Showing posts with label campaign. Show all posts
Showing posts with label campaign. Show all posts

Saturday, January 3, 2015

Going Rogue Fleet Breakdowns

2015-01-02 - Initial post
2015-01-03 - Updated with rank

Something new, Click the names and it will take you to a detail page for that specific blueprint/component. Enjoy


Rogue 1

Fleet Data: 2x Zoe's Stingray TLC2 (HP: 1,843/6,343)
2x Mercury - R10 TLC2 (HP: 9,415/9,415)
2x Stingray - R5 (HP: 6,463/6,463)
1x Vindicator (HP: 8,275/8,275)
Total HP : 43,717/52,717










Rogue 2-1

Fleet Data: 2x Zoe's Stingray TLC2 (HP: 1,843/6,343)
2x Mercury - R10 TLC2 (HP: 9,415/9,415)
2x Stingray - R5 (HP: 6,463/6,463)
1x Vindicator (HP: 8,275/8,275)
Total HP : 43,717/52,717


Rogue 2-2

Fleet Data: 2x Spectre - R5 (HP: 3,700/3,701)
2x Barracuda TLC2 (HP: 2,350/2,350)
3x Mercury - R10 TLC2 (HP: 9,415/9,415)
1x Avenger TLC2 (HP: 7,275/7,276)
Total HP : 47,620/47,623




Rogue 3-1

Fleet Data: 2x Zoe's Stingray TLC2 (HP: 1,843/6,343)
2x Mercury - R10 TLC2 (HP: 9,415/9,415)
2x Stingray - R5 (HP: 6,463/6,463)
1x Vindicator (HP: 8,275/8,275)
Total HP : 43,717/52,717


Rogue 3-2

Fleet Data: 2x Spectre - R5 (HP: 3,700/3,701)
2x Barracuda TLC2 (HP: 2,350/2,350)
3x Mercury - R10 TLC2 (HP: 9,415/9,415)
1x Avenger TLC2 (HP: 7,275/7,276)
Total HP : 47,620/47,623


Rogue 3-3

Fleet Data: 3x Mercury - R10 TLC2 (HP: 9,415/9,415)
3x Stingray - R5 (HP: 6,378/6,378)
1x Vanguard TLC2 (HP: 15,785/15,787)
1x Thresher - R5 (HP: 9,170/9,172)
Total HP : 72,334/72,338

Saturday, October 25, 2014

Let it Burn Campaign Breakdown from 2014-10-25

Ok, the old breakdown is here:
http://bp-information.blogspot.com/2014/09/let-it-burn-fleet-breakdown.html

Note:
 Slow Reduction and Stun Reduction
were both on the fleets when we did the breakdown in Sept, we just didn't have that in the stats we determined.

Also, this time around we added Defense Platform stats.

Other than that, as far as we can tell, this campaign is identical to the previous one.  Just us being able to provide a few more details since then.

Campaign 1

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
4x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 130,818,186  Total Building HP: 90,000

Fleet Data:

2x Reaver Hulk Disruptor Type (HP: 23,510/23,510)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42), 2x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-V, 2x Compound Plate IV]

 Cargo: 123,515
 Combat Speed: 33.6
 Map Speed: 25
 Turn Speed: 12
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 21955/19000

4x Reaver Scout Rush Type (HP: 13,340/16,840)
 Specials: [1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Agility System III]
 Weapons: [3x Torrent Missile III (0-77.5), 2x Achilles Missile D55-B (0-90), 1x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 102
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 11852/4200

2x Reaver Scout Rush Type (HP: 12,240/15,740)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Assault Disruptor D33-D (0-67.5), 2x Siege Cannon D35-Z (0-64.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 12797/4200

1x Reaver Scout Rush Type (HP: 12,140/15,640)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [3x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 15433/4200


Total HP : 137,000/161,500

Campaign 2

Campaign 1 data above, plus this for #2

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
4x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

Total Resources: 130,818,186  Total Building HP: 90,000

Fleet Data:

1x Reaver Hulk Mortar Type (HP: 22,710/22,710)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P, 2x Compound Plate IV]

 Sonar Range: 6
 Cargo: 123,515
 Combat Speed: 30.25
 Map Speed: 25
 Turn Speed: 10
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 15814/19000

2x Reaver Scout Rush Type (HP: 12,240/15,740)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Assault Disruptor D33-D (0-67.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 12797/4200

2x Reaver Hulk Mortar Type (HP: 26,110/26,110)
 Specials: [1x Incendiary Shells, 1x Engine Upgrade 3, 1x Agility System III, 1x Heavy Plating III, 1x Unstable Core 3]
 Weapons: [1x Inferno Rockets (0-59), 3x Chaos Mortar (30-82), 3x Piranha Depth Charge III (0-18), 2x Reaver Chaingun 3 (0-47), 1x Hailstorm Anti-Mortar A (0-28)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P, 2x Compound Plate IV]

