Showing posts with label weekly update. Show all posts
Showing posts with label weekly update. Show all posts

Wednesday, March 11, 2015

10 March Update

Discuss here: http://www.thedarkalliance.org/forum/threads/267-10-March-Update-Discussion

Summary:

  • Dredges will now be level checked again (no more hitting outside your level range... 
  • Siege mortar 75-V swapped in for 75-S into cargo drops .. (confirms my assumption on the bucket #) 
  • A bunch of new NPC hulls/tech.. including some Elite variants & Locust UAV (NPC) version.. yuck 
  • Raid prizes full specs available in links below 
  • Repair modified for all rank levels to 1% flat? (could be 100% aka No increase... will have to check though.

Processing : blueprints

Changes:
 Item: Siege Mortar D75-V (1127)
  • Blueprint Bucket (1-3 are tiers 4< are specials) : : from ( to 3)
Item: Siege Mortar D75-S (1129)
  • Blueprint Bucket (1-3 are tiers 4< are specials) : : from (3 to )
New Records:

Processing : structuredata
New Records:

Processing : mapobjects
Changes: Item: Campaign Hunting the Nemesis (49)
  • Event Key : : from ( to reavers_occupied)
  • Event Type : : from ( to storm)
  • **** Unknown key spritesheetkey : : from (return_reaver_fleet to elite_salvage)
Processing : objectivesdata
Changes: Item: Daisy Cutter Construction (490)
  • Description : : from (Build the Small Daisy Cutter Rocket in the Launch Pad. to Build the Medium Daisy Cutter Rocket in the Launch Pad.)
  • **** Unknown key:rules : : from ({"rkbuilt":601} to {"rkbuilt":602})
  • **** Unknown key:objective : : from (Build a Small Daisy Cutter to Build a Medium Daisy Cutter)
Processing : tacmodules
New Records:

Processing : ranklvls
Changes: Item: 1
  • Repair Time Added : : from (1.06% to 1%)
Item: 2
  • Repair Time Added : : from (1.12% to 1%)
Item: 3
  • Repair Time Added : : from (1.18% to 1%)
Item: 4
  • Repair Time Added : : from (1.24% to 1%)
Item: 5
  • Repair Time Added : : from (1.3% to 1%)
Item: 6
  • Repair Time Added : : from (1.36% to 1%)
Item: 7
  • Repair Time Added : : from (1.42% to 1%)
Item: 8
  • Repair Time Added : : from (1.48% to 1%)
Item: 9
  • Repair Time Added : : from (1.54% to 1%)
Item: 10
  • Repair Time Added : : from (1.6% to 1%)
Item: 11
  • Repair Time Added : : from (1.66% to 1%)
Item: 12
  • Repair Time Added : : from (1.72% to 1%)
Item: 13
  • Repair Time Added : : from (1.78% to 1%)
Item: 14
  • Repair Time Added : : from (1.84% to 1%)
Item: 15
  • Repair Time Added : : from (1.9% to 1%)
Item: 16
  • Repair Time Added : : from (1.96% to 1%)
Item: 17
  • Repair Time Added : : from (2.02% to 1%)
Item: 18
  • Repair Time Added : : from (2.08% to 1%)
Item: 19
  • Repair Time Added : : from (2.14% to 1%)
Item: 20
  • Repair Time Added : : from (2.2% to 1%)
Item: 21
  • Repair Time Added : : from (2.26% to 1%)
Item: 22
  • Repair Time Added : : from (2.32% to 1%)
Item: 23
  • Repair Time Added : : from (2.38% to 1%)
Item: 24
  • Repair Time Added : : from (2.44% to 1%)
Item: 25
  • Repair Time Added : : from (2.5% to 1%)
Other Stuff: Processing : xml_assets
New Records:
  • 2035-shadow
  • 2035-top
  • 6030-shadow
  • 6030-top
  • 6030-tower
  • assetReaver3x3Open
  • assetReaver3x3Open_under
  • assetReaverPipingJoint
  • assetReaverPipingJoint_under
  • assetReaverPipingLeft
  • assetReaverPipingLeft_under
  • assetReaverPipingRight
  • assetReaverPipingRight_under
  • badge_event_apocalypse_1_large
  • badge_event_apocalypse_1_locked_large
  • badge_event_apocalypse_1_small
  • badge_event_apocalypse_leader_reward_large
  • badge_event_apocalypse_leader_reward_locked_large
  • badge_event_apocalypse_leader_reward_small
  • baseplanner_icon_turret_5154
  • Campaign126BannerLarge
  • Campaign126BannerSmall
  • Campaign127BannerLarge
  • Campaign127BannerSmall
  • Campaign128BannerLarge
  • Campaign128BannerSmall
  • Campaign129BannerLarge
  • Campaign129BannerSmall
  • compicon_1381
  • compicon_1381_large
  • compicon_2035
  • compicon_2035_large
  • compicon_6030
  • compicon_6030_large
  • compicon_7525
  • compicon_7525_large
  • complete1381
  • complete2035
  • complete6030
  • complete7525
  • news_1020
  • news_1024
  • RaidBackground
  • RaidCampaignPrizeIcon
  • RevengeRaidPostCombat
  • ship_weapon_1381
  • topPrize1381
  • topPrize2035
  • topPrize6030

Deleted Records:
  • baseplanner_icon_turret_5154()
  • news_1020()
  • news_1024()
  • RaidBackground()
  • RaidCampaignPrizeIcon()
  • RevengeRaidPostCombat()
Processing : strings
Changes: Item: Brimstone (2013_10_event_modal_header)
  • *** UNKNOWN key name : : from (Brimstone to Apocalypse)
Item: Brimstone (2013_10_event_post_combat_header_text)
  • *** UNKNOWN key name : : from (Brimstone to Apocalypse)
Item: Defeat Reaver Fleets to score points OR
Complete Brimstone Campaigns to earn bonuses.
Redeem Prizes in the prize store. (2013_10_event_progress_event_details)

  • *** UNKNOWN key name : : from (Defeat Reaver Fleets to score points OR
    Complete Brimstone Campaigns to earn bonuses.
    Redeem Prizes in the prize store. to Defeat Reaver Fleets to score points OR
    Complete Apocalypse Campaigns to earn bonuses.
    Redeem Prizes in the prize store.)
New Records:
  • Destroy 10 Returned Reaver Motherships (badge_description_event_apocalypse_1)
  • Destroy more Returned Reaver Motherships than all other Captains in your sector. (badge_description_event_apocalypse_leader_reward)
  • Family Reunion (badge_title_event_apocalypse_1)
  • Mother I Like to Fight (badge_title_event_apocalypse_leader_reward)
  • Strong Reaver military presence detected. Eliminate their threat! (campaign_126_description)
  • Only available during Apocalypse. (campaign_126_details)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_126_encounter_reavers_occupied_level_11_description)
  • Encounter 1 - Culling the Hordes (campaign_126_encounter_reavers_occupied_level_11_title)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_126_encounter_reavers_occupied_level_12_description)
  • Encounter 2 - Reaver Cleaver (campaign_126_encounter_reavers_occupied_level_12_title)
  • Reaver presence detected in Draconian Outposts, investigate the intrusion, eliminate all hostiles. (campaign_126_encounter_reavers_occupied_level_13_description)
  • Encounter 3 - Horde Occupation (campaign_126_encounter_reavers_occupied_level_13_title)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_126_encounter_reavers_occupied_level_14_description)
  • Encounter 4 - Devouring Flames (campaign_126_encounter_reavers_occupied_level_14_title)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_126_encounter_reavers_occupied_level_15_description)
  • Encounter 5 - Hot Spot (campaign_126_encounter_reavers_occupied_level_15_title)
  • Strong Reaver military presence detected. Eliminate their threat! (campaign_127_description)
  • Only available during Apocalypse. (campaign_127_details)
  • Alert! Attention captain, you've located a Draconian Military outpost that has been occupied by Reaver forces. Annihilate them. (campaign_127_encounter_reavers_occupied_level_10_description)
  • Encounter 5 - Stronghold (campaign_127_encounter_reavers_occupied_level_10_title)
  • Defeat the reavers and reap the spoils of war. (campaign_127_encounter_reavers_occupied_level_6_description)
  • Encounter 1 - It has begun (campaign_127_encounter_reavers_occupied_level_6_title)
  • Defeat the reavers and reap the spoils of war. (campaign_127_encounter_reavers_occupied_level_7_description)
  • Encounter 2 - Sea of Flames (campaign_127_encounter_reavers_occupied_level_7_title)
  • Defeat the reavers and reap the spoils of war. (campaign_127_encounter_reavers_occupied_level_8_description)
  • Encounter 3 - Searing Cauldron (campaign_127_encounter_reavers_occupied_level_8_title)
  • Defeat the reavers and reap the spoils of war. (campaign_127_encounter_reavers_occupied_level_9_description)
  • Encounter 4 - Grim Harvest (campaign_127_encounter_reavers_occupied_level_9_title)
  • Strong Reaver military presence detected. Eliminate their threat! (campaign_128_description)
  • Only available during Apocalypse. (campaign_128_details)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_128_encounter_reavers_occupied_level_1_description)
  • Encounter 1 - Culling the Hordes (campaign_128_encounter_reavers_occupied_level_1_title)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_128_encounter_reavers_occupied_level_2_description)
  • Encounter 2 - Reaver Cleaver (campaign_128_encounter_reavers_occupied_level_2_title)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_128_encounter_reavers_occupied_level_3_description)
  • Encounter 3 - Horde Occupation (campaign_128_encounter_reavers_occupied_level_3_title)
  • Reaver Hordes detected in friendly sectors, locate and eliminate all Reaver threats. (campaign_128_encounter_reavers_occupied_level_4_description)
  • Encounter 4 - Devouring Flames (campaign_128_encounter_reavers_occupied_level_4_title)
  • Reaver presence detected in Draconian Outposts, investigate the intrusion, eliminate all hostiles. (campaign_128_encounter_reavers_occupied_level_5_description)
  • Encounter 5 - Horde Occupation (campaign_128_encounter_reavers_occupied_level_5_title)
  • Hordes have occupied a large Draconian Outpost. Uproot their foothold. (campaign_129_description)
  • Only available during Apocalypse. (campaign_129_details)
  • Reavers have set up a stronghold in a Draconian Outpost. Eliminate all hostiles. (campaign_129_encounter_reavers_occupied_level_21_description)
  • Reave Occupation (campaign_129_encounter_reavers_occupied_level_21_title)
  • Concentrated Fire: boosts ballistic accuracy with each shot at the same target. (component_caption_stat_h_2035)
  • Can only be equipped to water buildings. (component_caption_stat_tacticalModule_7525)
  • Field will extinguish fires. (component_caption_stat_tacticalModule_7617)
  • A heavily armored assault cruiser designed for long range sniping with cannons. Carries range finders that get progressively more accurate with repeat fire on the same target. (component_description_h_2035)
  • Reaver siege vessel, specializing in using Magma Throwers. Contains an advanced overload module that builds upon itself when multiple ships are overloaded. Five overloads trigger an Alpha Strike weapon that damages and stuns nearby targets. (component_description_h_6030)
  • An installation that deploys a short duration fire field when the building that it is equipped to is destroyed, causing harmful effects to enemies caught in the trap. (component_description_tacticalModule_7525)
  • Hurls heavy shells with high-speed electromagnetic rails without need for calibration to fire. Shots will damage everything they pierce through. Devastating to walls. (component_description_w_1381)
  • Concentrated Fire Cap (datastores_ioshipcomponent_concentratedFireCap)
  • Destroyed the most Reaver Motherships during the raid in this sector. (event_apocalypse_sector_leader_description)
  • #name# (event_apocalypse_sector_leader_title)
  • MOTHERSHIP
    KILLS (leaderboard_header_event_apocalypse_destroy)
  • APOCALYPSE
    LEADERS (leaderboard_header_event_points)
  • A new Forsaken Mission is available! Destroy Draconian targets within the time limit to earn new Blueprints. New items available: Earthshaker Cannons, Eruption Pyre, Nuclear Accelerators, and Locust UAV - a new Reaver kamikaze UAV to tear through enemy fleets and bases. Load up and prepare for battle! (news_1020_message)
  • LEARN MORE (news_8101_cta)
  • https://www.kixeye.com/forum/discussion/530746 (raid_event_progress_tab_eventbrief_link)
  • Apocalypse (raid_name)
  • Click a prize for more details. Use the tabs to view different prize tiers. You may redeem two prizes per tiers 1 through 4. Earn enough Event Points to purchase the Crusader and Arbalest. For Elite Captains there is a new flagship, Unshackled Hellhound, to be won. This hull packs a gestalt effect that improves on the Reavers' Alpha Strike technology to obliterate foes at even longer ranges! (raid_store_prizemodal_sub_body_during_event)
  • Redeem prizes by cashing in points earned during Apocalypse. You have 24 hours, Captain! (raid_store_prizemodal_sub_body_post_event)
  • Destroy Reaver Hordes for points. (raid_unlockable_campaign_126_complete)
  • Earn up to 60,000 points upon completion. (raid_unlockable_campaign_126_prize)
  • Apocalypse Recon (raid_unlockable_campaign_126_title)
  • Destroy Reaver Hordes for points. (raid_unlockable_campaign_127_complete)
  • Earn up to 700,000 points upon completion. (raid_unlockable_campaign_127_prize)
  • Apocalypse Strike (raid_unlockable_campaign_127_title)
  • Destroy Reaver Hordes for points. (raid_unlockable_campaign_128_complete)
  • Earn up to 2,000,000 points upon completion. (raid_unlockable_campaign_128_prize)
  • Apocalypse Siege (raid_unlockable_campaign_128_title)
  • Destroy the Reaver Horde for points. (Co-Op Target) (raid_unlockable_campaign_129_complete)
  • Earn up to 1,500,000 points upon completion. (raid_unlockable_campaign_129_prize)
  • Apocalypse Elite (raid_unlockable_campaign_129_title)
  • An excellent ship for equipping Cannons. (shipyard_hull_description_2035)
  • Reaver siege vessel, specializing in using Magma Throwers. Contains an advanced overload module that builds upon itself when other Hellhounds are also overloaded, adding a fifth level that triggers an Alpha Strike weapon that damages and stuns nearby targets. (shipyard_hull_description_6030)
  • Mothership Kills (war_report_leaderboards_type_filter_event_apocalypse_destroy)
  • Apocalypse (war_report_leaderboards_type_filter_event_points)
  • Forsaken Arena (war_report_leaderboards_type_filter_forsaken_arena)

