LC
1x Draconian Wall RC
1x Draconian Metal Producer (HP: 40,000)
1x Draconian Fleet Command (HP: 40,000)
1x Draconian Wall BR
1x Draconian Wall BL
1x Draconian Wall BC
Total Resources: 86,200,000  Total Building HP: 460,000

Fleet Data:
4x Interceptor V2-H (HP: 15,494/15,044)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 1x Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 1x Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [4x Compound Plate IV]

 Thermal Detection Range: 68
 Sonar Range: 32
 Cargo: 1,135,258
 Combat Speed: 28.65
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 20%
 Concussive Defense: 40%
 Penetrating Reload: 90%
 Penetrative Damage: -24
 Ballistic Damage: -16
 Explosive Damage: -32
 Weight: 8060/6548

6x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/

1x Nuclear Cruiser (HP: 11,118/11,868)
 Specials: [1x Countermeasure Loaders, 1x Speed Upgrade, 1x Zynthonite Armor D2-V]
 Weapons: [5x Cryo Launcher D104-F (0-91), 3x Hailstorm Anti-Mortar A (0-39.2)]
 Armor: [2x Compound Plate IV]

 Cargo: 893,592
 Combat Speed: 13.75
 Map Speed: 25
 Turn Speed: 15
 Evade: 0%
 Anti-Mortar Range: 40% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 30%
 Ballistic Reload: 10%
 Penetrating Reload: 10%
 Mortar Reload: 10%
 Radiological Reload: 60%
 Rocket Reload: 10%
 Penetrative Damage: -12
 Ballistic Damage: -8
 Explosive Damage: -16
 Weight: 3719/8295

3x Light Cruiser X (HP: 3,805/4,555)
 Specials: [1x Zynthonite Armor D2-V]
 Weapons: [3x Achilles Missile D55-B (0-72)]
 Armor: [1x Compound Plate IV]

 Cargo: 98,642
 Combat Speed: 16.8
 Map Speed: 34
 Turn Speed: 20
 Evade: 20%
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Penetrating Reload: 20%
 Penetrative Damage: -6
 Ballistic Damage: -4
 Explosive Damage: -8
 Weight: 3105/1042


Total HP : 144,959/146,159

Siege Campaign Target 3

Building Data:
9x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Blizzard Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

9x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Draconian Coaxial Turret (0-76)]
 Reload: 0.2s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

7x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

2x Draconian  Hab Block 3 (HP: 20,000)
3x Draconian Zynthium Producer (HP: 25,000)
4x Draconian Energy Producer (HP: 25,000)
2x Draconian Hab Block 4 (HP: 20,000)
1x Draconian Fleet Command (HP: 30,000)
2x Draconian Lock Right (HP: 30,000)
3x Draconian Hab Block 1 (HP: 30,000)
1x Draconian Base Command (HP: 30,000)
3x Ice Wall

Total Resources: 131,400,000  Total Building HP: 965,000

Fleet Data:
3x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/

1x Interceptor V2-C (HP: 11,939/11,939)
 Specials: [1x Sonar Pod 3, 1x Guidance Scrambler 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 28.14
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4399/6548

4x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x Kodiak (HP: 14,090/13,640)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [3x Achilles Missile D55-B (0-93.6), 1x Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 2x Hailstorm Anti-Mortar C (0-53.2), 2x Phalanx Anti-Missile (5-42)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Cargo: 1,500,000
 Combat Speed: 8.8
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 46%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 69%
 Missile Defense: 73%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9778/9000

2x Interceptor V2-C (HP: 13,689/13,689)
 Specials: [1x Sonar Pod 3, 1x Guidance Scrambler 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 28.84
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4974/6548


Total HP : 141,887/140,537

Siege Campaign Target 4

Building Data:
5x Draconian Wall TC
5x Draconian Wall TL
5x Draconian Wall TR
5x Draconian Wall LC
5x Draconian Wall RC
5x Draconian Wall BR
5x Draconian Wall BL
1x Draconian Hab Block 1 (HP: 30,000)
1x Draconian Hab Block 1 (HP: 40,000)
2x Draconian Base Command (HP: 30,000)
2x Draconian  Hab Block 3
5x Draconian Lock Right
3x Draconian Lock Left
1x Draconian  Hab Block 2
1x Draconian Fleet Command (HP: 40,000)
1x Draconian Hab Block 4 (HP: 20,000)
1x Draconian Fleet Command (HP: 20,000)

12x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

5x Draconian Wall BC
1x Draconian Hab Block 4
4x Draconian Defense Platform Weapons: [1x Blizzard Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

7x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Draconian Coaxial Turret (0-76)]
 Reload: 0.2s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

6x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Blizzard Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

2x Draconian Defense Platform (HP: 5,000)
 Weapons: [1x Blizzard Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

