tag:blogger.com,1999:blog-26853558014878788222024-02-06T21:36:04.644-08:00Unofficial - Battle Pirates InformationWhat poking around finds youxnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.comBlogger344125tag:blogger.com,1999:blog-2685355801487878822.post-54986205314643622612015-12-22T20:01:00.000-08:002015-12-22T20:28:02.981-08:00RA - Christmas presentAs most of you know, I've pretty much stepped away from BP, but am greatly enjoying RA!<br />
<br />
Anyway, in regards to RA....<br />
<br />
<div class="_209g _2vxa" data-block="true" data-offset-key="pfh-0-0" style="background-color: white; color: #141823; direction: ltr; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 18px; position: relative; white-space: pre-wrap;">
<span data-offset-key="pfh-0-0">Got friends that are thinking about joining The Robot Apocalypse? Doing so before 12 PM PST on 2015-12-23 would be a good idea..... They are planning Christmas gift to any players who are signed up by that time tomorrow (including existing players), so go send out some invites to your friends, tell them to get with it and come join us for some fun!</span></div>
<div class="_209g _2vxa" data-block="true" data-offset-key="113d5-0-0" style="background-color: white; color: #141823; direction: ltr; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 18px; position: relative; white-space: pre-wrap;">
<span data-offset-key="113d5-0-0"><br data-text="true" /></span></div>
<div class="_209g _2vxa" data-block="true" data-offset-key="brudc-0-0" style="background-color: white; color: #141823; direction: ltr; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 18px; position: relative; white-space: pre-wrap;">
<span data-offset-key="brudc-0-0">Here's a great chance to get some new players in and get them a nice little starting bonus to help them along the way! Get the word out and get us some new targets, I umm, mean cannon fodder, ummm, I mean alliance members!</span></div>
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-51131806161237335192015-12-12T22:20:00.002-08:002015-12-12T22:20:35.900-08:00The Robot Apocalypse, open to allSo for those that don't know, RA went out of beta status sometime last month and now is open to all.<br />
<br />
If you like BP, but are tired of the company ignoring what players want, if you want somewhere to kick back and enjoy your time again and not just feel like they just want your money, if you want to enjoy a game again, come check it out!<br />
<br />
The community page for it can be found here:<br />
https://www.facebook.com/therobotapocalypse<br />
<br />
The developers have been taking player feedback and making slight tweaks here and there for the past 2-3 weeks. <br />
<br />
One of the great features to it, IMHO, is taking base level out of the equation on what you can hit. Your base actually has a defensive rating. It goes up as your base defeats people and goes down as you lose. Slowly in both cases, but if you just can't keep out that level 42 squad, well it should slower lower your defensive level to where they may not be able to send it in anymore! It isn't perfect yet and still needs some tweaking from the devs, but I love the concept!<br />
<br />
I've tried to capture info about the game over the past 6+ months as it was in alpha and beta here:<br />
http://www.thedarkalliance.org/forum/forums/11-Robot-Apocalypse<br />
<br />
Have some tips and tricks, some general info, etc. <br />
<br />
I'll admit, it is hard starting over from scratch and there are some "safe guards" in place so you can't just coin your way to top dog! But swing by, take a look and send some feedback!xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-50570976060699172782015-10-22T19:41:00.003-07:002015-10-22T19:41:27.667-07:00URF BreakdownNamed based on what I was given. Again, none of the "new" features as in caustic damage or whatever it is are looked for or covered in the info below, nor do I know if it is applicable (corrosive I guess)<br />
<br />
<h2>
URF Base</h2>
<h3>
Building Data:</h3>
69x Wall Corner Level:7
<br />
255x Wall Level:7
<br />
3x Defense Platform Level:6
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=195">Howitzer Cannon 5</a> (0-78)]</li>
<li> Reload: 0.6000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Damage: 564</li>
<li> Accuracy: 60%</li>
</ul>
5x Defense Platform Level:6
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=548">Gargoyle Depth Charge</a> (0-64)]</li>
<li> Reload: 6.0000s</li>
<li> Salvo: 6</li>
<li> Weapon Type: concussive</li>
<li> Damage: 7776</li>
<li> Accuracy: 100%</li>
</ul>
7x Defense Platform Level:6
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=daf">Sentinel Missiles V</a> (30-108)]</li>
<li> Reload: 5.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: penetrating</li>