Deleted Records:
  • Field will extinguish fires.(component_caption_stat_t_7617)
  • BRIMSTONE
    LEADERS(leaderboard_header_event_points)
  • LEARN MORE(news_1018_cta)
  • Placeholder Message March FM UAV(news_1020_message)
  • https://www.kixeye.com/forum/discussion/524795(raid_event_progress_tab_eventbrief_link)
  • Brimstone(raid_name)
  • Click a prize for more details. Use the tabs to view different prize tiers. You may redeem two prizes per tiers 1 through 4. Earn enough Event Points to purchase the Apocalypse Mortar and Infernal Core. For Elite Captains there is a new flagship, Grimshine's Wrath, to be won. This fearsome hull yields an Alpha Strike capable of obliterating nearby foes.(raid_store_prizemodal_sub_body_during_event)
  • Redeem prizes by cashing in points earned during Hailstorm. You have 24 hours, Captain!(raid_store_prizemodal_sub_body_post_event)
  • Brimstone(war_report_leaderboards_type_filter_event_points)
  • Forsaken Arena(war_report_leaderboards_type_filter_fvf_elo)
Processing : sharedstrings
New Records:
  • Apocalypse Recon (campaign_126_title)
  • Apocalypse Strike (campaign_127_title)
  • Apocalypse Siege (campaign_128_title)
  • Apocalypse Elite (campaign_129_title)
  • Crusader (component_name_h_2035)
  • Unshackled Hellhound (component_name_h_6030)
  • Combustion Trigger (component_name_tacticalModule_7525)
  • Arbalest (component_name_w_1381)
Discuss here: http://www.thedarkalliance.org/forum/threads/267-10-March-Update-Discussion

Tuesday, March 3, 2015

3 March Update

To discuss go here : http://www.thedarkalliance.org/forum/threads/235-3-March-Update-VXP-repair-modifier-amp-other-discussion

Ok quick and dirty summary:

  • More reaver hull changes (prep for raid)  click through for details.
    • Some hulls had armor change (some + some -)
    • Resistance lowered on some hulls
    • Thermal range increased on some hulls
    • reload rate reduction on some hulls...
    • nav mothership gains unreactive ....  and 200k armor!
  • Full blueprints for new tech available
  • New Rogue Crew in the database (will pull details later)
  • Repair specialist reduces in sets details will follow in a separate post...




Processing : blueprints
Changes: Item: Blaze Thrower (1377)
  • Admin : : from ( to Yes)
Item: Return Scout (5120)
  • Armor : : from (60,000 to 45,000)
Item: Return Scout Elite (5121)
  • Armor : : from (60,000 to 45,000)
Item: Return Scout Command (5122)
  • Armor : : from (75,000 to 60,000)
Item: Return Hades Elite (5127)
  • Armor : : from (60,000 to 55,000)
Item: Return Sapper (5129)
  • Armor : : from (75,000 to 65,000)
Item: Return Sapper Elite (5130)
  • Armor : : from (85,000 to 75,000)
  • Rocket Reload Bonus : : from (50% to 25%)
Item: Return Sapper Command (5131)
  • Armor : : from (75,000 to 65,000)
  • Rocket Reload Bonus : : from (75% to 50%)
Item: Return Hellhound (5132)
  • Armor : : from (70,000 to 65,000)
  • Splash Bonus : : from (40% to 0%)
  • thermal Detection Range : : from (70 to 76.8)
Item: Return Hellhound Elite (5133)
  • Splash Bonus : : from (40% to 0%)
  • thermal Detection Range : : from (70 to 76.8)
Item: Return Hellhound Command (5134)
  • Armor : : from (70,000 to 65,000)
  • Splash Bonus : : from (40% to 0%)
  • thermal Detection Range : : from (70 to 76.8)
Item: Return Scout B (5136)
  • Armor : : from (10,000 to 12,000)
  • **** Unknown key assignmentCommand : : from (5122 to 5138)
  • **** Unknown key assignmentElite : : from (5121 to 5137)
  • **** Unknown key swarmbreakrange : : from ( to 200)
  • **** Unknown key swarmbreakshipcount : : from ( to 2)
Item: Return Scout Elite B (5137)
  • Armor : : from (15,000 to 18,000)
Item: Return Scout Command B (5138)
  • Armor : : from (20,000 to 24,000)
Item: Return Hulk B (5139)
  • Armor : : from (20,000 to 24,000)
  • **** Unknown key assignmentCommand : : from (5125 to )
  • **** Unknown key assignmentElite : : from (5124 to )
Item: Return Hades B (5142)
  • Armor : : from (7,500 to 6,000)
  • **** Unknown key assignmentCommand : : from (5128 to )
  • **** Unknown key assignmentElite : : from (5127 to 5143)
Item: Return Hades Elite B (5143)
  • Armor : : from (11,250 to 9,000)
Item: Return Sapper B (5145)
  • Armor : : from (15,000 to 12,000)
  • Submerged Splash Damage : : from ( to 50%)
  • **** Unknown key assignmentCommand : : from (5131 to )
  • **** Unknown key assignmentElite : : from (5130 to )
Item: Reaver Drone Chaingun B (5146)
  • Armor : : from (2,000 to 3,000)
Item: Reaver Drone Rocket B (5147)
  • Armor : : from (2,000 to 3,000)
Item: Reaver Drone Piranha B (5148)
  • Armor : : from (2,000 to 3,000)
Item: Return Nav Relay Mothership (5150)
  • Armor : : from (500,000 to 700,000)
  • Slow Resistance : : from ( to 70%)
  • Unreactive : : from ( to 6 Seconds)
  • Slow Resistnace : : from ( to 70%)
Item: Return Thrower Hellhound (5560)
  • Range : : from (95 to 87)
  • Damage : : from (1,800 to 1,400)
Item: Return Thrower Scout B (5563)
  • Range : : from (85 to 70)
New Records:

Processing : dronemodules
Changes: Item: Return Reaver Nav Command/Elite Spawner (9016)
  • **** Unknown key:seq : : from ([{"delay": "30","ships": [19,19],"starthere":1},{"delay": "60","ships": [20]},{"delay": "55","ships": [19,19],"starthere":1},{"delay":"55","ships":[19,19]}] to [{"delay": "30","ships": [19,19],"starthere":1},{"delay": "30","ships": [20]},{"delay": "55","ships": [19,19],"starthere":1},{"delay":"30","ships":[19,19]}])
Processing : roguecrews
New Records:
  • Death from Above (13004)

Processing : mapobjects
Changes: Item: Campaign Down the Barrel (31)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: Campaign Long Shot (32)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: Campaign Run the Trench (33)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: Campaign Shell the Shore (34)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: Campaign Eye of the Storm (35)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: Campaign Hunting the Nemesis (36)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: Campaign Death Grip (37)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: rogue_tlc (48)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
Item: Campaign Hunting the Nemesis (49)
  • Target Timeout : : from ( to 15m)
  • Maximum Players Fighting : : from ( to 2)
  • **** Unknown key spritesheetkey : : from ( to return_reaver_fleet)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Processing : objectivesdata
Changes: Item: More Energy (40)
  • **** Unknown key:cta : : from (FUNCTION_SELECT_BUILDING_RESOURCE_TAB to FUNCTION_SELECT_BUILDING_RESOURCES_TAB)
Item: More Zynthium (50)
  • **** Unknown key:cta : : from (FUNCTION_SELECT_BUILDING_RESOURCE_TAB to FUNCTION_SELECT_BUILDING_RESOURCES_TAB)
Item: Rocket Science (481)
  • **** Unknown key:cta : : from (FUNCTION_OPEN_LAUNCH_PAD to FUNCTION_SELECT_BUILDING_MAIN_TAB)

Processing : repairSpecialists
New Records:
  • (82004)
  • (82005)
  • (82008)
  • (82009)
  • (82010)
  • (82015)
  • (82017)
  • (82022)
  • (82023)
  • (82031)
  • (84041)
  • (84060)
  • (84066)
  • (84072)
  • (84086)
  • (85135)

Processing : advlab
New Records:

Processing : xml_assets
New Records:
  • Campaign202BannerLarge
  • Campaign202BannerSmall
  • captain_13004
  • compicon_1379
  • compicon_1379_large
  • compicon_1380
  • compicon_1380_large
  • compicon_3434
  • compicon_3434_large
  • compicon_3768
  • compicon_3768_large
  • complete1379
  • complete1380
  • complete3434
  • complete3768
  • criticaluav
  • hull2035
  • hull6030
  • limitedOfferGoldExtraLarge
  • limitedOfferGoldLarge
  • limitedOfferGoldMedium
  • limitedOfferGoldSmall
  • news_1018
  • news_1019
  • news_1020
  • news_1024
  • reaveruav
  • ship_weapon_1379
  • ship_weapon_1380
  • uav_shockwave