 Sonar Range: 6
 Cargo: 123,515
 Combat Speed: 25.3
 Map Speed: 25
 Turn Speed: 10
 Accuracy: -40%
 Evade: 33%
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 48%
 Nuclear Defense: 51%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 18138/19000

3x Reaver Scout Rush Type (HP: 12,940/16,440)
 Specials: [1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Agility System III]
 Weapons: [3x Torrent Missile III (0-77.5), 2x Achilles Missile D55-B (0-90)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 102
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9600/4200


Total HP : 138,230/155,730

Campaign 3


same as campaign 2 with the following addition

Building Data:

1x Reaver Dredge Center Crane
1x Reaver Dredge Left Crane
4x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Reaver Bypass Javelin (60-250)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: ballistic
 Radioactive Damage: 63
 Damage: 360
 Accuracy: 100%

1x Reaver Dredge Right Crane
2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Drac Rocket (0-72)]
 Reload: 1.0000s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 71.05
 Damage: 406
 Accuracy: 100%

1x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Reaver Mortar (60-230)]
 Reload: 3.3300s
 Salvo: 1
 Weapon Type: explosive
 Radioactive Damage: 175.7
 Damage: 1004
 Accuracy: 100%

2x Reaver Defense Platform (HP: 10,000)
 Weapons: [1x Dredge Napalm Missile (80-230)]
 Reload: 12.0000s
 Salvo: 1
 Weapon Type: penetrating
 Radioactive Damage: 0
 Damage: 0
 Accuracy: 100%

Total Resources: 130,818,186  Total Building HP: 90,000

Fleet Data:

2x Reaver Scout Rush Type (HP: 12,940/16,440)
 Specials: [1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3, 1x Strike System III, 1x Agility System III]
 Weapons: [3x Torrent Missile III (0-77.5), 2x Achilles Missile D55-B (0-90)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 102
 Cargo: 23,421
 Combat Speed: 55.2
 Map Speed: 40
 Turn Speed: 18
 Accuracy: -20%
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9600/4200

3x Reaver Scout Rush Type (HP: 12,240/15,740)
 Specials: [1x Unstable Core 3, 1x Reaver Scout Engine, 1x Agility System III, 1x Hardened Barrels 3, 1x Auto-loader 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Assault Disruptor D33-D (0-67.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [1x Compound Plate X, 3x Compound Plate IV, 2x Zynthonite Armor D4-P]

 Sonar Range: 77
 Cargo: 23,421
 Combat Speed: 73.6
 Map Speed: 50
 Turn Speed: 18
 Accuracy: -40%
 Evade: 33%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Penetrative Damage: -82
 Ballistic Damage: -108
 Explosive Damage: -152
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 12797/4200

1x Reaver Hulk Disruptor Type (HP: 23,510/23,510)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42), 2x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P, 2x Compound Plate IV]

 Sonar Range: 6
 Cargo: 123,515
 Combat Speed: 33
 Map Speed: 25
 Turn Speed: 12
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 21955/19000

1x Berserker- R5 (HP: 16,477/18,227)
 Specials: [1x Strike System III, 1x Agility System III, 1x Unstable Core 3, 1x Sonar Pod 3, 1x Laser Targeting 3]
 Weapons: [3x Torrent Missile III (0-77.5), 3x Achilles Missile D55-B (0-90)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D4-V, 1x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P]

 Sonar Range: 31
 Cargo: 4,813,420
 Combat Speed: 28.6
 Map Speed: 40
 Turn Speed: 14
 Accuracy: -20%
 Evade: 40%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 40%
 Explosive Defense: 30%
 Missile Defense: 40%
 Nuclear Defense: 37%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 11483/9075

1x Reaver Hulk Mortar Type (HP: 26,110/26,110)
 Specials: [1x Incendiary Shells, 1x Engine Upgrade 3, 1x Agility System III, 1x Heavy Plating III, 1x Unstable Core 3]
 Weapons: [1x Inferno Rockets (0-59), 3x Chaos Mortar (30-82), 3x Piranha Depth Charge III (0-18), 2x Reaver Chaingun 3 (0-47), 1x Hailstorm Anti-Mortar A (0-28)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-V, 2x Compound Plate IV]

 Cargo: 123,515
 Combat Speed: 25.85
 Map Speed: 25
 Turn Speed: 10
 Accuracy: -40%
 Evade: 33%
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 48%
 Nuclear Defense: 51%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 18138/19000

1x Berserker- R5 (HP: 18,277/20,027)
 Specials: [1x Laser Targeting 3, 1x Sonar Pod 3, 1x Incendiary Shells, 1x Engine Upgrade 3, 1x Agility System III, 1x Heavy Plating III, 1x Unstable Core 3]
 Weapons: [3x Chaos Mortar (30-82), 3x Piranha Depth Charge III (0-18), 2x Reaver Chaingun 3 (0-47), 1x Hailstorm Anti-Mortar A (0-28)]
 Armor: [1x Compound Plate X, 4x Zynthonite Armor D4-V, 1x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-P]