<li> Ballistic Damage: 104</li>
<li> Damage: 1040</li>
<li> Accuracy: 100%</li>
</ul>
3x Defense Platform Level:6
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1a8">Flak Gun 4</a> (12-76)]</li>
<li> Reload: 2.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: antipenetrating</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
2x Warehouse Level:10 (HP: 10,000)
<br />
1x Oil Rig Level:10
<br />
4x Retrofit Lab Level:5
<br />
1x Outpost Level:7 (HP: 30,000)
<br />
1x Dock Level:12
<br />
1x Radio Tower Level:1 (HP: 10,000)
<br />
2x Defense Platform Level:6
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4e2">Halo Missile</a> (40-130)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Explosive Damage: 297</li>
<li> Damage: 900</li>
<li> Accuracy: 100%</li>
</ul>
2x Defense Platform Level:6
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=531">Harpoon Turret</a> (60-149)]</li>
<li> Reload: 10.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Damage: 1440</li>
<li> Accuracy: 80%</li>
</ul>
1x Defense Platform Level:6
<br />
<ul>
<li> Weapons: [1x None]</li>
</ul>
1x Shipyard Level:3
<br />
<br />
Total Resources: 0<br />
Total Building HP: 60,000<br />
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=178a">Mercury - R10 TLC2</a> (HP: 6,700/6,700)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d54">Alloy Armor MC-3</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=540">Assault Missile D53-Z</a> (0-96.2), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=535">Siege Torpedoes D65-Z</a> (18-71)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ee9">Penetrative Plate III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f3c">Compound Plate X</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 60</li>
<li> Cargo: 1,050,000</li>
<li> Combat Speed: 17.7</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 50%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 45%</li>
<li> Missile Defense: 67%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 30%</li>
<li> Penetrative Damage Deflected: -78</li>
<li> Ballistic Damage Deflected: -96</li>
<li> Explosive Damage Deflected: -128</li>
<li> Ballistic Damage PassThru: -5</li>
<li> Explosive Damage PassThru: -9</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Circle Radius: 90</li>
<li> Circle Direction: CCW</li>
<li> Weight: 5357/6920</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d65">Goliath - R5</a> (HP: 49,001/49,001)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=23c">Hardened Barrels 3</a> ]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=51e">Crossbow III</a> (30-93.1)]</li>
<li> Armor: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 75,000</li>
<li> Combat Speed: 4</li>
<li> Map Speed: 7.5</li>
<li> Turn Speed: 5</li>
<li> Evade: -30%</li>
<li> Ballistic Range: 90% (already computed in weapon range above)</li>
<li> Explosive Defense: 20%</li>
<li> Ballistic Reload: 130%</li>
<li> Stun Reduction: 30%</li>
<li> Circle Direction: CCW</li>
<li> Weight: 14436/14800</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=178a">Mercury - R10 TLC2</a> (HP: 6,700/6,700)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d54">Alloy Armor MC-3</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=540">Assault Missile D53-Z</a> (0-96.2), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=535">Siege Torpedoes D65-Z</a> (18-71)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ee9">Penetrative Plate III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f3c">Compound Plate X</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 60</li>
<li> Cargo: 1,050,000</li>
<li> Combat Speed: 17.7</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 50%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 45%</li>
<li> Missile Defense: 67%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 30%</li>
<li> Penetrative Damage Deflected: -78</li>
<li> Ballistic Damage Deflected: -96</li>
<li> Explosive Damage Deflected: -128</li>
<li> Ballistic Damage PassThru: -5</li>
<li> Explosive Damage PassThru: -9</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Circle Radius: 260</li>
<li> Circle Direction: CW</li>
<li> Weight: 5357/6920</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d6f">Triton - R5</a> (HP: 35,850/35,850)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e12">Countermeasure Equipment III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d54">Alloy Armor MC-3</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>]</li>
<li> Weapons: [10x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-55.5)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 3,272,018</li>
<li> Combat Speed: 10</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 10</li>
<li> Evade: 26%</li>