Deleted Records:
  • Campaign202BannerLarge()
  • Campaign202BannerSmall()
  • captain_13004()
Processing : strings
New Records:
  • Prove your metal in a fight against the new crew in town! (campaign_202_encounter_rogue_tlc_level_10_description)
  • Encounter 4 - Death from Above (campaign_202_encounter_rogue_tlc_level_10_title)
  • Prove your metal in a fight against the new crew in town! (campaign_202_encounter_rogue_tlc_level_11_description)
  • Encounter 4 - Death from Above (campaign_202_encounter_rogue_tlc_level_11_title)
  • The Rogues are locked and loaded for battle. Prepare for their assault. (campaign_202_encounter_rogue_tlc_level_7_description)
  • Encounter 1 - Heavy Impact (campaign_202_encounter_rogue_tlc_level_7_title)
  • The war with the Rogues is heating up. Crush them to earn their allegiance. (campaign_202_encounter_rogue_tlc_level_8_description)
  • Encounter 2 - Sonic Warfare (campaign_202_encounter_rogue_tlc_level_8_title)
  • Show the Rogues what you're made of and the most coveted Crew will be your reward! (campaign_202_encounter_rogue_tlc_level_9_description)
  • Encounter 3 - Advanced Guard (campaign_202_encounter_rogue_tlc_level_9_title)
  • Fourth Prize Pack: 4 Encounters, 2hr Limit (campaign_202_run_through_3_modifier_details)
  • An incendiary UAV built by the Reavers. The Draconians and Forsaken still aren't sure how the thing manages to fly. (component_description_s_1379)
  • A Reaver system that hurls cannon munitions at dangerously high speeds, usually in the proper direction. (component_description_s_3434)
  • An ignition system built by the Reavers that boosts splash and reload on their mortar turrets. (component_description_s_3768)
  • A Draconian-developed irradiated flechette launcher. Focused fire on a single target will eventually cause a deadly cryogenic shockwave which will decrease targets' Combat Speed, Resistance and Reload. (component_description_w_1365)
  • An incendiary UAV built by the Reavers. The Draconians and Forsaken still aren't sure how the thing manages to fly. (component_description_w_1379)
  • A Reaver siege cannon that uses a combination of seismic and incendiary shells to wreak mayhem on their targets. (component_description_w_1380)
  • Recruit 1 (datastores_ioship_rank_0)
  • Recruit 2 (datastores_ioship_rank_1)
  • Recruit 3 (datastores_ioship_rank_2)
  • Recruit 4 (datastores_ioship_rank_3)
  • Recruit 5 (datastores_ioship_rank_4)
  • Outfitted #value# x#quantity# (limitedoffer_description_ship)
  • REGULAR PRICE: #price# (limitedoffer_regularprice)
  • SPECIAL PRICE: #price# (limitedoffer_specialprice)
  • #761-critchancecannp# chance to deal Critical hits with all weapon types excluding UAVs. Critical hits deal double the normal weapon damage. (merc_captain_11006_bonus)
  • Deal critical damage with all weapon types excluding UAVs. (merc_captain_11006_flavor)
  • #800-critchanceuavwp# chance to deal critical hits with UAVs. UAVs are given #800-uavchainrange# chaining range. (merc_captain_13004_bonus)
  • UAVs will gain chaining and critical hit chance. (merc_captain_13004_flavor)
  • Death from Above (merc_captain_13004_name)
  • LEARN MORE (news_1018_cta)
  • Forsaken Mission (news_1018_main_title)
  • A new Forsaken Mission is available! Destroy Draconian targets within the time limit to earn new Blueprints. New items available: Earthshaker Cannons, Eruption Pyre, and Nuclear Accelerators - a system that extends cannon range with accuracy bonuses. Load up and prepare for battle! (news_1018_message)
  • PLAY NOW (news_1019_cta)
  • Gone Rogue (news_1019_main_title)
  • Fight the Midnight Marauders, Dead-eye Destroyers, and Demolition Squad for the chance to win their allegiance and add them to your fleet. Master the campaign and earn the new Legendary Death From Above crew to give UAVs a chaining range and a chance to critical hit. (news_1019_message)
  • LEARN MORE (news_1020_cta)
  • Forsaken Mission (news_1020_main_title)
  • Placeholder Message March FM UAV (news_1020_message)
  • UPGRADE NOW! (news_1024_cta)
  • Reduced Repair Times (news_1024_main_title)
  • Rack up enough Veteran Experience Points and watch the repair times on your ships decrease by at least 25% or more at max level. This first pack includes sixteen hulls, including the Interceptor V2-H, the Atlas Carrier, Hellhound, and all non-Limited campaign prizes. Visit the Naval Lab now to begin researching these new VXP Specialists for free! (news_1024_message)
  • Unlocks VXP repair reduction times for the #hullname# hull. (repair_specialist_description_template)
  • You do not have the #hullname# hull required to unlock this specialist. (repair_specialist_hull_locked)
  • #hullname# Specialist (repair_specialist_name_template)
  • #modifier#% (repair_specialist_stats_bonus_percentage)
  • Repair Modifier: #modifier#% (#ship_mod#% * #specialist_mod#%) (repair_specialist_stats_dual_reduction_modifier)
  • #levelText# #modifier#% (repair_specialist_stats_line)
  • Repair Reduction (repair_specialist_stats_reduction)
  • Repair Modifier: #modifier#% (repair_specialist_stats_reduction_modifier)
  • Requires #hullname# Specialist found in Naval lab. (repair_specialist_stats_research_required)
  • Reduction (repair_specialist_unlock_popup_reduction)
  • Repair (repair_specialist_unlock_popup_repair)
  • Repair Reduction Bonus: (repair_specialist_unlock_popup_repair_bonus)
  • Repair Reduction Total: (repair_specialist_unlock_popup_repair_total)
  • Gain VXP to reduce this hulls repair times! (repair_specialist_unlock_popup_text)
  • Repair Reduction! (repair_specialist_unlock_popup_title)
  • Specialists (research_popup_naval_tab4)
  • REPAIR REDUCTION: (shipdock_shippopup_repair_reduction)

Processing : sharedstrings
New Records:
  • OK (alliance_error_code_0)
  • Missing alliance ID and user ID (alliance_error_code_101)
  • Missing fields to return (alliance_error_code_102)
  • Missing invite ID (alliance_error_code_103)
  • Missing user ID (alliance_error_code_104)
  • Missing alliance ID (alliance_error_code_105)
  • Missing set rank (alliance_error_code_106)
  • Missing request ID (alliance_error_code_107)
  • Missing target alliance ID (alliance_error_code_108)
  • Missing stance (alliance_error_code_109)
  • Missing relationship request ID (alliance_error_code_110)
  • Missing description (alliance_error_code_111)
  • Missing name (alliance_error_code_112)
  • Missing acronym (alliance_error_code_113)
  • Missing emblem colors (alliance_error_code_114)
  • Name contains banned words (alliance_error_code_115)
  • Acronym contains banned words (alliance_error_code_116)
  • Missing nickname (alliance_error_code_117)
  • Name contains invalid characters (alliance_error_code_118)
  • User is not in an alliance (alliance_error_code_201)
  • User is not high enough a level (alliance_error_code_202)
  • Unable to locate alliance (alliance_error_code_301)
  • Already in an alliance (alliance_error_code_302)
  • You must designate a new leader before you can leave the Alliance. Click the Members tab and select a player to designate them as the leader. (alliance_error_code_303)
  • Alliance is full (alliance_error_code_304)
  • Unable to perform this action on yourself (alliance_error_code_305)
  • The alliance name or acronym you've chosen already exists (alliance_error_code_306)
  • Not a leader of this alliance (alliance_error_code_401)
  • Not a leader of this user (alliance_error_code_402)
  • Alliance members cannot send requests (alliance_error_code_501)
  • A pending request to the target alliance already exists (alliance_error_code_502)
  • Alliance members cannot be sent invites (alliance_error_code_503)
  • A pending invite to the target user already exists (alliance_error_code_504)
  • Unable to locate invite (alliance_error_code_505)
  • Invite is not active (alliance_error_code_506)
  • Invalid invite type (alliance_error_code_507)
  • Unable to create invite (alliance_error_code_508)
  • Invite is not for this user (alliance_error_code_509)
  • Joining is currently unavailable. (alliance_error_code_510)
  • Invalid stance (alliance_error_code_601)
  • Cannot set a relationship with your own alliance (alliance_error_code_602)
  • Cannot change stance of #oldstance# once it's been set (alliance_error_code_603)
  • Cannot have more than one stance of type #stance# (alliance_error_code_604)
  • A pending invite for stance #stance# already exists for the target alliance (alliance_error_code_605)
  • Unable to locate relationship request (alliance_error_code_606)
  • No valid boost group for this level (alliance_error_code_701)
  • No alliance members boost data found (alliance_error_code_702)
  • User is already in the top boost group (alliance_error_code_703)
  • Alliances are currently unavailable. (alliance_error_code_801)
  • Invalid point value (alliance_error_code_901)
  • Nuclear Accelerators (component_name_s_3434)
  • Eruption Pyre (component_name_s_3768)
  • Locust UAV (component_name_w_1379)
  • Earthshaker Cannon (component_name_w_1380)


To discuss go here : http://www.thedarkalliance.org/forum/threads/235-3-March-Update-VXP-repair-modifier-amp-other-discussion

Tuesday, January 27, 2015

27 January Update

New Item: Buzzard Missle (Tourny Prize, spec link below)
Some hints at a new arctic campaign .. no further details at this time



Processing : blueprints
Changes: Item: Return Scout (5120)
  • Radiological Defence Bonus : : from (50% to 60%)
  • Ballistic Reload Bonus : : from (50% to 0%)
Item: Return Scout Elite (5121)
  • Armor : : from (90,000 to 60,000)
  • Radiological Defence Bonus : : from (33% to 60%)
  • Ballistic Reload Bonus : : from (75% to 50%)
Item: Return Scout Command (5122)
  • Armor : : from (120,000 to 75,000)
  • Radiological Defence Bonus : : from (25% to 60%)
  • Ballistic Reload Bonus : : from (100% to 75%)
Item: Return Hulk (5123)
  • Radiological Defence Bonus : : from (25% to 60%)
Item: Return Hulk Elite (5124)
  • Armor : : from (150,000 to 120,000)
  • Radiological Defence Bonus : : from (17% to 60%)
Item: Return Hulk Command (5125)
  • Armor : : from (180,000 to 140,000)
  • Radiological Defence Bonus : : from (13% to 60%)
Item: Return Hades (5126)
  • Armor : : from (40,000 to 50,000)
  • Radiological Defence Bonus : : from (50% to 60%)
  • Penetrative Reload Bonus : : from (50% to 0%)
Item: Return Hades Elite (5127)
  • Radiological Defence Bonus : : from (33% to 60%)
  • Penetrative Reload Bonus : : from (75% to 50%)
Item: Return Hades Command (5128)
  • Armor : : from (80,000 to 50,000)
  • Radiological Defence Bonus : : from (25% to 60%)
  • Penetrative Reload Bonus : : from (100% to 75%)
Item: Return Sapper (5129)
  • Armor : : from (100,000 to 75,000)
  • Radiological Defence Bonus : : from (50% to 60%)
  • Rocket Reload Bonus : : from (50% to 0%)
Item: Return Sapper Elite (5130)
  • Armor : : from (130,000 to 85,000)
  • Radiological Defence Bonus : : from (33% to 60%)
  • Rocket Reload Bonus : : from (75% to 50%)
Item: Return Sapper Command (5131)
  • Armor : : from (160,000 to 75,000)
  • Radiological Defence Bonus : : from (25% to 60%)
  • Rocket Reload Bonus : : from (100% to 75%)
Item: Return Hellhound (5132)
  • Radiological Defence Bonus : : from (75% to 60%)
Item: Return Hellhound Elite (5133)
  • Armor : : from (70,000 to 75,000)
  • Radiological Defence Bonus : : from (75% to 60%)
Item: Return Hellhound Command (5134)
  • Armor : : from (140,000 to 70,000)
  • Radiological Defence Bonus : : from (75% to 60%)
New Records:

Deleted Records:
  • NPC Special Stack Debuff (5561)
Processing : xml_assets
New Records:
  • badge_pvp_arena_jan_2015_reward_large
  • badge_pvp_arena_jan_2015_reward_locked_large
  • badge_pvp_arena_jan_2015_reward_small
  • badge_pvp_arena_reward_large
  • badge_pvp_arena_reward_locked_large
  • badge_pvp_arena_reward_small
  • Campaign11BannerLarge
  • Campaign11BannerSmall
  • compicon_5562
  • compicon_5562_large
  • complete5562
  • ship_weapon_5561
  • ship_weapon_5562
  • whats_new_1156