 Sonar Range: 31
 Cargo: 4,813,420
 Combat Speed: 27.5
 Map Speed: 40
 Turn Speed: 14
 Accuracy: -40%
 Evade: 40%
 Ballistic Defense: 67%
 Explosive Defense: 62%
 Missile Defense: 67%
 Nuclear Defense: 46%
 Penetrative Damage: -64
 Ballistic Damage: -96
 Explosive Damage: -128
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 18468/9075

1x Reaver Hulk Disruptor Type (HP: 23,510/23,510)
 Specials: [1x Engine Upgrade 3, 1x Hardened Barrels 3, 1x Countermeasure Equipment III, 1x Unstable Core 3]
 Weapons: [1x Reaver Hulk Disruptor (0-145.5), 2x Crossbow III (30-73.5), 3x Reaver Chaingun 3 (0-70.5), 3x Siege Cannon D35-Z (0-64.5), 4x Hailstorm Anti-Mortar A (0-42), 2x Inferno Rockets (0-59)]
 Armor: [1x Compound Plate X, 2x Zynthonite Armor D4-R, 1x Zynthonite Armor D4-V, 2x Compound Plate IV]

 Cargo: 123,515
 Combat Speed: 33.6
 Map Speed: 25
 Turn Speed: 12
 Accuracy: -40%
 Ballistic Range: 50% (already computed in weapon range above)
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Nuclear Defense: 43%
 Penetrative Damage: -76
 Ballistic Damage: -104
 Explosive Damage: -144
 Weight: 21955/19000


Total HP : 170,484/191,484

Sunday, October 12, 2014

Campaign Fractured Empires - Fleet Breakdown

Fleet 1

Fleet Data:

2x Interdictor - R5 (HP: 3,615/3,615)
 Specials: [1x Strike System III, 1x Laser Targeting 3, 1x Draconian Sonar]
 Weapons: [4x Assault Missile D53-M (0-92.5)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 330
 Cargo: 757,428
 Combat Speed: 23.1
 Map Speed: 48.75
 Turn Speed: 20
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 40%
 Weight: 14462/5245

2x Rad Shockwave Hull (HP: 2,050/2,050)
 Specials: [1x Engine Upgrade 3]
 Weapons: [2x Impulse Launcher D92-V (0-97)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 31.2
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 2113/

3x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 1 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 652/


Total HP : 16,583/16,583


Fleet 2

Fleet Data:

1x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 1092/

1x Reaver Hulk Mortar Type (HP: 12,355/12,355)
 Specials: [1x Countermeasure Equipment III, 1x Transport System II, 1x Hulk Core, 1x Hydrodynamic Shells I]
 Weapons: [1x Maelstrom Rockets 1 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Assault Torpedoes D63-B (27-78), 1x Peacemaker Mortar 1 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [1x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 8
 Cargo: 273,515
 Combat Speed: 11.55
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 4%
 Explosive Defense: 18%
 Missile Defense: 18%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 4792/19000

1x Reaver Drone Rocket (HP: 1,251/1,251)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Rocket 3 (0-58)]
 Armor: [1x Zynthonite Armor D3-V]
 Tac Modules: [1x None]
 Combat Speed: 39.9
 Map Speed: 0
 Turn Speed: 30
 Evade: 35%
 Weight: 975/

1x Reaver Scout (HP: 6,600/6,600)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 3, 1x Hardened Barrels 3]
 Weapons: [2x Reaver Chaingun 1 (0-70.5), 2x Impact Cannon D30-N (0-64.5), 1x Assault Cannon D33-Z (0-67.5), 1x Piranha Depth Charge I (0-18)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 43.7
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 45%
 Ballistic Reload: 110%
 Weight: 4213/4200

4x Elite Salvage Hull (HP: 1,500/1,500)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 1]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [2x Zynthonite Armor D2-N]
 Tac Modules: [1x None]
 Combat Speed: 10.4
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -10%
 Evade: 35%
 Weight: 613/


Total HP : 27,957/27,957


Fleet 3

Fleet Data:

2x Reaver Hulk Mortar Type (HP: 14,205/14,205)
 Specials: [1x Compound Armor D5-X, 1x Hulk Core, 1x Hardened Barrels 3, 1x Speed Upgrade]
 Weapons: [1x Hulk Javelin (82-223.5), 3x Reaver Chaingun 3 (0-70.5), 2x Assault Disruptor D33-D (0-67.5), 3x Siege Cannon D35-S (0-64.5)]
 Armor: [1x None, 2x Penetrative Plate III]
 Tac Modules: [1x None]
 Cargo: 123,515
 Combat Speed: 14.85
 Map Speed: 12.5
 Turn Speed: 10
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 33%
 Explosive Defense: 33%
 Missile Defense: 33%
 Nuclear Defense: 30%
 Penetrative Damage: -28
 Stun Reduction: 20%
 Weight: 6939/19000