<li> Anti-Mortar Range: 120% (already computed in weapon range above)</li>
<li> Anti-Missile Range: 85% (already computed in weapon range above)</li>
<li> Ballistic Defense: 45%</li>
<li> Missile Defense: 90%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Circle Direction: CCW</li>
<li> Weight: 8932/14905</li>
</ul>
Total HP : 196,502/196,502
<br />
<h2>
URF SSa</h2>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=178a">Mercury - R10 TLC2</a> (HP: 22,666/22,666)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=540">Assault Missile D53-Z</a> (0-96.2)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 60</li>
<li> Cargo: 1,050,000</li>
<li> Combat Speed: 36</li>
<li> Map Speed: 87.5</li>
<li> Turn Speed: 74.8</li>
<li> Evade: 46%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 30%</li>
<li> Circle Radius: 380</li>
<li> Circle Direction: either</li>
<li> Weight: 9221/6920</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152b">Sea Scorpion A - URF</a> (HP: 11,000/11,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15d1">Trident</a> (0-71.5)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 800,000</li>
<li> Combat Speed: 33.6</li>
<li> Map Speed: 68.75</li>
<li> Turn Speed: 57.8</li>
<li> Evade: 64%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Penetrating Reload: 30%</li>
<li> Circle Radius: 425</li>
<li> Circle Direction: ccw</li>
<li> Weight: 3361/4500</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152b">Sea Scorpion A - URF</a> (HP: 11,000/11,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15d1">Trident</a> (0-71.5)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 800,000</li>
<li> Combat Speed: 33.6</li>
<li> Map Speed: 68.75</li>
<li> Turn Speed: 57.8</li>
<li> Evade: 64%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Penetrating Reload: 30%</li>
<li> Circle Radius: 425</li>
<li> Circle Direction: either</li>
<li> Weight: 3361/4500</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152b">Sea Scorpion A - URF</a> (HP: 11,000/11,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15d1">Trident</a> (0-71.5)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 800,000</li>
<li> Combat Speed: 33.6</li>
<li> Map Speed: 68.75</li>
<li> Turn Speed: 57.8</li>
<li> Evade: 64%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Penetrating Reload: 30%</li>
<li> Circle Radius: 425</li>
<li> Circle Direction: cw</li>
<li> Weight: 3361/4500</li>
</ul>
Total HP : 123,664/123,664
<br />
<h2>
URF Sub</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10d0b4">Barracuda - R10</a> (HP: 1,350/1,350)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2cd">Nautilus Battery 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2d2">Caterpillar Drive 3</a> ]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d35">Zynthonite Armor D2-S</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 0</li>
<li> Visibility Range: 12.25</li>
<li> Cloak Efficiency: 65% (already computed in visibility range above)</li>
<li> Dive Time: 50.4s</li>
<li> Surface Time: 8s</li>
<li> Cargo: 15,000</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 56.88</li>
<li> Turn Speed: 55</li>
<li> Evade: 41%</li>
<li> Missile Defense: 30%</li>
<li> Concussive Defense: 20%</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: cw</li>
<li> Weight: 2394/3970</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1788">Barracuda TLC2</a> (HP: 2,350/2,350)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2cd">Nautilus Battery 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2d2">Caterpillar Drive 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2f9">Dead-Eye Destroyers </a> , 2x ]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 0</li>
<li> Visibility Range: 14</li>
<li> Cloak Efficiency: 60% (already computed in visibility range above)</li>
<li> Dive Time: 33.6s</li>
<li> Surface Time: 8s</li>
<li> Cargo: 15,000</li>
<li> Combat Speed: 28.7</li>
<li> Map Speed: 52.5</li>
<li> Turn Speed: 37.4</li>
<li> Evade: -2%</li>
<li> Circle Radius: 100</li>
<li> Circle Direction: cw</li>
<li> Weight: 2751/1970</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1788">Barracuda TLC2</a> (HP: 2,350/2,350)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2cd">Nautilus Battery 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2d2">Caterpillar Drive 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2f9">Dead-Eye Destroyers </a> , 2x ]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 0</li>
<li> Visibility Range: 14</li>
<li> Cloak Efficiency: 60% (already computed in visibility range above)</li>
<li> Dive Time: 33.6s</li>
<li> Surface Time: 8s</li>
<li> Cargo: 15,000</li>
<li> Combat Speed: 28.7</li>
<li> Map Speed: 52.5</li>
<li> Turn Speed: 37.4</li>
<li> Evade: -2%</li>
<li> Circle Radius: 110</li>
<li> Circle Direction: cw</li>