Processing : strings
New Records:
  • Achieve first place in the January Forsaken Arena Tournament as a Captain or higher. (badge_description_pvp_arena_jan_2015_reward)
  • Achieve first place in the Forsaken Arena Tournament. (badge_description_pvp_arena_reward)
  • Lord of the Arena (badge_title_pvp_arena_jan_2015_reward)
  • For Glory (badge_title_pvp_arena_reward)
  • This is temp text for the Arctic Campaign (campaign_11_description)
  • More temp text son. Get on my level. (campaign_11_details)
  • temp text (campaign_11_encounter_arctic_base_level_10_description)
  • temp text (campaign_11_encounter_arctic_base_level_10_title)
  • temp text (campaign_11_encounter_arctic_base_level_11_description)
  • temp text (campaign_11_encounter_arctic_base_level_11_title)
  • temp text (campaign_11_encounter_arctic_base_level_12_description)
  • temp text (campaign_11_encounter_arctic_base_level_12_title)
  • temp text (campaign_11_encounter_arctic_base_level_13_description)
  • temp text (campaign_11_encounter_arctic_base_level_13_title)
  • temp text (campaign_11_encounter_arctic_base_level_14_description)
  • temp text (campaign_11_encounter_arctic_base_level_14_title)
  • temp text (campaign_11_encounter_arctic_base_level_15_description)
  • temp text (campaign_11_encounter_arctic_base_level_15_title)
  • temp text (campaign_11_encounter_arctic_base_level_16_description)
  • temp text (campaign_11_encounter_arctic_base_level_16_title)
  • temp text (campaign_11_encounter_arctic_base_level_17_description)
  • temp text (campaign_11_encounter_arctic_base_level_17_title)
  • temp text (campaign_11_encounter_arctic_base_level_18_description)
  • temp text (campaign_11_encounter_arctic_base_level_18_title)
  • temp text (campaign_11_encounter_arctic_base_level_1_description)
  • temp text (campaign_11_encounter_arctic_base_level_1_title)
  • temp text (campaign_11_encounter_arctic_base_level_2_description)
  • temp text (campaign_11_encounter_arctic_base_level_2_title)
  • temp text (campaign_11_encounter_arctic_base_level_3_description)
  • temp text (campaign_11_encounter_arctic_base_level_3_title)
  • temp text (campaign_11_encounter_arctic_base_level_4_description)
  • temp text (campaign_11_encounter_arctic_base_level_4_title)
  • temp text (campaign_11_encounter_arctic_base_level_5_description)
  • temp text (campaign_11_encounter_arctic_base_level_5_title)
  • temp text (campaign_11_encounter_arctic_base_level_6_description)
  • temp text (campaign_11_encounter_arctic_base_level_6_title)
  • temp text (campaign_11_encounter_arctic_base_level_7_description)
  • temp text (campaign_11_encounter_arctic_base_level_7_title)
  • temp text (campaign_11_encounter_arctic_base_level_8_description)
  • temp text (campaign_11_encounter_arctic_base_level_8_title)
  • temp text (campaign_11_encounter_arctic_base_level_9_description)
  • temp text (campaign_11_encounter_arctic_base_level_9_title)
  • This is placeholder text for this encounter. (campaign_11_encounter__level_1_description)
  • Temp Text (campaign_11_encounter__level_1_title)
  • Unlocks at lvl 5. (Replay for 3 Prize Packs) (campaign_1_details)
  • Magma Field expands when
    attack is concentrated
    on one target and does
    splash damage.
    Ships destroyed will
    detonate. (Drones Excluded) (component_caption_stat_w_1372)
  • Ships destroyed will
    detonate. (Drones Excluded) (component_caption_stat_w_5562)
  • Reaver missiles that strike in great torrents that overwhelm defenses, targeting weak points on damaged ships, and cause damaged ships to detonate on destruction and deal damage to their allies. (component_description_w_5562)
  • Rank #lowrank#-#highrank#: #prizename# (matchmaking_leaderboard_prizetitle)
  • Rank 1: (matchmaking_leaderboard_topprizetitle)
  • hardware acceleration (preferences_popup_effect_stage3d_caption)
  • GUARD MAX #max# (shipcontextmenu_panel_alliance_guard_limit_max)
  • In order to be eligible for the Forsaken Arena Tournament, you must have completed your Arena placement matches before the start of the tournament. To participate next time, be sure to play your placement matches and get a combat rating after this tournament ends. (tournament_ineligible_popup)
  • Ineligible for Tournament (tournament_ineligible_title)
  • Ranks #highRank# through #lowRank# (tournament_leadin_min_rank)
  • You Are Not Registered Yet. (tournament_leadin_placements)
  • Rank #rank# (tournament_leadin_rank_first)
  • You Are Registered! (tournament_leadin_successful)
  • Battle ID: #battleID# Server Address: #serverAddress# (ui_chat_battleinfo_clipboard)
  • Battle ID: #battleID# PlayerID: #playerID#
    Server Address: #serverAddress#
    Happened #time# ago (ui_chat_battleinfo_message)
  • Type /help for more info. (ui_chat_help_prompt)
  • View Ignore List:
    /list
    View Link To Your Base:
    /base
    To Clear Comms Messages:
    /clear
    To Ignore / Unignore:
    Mouseover and click Username
    To Message Player:
    Mouseover and click Username (ui_chat_help_text)
  • Captain, the Missile Cruiser X, Strike Cruiser X, Barracuda, Thresher, and Stingray can now be powered up in the Retrofit Lab to Rank 10. Crush your enemies with deadly hull upgrades. (whatsnew_1155_message)
  • UPGRADE FLASH PLAYER (whatsnew_1156_main_title)
  • Improved Performance : Allows Hardware Acceleration which provides a smoother gaming experience and increased input responsiveness.

    Enhanced Security : Better protection from internet threats

    NOTE: Upgrading Flash now will prepare your machine for future enhancements and may not immediately provide a performance boost. (whatsnew_1156_message)
  • BENEFITS OF UPGRADING (whatsnew_1156_title)
  • GO TO SETTINGS (whatsnew_1157_cta)
  • WHAT'S NEW (whatsnew_1157_main_title)
  • Your version of Flash supports performance improvements through hardware acceleration.

    Go to settings to enable hardware acceleration to reap the benefits.

    NOTE: Enabling Hardware Acceleration now will prepare your game for future enhancements and may not immediately provide a performance boost. (whatsnew_1157_message)
  • HARDWARE ACCELERATION (whatsnew_1157_title)
  • DISMISS (whatsnew_dismiss)

Deleted Records:
  • Unlocks at lvl 10. (Replay for 3 Prize Packs)(campaign_1_details)
  • Magma Field expands when
    attack is concentrated
    on one target and does
    splash damage.(component_caption_stat_w_1372)
  • Prize #index#: #prizename#(matchmaking_leaderboard_prizetitle)
  • solar flares(preferences_popup_effect_solar_flares_caption)
  • View Ignore List:
    /list
    View Link To Your Base:
    /base
    To Ignore / Unignore:
    Mouseover and click Username
    To Message Player:
    Mouseover and click Username
    To Clear Comms Messages:
    /clear(ui_chat_help_text)
  • This weekend, fight the Bullseye Brigade, Demolition Squad, and Salty Dogs for the chance to win their allegiance and add them to your fleet. Use the Rogue Crews to power up your fleets and fight BIG.(whatsnew_1155_message)
Processing : sharedstrings
New Records:
  • Arctic Campaign (campaign_11_title)
  • Buzzard Missile (component_name_w_5562)

Tuesday, January 20, 2015

20 January Update

Summary:
  • Retrofit times/costs for new the new r10 set have been reduced... (not uranium tho)
  • Next retrofit pack is live.
  • Not much else really this week...  


Processing : blueprints
Changes: Item: Barracuda - R1 (1012004)
  • Research Oil : : from (15,625,000 to 11,896,000)
  • Research Energy : : from (12,500,000 to 12,211,000)
  • Research Metal : : from (12,500,000 to 11,889,000)
  • Research Zynthium : : from (23,437,500 to 11,254,000)
  • Base Time to Retrofit : : from ( 21h 13m 20s (With Officer 19h 6m) to 1d (With Officer 21h 36m))
Item: Thresher - R1 (1012016)
  • Research Oil : : from (34,240,391 to 15,498,000)
  • Research Energy : : from (32,528,371 to 15,923,000)
  • Research Metal : : from (32,528,371 to 15,457,000)
  • Research Zynthium : : from (31,649,146 to 14,743,000)
Item: Stingray - R1 (1012018)
  • Research Oil : : from (32,602,500 to 15,492,000)
  • Research Energy : : from (24,451,875 to 15,350,000)
  • Research Metal : : from (16,953,300 to 14,153,000)
  • Research Zynthium : : from (33,906,600 to 14,243,000)
Item: Missile Cruiser X - R1 (1014067)
  • Research Oil : : from (33,665,625 to 20,168,000)
  • Research Energy : : from (28,350,000 to 20,880,000)
  • Research Metal : : from (28,350,000 to 20,441,000)
  • Research Zynthium : : from (35,437,500 to 20,309,000)
Item: Strike Cruiser X - R1 (1014072)
  • Research Oil : : from (34,066,406 to 19,414,000)
  • Research Energy : : from (30,121,875 to 19,520,000)
  • Research Metal : : from (30,121,875 to 19,101,000)
  • Research Zynthium : : from (35,859,375 to 19,268,000)
  • Retrofit Uranium : : from (17,458 to 1,000)
  • Base Time to Retrofit : : from ( 23h 3m 20s (With Officer 20h 45m) to 1d (With Officer 21h 36m))
Item: Barracuda - R2 (1022004)
  • Research Oil : : from (31,250,000 to 23,873,000)
  • Research Energy : : from (25,000,000 to 23,654,000)
  • Research Metal : : from (25,000,000 to 23,812,000)
  • Research Zynthium : : from (46,875,000 to 23,945,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Thresher - R2 (1022016)
  • Research Oil : : from (68,480,782 to 29,809,000)
  • Research Energy : : from (65,056,742 to 30,161,000)
  • Research Metal : : from (65,056,742 to 30,441,000)
  • Research Zynthium : : from (63,298,292 to 30,922,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Stingray - R2 (1022018)
  • Research Oil : : from (65,205,000 to 29,863,000)
  • Research Energy : : from (48,903,750 to 30,662,000)
  • Research Metal : : from (33,906,600 to 29,199,000)
  • Research Zynthium : : from (67,813,200 to 30,360,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Missile Cruiser X - R2 (1024067)
  • Research Oil : : from (67,331,250 to 39,432,000)
  • Research Energy : : from (56,700,000 to 40,401,000)
  • Research Metal : : from (56,700,000 to 39,275,000)
  • Research Zynthium : : from (70,875,000 to 39,110,000)
  • Retrofit Uranium : : from (5,400 to 5,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Strike Cruiser X - R2 (1024072)
  • Research Oil : : from (68,132,812 to 40,293,000)
  • Research Energy : : from (60,243,750 to 40,723,000)
  • Research Metal : : from (60,243,750 to 39,832,000)
  • Research Zynthium : : from (71,718,750 to 39,176,000)
  • Retrofit Uranium : : from (24,668 to 3,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Barracuda - R3 (1032004)
  • Research Oil : : from (46,875,000 to 36,592,000)
  • Research Energy : : from (37,500,000 to 36,486,000)
  • Research Metal : : from (37,500,000 to 36,332,000)
  • Research Zynthium : : from (70,312,500 to 37,000,000)
Item: Thresher - R3 (1032016)
  • Research Oil : : from (102,721,173 to 45,058,000)
  • Research Energy : : from (97,585,113 to 44,577,000)
  • Research Metal : : from (97,585,113 to 44,524,000)
  • Research Zynthium : : from (94,947,438 to 44,409,000)
Item: Stingray - R3 (1032018)
  • Research Oil : : from (97,807,500 to 45,111,000)
  • Research Energy : : from (73,355,625 to 45,267,000)
  • Research Metal : : from (50,859,900 to 45,167,000)
  • Research Zynthium : : from (101,719,800 to 44,906,000)
Item: Missile Cruiser X - R3 (1034067)
  • Research Oil : : from (100,996,875 to 59,510,000)
  • Research Energy : : from (85,050,000 to 59,736,000)
  • Research Metal : : from (85,050,000 to 59,604,000)
  • Research Zynthium : : from (106,312,500 to 59,503,000)
  • Retrofit Uranium : : from (14,580 to 13,000)
Item: Strike Cruiser X - R3 (1034072)
  • Research Oil : : from (102,199,218 to 59,553,000)
  • Research Energy : : from (90,365,625 to 60,191,000)
  • Research Metal : : from (90,365,625 to 60,403,000)
  • Research Zynthium : : from (107,578,125 to 60,979,000)
  • Retrofit Uranium : : from (34,856 to 9,000)
Item: Barracuda - R4 (1042004)
  • Research Oil : : from (62,500,000 to 48,681,000)
  • Research Energy : : from (50,000,000 to 47,497,000)
  • Research Metal : : from (50,000,000 to 48,901,000)
  • Research Zynthium : : from (93,750,000 to 47,879,000)
Item: Thresher - R4 (1042016)
  • Research Oil : : from (136,961,564 to 60,293,000)
  • Research Energy : : from (130,113,484 to 60,483,000)
  • Research Metal : : from (130,113,484 to 59,637,000)
  • Research Zynthium : : from (126,596,584 to 60,640,000)
Item: Stingray - R4 (1042018)
  • Research Oil : : from (130,410,000 to 59,035,000)
  • Research Energy : : from (97,807,500 to 59,697,000)
  • Research Metal : : from (67,813,200 to 59,637,000)
  • Research Zynthium : : from (135,626,400 to 59,395,000)
Item: Missile Cruiser X - R4 (1044067)
  • Research Oil : : from (134,662,500 to 80,002,000)
  • Research Energy : : from (113,400,000 to 79,493,000)
  • Research Metal : : from (113,400,000 to 79,982,000)
  • Research Zynthium : : from (141,750,000 to 79,321,000)
  • Retrofit Uranium : : from (39,366 to 40,000)
Item: Strike Cruiser X - R4 (1044072)
  • Research Oil : : from (136,265,624 to 79,714,000)
  • Research Energy : : from (120,487,500 to 79,343,000)
  • Research Metal : : from (120,487,500 to 80,391,000)
  • Research Zynthium : : from (143,437,500 to 80,872,000)
  • Retrofit Uranium : : from (49,252 to 24,000)
Item: Barracuda - R5 (1052004)
  • Research Oil : : from (78,125,000 to 60,813,000)
  • Research Energy : : from (62,500,000 to 59,979,000)
  • Research Metal : : from (62,500,000 to 60,844,000)
  • Research Zynthium : : from (117,187,500 to 60,420,000)
  • Next Retrofit ID : : from ( to 1062004)
Item: Thresher - R5 (1052016)
  • Research Oil : : from (171,201,955 to 74,657,000)
  • Research Energy : : from (162,641,855 to 75,158,000)
  • Research Metal : : from (162,641,855 to 75,773,000)
  • Research Zynthium : : from (158,245,730 to 74,453,000)
  • Next Retrofit ID : : from ( to 1062016)
Item: Stingray - R5 (1052018)
  • Research Oil : : from (163,012,500 to 75,081,000)
  • Research Energy : : from (122,259,375 to 75,286,000)
  • Research Metal : : from (84,766,500 to 75,400,000)
  • Research Zynthium : : from (169,533,000 to 75,982,000)
  • Next Retrofit ID : : from ( to 1062018)
Item: Missile Cruiser X - R5 (1054067)
  • Research Oil : : from (168,328,125 to 99,645,000)
  • Research Energy : : from (141,750,000 to 100,358,000)
  • Research Metal : : from (141,750,000 to 100,014,000)
  • Research Zynthium : : from (177,187,500 to 100,799,000)
  • Retrofit Uranium : : from (106,288 to 90,000)
  • Next Retrofit ID : : from ( to 1064067)
Item: Strike Cruiser X - R5 (1054072)
  • Research Oil : : from (170,332,030 to 100,406,000)
  • Research Energy : : from (150,609,375 to 99,837,000)
  • Research Metal : : from (150,609,375 to 100,347,000)
  • Research Zynthium : : from (179,296,875 to 99,788,000)
  • Retrofit Uranium : : from (69,593 to 63,000)
  • Next Retrofit ID : : from ( to 1064072)
New Records:


Processing : xml_assets
New Records:
  • 1102004-shadow
  • 1102004-top
  • 1102004-top-down
  • 1102016-shadow
  • 1102016-top
  • 1102016-tower
  • 1102018-shadow
  • 1102018-top
  • 1102018-tower
  • 1104067-shadow
  • 1104067-top
  • 1104067-tower
  • 1104072-shadow
  • 1104072-top
  • 1104072-tower
  • compicon_1102004
  • compicon_1102004_large
  • compicon_1102016
  • compicon_1102016_large
  • compicon_1102018
  • compicon_1102018_large
  • compicon_1104067
  • compicon_1104067_large
  • compicon_1104072
  • compicon_1104072_large
  • complete1054065
  • complete1102004
  • complete1102016
  • complete1102018
  • complete1104067
  • complete1104072
  • hull1104072
  • whats_new_1155

Damage' Processing : strings
New Records:
  • Kill 50 Command Reavers (badge_description_destroy_command_reaver_50)
  • Kill 150 Elite Reavers (badge_description_destroy_elite_reaver_150)
  • Fight through a massive reaver horde, your persistence wll be greatly awarded. (campaign_120_encounter_return_reavers_campaign_level_11_description)
  • Only available during Hellgate. (campaign_121_details)
  • Magma Field expands when
    attack is concentrated
    on one target and does
    splash damage. (component_caption_stat_w_1372)
  • High-tech, high-speed submarine with excellent torpedo firepower. (component_description_h_1062004)
  • A Forsaken assault ship, designed to swiftly close distance and overwhelm targets with rocket barrages. Outfitted with advanced rocket mountings allowing for longer range and rapid delivery of explosive payloads. (component_description_h_1062016)
  • A blazing-fast Forsaken attack cruiser, able to slip past enemy fire with advanced evasion technology. Its cutting-edge cannon mounts allow it to fire ballistic weaponry from long range with frightening accuracy. (component_description_h_1062018)
  • An experimental version of the Draconian Missile Cruiser. Equipped with advanced electronic warfare suites to avoid countermeasures and sustain their missile barrages with terrifying effectiveness. (component_description_h_1064067)
  • A variant on the Strike Cruiser, focusing on increased defenses and enhancements to ballistic weaponry. (component_description_h_1064072)
  • High-tech, high-speed submarine with excellent torpedo firepower. (component_description_h_1072004)
  • A Forsaken assault ship, designed to swiftly close distance and overwhelm targets with rocket barrages. Outfitted with advanced rocket mountings allowing for longer range and rapid delivery of explosive payloads. (component_description_h_1072016)
  • A blazing-fast Forsaken attack cruiser, able to slip past enemy fire with advanced evasion technology. Its cutting-edge cannon mounts allow it to fire ballistic weaponry from long range with frightening accuracy. (component_description_h_1072018)
  • An experimental version of the Draconian Missile Cruiser. Equipped with advanced electronic warfare suites to avoid countermeasures and sustain their missile barrages with terrifying effectiveness. (component_description_h_1074067)
  • A variant on the Strike Cruiser, focusing on increased defenses and enhancements to ballistic weaponry. (component_description_h_1074072)
  • High-tech, high-speed submarine with excellent torpedo firepower. (component_description_h_1082004)
  • A Forsaken assault ship, designed to swiftly close distance and overwhelm targets with rocket barrages. Outfitted with advanced rocket mountings allowing for longer range and rapid delivery of explosive payloads. (component_description_h_1082016)
  • A blazing-fast Forsaken attack cruiser, able to slip past enemy fire with advanced evasion technology. Its cutting-edge cannon mounts allow it to fire ballistic weaponry from long range with frightening accuracy. (component_description_h_1082018)
  • An experimental version of the Draconian Missile Cruiser. Equipped with advanced electronic warfare suites to avoid countermeasures and sustain their missile barrages with terrifying effectiveness. (component_description_h_1084067)
  • A variant on the Strike Cruiser, focusing on increased defenses and enhancements to ballistic weaponry. (component_description_h_1084072)
  • High-tech, high-speed submarine with excellent torpedo firepower. (component_description_h_1092004)
  • A Forsaken assault ship, designed to swiftly close distance and overwhelm targets with rocket barrages. Outfitted with advanced rocket mountings allowing for longer range and rapid delivery of explosive payloads. (component_description_h_1092016)
  • A blazing-fast Forsaken attack cruiser, able to slip past enemy fire with advanced evasion technology. Its cutting-edge cannon mounts allow it to fire ballistic weaponry from long range with frightening accuracy. (component_description_h_1092018)
  • An experimental version of the Draconian Missile Cruiser. Equipped with advanced electronic warfare suites to avoid countermeasures and sustain their missile barrages with terrifying effectiveness. (component_description_h_1094067)
  • A variant on the Strike Cruiser, focusing on increased defenses and enhancements to ballistic weaponry. (component_description_h_1094072)
  • High-tech, high-speed submarine with excellent torpedo firepower. (component_description_h_1102004)
  • A Forsaken assault ship, designed to swiftly close distance and overwhelm targets with rocket barrages. Outfitted with advanced rocket mountings allowing for longer range and rapid delivery of explosive payloads. (component_description_h_1102016)
  • A blazing-fast Forsaken attack cruiser, able to slip past enemy fire with advanced evasion technology. Its cutting-edge cannon mounts allow it to fire ballistic weaponry from long range with frightening accuracy. (component_description_h_1102018)
  • An experimental version of the Draconian Missile Cruiser. Equipped with advanced electronic warfare suites to avoid countermeasures and sustain their missile barrages with terrifying effectiveness. (component_description_h_1104067)
  • A variant on the Strike Cruiser, focusing on increased defenses and enhancements to ballistic weaponry. (component_description_h_1104072)
  • Updating your inventory. Please do not leave the game until the save operation completes. (inventory_controller_save_message)
  • Saving Inventory (inventory_controller_save_title)
  • Unable to retrieve your inventory. Please try launching again. (shipdock_popup_error_cannot_retrieve_inventory)
  • PLAY NOW (whatsnew_1155_cta)
  • This weekend, fight the Bullseye Brigade, Demolition Squad, and Salty Dogs for the chance to win their allegiance and add them to your fleet. Use the Rogue Crews to power up your fleets and fight BIG. (whatsnew_1155_message)
  • Power Up (whatsnew_1155_title)

Deleted Records:
  • Destroy 50 Command Reavers(badge_description_destroy_command_reaver_50)
  • Destroy 150 Elite Reavers(badge_description_destroy_elite_reaver_150)
  • Defeat the reavers and reap the spoils of war.(campaign_120_encounter_return_reavers_campaign_level_11_description)
  • Only available during Avalanche.(campaign_121_details)
  • Magma Field expands when
    attack is concentrated
    on one target and does
    splash damage.
    Ships destroyed will
    detonate. (Drones Excluded)(component_caption_stat_w_1372)
Processing : sharedstrings
New Records:
  • Barracuda (component_name_h_1062004)
  • Thresher (component_name_h_1062016)
  • Stingray (component_name_h_1062018)
  • Missile Cruiser X (component_name_h_1064067)
  • Strike Cruiser X (component_name_h_1064072)
  • Barracuda (component_name_h_1072004)
  • Thresher (component_name_h_1072016)
  • Stingray (component_name_h_1072018)
  • Missile Cruiser X (component_name_h_1074067)
  • Strike Cruiser X (component_name_h_1074072)
  • Barracuda (component_name_h_1082004)
  • Thresher (component_name_h_1082016)
  • Stingray (component_name_h_1082018)
  • Missile Cruiser X (component_name_h_1084067)
  • Strike Cruiser X (component_name_h_1084072)
  • Barracuda (component_name_h_1092004)
  • Thresher (component_name_h_1092016)
  • Stingray (component_name_h_1092018)
  • Missile Cruiser X (component_name_h_1094067)
  • Strike Cruiser X (component_name_h_1094072)
  • Barracuda (component_name_h_1102004)
  • Thresher (component_name_h_1102016)
  • Stingray (component_name_h_1102018)
  • Missile Cruiser X (component_name_h_1104067)
  • Strike Cruiser X (component_name_h_1104072)

Tuesday, January 13, 2015

13 January Update

This caught my attention in the official post: here

"The owner of a Campaign will now have a reserved slot in the case of co-op enabled encounters."

In short, this means no longer can someone die and let 2 others take over their campaign to get the bonus points..  Some will cheer, others will rage, we will see..


Summary of changes:

  • Reaver Return items have lost some armor,  hopefully this isn't matched with increased defense...
  • Reavers have 3 variations of the hellhound hull we will need to contend with..
  • New NPC Variant of the thrower weapon for the hellhound..
  • Text for the campaigns is down below if you're interested.
  • More badges for those who crave recognition... 
  • Final stats for the new gear!   Hellhound is the same,   Magma thrower got up in time/cost,  and slight reduction in damage..... Links live to the database now.