3x Reaver Scout Rush Type (HP: 6,650/6,650)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3, 1x Draconian Sonar]
 Weapons: [2x Reaver Rocket 3 (0-58), 2x Piranha Depth Charge I (0-18), 1x Assault Missile D53-M (0-74), 1x Siege Missile D55-F (0-68)]
 Armor: [1x None, 2x Penetrative Plate III]
 Tac Modules: [1x None]
 Sonar Range: 365
 Cargo: 23,421
 Combat Speed: 41.4
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Penetrative Damage: -28
 Weight: 18542/4200

2x Reaver Drone Torpedo (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Torpedoes D63-B (27-78)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Thermal Detection Range: 0
 Sonar Range: 320
 Combat Speed: 39.6
 Map Speed: 0
 Turn Speed: 25
 Evade: 45%
 Weight: 430/

2x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 1092/

2x Reaver Drone Chaingun (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 845/

2x Elite Salvage Hull (HP: 1,500/1,500)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 3]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [2x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 15.2
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 663/

1x Reaver Drone Torpedo (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Torpedoes D63-B (27-78)]
 Armor: [1x Penetrative Plate I]
 Tac Modules: [1x None]
 Thermal Detection Range: 0
 Sonar Range: 320
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 25
 Evade: 45%
 Penetrative Damage: -6
 Weight: 386/

2x Elite Salvage Hull (HP: 1,500/2,250)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 3]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [3x Zynthonite Armor D2-N]
 Tac Modules: [1x None]
 Combat Speed: 14.4
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 887/


Total HP : 61,617/63,117


Fleet 4

Fleet Data:

2x Destroyer ECM (HP: 1,942/1,942)
 Specials: [1x Ion Thrusters 3]
 Weapons: [1x Assault Torpedoes D63-B (27-78), 1x Assault Missile D53-M (0-74)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 60
 Cargo: 26,923
 Combat Speed: 18.7
 Map Speed: 37.5
 Turn Speed: 66.5
 Evade: 47%
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 30%
 Concussive Defense: 10%
 Weight: 1281/622

2x Reaper Long Sub (HP: 7,100/7,100)
 Specials: [1x Speed Upgrade, 1x Engine Upgrade 3, 1x Nautilus Battery 1]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Siege Torpedoes D65-S (16-71)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 51.75s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27.6
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4245/9000

3x Reaper Long Sub (HP: 6,900/6,900)
 Specials: [1x Hardened Barrels 3, 1x Engine Upgrade 3, 1x Auto-loader 3]
 Weapons: [5x Assault Torpedoes D63-B (27-78), 2x Assault Disruptor D33-D (0-67.5)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 25.8
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Weight: 4820/9000

1x Reaper Long Sub (HP: 7,100/7,100)
 Specials: [1x Speed Upgrade, 1x Engine Upgrade 3, 1x Nautilus Battery 2]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Siege Torpedoes D65-S (16-71)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 57.15s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27.6
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4564/9000

3x Reaper (HP: 6,800/6,800)
 Specials: [1x Solid Fuel Booster 3, 1x Caterpillar Drive 1, 1x Engine Upgrade 3, 1x Draconian Sonar]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Assault Missile D53-R (0-96.2)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Sonar Range: 280
 Visibility Range: 38.5
 Cloak Efficiency: 30% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 25.2
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Missile Range: 30% (already computed in weapon range above)
 Weight: 16935/9000

1x Reaver Scout (HP: 3,550/3,550)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 1, 1x Hardened Barrels 3]
 Weapons: [1x Inferno Rockets (0-59), 1x Piranha Depth Charge III (0-18), 1x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58)]
 Armor: []
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 29.9
 Map Speed: 25
 Turn Speed: 18
 Accuracy: -10%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 5%
 Ballistic Reload: 110%
 Weight: 10439/4200

1x Reaper Long Sub (HP: 7,100/7,100)
 Specials: [1x Speed Upgrade, 1x Engine Upgrade 3, 1x Nautilus Battery 3]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Siege Torpedoes D65-S (16-71)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 63s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27.6
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4979/9000

1x Reaver Scout (HP: 3,550/3,550)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 1, 1x Hardened Barrels 3]
 Weapons: [1x Inferno Rockets (0-59), 1x Piranha Depth Charge III (0-18), 1x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58), 1x None]
 Armor: []
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 29.9
 Map Speed: 25
 Turn Speed: 18
 Accuracy: -10%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 5%
 Ballistic Reload: 110%
 Weight: 10439/4200

1x Reaver Scout (HP: 3,100/3,100)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 1, 1x Hardened Barrels 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 1x Assault Cannon D33-Z (0-67.5)]
 Armor: []
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 32.2
 Map Speed: 25
 Turn Speed: 18
 Accuracy: -10%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 45%
 Ballistic Reload: 110%
 Weight: 5022/4200

1x Elite Salvage Hull (HP: 850/850)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Cannon D33-Z (0-45)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 8.4
 Map Speed: 0
 Turn Speed: 27
 Evade: 35%
 Weight: 408/