Total Resources: 159,000,000  Total Building HP: 720,000

Fleet Data:
11x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

2x Kodiak (HP: 14,090/13,640)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [3x Achilles Missile D55-B (0-93.6), 1x Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 2x Hailstorm Anti-Mortar C (0-53.2), 2x Phalanx Anti-Missile (5-42)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Cargo: 1,500,000
 Combat Speed: 8.8
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 46%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 69%
 Missile Defense: 73%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 9778/9000

4x Interceptor V2-C (HP: 13,089/14,839)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Gauss Supercharger, 1x ]
 Weapons: [3x Cryo Launcher D104-C (0-91), 1x Vortex Torpedoes D61-Z (24-75), 2x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V, 1x Zynthonite Armor D4-R]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 28.98
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 46%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4528/6548

2x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/


Total HP : 121,361/127,461



Siege Campaign Target 5

Building Data:
3x Draconian  Hab Block 3
1x Draconian Base Command
8x Draconian Lock Left
6x Draconian Lock Right
1x Draconian Wall TC
2x Draconian Zynthium Producer
1x Draconian Fleet Command
1x Draconian Wall TR
1x Draconian Wall TL
1x Draconian Metal Producer
1x Draconian Wall RC
1x Draconian Wall LC
1x Draconian Wall BL
1x Draconian Wall BR
1x Draconian Energy Producer
1x Draconian Wall BC
1x Draconian Oil Producer

7x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Blizzard Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

6x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Draconian Coaxial Turret (0-76)]
 Reload: 0.2s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

4x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Executioner (50-146)]
 Reload: 10s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

5x Draconian Defense Platform (HP: 20,000)
 Weapons: [1x Drac Depth Charge Turret (0-53)]
 Reload: 6s
 Salvo: 6
 Weapon Type: concussive
 Damage: 7776
 Accuracy: 100%

Total Resources: 128,750,000  Total Building HP: 440,000

Fleet Data:
8x Interceptor V2-H (HP: 12,139/11,689)
 Specials: [1x Solid Fuel Booster 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 1x Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 1x Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 68
 Sonar Range: 32
 Cargo: 1,135,258
 Combat Speed: 30.15
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 20%
 Concussive Defense: 40%
 Penetrating Reload: 90%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 6827/6548

6x Torpedo Platform Thermal (HP: 20,000/20,000)
 Specials: [1x None]
 Weapons: [2x Defense Torpedoes 4 (0-115)]
 Armor: [1x None]

 Thermal Detection Range: 90
 Sonar Range: 90
 Combat Speed: 0
 Map Speed: 0
 Turn Speed: 0
 Evade: -100%
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 50%
 Nuclear Defense: 50%
 Concussive Defense: 50%
 Weight: 3/

8x Kodiak (HP: 21,309/21,309)
 Specials: [1x Solid Fuel Booster 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [4x Achilles Missile D55-B (0-93.6), 4x Assault Missile D53-Z (0-96.2), 1x Hailstorm Anti-Mortar C (0-53.2), 1x Phalanx Anti-Missile (5-42)]
 Armor: [1x Compound Plate X, 3x Zynthonite Armor D4-V, 1x Alliance Armor 10]

 Cargo: 1,500,000
 Combat Speed: 9.35
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 10%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 66%
 Missile Defense: 70%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 10818/9000

24x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

9x Interceptor V2-C (HP: 11,939/11,939)
 Specials: [1x Sonar Pod 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [1x Cryo Launcher D104-C (0-91), 1x Cryo Launcher D104-F (0-91), 1x Cryo Launcher D104-S (0-91), 1x Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-V]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 1,135,258
 Combat Speed: 28.14
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 40%
 Concussive Defense: 20%
 Radiological Reload: 40%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 4022/6548


Total HP : 496,835/493,235





Elite Campaign 

Building Data:
27x Draconian Zynthium Producer
51x Draconian Defense Platform Weapons: [1x Cryo Turret (0-120)]
 Reload: 1.7s
 Salvo: 8
 Weapon Type: radioactive
 Damage: 1280
 Accuracy: 70%

25x Draconian Defense Platform Weapons: [1x Executioner (50-146)]
 Reload: 10s
 Salvo: 2
 Weapon Type: penetrating
 Damage: 1774
 Accuracy: 100%

10x Ice Wall
23x Draconian Defense Platform Weapons: [1x Drac Depth Charge Turret (0-53)]
 Reload: 6s
 Salvo: 6
 Weapon Type: concussive
 Damage: 7776
 Accuracy: 100%

9x Draconian Defense Platform Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
 Reload: 0.2s
 Salvo: 1
 Weapon Type: ballistic
 Damage: 370
 Accuracy: 60%