<li> Weight: 2751/1970</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=179c">Banshee</a> (HP: 37,753/37,753)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2cd">Nautilus Battery 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd8">NPC - Agility System IV</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f01">Compound Armor D6-A</a>]</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 60</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 133s</li>
<li> Surface Time: 15s</li>
<li> Cargo: 425,000</li>
<li> Combat Speed: 23.65</li>
<li> Map Speed: 17.5</li>
<li> Turn Speed: 44</li>
<li> Evade: 49%</li>
<li> Ballistic Defense: 38%</li>
<li> Explosive Defense: 38%</li>
<li> Missile Defense: 38%</li>
<li> Slow Reduction: 60%</li>
<li> Stun Reduction: 60%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: cw</li>
<li> Weight: 8882/7951</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1788">Barracuda TLC2</a> (HP: 2,350/2,350)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2cd">Nautilus Battery 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2d2">Caterpillar Drive 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2f9">Dead-Eye Destroyers </a> , 2x ]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 0</li>
<li> Visibility Range: 14</li>
<li> Cloak Efficiency: 60% (already computed in visibility range above)</li>
<li> Dive Time: 33.6s</li>
<li> Surface Time: 8s</li>
<li> Cargo: 15,000</li>
<li> Combat Speed: 28.7</li>
<li> Map Speed: 52.5</li>
<li> Turn Speed: 37.4</li>
<li> Evade: -2%</li>
<li> Circle Radius: 120</li>
<li> Circle Direction: cw</li>
<li> Weight: 2751/1970</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1788">Barracuda TLC2</a> (HP: 2,350/2,350)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2cd">Nautilus Battery 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2d2">Caterpillar Drive 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2f9">Dead-Eye Destroyers </a> , 2x ]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 0</li>
<li> Visibility Range: 14</li>
<li> Cloak Efficiency: 60% (already computed in visibility range above)</li>
<li> Dive Time: 33.6s</li>
<li> Surface Time: 8s</li>
<li> Cargo: 15,000</li>
<li> Combat Speed: 28.7</li>
<li> Map Speed: 52.5</li>
<li> Turn Speed: 37.4</li>
<li> Evade: -2%</li>
<li> Circle Radius: 130</li>
<li> Circle Direction: cw</li>
<li> Weight: 2751/1970</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10d0b4">Barracuda - R10</a> (HP: 1,350/1,350)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2cd">Nautilus Battery 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=2d2">Caterpillar Drive 3</a> ]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d35">Zynthonite Armor D2-S</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 0</li>
<li> Visibility Range: 12.25</li>
<li> Cloak Efficiency: 65% (already computed in visibility range above)</li>
<li> Dive Time: 50.4s</li>
<li> Surface Time: 8s</li>
<li> Cargo: 15,000</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 56.88</li>
<li> Turn Speed: 55</li>
<li> Evade: 41%</li>
<li> Missile Defense: 30%</li>
<li> Concussive Defense: 20%</li>
<li> Circle Radius: 310</li>
<li> Circle Direction: cw</li>
<li> Weight: 2394/3970</li>
</ul>
Total HP : 87,606/87,606
<br />
<h2>
URF Templar</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=7f7">Templar</a> (HP: 47,271/47,271)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f01">Compound Armor D6-A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd8">NPC - Agility System IV</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-89.3), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-95)]</li>
<li> Armor: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 4,687,230</li>
<li> Combat Speed: 24.7</li>
<li> Map Speed: 56.88</li>
<li> Turn Speed: 39.6</li>
<li> Evade: 54%</li>
<li> Ballistic Range: 90% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 63%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 30%</li>
<li> Ballistic Reload: 80%</li>
<li> Slow Reduction: 60%</li>
<li> Stun Reduction: 60%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Weight: 11223/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=7f7">Templar</a> (HP: 47,271/47,271)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f01">Compound Armor D6-A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd8">NPC - Agility System IV</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-89.3), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-95)]</li>
<li> Armor: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 4,687,230</li>
<li> Combat Speed: 24.7</li>
<li> Map Speed: 56.88</li>
<li> Turn Speed: 39.6</li>
<li> Evade: 54%</li>
<li> Ballistic Range: 90% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 63%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 30%</li>