1x Elite Salvage Hull (HP: 3,600/3,600)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Cannon D33-Z (0-45)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 8.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 35%
 Weight: 1086/

3x Reaper Long Sub (HP: 6,800/6,800)
 Specials: [1x Caterpillar Drive 3, 1x Engine Upgrade 3, 1x Nautilus Battery 3]
 Weapons: [7x Assault Torpedoes D63-B (27-78)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 16.5
 Cloak Efficiency: 70% (already computed in visibility range above)
 Dive Time: 63s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4322/9000


Total HP : 108,434/108,434



Fleet 5

Fleet Data:

2x Reaver Hulk Mortar Type (HP: 19,505/19,505)
 Specials: [1x Countermeasure Equipment III, 1x Heavy Plating III, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Mortar (58-200), 1x Reaver Rocket 3 (0-58), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Assault Mortar D73-R (50-89), 1x Siege Mortar D75-S (60-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 8.8
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 55%
 Explosive Defense: 63%
 Missile Defense: 63%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 15977/19000

4x Reaver Scout Rush Type (HP: 10,700/10,700)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3, 1x Sonar Pod 3]
 Weapons: [1x Inferno Rockets (0-59), 2x Piranha Depth Charge III (0-18), 2x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 110
 Cargo: 23,421
 Combat Speed: 46
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Weight: 12037/4200

1x Berserker (HP: 13,142/13,142)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Missile System 3]
 Weapons: [3x Torrent Missile III (0-77.5), 3x Assault Missile D53-R (0-92.5), 1x Siege Missile D55-V (0-85), 2x Strike Missile D51-A (0-85)]
 Armor: [5x Penetrative Plate III]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 20.35
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 20%
 Penetrative Damage: -70
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9801/9075

1x Grimshine's Berserker (HP: 17,901/17,901)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Hardened Barrels 3]
 Weapons: [3x Reaver Chaingun 3 (0-70.5), 3x Assault Disruptor D33-D (0-67.5), 2x Siege Cannon D35-S (0-64.5), 1x Assault Cannon D33-P (0-67.5)]
 Armor: [5x Compound Plate IV]
 Tac Modules: [1x None]
 Cargo: 4,813,420
 Combat Speed: 20.9
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 26%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 60%
 Explosive Defense: 53%
 Missile Defense: 67%
 Nuclear Defense: 30%
 Penetrative Damage: -30
 Ballistic Damage: -20
 Explosive Damage: -40
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9354/10151

2x June Strike Cruiser X (HP: 9,866/9,866)
 Specials: [1x Agility System III, 1x Engine Upgrade 3, 1x Cannon System 3]
 Weapons: [2x Assault Disruptor D33-D (0-78.75), 4x Siege Cannon D35-Z (0-75.25)]
 Armor: [3x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 34.4
 Map Speed: 39.75
 Turn Speed: 25
 Accuracy: -20%
 Evade: 46%
 Ballistic Range: 75% (already computed in weapon range above)
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 20%
 Ballistic Reload: 175%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 5496/8334

2x Berserker (HP: 13,142/13,142)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Missile System 3]
 Weapons: [5x Assault Missile D53-R (0-92.5), 1x Siege Missile D55-V (0-85), 2x Strike Missile D51-A (0-85)]
 Armor: [5x Penetrative Plate III]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 20.35
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 20%
 Penetrative Damage: -70
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8984/9075

5x Missile Cruiser X - R5 (HP: 9,965/9,965)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [6x Assault Missile D53-M (0-92.5)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,902,616
 Combat Speed: 21.6
 Map Speed: 45
 Turn Speed: 15
 Evade: 40%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 56%
 Explosive Defense: 46%
 Missile Defense: 60%
 Penetrating Reload: 100%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6447/8695

3x Interdictor - R5 (HP: 5,365/5,365)
 Specials: [1x Strike System III, 1x Laser Targeting 3, 1x Sonar Pod 3]
 Weapons: [3x Assault Torpedoes D63-B (27-78), 4x Assault Missile D53-M (0-92.5)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 75
 Cargo: 757,428
 Combat Speed: 25.9
 Map Speed: 48.75
 Turn Speed: 20
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 40%
 Weight: 5014/5245

1x Berserker (HP: 13,182/13,182)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Hardened Barrels 3]
 Weapons: [3x Reaver Chaingun 3 (0-70.5), 3x Assault Disruptor D33-D (0-67.5), 2x Siege Cannon D35-S (0-64.5), 1x Assault Cannon D33-P (0-67.5)]
 Armor: [5x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 23.65
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 20%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9317/9075

3x Nuclear Cruiser (HP: 12,748/12,748)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-E]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 22
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 51%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9131/8295

2x June Strike Cruiser X (HP: 6,866/6,866)
 Specials: [1x Agility System III, 1x Engine Upgrade 3, 1x Cannon System 3]
 Weapons: [2x Assault Disruptor D33-D (0-78.75), 4x Siege Cannon D35-Z (0-75.25)]
 Armor: [3x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 34.4
 Map Speed: 39.75
 Turn Speed: 25
 Accuracy: -20%
 Evade: 46%
 Ballistic Range: 75% (already computed in weapon range above)
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 20%
 Ballistic Reload: 175%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 4663/8334