Processing : blueprints
Changes: Item: Zynth Reinforcement D4-R (3807)
  • Component Retrofit Group : : from (bal_defense_armor to rad_defense_armor)
Item: Return Scout Elite (5121)
  • **** Unknown key elite_type : : from ( to reaver)
Item: Return Hulk Elite (5124)
  • Armor : : from (180,000 to 150,000)
  • **** Unknown key elite_type : : from ( to reaver)
Item: Return Hulk Command (5125)
  • Armor : : from (240,000 to 180,000)
Item: Return Hades Elite (5127)
  • **** Unknown key elite_type : : from ( to reaver)
Item: Return Sapper Elite (5130)
  • Armor : : from (150,000 to 130,000)
  • **** Unknown key elite_type : : from ( to reaver)
Item: Return Sapper Command (5131)
  • Armor : : from (200,000 to 160,000)
New Records:

Processing : mapobjects
Changes: Item: return of the reavers inside a campaign target (47)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Processing : tacmodules
New Records:


Processing : xml_assets
New Records:
  • 5121-shadow
  • 5121-top
  • 5121-tower
  • 5122-shadow
  • 5122-top
  • 5122-tower
  • 5124-shadow
  • 5124-top
  • 5125-shadow
  • 5125-top
  • 5127-shadow
  • 5127-top
  • 5128-shadow
  • 5128-top
  • 5133-shadow
  • 5133-top
  • 5133-tower
  • 5134-shadow
  • 5134-top
  • 5134-tower
  • 5135-shadow
  • 5135-top
  • 5135-tower
  • badge_destroy_command_reaver_50_large
  • badge_destroy_command_reaver_50_locked_large
  • badge_destroy_command_reaver_50_small
  • badge_destroy_elite_reaver_150_large
  • badge_destroy_elite_reaver_150_locked_large
  • badge_destroy_elite_reaver_150_small
  • badge_hellgate_badge_large
  • badge_hellgate_badge_locked_large
  • badge_hellgate_badge_small
  • Campaign118BannerLarge
  • Campaign118BannerSmall
  • Campaign119BannerLarge
  • Campaign119BannerSmall
  • Campaign120BannerLarge
  • Campaign120BannerSmall
  • Campaign121BannerLarge
  • Campaign121BannerSmall
  • Campaign57BannerLarge
  • Campaign57BannerSmall
  • compicon_1372
  • compicon_1372_large
  • compicon_5135
  • compicon_5135_large
  • complete1372
  • complete5135
  • hull1102004
  • hull1102016
  • hull1102018
  • hull1104065
  • hull1104067
  • plasmalightningLarge
  • plasmalightningSmall
  • RaidCampaignPrizeIcon
  • ship_weapon_1372
  • super_berserker_active
  • thrower1_animated1
  • topPrize1372
  • topPrize5135
  • weapons_1372

Deleted Records:
  • RaidCampaignPrizeIcon()
  • thrower1_animated1()
Damage' Processing : strings
Changes: Item: Defeat Arctic Fleets to score points OR
Complete Hellgate Campaigns to earn bonuses.
Redeem Prizes in the prize store. (2013_10_event_progress_event_details)

  • *** UNKNOWN key name : : from (Defeat Arctic Fleets to score points OR
    Complete Hellgate Campaigns to earn bonuses.
    Redeem Prizes in the prize store. to Defeat Reaver Fleets to score points OR
    Complete Hellgate Campaigns to earn bonuses.
    Redeem Prizes in the prize store.)
New Records:
  • Destroy 50 Command Reavers (badge_description_destroy_command_reaver_50)
  • Destroy 150 Elite Reavers (badge_description_destroy_elite_reaver_150)
  • Earn 100 million Event Points in Hellgate (badge_description_hellgate_badge)
  • Taking Command (badge_title_destroy_command_reaver_50)
  • Elitist (badge_title_destroy_elite_reaver_150)
  • Gate Crasher (badge_title_hellgate_badge)
  • Alert: Reaver military presence detected! (campaign_118_description)
  • Only available during Hellgate. (campaign_118_details)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_118_encounter_return_reavers_campaign_level_10_description)
  • Encounter 5 - Firewall (campaign_118_encounter_return_reavers_campaign_level_10_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_118_encounter_return_reavers_campaign_level_6_description)
  • Encounter 1 - Waking the Hordes (campaign_118_encounter_return_reavers_campaign_level_6_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_118_encounter_return_reavers_campaign_level_7_description)
  • Encounter 2 - Pyre (campaign_118_encounter_return_reavers_campaign_level_7_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_118_encounter_return_reavers_campaign_level_8_description)
  • Encounter 3 - Cauldron (campaign_118_encounter_return_reavers_campaign_level_8_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_118_encounter_return_reavers_campaign_level_9_description)
  • Encounter 4 - Grim Harvest (campaign_118_encounter_return_reavers_campaign_level_9_title)
  • Alert: Reaver military presence detected! (campaign_119_description)
  • Only available during Hellgate. (campaign_119_details)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_119_encounter_return_reavers_campaign_level_1_description)
  • Encounter 1 - Waking the Hordes (campaign_119_encounter_return_reavers_campaign_level_1_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_119_encounter_return_reavers_campaign_level_2_description)
  • Encounter 2 - Pyre (campaign_119_encounter_return_reavers_campaign_level_2_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_119_encounter_return_reavers_campaign_level_3_description)
  • Encounter 3 - Cauldron (campaign_119_encounter_return_reavers_campaign_level_3_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_119_encounter_return_reavers_campaign_level_4_description)
  • Encounter 4 - Grim Harvest (campaign_119_encounter_return_reavers_campaign_level_4_title)
  • Intercept the Reaver horde and disrupt their strategy by eliminating the Elite and Command ships. (campaign_119_encounter_return_reavers_campaign_level_5_description)
  • Encounter 5 - Firewall (campaign_119_encounter_return_reavers_campaign_level_5_title)
  • Strong Reaver military presence detected. Eliminate their threat! (campaign_120_description)
  • Only available during Hellgate. (campaign_120_details)
  • Defeat the reavers and reap the spoils of war. (campaign_120_encounter_return_reavers_campaign_level_11_description)
  • Hellgate Elite (campaign_120_encounter_return_reavers_campaign_level_11_title)
  • Defeat the reavers and reap the spoils of war. (campaign_120_encounter_return_reavers_campaign_level_12_description)
  • Hellgate Elite (campaign_120_encounter_return_reavers_campaign_level_12_title)
  • Defeat the reavers and reap the spoils of war. (campaign_120_encounter_return_reavers_campaign_level_13_description)
  • Hellgate Elite (campaign_120_encounter_return_reavers_campaign_level_13_title)
  • Defeat the reavers and reap the spoils of war. (campaign_120_encounter_return_reavers_campaign_level_14_description)
  • Hellgate Elite (campaign_120_encounter_return_reavers_campaign_level_14_title)
  • Defeat the reavers and reap the spoils of war. (campaign_120_encounter_return_reavers_campaign_level_15_description)
  • Hellgate Elite (campaign_120_encounter_return_reavers_campaign_level_15_title)
  • Infiltrate the outer Draconian Bases and suppress the opposition by eliminating priority targets. (campaign_121_description)
  • Only available during Avalanche. (campaign_121_details)
  • Locate and destroy Draconian installations containing priority targets (campaign_121_encounter_arctic_base_level_11_description)
  • Encounter 1 - Mount Up (campaign_121_encounter_arctic_base_level_11_title)
  • Locate and destroy Draconian installations containing priority targets (campaign_121_encounter_arctic_base_level_12_description)
  • Encounter 2 - Surgical Strike (campaign_121_encounter_arctic_base_level_12_title)
  • Locate and destroy Draconian installations containing priority targets. (campaign_121_encounter_arctic_base_level_13_description)
  • Encounter 3 - Seeker (campaign_121_encounter_arctic_base_level_13_title)
  • Locate and destroy Draconian installations containing priority targets. (campaign_121_encounter_arctic_base_level_14_description)
  • Encounter 4 - Aiming Down Sights (campaign_121_encounter_arctic_base_level_14_title)
  • Locate and destroy Draconian installations containing priority targets. (campaign_121_encounter_arctic_base_level_15_description)
  • Encounter 5 - Killshot (campaign_121_encounter_arctic_base_level_15_title)
  • Magma Field expands when
    attack is concentrated
    on one target and does
    splash damage.
    Ships destroyed will
    detonate. (Drones Excluded) (component_caption_stat_w_1372)
  • Reaver siege vessel, specializing in using Magma Throwers. Contains an advanced overload module that builds upon itself when multiple ships are overloaded. Four overloads make all ships immune to slow, pinch and hostile tactical fields. (component_description_h_5135)
  • A tungsten barreled projector that throws molten metal laced with explosives over great distances. The area of effect increases the longer the weapon is being fired. (component_description_w_1372)
  • Immune to Slow, Pinch,
    and Hostile Fields (datastores_ioshipcomponent_berserker_immunity_combo)
  • Stacks up to #auraMaxStacking# times. (datastores_ioshipcomponent_berserker_max_stacking)
  • At Overload level #threshold#: (datastores_ioshipcomponent_berserker_threshold)
  • Thrower Damage (datastores_ioshipcomponent_throwerdamage)
  • Thrower Damage (datastores_ioshipcomponent_thrower_damage_aura)
  • HELLGATE
    LEADERS (leaderboard_header_event_points)
  • https://www.kixeye.com/forum/discussion/520883 (raid_event_progress_tab_eventbrief_link)
  • Click a prize for more details. Use the tabs to view different prize tiers. You may redeem two prizes per tiers 1 through 4. Earn enough Event Points to purchase the new Magma Thrower and Hellhound hull. (raid_store_prizemodal_sub_body_during_event)
  • Destroy Reaver Hordes for points. (Co-Op Target) (raid_unlockable_campaign_118_complete)
  • Earn up to 700,000 points upon completion. (raid_unlockable_campaign_118_prize)
  • Hellgate Strike (raid_unlockable_campaign_118_title)
  • Destroy Reaver Hordes for points. (Co-Op Target) (raid_unlockable_campaign_119_complete)
  • Earn up to 2,000,000 points upon completion. (raid_unlockable_campaign_119_prize)
  • Hellgate Siege (raid_unlockable_campaign_119_title)
  • Destroy a Reaver Horde for points. (Co-Op Target) (raid_unlockable_campaign_120_complete)
  • Earn up to 1,500,000 points upon completion. (raid_unlockable_campaign_120_prize)
  • Hellgate Elite (raid_unlockable_campaign_120_title)
  • Destroy Draconian Priority Targets for points. (raid_unlockable_campaign_121_complete)
  • Earn up to 60,000 points upon completion. (raid_unlockable_campaign_121_prize)
  • Hellgate Recon (raid_unlockable_campaign_121_title)
  • Eliminate Reaver Fleets on the World Map. (All Levels Available) (raid_unlockable_phase_1_complete)
  • Throwers (shipyard_designerpopup_filter_thrower)
  • Thrower (weapon_type_thrower)

Deleted Records:
  • Thrower Weapon Proto A(component_description_w_3660)
  • AVALANCHE
    LEADERS(leaderboard_header_event_points)
  • https://www.kixeye.com/forum/discussion/513288(raid_event_progress_tab_eventbrief_link)
  • Click a prize for more details. Use the tabs to view different prize tiers.You may redeem unlimited prizes per tiers 1 through 4. Earn enough Event Points to purchase the Wendigo Turret and Siege Battery III.
    Go above and beyond to earn enough points to purchase a plethora of Limited Blueprints including the Destroyer ECM!(raid_store_prizemodal_sub_body_during_event)
  • Eliminate Arctic Fleets on the World Map. (All Levels Available)(raid_unlockable_phase_1_complete)
Processing : sharedstrings
New Records:
  • Hellgate Strike (campaign_118_title)
  • Hellgate Siege (campaign_119_title)
  • Hellgate Elite (campaign_120_title)
  • Hellgate Recon (campaign_121_title)
  • Hellhound (component_name_h_5135)
  • Magma Thrower (component_name_w_1372)

Deleted Records:
  • Thrower Weapon Proto A(component_name_w_3660)

Tuesday, January 6, 2015

6 January Update

Little change of pace,   for blueprints and such the names are now links to take you to detail pages.  Instead of cluttering up the post.

