Thursday, June 11, 2015

Abysmal Raid breakdown (ok it is really Abyss breakdown, but I like this better)

Discuss here:  http://www.thedarkalliance.org/forum/threads/454-Abyss-The-Raid

2015-06-11 2000 - initial post

23

Fleet Data:

4x Return Drone Chaingun C (HP: 700/700)
  • Specials: []
  • Weapons: [1x Return Chaingun 1 - B (0-90), 1x Firestorm Rockets D91-A (0-59)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy: priority
  • Combat Speed: 29
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 30%
  • Weight: 299/
1x Return Scout C (HP: 3,000/3,000)
Total HP : 5,800/5,800

25

Building Data:

2x Draconian Metal Producer Level:1 (HP: 2,000)
2x Reaver Defense Platform Level:1
  • Weapons: [1x Napalm Missile - C (90-100)]
  • Reload: 15.0000s
  • Salvo: 1
  • Weapon Type: penetrating
  • Radioactive Damage: 0
  • Damage: 70
  • Accuracy: 100%
1x Reaver Dredge Center Crane Level:1
2x Draconian Oil Producer Level:1 (HP: 2,000)
1x Reaver Dredge Right Crane Level:1
1x Reaver Defense Platform Level:1
  • Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
  • Reload: 20.0000s
  • Salvo: 4
  • Weapon Type: explosive
  • Radioactive Damage: 37.5
  • Damage: 300
  • Accuracy: 100%
1x Reaver Defense Platform Level:1
  • Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
  • Reload: 1.0000s
  • Salvo: 1
  • Weapon Type: explosive
  • Radioactive Damage: 52.5
  • Damage: 300
  • Accuracy: 100%
Total Resources: 1,000,000 Total Building HP: 8,000

Fleet Data:

6x Return Drone Chaingun C (HP: 700/700)
  • Specials: [1x None]
  • Weapons: [1x Return Chaingun 1 - C (0-90), 1x Firestorm Rockets D91-A (0-59)]
  • Armor: [1x None]
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 29
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 30%
  • Weight: 299/
2x Return Scout C (HP: 8,250/8,250)
  • Specials: [1x None]
  • Weapons: [4x Return Chaingun 1 - C (0-90), 2x Firestorm Rockets D91-N (0-57)]
  • Armor: [3x Zynthonite Armor D4-M]
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Thermal Detection Range: 40
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 20
  • Map Speed: 40
  • Turn Speed: 16
  • Missile Defense: 10%
  • Ballistic Reload: -75%
  • Weight: 2159/8000
Total HP : 20,700/20,700

43

Fleet Data:

1x Reaver Drone Chaingun B (HP: 3,000/3,000)
  • Specials: [1x Infernal Core]
  • Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - C (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 57.6
  • Map Speed: 0
  • Turn Speed: 33
  • Accuracy: -20%
  • Evade: 50%
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Ballistic Reload: -50%
  • Weight: 1148/
3x Reaver Drone Rocket B (HP: 3,000/3,000)
  • Specials: [1x Infernal Core]
  • Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - C (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 57.6
  • Map Speed: 0
  • Turn Speed: 33
  • Accuracy: -20%
  • Evade: 50%
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Weight: 1148/
1x Return Scout B (HP: 12,000/12,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [1x Return Chaingun 1 - C (0-90), 2x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 50%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1622/8000
2x Reaver Drone Chaingun B (HP: 3,000/3,000)
  • Specials: [1x Infernal Core]
  • Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - B (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 57.6
  • Map Speed: 0
  • Turn Speed: 33
  • Accuracy: -20%
  • Evade: 50%
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Ballistic Reload: -50%
  • Weight: 1148/
1x Return Scout Command B (HP: 24,000/24,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [1x Return Chaingun 1 - C (0-90), 2x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 50%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 52.8
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 110%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1622/10000
2x Return Scout B (HP: 12,000/12,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [2x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 50%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1622/8000
Total HP : 78,000/78,000

45

Building Data:

5x Reaver Defense Platform Level:1
  • Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
  • Reload: 1.0000s
  • Salvo: 1
  • Weapon Type: explosive
  • Radioactive Damage: 52.5
  • Damage: 300
  • Accuracy: 100%
2x Draconian Oil Producer Level:1
2x Reaver Defense Platform Level:1
  • Weapons: [1x Splash Javelin NPC - B Tier (60-160)]
  • Reload: 12.0000s
  • Salvo: 1
  • Weapon Type: ballistic
  • Radioactive Damage: 52.5
  • Damage: 300
  • Accuracy: 100%
1x Reaver Defense Platform Level:1
  • Weapons: [1x Apocalypse Mortar NPC WM (65-160)]
  • Reload: 15.0000s
  • Salvo: 4
  • Weapon Type: explosive
  • Radioactive Damage: 625
  • Damage: 5000
  • Accuracy: 100%
2x Draconian Metal Producer Level:1
Total Resources: 16,000,000 Total Building HP: 0

Fleet Data:

4x Reaver Drone Piranha B (HP: 3,000/3,000)
  • Specials: []
  • Weapons: [1x Return Thrower Scout B (0-70), 1x Return Chaingun 1 - C (0-90)]
  • Armor: [1x None]
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 36
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 50%
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Weight: 319/
3x Return Scout B (HP: 12,000/12,000)
  • Specials: [1x None]
  • Weapons: [1x Return Thrower Scout B (0-70), 2x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 1 (0-50)]
  • Armor: [1x None]
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 29
  • Map Speed: 40
  • Turn Speed: 14
  • Evade: 0%
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: -75%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/8000
Total HP : 48,000/48,000

61

Building Data:

4x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Reaver Bypass Javelin (60-250)]
  • Reload: 12.0000s
  • Salvo: 1
  • Weapon Type: ballistic
  • Radioactive Damage: 63
  • Damage: 360
  • Accuracy: 100%
4x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Dredge Napalm Missile (80-230)]
  • Reload: 12.0000s
  • Salvo: 1
  • Weapon Type: penetrating
  • Radioactive Damage: 0
  • Damage: 1420
  • Accuracy: 100%
2x Draconian Oil Producer Level:1 (HP: 45,000)
2x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
  • Reload: 3.0000s
  • Salvo: 1
  • Weapon Type: ballistic
  • Radioactive Damage: 262.5
  • Damage: 1500
  • Accuracy: 80%
1x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Apocalypse Mortar NPC (65-160)]
  • Reload: 15.0000s
  • Salvo: 4
  • Weapon Type: explosive
  • Radioactive Damage: 750
  • Damage: 6000
  • Accuracy: 100%
1x Draconian Energy Producer Level:1 (HP: 45,000)
Total Resources: 26,587,088 Total Building HP: 850,000