<li> Ballistic Reload: 80%</li>
<li> Slow Reduction: 60%</li>
<li> Stun Reduction: 60%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 11223/13020</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=7f7">Templar</a> (HP: 47,271/47,271)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f01">Compound Armor D6-A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd8">NPC - Agility System IV</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-89.3), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-95)]</li>
<li> Armor: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 4,687,230</li>
<li> Combat Speed: 24.7</li>
<li> Map Speed: 56.88</li>
<li> Turn Speed: 39.6</li>
<li> Evade: 54%</li>
<li> Ballistic Range: 90% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 63%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 30%</li>
<li> Ballistic Reload: 80%</li>
<li> Slow Reduction: 60%</li>
<li> Stun Reduction: 60%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: cw</li>
<li> Weight: 11223/13020</li>
</ul>
Total HP : 236,355/236,355
<br />
<h2>
URF Thresher</h2>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=17a0">Thresher - URF - NPC</a> (HP: 48,000/48,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd8">NPC - Agility System IV</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f01">Compound Armor D6-A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=db2">Hydrodynamic Shells III</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4ef">Assault Rockets D93-S</a> (0-77.5)]</li>
<li> Armor: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 20</li>
<li> Cargo: 3,081,010</li>
<li> Combat Speed: 27.2</li>
<li> Map Speed: 39.38</li>
<li> Turn Speed: 44</li>
<li> Evade: 62%</li>
<li> Rocket Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 69%</li>
<li> Explosive Defense: 69%</li>
<li> Missile Defense: 69%</li>
<li> Rocket Reload: 120%</li>
<li> Slow Reduction: 95%</li>
<li> Stun Reduction: 60%</li>
<li> Circle Radius: 120</li>
<li> Circle Direction: either</li>
<li> Weight: 17936/12125</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1789">Avenger TLC2</a> (HP: 32,705/42,705)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fe2">NPC - Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd8">NPC - Agility System IV</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fbd">NPC - Resist Special - BAL</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fbe">NPC - Resist Special - PEN</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=db2">Hydrodynamic Shells III</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4ef">Assault Rockets D93-S</a> (0-77.5)]</li>
<li> Armor: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Sonar Range: 20</li>
<li> Cargo: 1,237,953</li>
<li> Combat Speed: 27.2</li>
<li> Map Speed: 61.25</li>
<li> Turn Speed: 66</li>
<li> Evade: 59%</li>
<li> Rocket Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 50%</li>
<li> Ballistic Reload: 60%</li>
<li> Penetrating Reload: 60%</li>
<li> Mortar Reload: 60%</li>
<li> Rocket Reload: 60%</li>
<li> Slow Reduction: 60%</li>
<li> Stun Reduction: 60%</li>
<li> Circle Radius: 120</li>
<li> Circle Direction: either</li>
<li> Weight: 17185/7270</li>
</ul>
Total HP : 224,705/234,705
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-4790697449995753232015-10-20T21:10:00.002-07:002015-10-21T20:08:42.347-07:00Dragon Strike Fleet BreakdownStill missing level 3 and 5. Tried to put 5, but it failed to parse for some reason.<br />
<br />
Also note, I have not bothered updating scripts to display corrosive damage or bothered computed that. At this point the scripts are as done as they are going to get unless I really get motivated, but being that I haven't played the game in 6 months it would take something to get me to put the time into looking into it.<br />
<br />
Discuss here:<br />
<a href="http://www.thedarkalliance.org/forum/threads/664-Dragon-Strike">http://www.thedarkalliance.org/forum/threads/664-Dragon-Strike</a><br />
or here:<br />
<a href="https://www.facebook.com/thedarkallianceforum">https://www.facebook.com/thedarkallianceforum</a><br />
<h2>
Level 1</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1540">Mastodon - NPC Com</a> (HP: 68,950/68,950)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3e">Interception System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 20%</li>
<li> Chance Elite: 10%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,750,000</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.13</li>
<li> Turn Speed: 39.6</li>
<li> Evade: 43%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 70%</li>
<li> Nuclear Defense: 60%</li>
<li> Penetrating Reload: 130%</li>
<li> Slow Reduction: 100%</li>