Summary:

  • New reaver bypass chainguns
  • New armors
  • Raid teaser text (Hellgate, starts 1/15)
  • (Raid item:  Magma Thrower)
  • Raid teasers: see below


Raid info: 
  • While the Forsaken and Draconians have been fighting in the northern seas, the Reavers have been re-building their forces. A new war is coming. Are you ready for the gauntlet of fire? Hellgate begins 1/15. RSVP now. (raid_leadin_body_1)
  • The Reavers’ fiery technologies decimated some of our forces in the last battle, but it’s time to fight back. Armed with our blueprints from the Draconian vaults, our fleets have never been stronger. Attack now and claim the Hellhound and Magma Thrower for your own. Hellgate begins 1/15. RSVP now. (raid_leadin_body_2)
  • This is only the beginning of our push against the Reavers. Prepare to take down their front line and hurt them where it counts. Bring back the Magma Thrower and let’s build our fleets of fire and ice. Time to reclaim the sea, Captain! Hellgate begins in less than 24 hours. RSVP now

Processing : advlab
Changes: Item: Favored Midnight Marauders (770)
  • Applies to Hulls : : from (4068 to 4068, 1014068, 1024068, 1034068, 1044068, 1054068)
Item: Favored Mortarheads (776)
  • Applies to Hulls : : from (4070, 4071 to 4070, 4071, 1014070, 1024070, 1034070, 1044070, 1054070, 1014071, 1024071, 1034071, 1044071, 1054071)
Item: Favored Bullseye Brigade (787)
  • Applies to Hulls : : from (4066, 4067 to 4066, 4067, 1014066, 1024066, 1034066, 1044066, 1054066, 1014067, 1024067, 1034067, 1044067, 1054067)
Item: Favored Molotov Maidens (789)
  • Applies to Hulls : : from (4065, 4072 to 4065, 4072, 1014065, 1024065, 1034065, 1044065, 1054065, 1014072, 1024072, 1034072, 1044072, 1054072)
Item: Favored Crypt Keepers (791)
  • Applies to Hulls : : from (2006 to 2006, 1012006, 1022006, 1032006, 1042006, 1052006)
Item: Favored Disciples of Skullduggery (798)
  • Applies to Hulls : : from (2022 to 2022, 1012022, 1022022, 1032022, 1042022, 1052022)
Processing : blueprints
New Records:

Processing : mapobjects
Changes: Item: player base (1)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to userBase)
  • **** Unknown key spritesheetkey : : from ( to forsaken_bases)
  • **** Unknown key isbase : : from ( to 1)
Item: draconian base (2)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to draconian_bases)
  • **** Unknown key isbase : : from ( to 1)
  • **** Unknown key isnpcbase : : from ( to 1)
Item: player fleet (3)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to fleet_object)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key iscontrollable : : from ( to 1)
Item: npc fleet, obsolete (4)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to fleet_object)
  • **** Unknown key isfleet : : from ( to 1)
Item: salvage fleet (5)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: salvage2, obsolete (6)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
Item: salvage3, obsolete (7)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
Item: salvage4, obsolete (8)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: old oil mine (9)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: old metal mine (10)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: old energy mine (11)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: old zynth mine (12)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: Mercenary Fleet (13)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to fleet_object)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key iscontrollable : : from ( to 1)
Item: DCS outpost (14)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to base_invader)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Typhoon Fleet (16)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to typhoon)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Operations Hub (17)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Elite Fleet (18)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: Temporary opshub, obsolete (19)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Military Fleet (20)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to military)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Military Outpost (21)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to military_outpost)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Forsaken Outpost (22)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to cap_forsaken_base)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Oil Supermine (23)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to oil_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Metal Supermine (24)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to metal_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Energy Supermine (25)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to energy_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Zynthium Supermine (26)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to zynthium_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Reaver Scout (27)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Item: Reaver Fleet (28)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to reaver_fleet)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
  • **** Unknown key usestandardspritetype : : from ( to 1)
  • **** Unknown key labeloffsety : : from ( to 30)
  • **** Unknown key labeloffsetx : : from ( to -20)
Item: Dredge Fleet (29)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to dredge_fleet)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Item: War Zone (30)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to warzone)
  • **** Unknown key explosiontype : : from ( to 9)
  • **** Unknown key portraitasset : : from ( to vassago_portrait)
  • **** Unknown key usestandardspritetype : : from ( to 1)
  • **** Unknown key labeloffsety : : from ( to 50)
  • **** Unknown key labeloffsetx : : from ( to -10)
Item: Campaign Down the Barrel (31)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Long Shot (32)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Run the Trench (33)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Shell the Shore (34)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Eye of the Storm (35)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Hunting the Nemesis (36)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Death Grip (37)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Boiling Seas (38)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Warzones (39)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Robots raiders fleet (40)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to unidentified_raider)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key portraitasset : : from ( to unidentified_portrait)
Item: World map Fleets for Arctic theme (41)
  • **** Unknown key landtype : : from ( to arctic)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to arctic_fleet)
  • **** Unknown key isfleet : : from ( to 1)
Item: Campaign bases for Arctic theme (42)
  • **** Unknown key landtype : : from ( to arctic)
  • **** Unknown key combatcontext : : from ( to arcticBase)
  • **** Unknown key isnpcbase : : from ( to 1)
Item: Limited Dredge Fleet (43)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: return of the reavers on the world map (44)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to return_reaver_fleet)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
  • **** Unknown key usestandardspritetype : : from ( to 1)
  • **** Unknown key labeloffsety : : from ( to 30)
  • **** Unknown key labeloffsetx : : from ( to -20)
Item: Uranium Dredge Fleet (45)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to uranium_dredge)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Item: Uranium salvage fleet (46)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to uranium_salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: return of the reavers inside a campaign target (47)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to return_reaver_fleet)
  • **** Unknown key isfleet : : from ( to 1)
Item: rogue_tlc (48)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key portraitasset : : from ( to unidentified_portrait)
Item: Left Defense Outpost (201)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Right Defense Outpost (202)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
 Processing : xml_assets
New Records:
  • Campaign10BannerLarge
  • Campaign10BannerSmall
  • compicon_1373
  • compicon_1373_large
  • compicon_1374
  • compicon_1374_large
  • compicon_1375
  • compicon_1375_large
  • complete1373
  • complete1374
  • complete1375
  • hull5135
  • RaidBackground
  • RaidCampaignPrizeIcon
  • RaidLeadInBanner1
  • RaidLeadInBanner2
  • RaidLeadInBanner3
  • RaidLeadInCharacter
  • RaidLeadInLogo
  • RevengeRaidPostCombat
  • ship_weapon_1373
  • ship_weapon_1374
  • ship_weapon_1375

Deleted Records:
  • RaidBackground()
  • RaidBackground()
  • RaidCampaignPrizeIcon()
  • RaidCampaignPrizeIcon()
  • RaidLeadInBanner1()
  • RaidLeadInBanner1()
  • RaidLeadInBanner2()
  • RaidLeadInBanner2()
  • RaidLeadInBanner3()
  • RaidLeadInBanner3()
  • RaidLeadInCharacter()
  • RaidLeadInCharacter()
  • RaidLeadInLogo()
  • RaidLeadInLogo()
  • RevengeRaidPostCombat()
  • RevengeRaidPostCombat()
Duplicate Record: strings 'v47847','p','datastores_ioshipcomponent_specialslots','Special Slots' Duplicate Record: strings 'v47847','p','datastores_ioshipcomponent_submergeddamage','Submerged Damage' Processing : strings
Changes: Item: Avalanche (2013_10_event_modal_header)
  • *** UNKNOWN key name : : from (Avalanche to Hellgate)
Item: Avalanche (2013_10_event_post_combat_header_text)
  • *** UNKNOWN key name : : from (Avalanche to Hellgate)
Item: Defeat Arctic Fleets to score points OR
Complete Avalanche Campaigns to earn bonuses.
Redeem Prizes in the prize store. (2013_10_event_progress_event_details)