Fleet Data:

2x Return Hades (HP: 50,000/50,000)
  • Specials: []
  • Weapons: [3x Return Torrent 2 (0-80), 1x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: []
  • Rank: 0
  • Chance Command: 50%
  • Chance Elite: 50%
  • Fleet Strategy: priority,reaverbomber
  • Thermal Detection Range: 60
  • Sonar Range: 50
  • Cargo: 0
  • Combat Speed: 24
  • Map Speed: 25
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 25%
  • Explosive Defense: 50%
  • Missile Defense: 75%
  • Nuclear Defense: 60%
  • Concussive Defense: 50%
  • Penetrating Reload: 0%
  • Weight: 1388/10000
1x Return Hulk (HP: 100,000/100,000)
1x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 3x Return Chaingun 1 (0-90)]
  • Armor: []
  • Tac Modules: []
  • Rank: 0
  • Chance Command: 100%
  • Chance Elite: 0%
  • Fleet Strategy: kingkiller,reaverbomber
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 914/8000
Total HP : 245,000/245,000

65

Fleet Data:

3x Return Hellhound (HP: 65,000/65,000)
  • Specials: [1x NPC Special Stack Debuff ]
  • Weapons: [3x Return Thrower Hellhound (0-87), 2x Return Rocket 3 (0-60), 2x Return Depth Charge 3 (0-20)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 76.8
  • Sonar Range: 60
  • Cargo: 4,407,210
  • Combat Speed: 32
  • Map Speed: 20
  • Turn Speed: 14
  • Evade: 0%
  • Ballistic Defense: -13%
  • Explosive Defense: 44%
  • Missile Defense: -13%
  • Nuclear Defense: 10%
  • Concussive Defense: -69%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 2748/7996
2x Return Hulk (HP: 90,000/90,000)
1x Return Scout Elite (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 100%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 42
  • Map Speed: 40
  • Turn Speed: 18
  • Evade: 0%
  • Ballistic Defense: 33%
  • Explosive Defense: 33%
  • Missile Defense: 17%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 50%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/9000
1x Return Scout Command (HP: 60,000/60,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 100%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 44
  • Map Speed: 40
  • Turn Speed: 20
  • Evade: 0%
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 13%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 75%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/10000
1x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/8000
Total HP : 525,000/525,000

85

Building Data:

11x Draconian Wall TR Level:1
12x Reaver Defense Platform Level:1 (HP: 108,000)
  • Weapons: [1x Dredge Drac Rocket WM (0-72)]
  • Reload: 1.0000s
  • Salvo: 1
  • Weapon Type: explosive
  • Radioactive Damage: 50.75
  • Damage: 406
  • Accuracy: 100%
12x Reaver Defense Platform Level:1 (HP: 108,000)
  • Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
  • Reload: 3.0000s
  • Salvo: 1
  • Weapon Type: ballistic
  • Radioactive Damage: 262.5
  • Damage: 1500
  • Accuracy: 80%
11x Draconian Wall BR Level:1
9x Draconian Wall TL Level:1
6x Reaver Defense Platform Level:1 (HP: 108,000)
  • Weapons: [1x Apocalypse Mortar NPC WM (65-160)]
  • Reload: 15.0000s
  • Salvo: 4
  • Weapon Type: explosive
  • Radioactive Damage: 625
  • Damage: 5000
  • Accuracy: 100%
6x Draconian Oil Producer Level:1 (HP: 40,000)
3x ReaverPowerCore Level:1 (HP: 375,000)
8x Draconian Wall BL Level:1
Total Resources: 619,354,920 Total Building HP: 4,605,000

Fleet Data:

1x NPC Hellstar (HP: 510,000/510,000)
  • Specials: [1x None]
  • Weapons: [3x Hellstar Torrent (0-100), 4x Hellstar Chaingun (0-90), 3x Hellstar Thrower (0-58), 3x Return Countermeasure (0-100), 3x Return Depth Charge 1 (0-50), 1x Hellstar Supernova (98-260)]
  • Armor: [1x None]
  • Tac Modules: [1x Shroud Ship Hellstar 1 ]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Thermal Detection Range: 77.8
  • Cargo: 7,998,945
  • Combat Speed: 25
  • Map Speed: 16
  • Turn Speed: 20
  • Evade: 20%
  • Counter Measure Range: 80% (already computed in weapon range above)
  • Ballistic Defense: 35%
  • Explosive Defense: 53%
  • Missile Defense: 35%
  • Nuclear Defense: 60%
  • Concussive Defense: 25%
  • Ballistic Reload: 100%
  • Penetrating Reload: 50%
  • Radiological Reload: 70%
  • Weight: 5666/
Total HP : 510,000/510,000

Elite

Building Data:

20x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Dredge Drac Rocket (0-72)]
  • Reload: 1.0000s
  • Salvo: 1
  • Weapon Type: explosive
  • Radioactive Damage: 71.05
  • Damage: 406
  • Accuracy: 100%
13x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Dredge Napalm Missile (80-230)]
  • Reload: 12.0000s
  • Salvo: 1
  • Weapon Type: penetrating
  • Radioactive Damage: 0
  • Damage: 1420
  • Accuracy: 100%
15x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Reaver Bypass Javelin (60-250)]
  • Reload: 12.0000s
  • Salvo: 1
  • Weapon Type: ballistic
  • Radioactive Damage: 63
  • Damage: 360
  • Accuracy: 100%
9x Draconian Defense Platform Level:1 (HP: 65,000)
  • Weapons: [1x Apocalypse Mortar NPC (65-160)]
  • Reload: 15.0000s
  • Salvo: 4
  • Weapon Type: explosive
  • Radioactive Damage: 750
  • Damage: 6000
  • Accuracy: 100%
Total Resources: 0 Total Building HP: 3,705,000

Fleet Data:

1x Return Hulk (HP: 90,000/90,000)
  • Specials: [1x Hulk Core, 1x Nuclear Accelerators]
  • Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
  • Armor: []
  • Tac Modules: []
  • Rank: 0
  • Chance Command: 50%
  • Chance Elite: 50%
  • Fleet Strategy: reaverbomber
  • Thermal Detection Range: 78
  • Sonar Range: 70
  • Cargo: 0
  • Combat Speed: 24
  • Map Speed: 30
  • Turn Speed: 10
  • Evade: 0%
  • Ballistic Range: 50% (already computed in weapon range above)
  • Ballistic Defense: 50%
  • Explosive Defense: 84%
  • Missile Defense: 50%
  • Nuclear Defense: 60%
  • Concussive Defense: 50%
  • Mortar Reload: 0%
  • Slow Reduction: 50%
  • Stun Reduction: 70%
  • Weight: 11797/30000
1x Return Hulk (HP: 100,000/100,000)
1x Return Hulk Elite (HP: 90,000/90,000)
  • Specials: [1x Hulk Core, 1x Nuclear Accelerators]
  • Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
  • Armor: []
  • Tac Modules: []
  • Rank: 0
  • Chance Command: 50%
  • Chance Elite: 50%
  • Fleet Strategy: reaverbomber
  • Thermal Detection Range: 78
  • Sonar Range: 70
  • Cargo: 0
  • Combat Speed: 24
  • Map Speed: 30
  • Turn Speed: 10
  • Evade: 0%
  • Ballistic Range: 50% (already computed in weapon range above)
  • Ballistic Defense: 33%
  • Explosive Defense: 84%
  • Missile Defense: 33%
  • Nuclear Defense: 60%
  • Concussive Defense: 33%
  • Mortar Reload: 25%
  • Slow Reduction: 50%
  • Stun Reduction: 70%
  • Weight: 11797/40000
1x Return Hulk Command (HP: 125,000/125,000)
Total HP : 405,000/405,000

Recon 1

Fleet Data:

1x Reaver Drone Chaingun C (HP: 300/300)
  • Specials: []
  • Weapons: [2x Return Chaingun 1 - C (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 26
  • Map Speed: 0
  • Turn Speed: 27
  • Evade: 30%
  • Weight: 397/
2x Reaver Drone Piranha C (HP: 300/300)
  • Specials: [1x Reaver Drone Core]
  • Weapons: [1x Firestorm Rockets D91-N (0-57)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 26
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 40%
  • Weight: 112/
1x Return Scout C (HP: 3,000/3,000)
  • Specials: [1x Reaver Drone Core]
  • Weapons: [3x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Thermal Detection Range: 40
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 20
  • Map Speed: 40
  • Turn Speed: 16
  • Ballistic Reload: -75%
  • Weight: 879/8000
2x Reaver Drone Chaingun C (HP: 300/300)
  • Specials: [1x Reaver Drone Core]
  • Weapons: [2x Return Chaingun 1 - C (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 26
  • Map Speed: 0
  • Turn Speed: 27
  • Evade: 30%
  • Weight: 440/
2x Reaver Drone Rocket C (HP: 300/300)
  • Specials: [1x Reaver Drone Core]
  • Weapons: [1x Return Torrent - C (0-76)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy:
  • Combat Speed: 26
  • Map Speed: 0
  • Turn Speed: 30
  • Evade: 35%
  • Weight: 220/
Total HP : 5,100/5,100

Saturday, June 6, 2015

Robot Apocalypse - Limited Beta


The Robot Apocalypse

It's been a long time since we posted our last update, so our apologies for the delay in getting this out to you. We've been fixing a lot of issues that turned up in testing, and we're proud to let you know that we've reached our limited beta phase.

What this means is that anyone can now play our game, until we reach 250 total players. For those that made it into our previous beta, your base has been reset, and now everything you do in the way of building, upgrading and advancing is permanent. We will not reset the world ever again. Once we reach 250 players, we're going to do a check on the robustness of the game systems, fix some more bugs, and then look for a second phase of the limited beta, and bring in another batch of players. We hope to never have the game offline for more than an hour or so (unless something catastrophic happens) from now.

So if you want to get into The Robot Apocalypse and start growing your base, now is the time to do so. Let your friends know as well, and you can get a jump on the competition.
We'd still appreciate your feedback and bugs, which can be posted to our ticket system by clicking Forums at the bottom of the page when the game is running.

Please let us know if you have any questions or concerns!

Tuesday, May 26, 2015

19 May Update

Summary:

  • New NPC Blueprints
  • New Campaign info



Processing : blueprints
Changes: Item: Dreadnought X - NPC (5400)
  • Name : : from (Dreadnought X - NPC to Kodiak - NPC)
  • Armor : : from (4,100 to 27,330)
  • Radioactive Defence Bonus : : from ( to 20%)
  • Armor Slots : : from (4 to 5)
  • Total Weapon Slots : : from (8 to 10)
  • Turn Speed : : from (12.5 to 18)
  • Weapon Slot Types : : from (8 x Surface to 10 x Surface )
  • Evade Bonus : : from (-20% to )
  • Combat Speed : : from (9.00 to 21.00)
  • Map Speed : : from (18 to 27)
  • Splash Bonus : : from (25% to )
  • Penetrative Reload Bonus : : from ( to 66%)
  • Mortar Reload Bonus : : from (66% to )
  • Spread Bonus : : from (-30% to )
  • **** Unknown key assignmentCommand : : from ( to 5402)
  • **** Unknown key assignmentElite : : from ( to 5401)
Item: Dreadnought X - NPC Elite (5401)
  • Name : : from (Dreadnought X - NPC Elite to Kodiak - NPC Elite)
  • Armor : : from (6,150 to 35,529)
  • Ballistic Defense Bonus : : from (20% to 40%)
  • Radioactive Defence Bonus : : from (30% to 40%)
  • Armor Slots : : from (4 to 5)
  • Total Weapon Slots : : from (8 to 10)
  • Weapon Slot Types : : from (8 x Surface to 10 x Surface )
  • Combat Speed : : from (11.00 to 21.00)
  • Map Speed : : from (25 to 27)
  • Splash Bonus : : from (25% to )
  • Penetrative Reload Bonus : : from ( to 100%)
  • Mortar Reload Bonus : : from (100% to )
  • Slow Resistance : : from ( to 20%)
  • Spread Bonus : : from (-30% to )
  • Slow Resistnace : : from ( to 20%)
  • Ballistic Damage Deflected : : from ( to 48)
  • Ballistic Damage Passed Through : : from ( to 5.89)
  • Penetrative Damage Deflected : : from ( to 32)
  • Penetrative Damage Passed Through : : from ( to 7.31)
  • Explosive Damage Deflected : : from ( to 64)
  • Explosive Damage Passed Through : : from ( to 9.01)
  • Penetrative Damage Bonus : : from ( to 25%)
Item: Dreadnought X - NPC Com (5402)
  • Name : : from (Dreadnought X - NPC Com to Kodiak - NPC Com)
  • Armor : : from (8,200 to 49,741)
  • Penetrative Defense : : from (40% to 50%)
  • Explosive Defense bonus : : from (40% to 50%)
  • Ballistic Defense Bonus : : from (20% to 50%)
  • Radioactive Defence Bonus : : from (40% to 50%)
  • Armor Slots : : from (4 to 5)
  • Total Weapon Slots : : from (8 to 10)
  • Weapon Slot Types : : from (8 x Surface to 10 x Surface )
  • Combat Speed : : from (11.00 to 21.00)
  • Map Speed : : from (25 to 27)
  • Splash Bonus : : from (30% to )
  • Penetrative Reload Bonus : : from ( to 150%)
  • Mortar Reload Bonus : : from (110% to )
  • Slow Resistance : : from ( to 30%)
  • Spread Bonus : : from (-30% to )
  • Slow Resistnace : : from ( to 30%)
  • Ballistic Damage Deflected : : from ( to 96)
  • Ballistic Damage Passed Through : : from ( to 5.89)
  • Penetrative Damage Deflected : : from ( to 64)
  • Penetrative Damage Passed Through : : from ( to 7.31)
  • Explosive Damage Deflected : : from ( to 128)
  • Explosive Damage Passed Through : : from ( to 9.01)
  • Penetrative Damage Bonus : : from ( to 30%)
Item: Missile Cruiser X - NPC (5403)
  • Name : : from (Missile Cruiser X - NPC to Interceptor - NPC)
  • Armor : : from (2,965 to 15,094)
  • Penetrative Defense : : from (40% to 20%)
  • Radioactive Defence Bonus : : from ( to 20%)
  • Total Weapon Slots : : from (6 to 8)
  • Turn Speed : : from (15 to 40)
  • Weapon Slot Types : : from (6 x Surface to 4 x Surface 4 x Surface/Underwater )
  • Special Slots : : from (3 to 4)
  • Evade Bonus : : from ( to 30%)
  • Combat Speed : : from (11.00 to 29.00)
  • Map Speed : : from (25 to 30)
  • Concussive Defense bonus : : from ( to 20%)
  • Show Thermal Detection Aura : : from ( to Yes)
  • thermal Detection Range : : from ( to 80)
  • **** Unknown key assignmentCommand : : from ( to 5405)
  • **** Unknown key assignmentElite : : from ( to 5404)
Item: Missile Cruiser X - NPC Elite (5404)
  • Name : : from (Missile Cruiser X - NPC Elite to Interceptor - NPC Elite)
  • Armor : : from (4,448 to 19,622)
  • Penetrative Defense : : from (40% to 30%)
  • Explosive Defense bonus : : from (20% to 30%)
  • Ballistic Defense Bonus : : from (35% to 30%)
  • Radioactive Defence Bonus : : from ( to 30%)
  • Total Weapon Slots : : from (6 to 8)
  • Turn Speed : : from (15 to 40)
  • Weapon Slot Types : : from (6 x Surface to 4 x Surface 4 x Surface/Underwater )
  • Special Slots : : from (3 to 4)
  • Evade Bonus : : from (10% to 40%)
  • Combat Speed : : from (12.00 to 29.00)
  • Slow Resistance : : from ( to 30%)
  • Concussive Defense bonus : : from ( to 30%)
  • Show Thermal Detection Aura : : from ( to Yes)
  • thermal Detection Range : : from ( to 80)
  • Slow Resistnace : : from ( to 30%)
  • Penetrative Damage Bonus : : from ( to 25%)
Item: Missile Cruiser X - NPC Com (5405)
  • Name : : from (Missile Cruiser X - NPC Com to Interceptor - NPC Com)
  • Armor : : from (5,928 to 27,471)
  • Penetrative Defense : : from (60% to 40%)
  • Explosive Defense bonus : : from (30% to 40%)
  • Ballistic Defense Bonus : : from (35% to 40%)
  • Total Weapon Slots : : from (6 to 8)
  • Turn Speed : : from (15 to 40)
  • Weapon Slot Types : : from (6 x Surface to 4 x Surface 4 x Surface/Underwater )
  • Special Slots : : from (3 to 4)
  • Evade Bonus : : from (30% to 50%)
  • Combat Speed : : from (12.00 to 29.00)
  • Slow Resistance : : from ( to 50%)
  • Concussive Defense bonus : : from ( to 40%)
  • Show Thermal Detection Aura : : from ( to Yes)
  • thermal Detection Range : : from ( to 90)
  • Slow Resistnace : : from ( to 50%)
  • Penetrative Damage Bonus : : from ( to 30%)
Item: Strike Cruiser X - NPC (5406)
  • Armor : : from (4,516 to 20,650)
  • Explosive Defense bonus : : from (40% to 20%)
  • Ballistic Defense Bonus : : from (30% to 20%)
  • Combat Speed : : from (12.00 to 25.00)
  • **** Unknown key assignmentCommand : : from ( to 5408)
  • **** Unknown key assignmentElite : : from ( to 5407)
Item: Strike Cruiser X - NPC Elite (5407)
  • Armor : : from (6,774 to 28,910)
  • Penetrative Defense : : from (20% to 40%)
  • Ballistic Defense Bonus : : from (30% to 40%)
  • Combat Speed : : from (12.00 to 25.00)
  • Slow Resistance : : from ( to 25%)
  • Slow Resistnace : : from ( to 25%)
  • Ballistic Damage Deflected : : from ( to 48)
  • Ballistic Damage Passed Through : : from ( to 5.89)
  • Penetrative Damage Deflected : : from ( to 32)
  • Penetrative Damage Passed Through : : from ( to 7.31)
  • Explosive Damage Deflected : : from ( to 64)
  • Explosive Damage Passed Through : : from ( to 9.01)
  • Ballistic Damage Bonus : : from ( to 25%)
Item: Strike Cruiser X - NPC Com (5408)
  • Armor : : from (9,032 to 34,692)
  • Penetrative Defense : : from (40% to 50%)
  • Explosive Defense bonus : : from (40% to 50%)
  • Ballistic Defense Bonus : : from (30% to 50%)
  • Evade Bonus : : from (20% to 30%)
  • Combat Speed : : from (13.00 to 27.00)
  • Ballistic Range Bonus : : from (40% to 60%)
  • Ballistic Reload Bonus : : from (100% to 150%)
  • Ballistic Damage Bonus : : from (50% to 30%)
Item: Greta's Nuclear Cruiser (6007)
  • Next Retrofit ID : : from ( to 1016007)
Item: Zoe's Stingray (6008)
  • Next Retrofit ID : : from ( to 1016008)
Item: Harlock's Triton (6010)
  • Next Retrofit ID : : from ( to 1016010)
Item: Vassago's Interdictor (6011)
  • Next Retrofit ID : : from ( to 1016011)
Item: Hellstar (6033)
  • Maximum Weight : : from (32,500 to 31,600)
Item: Lightning Carrier - R1 (1012032)
  • Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV )
Item: Lightning Carrier - R2 (1022032)
  • Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV )
Item: Lightning Carrier - R3 (1032032)
  • Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV )
Item: Lightning Carrier - R4 (1042032)
  • Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV )
Item: Lightning Carrier - R5 (1052032)
  • Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV )
New Records:

Processing : structuredata
Changes: Item: Draconian Oil Producer Level:1 (568)
  • Tactical Slots : : from ( to 1)

Processing : mapobjects
Changes: Item: player base (1)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: draconian base (2)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: player fleet (3)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: npc fleet, obsolete (4)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: salvage fleet (5)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: salvage2, obsolete (6)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: salvage3, obsolete (7)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: salvage4, obsolete (8)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: old oil mine (9)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: old metal mine (10)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: old energy mine (11)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: old zynth mine (12)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Mercenary Fleet (13)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: DCS outpost (14)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Typhoon Fleet (16)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Operations Hub (17)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Elite Fleet (18)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Temporary opshub, obsolete (19)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Military Fleet (20)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Military Outpost (21)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Forsaken Outpost (22)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Oil Supermine (23)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Metal Supermine (24)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Energy Supermine (25)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Zynthium Supermine (26)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Reaver Scout (27)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Reaver Fleet (28)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Dredge Fleet (29)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: War Zone (30)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Down the Barrel (31)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Long Shot (32)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Run the Trench (33)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Shell the Shore (34)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Eye of the Storm (35)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Hunting the Nemesis (36)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Death Grip (37)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Boiling Seas (38)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign Warzones (39)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Robots raiders fleet (40)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: World map Fleets for Arctic theme (41)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Campaign bases for Arctic theme (42)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Limited Dredge Fleet (43)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Event Reaver Fleet Targets (44)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Uranium Dredge Fleet (45)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Uranium salvage fleet (46)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: return of the reavers inside a campaign target (47)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: rogue_tlc (48)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Event Reaver Campaign Targets (49)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: World Map Event Base Target (50)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: 4 Player Co-Op Bubbled Target (51)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Reaver Boss Target (52)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Event Reaver Campaign Targets (53)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Left Defense Outpost (201)
  • **** Unknown key releaseversion : : from ( to 4.4000)
Item: Right Defense Outpost (202)
  • **** Unknown key releaseversion : : from ( to 4.4000)
New Records:
  • Campaign Ashes to Ashes (54)

New Records:
  • Mercury - Ambush (10012017)
  • Battlecruiser - Ambush (10014050)
  • Greta's Nuclear Cruiser - R5 (11056007)
  • Zoe's Stingray - R5 (11056008)
  • Harlock's Triton - R5 (11056010)
  • Vassago's Interdictor - R5 (11056011)