1x Proto-Nemesis NPC (HP: 38,076/38,076)
 Specials: [1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Compound Armor D5-X, 1x Agility System III, 1x Speed System III]
 Weapons: [8x Assault Missile D53-M (0-96.2), 4x Assault Rockets D93-S (0-68.2), 4x Hailstorm Anti-Mortar C (0-28)]
 Armor: [5x Zynthonite Armor D4-E]
 Tac Modules: [1x Cryogenic Field 1]
 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 7,998,945
 Combat Speed: 14.4
 Map Speed: 24
 Turn Speed: 22
 Accuracy: -15%
 Evade: 46%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 82%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 23672/27550

2x June Strike Cruiser X (HP: 9,866/9,866)
 Specials: [1x Reactive Panels 3, 1x Engine Upgrade 3, 1x Cannon System 3]
 Weapons: [2x Assault Disruptor D33-D (0-78.75), 4x Siege Cannon D35-Z (0-75.25)]
 Armor: [3x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 34.4
 Map Speed: 39.75
 Turn Speed: 25
 Accuracy: -20%
 Evade: 20%
 Ballistic Range: 75% (already computed in weapon range above)
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 60%
 Ballistic Reload: 175%
 Weight: 5056/8334


Total HP : 347,755/347,755


Fleet 6

Fleet Data:

2x Reaver Drone Piranha (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Piranha Depth Charge III (0-18)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 42
 Map Speed: 0
 Turn Speed: 33
 Evade: 40%
 Weight: 866/

2x Reaver Drone Torpedo (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Torpedoes D63-B (27-78)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Thermal Detection Range: 0
 Sonar Range: 320
 Combat Speed: 39.6
 Map Speed: 0
 Turn Speed: 25
 Evade: 45%
 Weight: 430/

2x Reaver Scout (HP: 10,200/10,200)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 3, 1x Hardened Barrels 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Assault Cannon D33-Z (0-67.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 48.3
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 45%
 Ballistic Reload: 110%
 Weight: 9774/4200

2x May Interdictor (HP: 5,365/5,365)
 Specials: [1x Solid Fuel Booster 3, 1x Laser Targeting 3]
 Weapons: [3x Assault Torpedoes D63-B (27-78), 4x Assault Missile D53-M (0-96.2)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 70
 Cargo: 757,428
 Combat Speed: 21.25
 Map Speed: 32.5
 Turn Speed: 20
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 40%
 Weight: 4511/5245

4x Missile Cruiser X - R5 (HP: 9,965/9,965)
 Specials: [1x Solid Fuel Booster 3, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [6x Assault Missile D53-M (0-96.2)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,902,616
 Combat Speed: 14.4
 Map Speed: 30
 Turn Speed: 15
 Evade: 40%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 56%
 Explosive Defense: 46%
 Missile Defense: 60%
 Penetrating Reload: 100%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6342/8695

3x Nuclear Cruiser (HP: 12,748/12,748)
 Specials: [1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-E]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 15.4
 Map Speed: 25
 Turn Speed: 15
 Evade: 51%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8309/8295

3x Strike Cruiser X (HP: 9,866/9,866)
 Specials: [1x Agility System III, 1x Compound Armor D5-X, 1x Hardened Barrels 3]
 Weapons: [2x Assault Disruptor D33-D (0-76.5), 4x Siege Cannon D35-Z (0-73.1)]
 Armor: [3x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 16.2
 Map Speed: 26.5
 Turn Speed: 15
 Evade: 33%
 Ballistic Range: 70% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 60%
 Missile Defense: 46%
 Ballistic Reload: 66%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 4468/8334

2x Reaper (HP: 9,250/9,250)
 Specials: [1x Agility System III, 1x Resonance Battery]
 Weapons: [7x Assault Torpedoes D63-B (27-78)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 0
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 14s
 Initial Surface Time: 14s
 Cargo: 665,208
 Combat Speed: 22.75
 Map Speed: 22.5
 Turn Speed: 18
 Evade: 20%
 Ballistic Defense: 36%
 Explosive Defense: 36%
 Missile Defense: 36%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 3684/6865

1x Reaver Scout Rush Type (HP: 10,700/10,700)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3]
 Weapons: [1x Inferno Rockets (0-59), 2x Piranha Depth Charge III (0-18), 2x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 85
 Cargo: 23,421
 Combat Speed: 46
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Weight: 11132/4200

2x Reaver Drone Rocket (HP: 1,251/1,251)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Rocket 3 (0-58)]
 Armor: [1x Zynthonite Armor D3-V]
 Tac Modules: [1x None]
 Combat Speed: 39.9
 Map Speed: 0
 Turn Speed: 30
 Evade: 35%
 Weight: 975/