  • *** UNKNOWN key name : : from (Defeat Arctic Fleets to score points OR
    Complete Avalanche Campaigns to earn bonuses.
    Redeem Prizes in the prize store. to Defeat Arctic Fleets to score points OR
    Complete Hellgate Campaigns to earn bonuses.
    Redeem Prizes in the prize store.)
New Records:
  • An upgraded Reaver chaingun with quicker reload, longer range, and armor piercing slugs. (component_description_w_1373)
  • An upgraded Reaver chaingun with quicker reload, longer range, and armor piercing slugs. (component_description_w_1374)
  • An upgraded Reaver chaingun with quicker reload, longer range, and armor piercing slugs. (component_description_w_1375)
  • mph (datastores_ioshipcomponent_mph)
  • A new Forsaken Mission is available! Destroy enough Draconian targets within the time limit to earn limited edition Hulls, Armor, and Weapon Blueprints. NEW BLUEPRINTS AVAILABLE: Zynthonite D4-X and D4-R Reinforcements for bases, and Bypass Chainguns - an upgrade on the existing chaingun with longer range, quicker reload, and armor piercing projectiles. Missions will only be available for a limited time so equip your fleets and prepare for battle! (introduction_popup_body_minievent_37)
  • While the Forsaken and Draconians have been fighting in the northern seas, the Reavers have been re-building their forces. A new war is coming. Are you ready for the gauntlet of fire? Hellgate begins 1/15. RSVP now. (raid_leadin_body_1)
  • The Reavers’ fiery technologies decimated some of our forces in the last battle, but it’s time to fight back. Armed with our blueprints from the Draconian vaults, our fleets have never been stronger. Attack now and claim the Hellhound and Magma Thrower for your own. Hellgate begins 1/15. RSVP now. (raid_leadin_body_2)
  • This is only the beginning of our push against the Reavers. Prepare to take down their front line and hurt them where it counts. Bring back the Magma Thrower and let’s build our fleets of fire and ice. Time to reclaim the sea, Captain! Hellgate begins in less than 24 hours. RSVP now. (raid_leadin_body_3)
  • Hellgate (raid_name)
  • Hellgate (war_report_leaderboards_type_filter_event_points)
  • Forsaken Fast Travel.
    (worldmap_objecttypes_101_description)
  • Relay Tower (worldmap_objecttypes_101_name)
  • Navigation Relay Tower (worldmap_objecttypes_101_owner_name)
  • Capture this Metal Deposit to give a boost to your metal production. (worldmap_objecttypes_10_description)
  • Metal (worldmap_objecttypes_10_name)
  • Enemy (worldmap_objecttypes_10_owner_name)
  • Capture this Wind Turbine to give a boost to your energy production. (worldmap_objecttypes_11_description)
  • Energy (worldmap_objecttypes_11_name)
  • Enemy (worldmap_objecttypes_11_owner_name)
  • Capture this zynthium deposit to give a boost to your zynthium production. (worldmap_objecttypes_12_description)
  • Zynthium (worldmap_objecttypes_12_name)
  • Enemy (worldmap_objecttypes_12_owner_name)
  • Can't load cargo. Can't Dock. (worldmap_objecttypes_13_description)
  • Mercenary Fleet (worldmap_objecttypes_13_name)
  • Enemy (worldmap_objecttypes_13_owner_name)
  • Up to four players can attack at once. (worldmap_objecttypes_14_description)
  • Draconian Outpost (worldmap_objecttypes_14_name)
  • Enemy (worldmap_objecttypes_14_owner_name)
  • Bookmark to keep track of locations on the map. (worldmap_objecttypes_15_description)
  • Bookmark (worldmap_objecttypes_15_name)
  • Enemy (worldmap_objecttypes_15_owner_name)
  • A Draconian Typhoon fleet. Attack them at your own extreme risk. (worldmap_objecttypes_16_description)
  • Typhoon Fleet (worldmap_objecttypes_16_name)
  • Enemy (worldmap_objecttypes_16_owner_name)
  • A Draconian Operations Hub. Attack them at your own dire risk. (worldmap_objecttypes_17_description)
  • Operations Hub (worldmap_objecttypes_17_name)
  • Enemy (worldmap_objecttypes_17_owner_name)
  • An elite Draconian Intelligence fleet. Attack them at your own risk. (worldmap_objecttypes_18_description)
  • Elite Fleet (worldmap_objecttypes_18_name)
  • Enemy (worldmap_objecttypes_18_owner_name)
  • Outpost (worldmap_objecttypes_1_description)
  • Base (worldmap_objecttypes_1_name)
  • Enemy (worldmap_objecttypes_1_owner_name)
  • A Draconian Military fleet. Attack them at your own extreme risk. (worldmap_objecttypes_20_description)
  • Military Fleet (worldmap_objecttypes_20_name)
  • Military (worldmap_objecttypes_20_nickname)
  • Enemy (worldmap_objecttypes_20_owner_name)
  • A Draconian Military outpost. Attack them at your own extreme risk. (worldmap_objecttypes_21_description)
  • Military Stronghold (worldmap_objecttypes_21_name)
  • Outpost (worldmap_objecttypes_21_nickname)
  • Enemy (worldmap_objecttypes_21_owner_name)
  • A Draconian captured Forsaken base. Attack at your own risk. (worldmap_objecttypes_22_description)
  • Occupied Base (worldmap_objecttypes_22_name)
  • Base (worldmap_objecttypes_22_nickname)
  • Enemy (worldmap_objecttypes_22_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_23_description)
  • Oil Platform (worldmap_objecttypes_23_name)
  • Enemy (worldmap_objecttypes_23_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_24_description)
  • Metal Platform (worldmap_objecttypes_24_name)
  • Enemy (worldmap_objecttypes_24_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_25_description)
  • Energy Platform (worldmap_objecttypes_25_name)
  • Enemy (worldmap_objecttypes_25_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_26_description)
  • Zynthium Platform (worldmap_objecttypes_26_name)
  • Enemy (worldmap_objecttypes_26_owner_name)
  • A Reaver Scout fleet wielding explosive new technology. (worldmap_objecttypes_27_description)
  • Reaver Scout (worldmap_objecttypes_27_name)
  • Enemy (worldmap_objecttypes_27_owner_name)
  • A fully-outfitted Reaver Invasion Fleet. Beware. (worldmap_objecttypes_28_description)
  • (#level#) Reaver Fleet (worldmap_objecttypes_28_map_name)
  • Reaver Fleet (worldmap_objecttypes_28_name)
  • Enemy (worldmap_objecttypes_28_owner_name)
  • A Reaver dredging platform for harvesting Uranium. (worldmap_objecttypes_29_description)
  • Dredge Fleet (worldmap_objecttypes_29_name)
  • Enemy (worldmap_objecttypes_29_owner_name)
  • A Draconian Outpost. Attack them at your own risk. (worldmap_objecttypes_2_description)
  • A Draconian Outpost. (worldmap_objecttypes_2_name)
  • Draconian Base (worldmap_objecttypes_2_owner_name)
  • Draconian and Reaver forces are clashing. (worldmap_objecttypes_30_description)
  • (#level#) Warzone (worldmap_objecttypes_30_map_name)
  • Warzone (worldmap_objecttypes_30_name)
  • Enemy (worldmap_objecttypes_30_owner_name)
  • A forsaken fleet (worldmap_objecttypes_3_description)
  • Fleet (worldmap_objecttypes_3_name)
  • Enemy (worldmap_objecttypes_3_owner_name)
  • Unidentified Raider. Attack for bonus veteran experience. (worldmap_objecttypes_40_description)
  • (??) Unidentified Raiding Fleet (worldmap_objecttypes_40_name)
  • Raider (worldmap_objecttypes_40_nickname)
  • Enemy (worldmap_objecttypes_40_owner_name)
  • Destroy these invading Draconian Arctic Fleets. (worldmap_objecttypes_41_description)
  • Arctic Fleet (worldmap_objecttypes_41_name)
  • Fleet (worldmap_objecttypes_41_nickname)
  • Enemy (worldmap_objecttypes_41_owner_name)
  • Destroy these invading Reaver Fleets. (worldmap_objecttypes_44_description)
  • (#level#) Reaver Fleet (worldmap_objecttypes_44_map_name)
  • Reaver Fleet (worldmap_objecttypes_44_name)
  • Fleet (worldmap_objecttypes_44_nickname)
  • Enemy (worldmap_objecttypes_44_owner_name)
  • A Reaver dredging platform for harvesting Uranium. (worldmap_objecttypes_45_description)
  • Dredge Fleet (worldmap_objecttypes_45_name)
  • Enemy (worldmap_objecttypes_45_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_46_description)
  • Cargo (worldmap_objecttypes_46_name)
  • Enemy (worldmap_objecttypes_46_owner_name)
  • Destroy these invading Reaver Fleets. (worldmap_objecttypes_47_description)
  • Reaver Fleet (worldmap_objecttypes_47_name)
  • Fleet (worldmap_objecttypes_47_nickname)
  • Enemy (worldmap_objecttypes_47_owner_name)
  • Unidentified Raider. Attack for bonus veteran experience. (worldmap_objecttypes_48_description)
  • (??) Unidentified Raiding Fleet (worldmap_objecttypes_48_name)
  • Raider (worldmap_objecttypes_48_nickname)
  • Enemy (worldmap_objecttypes_48_owner_name)
  • A Draconian fleet. Attack them at your own risk. (worldmap_objecttypes_4_description)
  • Draconian Fleet (worldmap_objecttypes_4_name)
  • Enemy (worldmap_objecttypes_4_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_5_description)
  • Cargo (worldmap_objecttypes_5_name)
  • Enemy (worldmap_objecttypes_5_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_6_description)
  • Cargo (worldmap_objecttypes_6_name)
  • Enemy (worldmap_objecttypes_6_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_7_description)
  • Cargo (worldmap_objecttypes_7_name)
  • Enemy (worldmap_objecttypes_7_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_8_description)
  • Cargo (worldmap_objecttypes_8_name)
  • Enemy (worldmap_objecttypes_8_owner_name)
  • Capture this Oil Rig to give a boost to your oil production. (worldmap_objecttypes_9_description)
  • Oil (worldmap_objecttypes_9_name)
  • Enemy (worldmap_objecttypes_9_owner_name)

Deleted Records:
  • Reaver chaingun with wind up time and rapid sustained DPS.(component_description_w_1373)
  • Reaver chaingun with wind up time and rapid sustained DPS.(component_description_w_1374)
  • Reaver chaingun with wind up time and rapid sustained DPS.(component_description_w_1375)
  • The final push against Draconian arctic compounds is upon us. All of their valuable cryo technology will be ours. Strike now, but proceed with caution. Intel suggests that the Reavers may also have their eyes on the arctic blueprints. Avalanche begins 12/11. RSVP now.(raid_leadin_body_1)
  • The Draconian arctic compounds are crumbling. We’re in a race with Grimshine to seize valuable Limited blueprints and you could take home the Phantom Nighthawk, Highlander’s Nuclear Cruiser, or the Wendigo Launcher, a mighty base turret that causes cryo explosions that slow enemy ships. Avalanche begins 12/11. RSVP now.(raid_leadin_body_2)
  • Prepare your forces for the final arctic raid. Demolish the last of the Draconian outposts and beat the approaching Reavers to the blueprints. Gain enough points and the prizes will be massive. Avalanche begins in less than 24 hours. RSVP now.(raid_leadin_body_3)
  • Avalanche(raid_name)
  • Avalanche(war_report_leaderboards_type_filter_event_points)
  • Destroy these invading Draconian Arctic Fleets.(worldmap_objecttypes_arctic_fleet_description)
  • Arctic Fleet(worldmap_objecttypes_arctic_fleet_name)
  • Outpost(worldmap_objecttypes_base_description)
  • Base(worldmap_objecttypes_base_name)
  • Bookmark to keep track of locations on the map.(worldmap_objecttypes_bookmark_description)
  • Bookmark(worldmap_objecttypes_bookmark_name)
  • Heavily armed Draconian thugs guard these resources.(worldmap_objecttypes_cargofleet_description)
  • Cargo(worldmap_objecttypes_cargofleet_name)
  • A Draconian Outpost.(worldmap_objecttypes_draconianbase_name)
  • Draconian Base(worldmap_objecttypes_draconianbase_owner_name)
  • A Draconian fleet. Attack them at your own risk.(worldmap_objecttypes_draconianfleet_description)
  • Draconian Fleet(worldmap_objecttypes_draconianfleet_name)
  • Up to four players can attack at once.(worldmap_objecttypes_drac_outpost_description)
  • Draconian Outpost(worldmap_objecttypes_drac_outpost_name)
  • A Reaver dredging platform for harvesting Uranium.(worldmap_objecttypes_dredge_fleet_description)
  • Dredge Fleet(worldmap_objecttypes_dredge_fleet_name)
  • An elite Draconian Intelligence fleet. Attack them at your own risk.(worldmap_objecttypes_elite_salvage_description)
  • Elite Fleet(worldmap_objecttypes_elite_salvage_name)
  • Capture this Wind Turbine to give a boost to your energy production.(worldmap_objecttypes_energy_description)
  • Energy(worldmap_objecttypes_energy_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_energy_super_description)
  • Energy Platform(worldmap_objecttypes_energy_super_name)
  • A forsaken fleet(worldmap_objecttypes_fleet_description)
  • Fleet(worldmap_objecttypes_fleet_name)
  • A Draconian captured Forsaken base. Attack at your own risk.(worldmap_objecttypes_forsaken_outpost_description)
  • Occupied Base(worldmap_objecttypes_forsaken_outpost_name)
  • Base(worldmap_objecttypes_forsaken_outpost_nickname)
  • Can't load cargo. Can't Dock.(worldmap_objecttypes_mercfleets_description)
  • Mercenary Fleet(worldmap_objecttypes_mercfleets_name)
  • Capture this Metal Deposit to give a boost to your metal production.(worldmap_objecttypes_metal_description)
  • Metal(worldmap_objecttypes_metal_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_metal_super_description)
  • Metal Platform(worldmap_objecttypes_metal_super_name)
  • A Draconian Military fleet. Attack them at your own extreme risk.(worldmap_objecttypes_military_description)
  • Military Fleet(worldmap_objecttypes_military_name)
  • Military(worldmap_objecttypes_military_nickname)
  • A Draconian Military outpost. Attack them at your own extreme risk.(worldmap_objecttypes_military_outpost_description)
  • Military Stronghold(worldmap_objecttypes_military_outpost_name)
  • Outpost(worldmap_objecttypes_military_outpost_nickname)
  • Forsaken Fast Travel.
    (worldmap_objecttypes_nav_relay_description)
  • Relay Tower(worldmap_objecttypes_nav_relay_name)
  • Navigation Relay Tower(worldmap_objecttypes_nav_relay_owner_name)
  • Capture this Oil Rig to give a boost to your oil production.(worldmap_objecttypes_oil_description)
  • Oil(worldmap_objecttypes_oil_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_oil_super_description)
  • Oil Platform(worldmap_objecttypes_oil_super_name)
  • A Draconian Operations Hub. Attack them at your own dire risk.(worldmap_objecttypes_opshub_description)
  • Operations Hub(worldmap_objecttypes_opshub_name)
  • A Reaver Scout fleet wielding explosive new technology.(worldmap_objecttypes_reaver_description)
  • A fully-outfitted Reaver Invasion Fleet. Beware.(worldmap_objecttypes_reaver_mothership_description)
  • Reaver Fleet(worldmap_objecttypes_reaver_mothership_name)
  • Reaver Scout(worldmap_objecttypes_reaver_name)
  • Destroy these invading Reaver Fleets.(worldmap_objecttypes_return_reaver_description)
  • Reaver Fleet(worldmap_objecttypes_return_reaver_name)
  • A Draconian Typhoon fleet. Attack them at your own extreme risk.(worldmap_objecttypes_typhoon_description)
  • Typhoon Fleet(worldmap_objecttypes_typhoon_name)
  • Unidentified Raider. Attack for bonus veteran experience.(worldmap_objecttypes_unidentified_raider_description)
  • (??) Unidentified Raiding Fleet(worldmap_objecttypes_unidentified_raider_map_name)
  • Raider(worldmap_objecttypes_unidentified_raider_map_nickname)
  • Draconian and Reaver forces are clashing.(worldmap_objecttypes_war_zone_description)
  • Warzone(worldmap_objecttypes_war_zone_name)
  • Capture this zynthium deposit to give a boost to your zynthium production.(worldmap_objecttypes_zynthium_description)
  • Zynthium(worldmap_objecttypes_zynthium_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_zynthium_super_description)
  • Zynthium Platform(worldmap_objecttypes_zynthium_super_name)
Processing : sharedstrings
New Records:
  • Test Campaign (campaign_10_title)
  • Bypass Chaingun I (component_name_w_1373)
  • Bypass Chaingun II (component_name_w_1374)
  • Bypass Chaingun III (component_name_w_1375)

Completed