Processing : xml_assets
New Records:
  • 10012017-shadow /ships.v2/2017-shadow.png
  • 10012017-top /ships.v2/10012017-top.png
  • 10012017-tower /ships.v2/10012017-tower.png
  • 10014050-shadow /ships.v2/1050-shadow_f.png
  • 10014050-top /ships.v2/10014050-top.png
  • 10014050-tower /ships.v2/10014050-tower.png
  • 1056007-shadow /ships.v2/6007-shadow.png
  • 1056007-top /ships.v2/1056007-top.png
  • 1056008-shadow /ships.v2/1056008-shadow.png
  • 1056008-top /ships.v2/1056008-top.png
  • 1056008-tower /ships.v2/1056008-tower.png
  • 1056010-shadow /ships.v2/6010-shadow.png
  • 1056010-top /ships.v2/1056010-top.png
  • 1056011-shadow /ships.v2/6011-shadow.png
  • 1056011-top /ships.v2/1056011-top.png
  • 1056011-tower /ships.v2/1056011-tower.png
  • 6036-shadow /ships.v2/6036-shadow.png
  • 6036-top /ships.v2/6036-top.png
  • 6037-shadow /ships.v2/6037-shadow.png
  • 6037-top /ships.v2/6037-top.png
  • arena_leadin_lowerbracket /popups/may_fat_lowerbracket_prizes.png
  • arena_leadin_upperbracket /popups/may_fat_upperbracket_prizes.png
  • badge_ashestoashes_large /popups/badges/ashestoashes_large.png
  • badge_ashestoashes_locked_large /popups/badges/ashestoashes_locked_large.png
  • badge_ashestoashes_small /popups/badges/ashestoashes_small.png
  • badge_memorial_day_2015_badge_1_large /popups/badges/Memorial_IAVA_Badge_Silv.png
  • badge_memorial_day_2015_badge_1_locked_large /popups/badges/Memorial_IAVA_Badge_Silv_locked.png
  • badge_memorial_day_2015_badge_1_small /popups/badges/Memorial_IAVA_Badge_Silv_WMap.png
  • badge_memorial_day_2015_badge_2_large /popups/badges/Memorial_IAVA_Badge_Gold.png
  • badge_memorial_day_2015_badge_2_locked_large /popups/badges/Memorial_IAVA_Badge_Gold_locked.png
  • badge_memorial_day_2015_badge_2_small /popups/badges/Memorial_IAVA_Badge_Gold_WMap.png
  • Campaign12BannerLarge /popups/campaigns/Campaign12BannerLarge.png
  • Campaign12BannerSmall /popups/campaigns/Campaign12BannerSmall.png
  • compicon_10012017 /compicons.v3/10012017.png
  • compicon_10012017_large /compicons.v3/10012017_large.png
  • compicon_10014050 /compicons.v3/10014050.png
  • compicon_10014050_large /compicons.v3/10014050_large.png
  • compicon_1056007 /compicons.v3/1056007.png
  • compicon_1056007_large /compicons.v3/1056007-large.png
  • compicon_1056008 /compicons.v3/1056008.png
  • compicon_1056008_large /compicons.v3/1056008_large.png
  • compicon_1056010 /compicons.v3/1056010.png
  • compicon_1056010_large /compicons.v3/1056010_large.png
  • compicon_1056011 /compicons.v3/1056011.png
  • compicon_1056011_large /compicons.v3/1056011_large.png
  • compicon_6036 /compicons.v3/6036.png
  • compicon_6036_large /compicons.v3/6036_large.png
  • compicon_6037 /compicons.v3/6037.png
  • compicon_6037_large /compicons.v3/6037_large.png
  • complete10012017 /popups/blueprints.v3/complete/10012017.png
  • complete10014050 /popups/blueprints.v3/complete/10014050.v1.png
  • complete1056007 /popups/blueprints.v3/complete/1056007.png
  • complete1056008 /popups/blueprints.v3/complete/1056008.png
  • complete1056010 /popups/blueprints.v3/complete/1056010.png
  • complete1056011 /popups/blueprints.v3/complete/1056011.png
  • complete6036 /popups/blueprints.v3/complete/6036.png
  • complete6037 /popups/blueprints.v3/complete/6037.png
  • hull10012017 /popups/shipyard/10012017.png
  • hull10014050 /popups/shipyard/10014050.png
  • hull6037 /popups/shipyard/6037.png
  • limitedOffer_currency /popups/limitedoffer/backgrounds/LimitedOffers_Tokens.png
  • limitedOffer_fill /popups/limitedoffer/backgrounds/LimitedOffers_FillWarehouses.png
  • limitedOffer_gold /popups/limitedoffer/backgrounds/LimitedOffers_Gold.png
  • limitedOffer_gold_currency /popups/limitedoffer/backgrounds/LimitedOffers_Gold_Tokens.png
  • limitedOffer_gold_rogue_crew /popups/limitedoffer/backgrounds/LimitedOffers_Gold_RogueCrew.png
  • limitedOffer_gold_rogue_crew_currency /popups/limitedoffer/backgrounds/LimitedOffers_Gold_RogueCrew_Token.png
  • limitedOffer_gold_ship /popups/limitedoffer/backgrounds/LimitedOffers_Gold_Fleet.png
  • limitedOffer_rogue_crew /popups/limitedoffer/backgrounds/LimitedOffers_RogueCrew.png
  • limitedOffer_rogue_crew_currency /popups/limitedoffer/backgrounds/LimitedOffers_Tokens_RogueCrew.v2.png
  • limitedOffer_skin_default /popups/limitedoffer/backgrounds/LimitedOffer_ShipSkin_Default.png
  • limitedOffer_skin_memorialDay2015 /popups/limitedoffer/backgrounds/LimitedOffer_ShipSkin_MemorialDay2015.png
  • news_1044 /popups/whatsnew/news_1044.png
  • news_1045 /popups/whatsnew/news_1045.png
  • outline10012017 /popups/blueprints.v3/outline/10012017.png
  • outline_small10012017 /popups/blueprints.v3/outline/10012017_small.png
  • outline_small10014050 /popups/blueprints.v3/outline/10014050_small.png

Deleted Records:
  • Campaign12BannerLarge /popups/campaigns/Campaign11BannerLarge.png()
  • Campaign12BannerSmall /popups/campaigns/Campaign11BannerSmall.png()
Processing : strings
New Records:
  • Complete all 5 Mastery rounds of Ashes to Ashes Campaign (badge_description_ashestoashes)
  • Donate to the Iraq and Afghanistan Veterans of America (badge_description_memorial_day_2015_badge_1)
  • Donate to the Iraq and Afghanistan Veterans of America (badge_description_memorial_day_2015_badge_2)
  • Dust to Dust (badge_title_ashestoashes)
  • Honor the Veterans 2015 (badge_title_memorial_day_2015_badge_1)
  • Honor the Veterans 2015 (badge_title_memorial_day_2015_badge_2)
  • Reasons for errors include (but are not limited to):
    - Loss of internet connection.
    - Having the game open in more than 1 place.
    - Your computer running too slowly.