<li> Stun Reduction: 100%</li>
<li> Unreactive: 4.0000s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Weight: 3944/12300</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1540">Mastodon - NPC</a> (HP: 40,250/40,250)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3e">Interception System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 20%</li>
<li> Chance Elite: 10%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,500,000</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.13</li>
<li> Turn Speed: 28.6</li>
<li> Evade: 43%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 120%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 4.0000s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: ccw</li>
<li> Weight: 3944/12300</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151a">Kodiak - NPC Com</a> (HP: 70,642/70,642)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=5bc">Draconian Thermal Imaging</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=571">Disruption Missile D53-D</a> (28-98.8), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-30)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 20%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 80</li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 64%</li>
<li> Nuclear Defense: 50%</li>
<li> Penetrating Reload: 150%</li>
<li> Penetrative Damage Deflected: -64</li>
<li> Ballistic Damage Deflected: -96</li>
<li> Explosive Damage Deflected: -128</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Circle Radius: 100</li>
<li> Circle Direction: either</li>
<li> Weight: 17248/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 31,101/31,101)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e85">Sonic Targeting 3</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-70.5), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-70.5)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 20%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 40</li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 2850/8334</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 31,101/31,101)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e85">Sonic Targeting 3</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-70.5), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-70.5)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 30%</li>
<li> Fleet Strategy: </li>
<li> Sonar Range: 40</li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 50</li>
<li> Circle Direction: cw</li>
<li> Weight: 2850/8334</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1540">Mastodon - NPC</a> (HP: 40,250/40,250)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3e">Interception System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 20%</li>
<li> Chance Elite: 10%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,500,000</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.13</li>
<li> Turn Speed: 28.6</li>
<li> Evade: 43%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 120%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 4.0000s</li>
<li> Circle Radius: 275</li>
<li> Circle Direction: ccw</li>
<li> Weight: 3944/12300</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1540">Mastodon - NPC Elite</a> (HP: 50,750/50,750)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3e">Interception System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 20%</li>
<li> Chance Elite: 20%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 2,500,000</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.13</li>
<li> Turn Speed: 39.6</li>
<li> Evade: 43%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 50%</li>
<li> Penetrating Reload: 120%</li>
<li> Slow Reduction: 80%</li>
<li> Stun Reduction: 80%</li>
<li> Unreactive: 4.0000s</li>
<li> Circle Radius: 310</li>
<li> Circle Direction: either</li>
<li> Weight: 3944/12300</li>
</ul>
Total HP : 333,044/333,044
<br />
<h2>
Level 2</h2>
<h3>
Building Data:</h3>
<br />
Total Resources: 0<br />
Total Building HP: 0<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1549">Juggernaut X - NPC Com</a> (HP: 34,137/34,137)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc0">NPC - Resist Special - RAD</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f02">Fallout Armor IV</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e45">Countermeasure Loaders III</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=5c1">Gale Defense System III</a> (0-60)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb9">NPC - Flat Damage Reduction Armor - PEN</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 30%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,903,536</li>
<li> Combat Speed: 20.4</li>
<li> Map Speed: 36.75</li>
<li> Turn Speed: 44</li>
<li> Evade: 32%</li>