1x Nuclear Cruiser (HP: 12,748/12,748)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-E]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 22
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 51%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9131/8295

1x Typhoon (HP: 44,927/44,927)
 Specials: [1x Compound Armor D5-X]
 Weapons: [2x Defense Torpedoes 3 (0-115), 2x Defense Torpedoes 2 (0-115)]
 Armor: [2x Alliance Mega Armor, 1x Alliance Armor 9, 1x Alliance Armor 7]
 Tac Modules: [1x Typhoon Drone Launch Shield 1, 1x Typhoon Drone Death 1]
 Thermal Detection Range: 90
 Sonar Range: 280
 Combat Speed: 2.5
 Map Speed: 0
 Turn Speed: 80
 Evade: -50%
 Ballistic Defense: 33%
 Explosive Defense: 33%
 Missile Defense: 33%
 Weight: 86947/

2x Hades (HP: 15,644/15,644)
 Specials: [1x Laser Targeting 3, 1x Hulk Core, 1x Heavy Plating III]
 Weapons: [1x Napalm Missile (90-230), 1x Arc Warhead II (40-115), 2x Cutlass Missiles 4 (35-74), 2x Strike Missile D51-A (0-68), 2x Assault Missile D53-M (0-74), 2x Siege Missile D55-V (0-68)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Cargo: 0
 Combat Speed: 2.4
 Map Speed: 5
 Turn Speed: 7
 Evade: -30%
 Ballistic Defense: 65%
 Explosive Defense: 68%
 Missile Defense: 72%
 Nuclear Defense: 30%
 Mortar Reload: 66%
 Stun Reduction: 20%
 Weight: 9024/13824

1x Destroyer ECM (HP: 1,942/1,942)
 Specials: [1x Speed System III]
 Weapons: [1x Assault Torpedoes D63-B (27-78), 1x Assault Missile D53-M (0-74)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 60
 Cargo: 26,923
 Combat Speed: 28.9
 Map Speed: 56.25
 Turn Speed: 55
 Accuracy: -15%
 Evade: 45%
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 30%
 Concussive Defense: 10%
 Weight: 1341/622

2x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 1092/

1x Reaver Hulk Disruptor Type (HP: 20,555/20,555)
 Specials: [1x Compound Armor D5-X, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Disruptor (0-97), 1x Inferno Rockets (0-59), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Assault Rockets D93-R (0-62), 1x Siege Rockets D95-D (0-57), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Hailstorm Anti-Mortar A (0-28), 1x Hailstorm Anti-Mortar B (0-28), 1x Hailstorm Anti-Mortar C (0-28), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-30), 1x Phalanx Anti-Missile (5-30)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 13.2
 Map Speed: 12.5
 Turn Speed: 12
 Ballistic Defense: 49%
 Explosive Defense: 58%
 Missile Defense: 58%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 14509/19000

1x Berserker (HP: 17,292/17,292)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x High Explosive Shells 3]
 Weapons: [3x Chaos Mortar (30-82), 1x Siege Mortar D75-B (60-85), 1x Shockwave Mortar D71-Q (40-85), 1x Assault Mortar D73-X (50-89), 1x Diplomat Mortar 4 (40-85), 2x Peacemaker Mortar 4 (50-87)]
 Armor: [5x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 22.55
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 58%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 32%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 16789/9075


Total HP : 305,792/305,792


Fleet 7

Fleet Data:

5x Nuclear Cruiser (HP: 9,248/9,248)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 23.1
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8114/8295

8x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Nautilus Battery 1, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 34.5s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: -30%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Weight: 5990/9000

1x Nav Relay Mothership (HP: 23,303/23,303)
 Specials: [1x Laser Targeting 3, 1x Hydrodynamic Shells III, 1x Mothership Core, 1x Solid Fuel Booster 3, 1x Sonar Pod 3, 1x Heavy Plating III]
 Weapons: [1x May Disruptor (0-135), 1x Napalm Missile (90-299), 1x Drac Hulk Rocket (0-72), 1x Drac Hulk Mortar (52-160), 1x Hulk Vulture (0-97.5), 1x May Javelin (82-223.6), 2x Piranha Depth Charge III (0-18), 1x Assault Mortar D73-X (50-89), 1x Chaos Mortar (30-82), 2x May Chaingun (0-78), 1x Reaver Rocket 3 (0-58), 2x Torrent Missile III (0-80.6), 1x Hailstorm Anti-Mortar A (0-28), 1x Hailstorm Anti-Mortar B (0-28), 1x Hailstorm Anti-Mortar C (0-28), 1x Phalanx Anti-Missile (5-30), 1x Phalanx Anti-Missile (5-30)]
 Armor: [3x Zynthonite Armor D4-X, 1x Penetrative Plate III]
 Tac Modules: [1x Reaver Nav Relay 1]
 Thermal Detection Range: 90
 Sonar Range: 45
 Cargo: 123,515
 Combat Speed: 1.4
 Map Speed: 5
 Turn Speed: 0
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 66%
 Missile Defense: 53%
 Nuclear Defense: 34%
 Penetrative Damage: -14
 Stun Reduction: 40%
 Weight: 24467/50000