6x Draconian  Hab Block 2
1x Draconian Base Command
11x Draconian Hab Block 1
6x Draconian  Hab Block 3
1x Draconian Lock Right
2x Draconian Hab Block 4
6x Draconian Fleet Command
1x Draconian Lock Left
1x Draconian Storage

Total Resources: 540,000,000  Total Building HP: 0

Fleet Data:
2x Kodiak (HP: 38,045/38,045)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [6x Achilles Missile D55-B (0-93.6), 4x NPC Strike Missile D51-Z (0-88.4)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 1x Alliance Mega Armor]

 Cargo: 1,500,000
 Combat Speed: 7.7
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 46%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 62%
 Missile Defense: 67%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Weight: 13079/9000

2x Proto-Nemesis NPC (HP: 55,224/55,224)
 Specials: [1x Strike System III, 1x Laser Targeting 3, 1x Heavy Plating III, 1x Radiation Reflective Coating III, 1x Ag
ility System III]
 Weapons: [8x Hades Missile (30-117.5), 4x Assault Rockets D93-S (0-68.2), 4x Hailstorm Anti-Mortar C (0-28)]
 Armor: [2x Compound Plate X, 1x Alliance Mega Armor, 1x Compound Plate IV, 1x Alliance Armor 9]

 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 7,998,945
 Combat Speed: 11.7
 Map Speed: 24
 Turn Speed: 10
 Evade: 42%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 84%
 Explosive Defense: 86%
 Missile Defense: 73%
 Nuclear Defense: 24%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Penetrative Damage: -134
 Ballistic Damage: -196
 Explosive Damage: -264
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 41687/27550

11x Nighthawk (HP: 5,780/5,780)
 Specials: [1x Engine Upgrade 3, 1x Nautilus Battery 3, 1x Caterpillar Drive 3]
 Weapons: [2x NPC Vortex Torpedoes D61-Z (24-75), 3x Assault Torpedoes D63-B (27-78), 2x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 1x Zynthonite Armor D4-V]

 Visibility Range: 24
 Cloak Efficiency: 60% (already computed in visibility range above)
 Dive Time: 67.2s
 Surface Time: 14s
 Cargo: 45,200
 Combat Speed: 23.32
 Map Speed: 48.75
 Turn Speed: 15
 Accuracy: -20%
 Evade: 0%
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Weight: 3841/6125

13x Cryo Mine (HP: 75/75)
 Specials: [1x None]
 Weapons: [1x None]
 Armor: [1x None]

 Visibility Range: 15
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 1s
 Cargo: 1,000,000
 Combat Speed: 1
 Map Speed: 0.5
 Turn Speed: 30
 Weight: 0/5500

3x Kodiak (HP: 20,330/20,330)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Countermeasure Loaders, 1x Heavy Plating III]
 Weapons: [6x Achilles Missile D55-B (0-93.6), 4x NPC Strike Missile D51-Z (0-88.4)]
 Armor: [1x Compound Plate X, 4x Compound Plate IV]

 Cargo: 1,500,000
 Combat Speed: 7.7
 Map Speed: 27.5
 Turn Speed: 13
 Evade: 46%
 Missile Range: 30% (already computed in weapon range above)
 Anti-Mortar Range: 90% (already computed in weapon range above)
 Anti-Missile Range: 40% (already computed in weapon range above)
 Ballistic Defense: 62%
 Explosive Defense: 62%
 Missile Defense: 67%
 Nuclear Defense: 20%
 Ballistic Reload: 10%
 Penetrating Reload: 110%
 Mortar Reload: 10%
 Radiological Reload: 10%
 Rocket Reload: 10%
 Penetrative Damage: -88
 Ballistic Damage: -112
 Explosive Damage: -160
 Weight: 10118/9000

6x Interceptor V2-H (HP: 15,494/15,044)
 Specials: [1x Solid Fuel Booster 3, 1x Guidance Scrambler 3, 1x Engine Upgrade 3, 1x Compound Armor D5-X]
 Weapons: [2x Achilles Missile D55-B (0-93.6), 1x NPC Strike Missile D51-Z (0-88.4), 1x Assault Missile D53-Z (0-96.2), 1x Siege Missile D55-Z (0-88.4), 1x NPC Vortex Torpedoes D61-Z (24-75), 1x Assault Torpedoes D63-B (27-78), 1x Siege Torpedoes D65-Z (18-71)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV]

 Thermal Detection Range: 68
 Sonar Range: 32
 Cargo: 1,135,258
 Combat Speed: 28.65
 Map Speed: 45
 Turn Speed: 20
 Accuracy: -20%
 Evade: 52%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 20%
 Concussive Defense: 40%
 Penetrating Reload: 90%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Weight: 8060/6548


Total HP : 405,047/402,347