<li> Ballistic Range: 20% (already computed in weapon range above)</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Anti-Missile Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 67%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 69%</li>
<li> Ballistic Reload: 90%</li>
<li> Penetrating Reload: 20%</li>
<li> Mortar Reload: 20%</li>
<li> Radiological Reload: 20%</li>
<li> Rocket Reload: 20%</li>
<li> Penetrative Damage Deflected: -90</li>
<li> Penetrative Damage PassThru: -7.5</li>
<li> Slow Reduction: 20%</li>
<li> Circle Radius: 75</li>
<li> Circle Direction: ccw</li>
<li> Weight: 7505/10120</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1543">Interceptor V2-C - NPC Com</a> (HP: 71,101/71,101)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=534">Impulse Launcher D92-S</a> (0-91), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=535">Siege Torpedoes D65-Z</a> (18-71)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 40%</li>
<li> Chance Elite: 10%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 75</li>
<li> Sonar Range: 32</li>
<li> Cargo: 2,845,828</li>
<li> Combat Speed: 32.48</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 20</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 50%</li>
<li> Concussive Defense: 50%</li>
<li> Radiological Reload: 90%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Weight: 4245/6548</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC</a> (HP: 76,531/76,531)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-88.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 20%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 551,483</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 14372/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1543">Interceptor V2-C - NPC</a> (HP: 45,901/45,901)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=534">Impulse Launcher D92-S</a> (0-91), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=535">Siege Torpedoes D65-Z</a> (18-71)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 35%</li>
<li> Chance Elite: 10%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 68</li>
<li> Sonar Range: 32</li>
<li> Cargo: 1,135,258</li>
<li> Combat Speed: 32.48</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 20</li>
<li> Evade: 30%</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Radiological Reload: 80%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: cw</li>
<li> Weight: 4245/6548</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC Elite</a> (HP: 83,230/83,230)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-88.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 30%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 100%</li>
<li> Penetrative Damage Deflected: -32</li>
<li> Ballistic Damage Deflected: -48</li>
<li> Explosive Damage Deflected: -64</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 20%</li>
<li> Stun Reduction: 20%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Weight: 14372/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1543">Interceptor V2-C - NPC</a> (HP: 45,901/45,901)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=534">Impulse Launcher D92-S</a> (0-91), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=535">Siege Torpedoes D65-Z</a> (18-71)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 35%</li>
<li> Chance Elite: 10%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 68</li>
<li> Sonar Range: 32</li>
<li> Cargo: 1,135,258</li>
<li> Combat Speed: 32.48</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 20</li>
<li> Evade: 30%</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Radiological Reload: 80%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Weight: 4245/6548</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1549">Juggernaut X - NPC Com</a> (HP: 34,137/34,137)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc0">NPC - Resist Special - RAD</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f02">Fallout Armor IV</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e45">Countermeasure Loaders III</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=5c1">Gale Defense System III</a> (0-60)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb9">NPC - Flat Damage Reduction Armor - PEN</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 30%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,903,536</li>
<li> Combat Speed: 20.4</li>
<li> Map Speed: 36.75</li>
<li> Turn Speed: 44</li>
<li> Evade: 32%</li>
<li> Ballistic Range: 20% (already computed in weapon range above)</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Anti-Missile Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 67%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 69%</li>
<li> Ballistic Reload: 90%</li>
<li> Penetrating Reload: 20%</li>