1x Grimshine's Berserker (HP: 16,836/16,836)
 Specials: [1x Incendiary Shells, 1x Unstable Core 3, 1x Agility System III, 1x Hydrodynamic Shells III]
 Weapons: [1x Chaos Mortar (30-82), 2x May Chaingun (0-78), 3x Torrent Missile III (0-62), 2x Inferno Rockets (0-59), 1x Piranha Depth Charge III (0-18)]
 Armor: [5x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 4,813,420
 Combat Speed: 22.55
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 26%
 Ballistic Defense: 46%
 Explosive Defense: 37%
 Missile Defense: 55%
 Nuclear Defense: 34%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 15264/10151

2x Proto-Nemesis NPC (HP: 39,276/39,276)
 Specials: [1x Sonar Pod 3, 1x Laser Targeting 3, 1x Compound Armor D5-X, 1x Agility System III, 1x Strike System III]
 Weapons: [8x Impulse Launcher D92-V (0-97), 4x Assault Rockets D93-S (0-68.2), 4x Hailstorm Anti-Mortar C (0-28)]
 Armor: [2x Zynthonite Armor D4-E, 3x Zynthonite Armor D4-X]
 Tac Modules: [1x Cryogenic Field 1]
 Thermal Detection Range: 90
 Sonar Range: 75
 Cargo: 7,998,945
 Combat Speed: 18
 Map Speed: 24
 Turn Speed: 10
 Evade: 26%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 87%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 25206/27550

2x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Nautilus Battery 2, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 38.1s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: -30%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Weight: 6451/9000

1x Elite Salvage Hull (HP: 1,500/1,500)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 1]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [2x Zynthonite Armor D2-N]
 Tac Modules: [1x None]
 Combat Speed: 10.4
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -10%
 Evade: 35%
 Weight: 613/

1x Highlander's Nuclear Cruiser (HP: 10,544/10,544)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,742,305
 Combat Speed: 23.1
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 40%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 53%
 Missile Defense: 53%
 Nuclear Defense: 40%
 Radiological Reload: 80%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8140/9015

1x Rad Shockwave Hull (HP: 3,700/3,700)
 Specials: [1x Engine Upgrade 3]
 Weapons: [1x Impulse Launcher D92-V (0-97), 1x Assault Disruptor D33-D (0-45)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 31.2
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 1900/

4x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Agility System III, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 13%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 5990/9000

2x Destroyer ECM (HP: 2,042/2,042)
 Specials: [1x Speed System III]
 Weapons: [2x Assault Disruptor D33-D (0-45)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 60
 Cargo: 26,923
 Combat Speed: 28.05
 Map Speed: 56.25
 Turn Speed: 55
 Accuracy: -15%
 Evade: 45%
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 30%
 Concussive Defense: 10%
 Weight: 764/622

2x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Nautilus Battery 3, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 42s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: -30%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Weight: 7050/9000

1x Reaver Hulk Disruptor Type (HP: 19,005/19,005)
 Specials: [1x Compound Armor D5-X, 1x Combustion System, 1x Hulk Core, 1x Sonar Pod 3, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Disruptor (0-97), 1x Inferno Rockets (0-59), 2x Assault Torpedoes D63-B (27-78), 2x May Chaingun (0-78), 2x Torrent Missile III (0-62), 1x Reaver Rocket 3 (0-58), 1x Chaos Mortar (30-82), 1x Hailstorm Anti-Mortar A (0-28), 1x Hailstorm Anti-Mortar B (0-28), 1x Hailstorm Anti-Mortar C (0-28), 1x Piranha Depth Charge II (0-18), 1x Phalanx Anti-Missile (5-30), 1x Phalanx Anti-Missile (5-30)]
 Armor: [4x Penetrative Plate III]
 Tac Modules: [1x None]
 Sonar Range: 45
 Cargo: 123,515
 Combat Speed: 13.2
 Map Speed: 12.5
 Turn Speed: 12
 Ballistic Defense: 36%
 Explosive Defense: 45%
 Missile Defense: 45%
 Nuclear Defense: 34%
 Penetrative Damage: -56
 Stun Reduction: 20%
 Weight: 15017/19000

1x Reaver Scout Rush Type (HP: 10,400/10,400)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3, 1x Sonar Pod 3]
 Weapons: [1x Inferno Rockets (0-59), 1x Piranha Depth Charge II (0-18), 2x Torrent Missile III (0-62), 1x Assault Missile D53-B (0-74), 1x Reaver Rocket 3 (0-58), 1x May Chaingun (0-78)]
 Armor: [4x Penetrative Plate III]
 Tac Modules: [1x None]
 Sonar Range: 110
 Cargo: 23,421
 Combat Speed: 41.4
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Penetrative Damage: -56
 Weight: 9490/4200


Total HP : 362,164/362,164