    Please reload the page to continue playing. (base_error_default)
  • Cargo ships are converging around a mysterious object. Take caution approaching this target. (campaign_12_encounter_ashes_ashes_level_10_description)
  • Encounter 5 - Mania on the Mothership (campaign_12_encounter_ashes_ashes_level_10_title)
  • The Reavers are falling back! Don’t let them escape! (campaign_12_encounter_ashes_ashes_level_11_description)
  • Encounter 6 - Feverish Fight (campaign_12_encounter_ashes_ashes_level_11_title)
  • A Reaver raiding fleet was detected leaving a Draconian base. Hunt them down and capture their cargo. (campaign_12_encounter_ashes_ashes_level_12_description)
  • Encounter 1 - Ruined Embers (campaign_12_encounter_ashes_ashes_level_12_title)
  • A Reaver fleet is searching the area, looking for their lost fleet. Intercept them and send their ships to the bottom of the ocean! (campaign_12_encounter_ashes_ashes_level_13_description)
  • Encounter 2 - Horde Mentality (campaign_12_encounter_ashes_ashes_level_13_title)
  • Reaver scouts are escorting a large cargo fleet. Defeat the scouts and capture their cargo. (campaign_12_encounter_ashes_ashes_level_14_description)
  • Encounter 3 - Magma Blast (campaign_12_encounter_ashes_ashes_level_14_title)
  • We’ve detected a large number of Reaver ships patrolling the area. They could be guarding something important.. (campaign_12_encounter_ashes_ashes_level_15_description)
  • Encounter 4 - Everlasting Fire (campaign_12_encounter_ashes_ashes_level_15_title)
  • Cargo ships are converging around a mysterious object. Take caution approaching this target. (campaign_12_encounter_ashes_ashes_level_16_description)
  • Encounter 5 - Mania on the Mothership (campaign_12_encounter_ashes_ashes_level_16_title)
  • The Reavers are falling back! Don’t let them escape! (campaign_12_encounter_ashes_ashes_level_17_description)
  • Encounter 6 - Feverish Fight (campaign_12_encounter_ashes_ashes_level_17_title)
  • It’s a trap! The Reavers have caught us out. Fight to the end! (campaign_12_encounter_ashes_ashes_level_18_description)
  • Encounter 7 - Grim Cinder (campaign_12_encounter_ashes_ashes_level_18_title)
  • A Reaver raiding fleet was detected leaving a Draconian base. Hunt them down and capture their cargo. (campaign_12_encounter_ashes_ashes_level_1_description)
  • Encounter 1 - Ruined Embers (campaign_12_encounter_ashes_ashes_level_1_title)
  • A Reaver fleet is searching the area, looking for their lost fleet. Intercept them and send their ships to the bottom of the ocean! (campaign_12_encounter_ashes_ashes_level_2_description)
  • Encounter 2 - Horde Mentality (campaign_12_encounter_ashes_ashes_level_2_title)
  • Reaver scouts are escorting a large cargo fleet. Defeat the scouts and capture their cargo. (campaign_12_encounter_ashes_ashes_level_3_description)
  • Encounter 3 - Magma Blast (campaign_12_encounter_ashes_ashes_level_3_title)
  • We’ve detected a large number of Reaver ships patrolling the area. They could be guarding something important. (campaign_12_encounter_ashes_ashes_level_4_description)
  • Encounter 4 - Everlasting Fire (campaign_12_encounter_ashes_ashes_level_4_title)
  • Cargo ships are converging around a mysterious object. Take caution approaching this target. (campaign_12_encounter_ashes_ashes_level_5_description)
  • Encounter 5 - Mania on the Mothership (campaign_12_encounter_ashes_ashes_level_5_title)
  • A Reaver raiding fleet was detected leaving a Draconian base. Hunt them down and capture their cargo. (campaign_12_encounter_ashes_ashes_level_6_description)
  • Encounter 1 - Ruined Embers (campaign_12_encounter_ashes_ashes_level_6_title)
  • A Reaver fleet is searching the area, looking for their lost fleet. Intercept them and send their ships to the bottom of the ocean! (campaign_12_encounter_ashes_ashes_level_7_description)
  • Encounter 2 - Horde Mentality (campaign_12_encounter_ashes_ashes_level_7_title)
  • Reaver scouts are escorting a large cargo fleet. Defeat the scouts and capture their cargo. (campaign_12_encounter_ashes_ashes_level_8_description)
  • Encounter 3 - Magma Blast (campaign_12_encounter_ashes_ashes_level_8_title)
  • We’ve detected a large number of Reaver ships patrolling the area. They could be guarding something important. (campaign_12_encounter_ashes_ashes_level_9_description)
  • Encounter 4 - Everlasting Fire (campaign_12_encounter_ashes_ashes_level_9_title)
  • Encounter 1 - Ruined Embers (campaign_12_encounter_return_reavers_campaign_level_35_title)
  • It was a trap! We have been led to a very large horde waiting to ambush. (campaign_12_encounter_return_reavers_campaign_level_47_description)
  • Randomly launch enhanced
    flechette when using launchers. (component_caption_stat_h_1016007)
  • Randomly launch enhanced
    flechette when using launchers. (component_caption_stat_h_1026007)
  • Randomly launch enhanced
    flechette when using launchers. (component_caption_stat_h_1036007)
  • Randomly launch enhanced
    flechette when using launchers. (component_caption_stat_h_1046007)
  • Randomly launch enhanced
    flechette when using launchers. (component_caption_stat_h_1056007)
  • Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1016007)
  • Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1016008)
  • Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1016010)
  • Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1016011)
  • Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1026007)
  • Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1026008)
  • Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1026010)
  • Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1026011)
  • Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1036007)
  • Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1036008)
  • Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1036010)
  • Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1036011)
  • Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1046007)
  • Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1046008)
  • Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1046010)
  • Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1046011)
  • Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1056007)
  • Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1056008)
  • Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1056010)
  • Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1056011)
  • Reaver hull specializing in throwers and composed of parts from Draconian Nuclear Cruisers and their own earlier Scout models. (component_description_h_6036)
  • An experimental Battlecruiser with speed to match any high end ship on the seas, and improved ballistics technology for increased range. (component_description_h_6037)
  • A camouflage model for your charity donation and honoring veterans in 2015. (component_description_skin_10012017)
  • A camouflage model for your charity donation and honoring veterans in 2015. (component_description_skin_10014050)
  • The level 5 retrofit ship model. (component_description_skin_11056007)
  • The level 5 retrofit ship model. (component_description_skin_11056008)
  • The level 5 retrofit ship model. (component_description_skin_11056010)
  • The level 5 retrofit ship model. (component_description_skin_11056011)
  • Tier #tierIndex# (#current#/#max#) (event_purchase_tier_tab)
  • Additional Items (limitedoffer_additionalItemsTitle)
  • #value# #currency# (limitedoffer_description_currency)
  • Fill all Warehouses (limitedoffer_description_fill_warehouse)
  • Fill your Warehouses to capacity (limitedoffer_description_fill_warehouses)
  • Priceless (limitedoffer_description_priceless)
  • #name# (limitedoffer_description_rogue_crew)
  • Random #quality# Rogue Crew (limitedoffer_description_rogue_crew_pool)
  • Buy the Battlecruiser Ambush Model and also get the IAVA Badge All proceeds go to Iraq and Afghanistan Veterans of America (limitedOffer_memorial_day_2015_battlecruiser_subheader)
  • Honor The Veterans (limitedOffer_memorial_day_2015_header)
  • Buy the Mercury Ambush Model and also get the IAVA Badge All proceeds go to Iraq and Afghanistan Veterans of America (limitedOffer_memorial_day_2015_mercury_subheader)
  • #ship# (limitedoffer_nogold_contents)
  • PLAY NOW (news_1044_cta)
  • Ashes to Ashes (news_1044_main_title)
  • If you missed out on the return of the Reavers or would like to revisit their blitzkrieg, fire up 'Ashes to Ashes' in the Campaigns feature. Rewards for victory include Inferno Rockets, the Hellstrike hull, and the brand new Nuclear Scout. (news_1044_message)
  • UPGRADE NOW! (news_1045_cta)
  • Power Up (news_1045_main_title)
  • For the first time, you can retrofit choice limited hulls! These include Greta's Nuclear Cruiser, Vassago's Interdictor, Harlock's Triton, and Zoe's Stingray. Head over to the Retrofit Lab to see the power you can unlock for your limited hulls. (news_1045_message)
  • Elite Prize Pack (tournament_leadin_prize_pack_elite)
  • Normal Prize Pack (tournament_leadin_prize_pack_normal)

Deleted Records:
  • Tier #tierIndex# (#current#/#max#)(2013_10_event_purchase_tier_tab)
  • Reasons for errors include (but are not un to):
    - Loss of internet connection.
    - Having the game open in more than 1 place.
    - Your computer running too slowly.

    Please reload the page to continue playing.(base_error_default)
  • Ruined Embers(campaign_12_encounter_return_reavers_campaign_level_35_title)
  • It was a trap! We have been led to a very large hord waiting to ambush.(campaign_12_encounter_return_reavers_campaign_level_47_description)
Processing : sharedstrings
New Records:
  • Greta's Nuclear Cruiser (component_name_h_1016007)
  • Zoe's Stingray (component_name_h_1016008)
  • Harlock's Triton (component_name_h_1016010)
  • Vassago's Interdictor (component_name_h_1016011)
  • Greta's Nuclear Cruiser (component_name_h_1026007)
  • Zoe's Stingray (component_name_h_1026008)
  • Harlock's Triton (component_name_h_1026010)
  • Vassago's Interdictor (component_name_h_1026011)
  • Greta's Nuclear Cruiser (component_name_h_1036007)
  • Zoe's Stingray (component_name_h_1036008)
  • Harlock's Triton (component_name_h_1036010)
  • Vassago's Interdictor (component_name_h_1036011)
  • Greta's Nuclear Cruiser (component_name_h_1046007)
  • Zoe's Stingray (component_name_h_1046008)
  • Harlock's Triton (component_name_h_1046010)
  • Vassago's Interdictor (component_name_h_1046011)
  • Greta's Nuclear Cruiser (component_name_h_1056007)
  • Zoe's Stingray (component_name_h_1056008)
  • Harlock's Triton (component_name_h_1056010)
  • Vassago's Interdictor (component_name_h_1056011)
  • Hellblazer (component_name_h_6036)
  • Aegis Support Ship (component_name_h_6037)
  • Mercury - Ambush (component_name_skin_10012017)
  • Battlecruiser - Ambush (component_name_skin_10014050)
  • R5 Model (component_name_skin_11056007)
  • R5 Model (component_name_skin_11056008)
  • R5 Model (component_name_skin_11056010)
  • R5 Model (component_name_skin_11056011)

Tuesday, May 19, 2015

Chance Elite, Chance Command, or Normal

First, no I'm not back, but I'm still lurking.......

Ok, I hinted out this in the fleet breakdown this weekend, there is a "new" feature (how new no idea, may have been there months and months and months) where there is a chance that when you attack the fleet that it could spawn the normal ship, a command version of it, or an elite version of it.

Here are 2 examples.

This first one is assuming that it spawned the normals for everything

3x Return Hellhound (HP: 65,000/65,000)
  • Specials: [1x NPC Special Stack Debuff ]
  • Weapons: [3x Return Thrower Hellhound (0-87), 2x Return Rocket 3 (0-60), 2x Return Depth Charge 3 (0-20)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 76.8
  • Sonar Range: 60
  • Cargo: 4,407,210
  • Combat Speed: 32
  • Map Speed: 20
  • Turn Speed: 14
  • Evade: 0%
  • Ballistic Defense: -13%
  • Explosive Defense: 44%
  • Missile Defense: -13%
  • Nuclear Defense: 10%
  • Concussive Defense: -69%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 2748/7996
2x Return Hulk (HP: 90,000/90,000)
1x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 100%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/8000
1x Return Scout (HP: 60,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 100%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/8000
1x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/8000
Total HP : 525,000/510,000





Here is what was actually in it though, I'll bold what is different because of it:

3x Return Hellhound (HP: 65,000/65,000)
  • Specials: [1x NPC Special Stack Debuff ]
  • Weapons: [3x Return Thrower Hellhound (0-87), 2x Return Rocket 3 (0-60), 2x Return Depth Charge 3 (0-20)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 76.8
  • Sonar Range: 60
  • Cargo: 4,407,210
  • Combat Speed: 32
  • Map Speed: 20
  • Turn Speed: 14
  • Evade: 0%
  • Ballistic Defense: -13%
  • Explosive Defense: 44%
  • Missile Defense: -13%
  • Nuclear Defense: 10%
  • Concussive Defense: -69%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 2748/7996
2x Return Hulk (HP: 90,000/90,000)
1x Return Scout Elite (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 100%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 42 (higher)
  • Map Speed: 40
  • Turn Speed: 18 (higher)
  • Evade: 0%
  • Ballistic Defense: 33% (lower)
  • Explosive Defense: 33% (lower)
  • Missile Defense: 17% (lower)
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 50% (higher)
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/9000 (higher)
1x Return Scout Command (HP: 60,000/60,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 100%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 44 (higher)
  • Map Speed: 40
  • Turn Speed: 20 (higher)
  • Evade: 0%
  • Ballistic Defense: 25% (lower)
  • Explosive Defense: 25% (lower)
  • Missile Defense: 13% (lower)
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 75% (higher)
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/10000 (higher)
1x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Chance Command: 0%
  • Chance Elite: 0%
  • Fleet Strategy: reaverbomber,kingkiller
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1114/8000
Total HP : 525,000/525,000


So speed and turning are faster, but resistance is down.  Ballistic reload is 50% higher on one and 75% higher on the other, so a nice increase in ballistic damage.

But both of these were 100% chance for either elite or command on the ones they triggered.  So there should have been no variation from hit to hit, compared to others that are 50% chance of elite, 50% chance of command.  Now I assume the logic there is 50% chance is normal or elite, if it rolls normal it then does 50% chance of command, but that is just my guess........