<li> Mortar Reload: 20%</li>
<li> Radiological Reload: 20%</li>
<li> Rocket Reload: 20%</li>
<li> Penetrative Damage Deflected: -90</li>
<li> Penetrative Damage PassThru: -7.5</li>
<li> Slow Reduction: 20%</li>
<li> Circle Radius: 100</li>
<li> Circle Direction: cw</li>
<li> Weight: 7505/10120</li>
</ul>
Total HP : 390,938/390,938
<br />
<h2>
Level 3</h2>
<br />
<h2>
Level 4</h2>
<h3>
Building Data:</h3>
12x Draconian Defense Platform Level:1 (HP: 115,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=587">Defense Missiles 5</a> (0-135)]</li>
<li> Reload: 4.0000s</li>
<li> Salvo: 2</li>
<li> Weapon Type: penetrating</li>
<li> Damage: 2000</li>
<li> Accuracy: 90%</li>
</ul>
6x Draconian Defense Platform Level:1 (HP: 115,000)
<br />
<ul>
<li> Weapons: [1x ]</li>
</ul>
1x Draconian Lock Right Level:1
<br />
1x Draconian Defense Platform Level:1 (HP: 115,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=54a">Dead Eye Executioner</a> (30-199)]</li>
<li> Reload: 10.0000s</li>
<li> Salvo: 3</li>
<li> Weapon Type: penetrating</li>
<li> Damage: 1886</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Hab Block 1 Level:1
<br />
4x Draconian Energy Producer Level:1
<br />
1x Draconian Fleet Command Level:1
<br />
<br />
Total Resources: 0<br />
Total Building HP: 2,185,000<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 35,094/35,094)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 30%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3950/8695</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1540">Mastodon - NPC</a> (HP: 43,750/43,750)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e1e">Agility System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3e">Interception System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=cf1">Zynthonite Armor D4-V</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,500,000</li>
<li> Combat Speed: 40.85</li>
<li> Map Speed: 48.13</li>
<li> Turn Speed: 28.6</li>
<li> Evade: 43%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 120%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 4.0000s</li>
<li> Circle Radius: 600</li>
<li> Circle Direction: either</li>
<li> Weight: 4901/12300</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC</a> (HP: 76,531/76,531)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-88.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 551,483</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 14372/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC</a> (HP: 76,531/76,531)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-88.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 551,483</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 14372/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC</a> (HP: 76,531/76,531)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-88.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=572">Blade Missile</a> (28-98.8)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd1">NPC - Ship Anti-Shockwave Armor - RAD</a>, 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 551,483</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Weight: 14372/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Com</a> (HP: 47,471/47,471)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fc4">NPC - Armor Increase - A</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 75%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Cargo: 3,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 50%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 150%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 3950/8695</li>
</ul>
Total HP : 399,658/399,658
<br />
<h2>
Level 5</h2>
<h3>
<br /></h3>
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-26378574320456182372015-10-17T16:20:00.001-07:002015-10-17T16:20:07.202-07:00Raid breakdown DFB? I've lost track of what raid is what, but hey, breakdown for 2015-10-17<br />
<br />
<h2>
35</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4b">Goblin Shark - NPC - B Tier</a> (HP: 13,200/13,200)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa4">Typhon Cannon I - NPC </a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa5">Typhon Cannon II - NPC </a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fae">Hydra Depth Charges II - NPC</a> (0-80), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fab">Harpy Missile II - NPC</a> (0-110), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faa">Harpy Missile I - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 3513/9999</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f41">Viperfish - NPC - B Tier</a> (HP: 3,500/3,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa5">Typhon Cannon II - NPC </a> (0-98), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa8">Charon Torpedo II - NPC</a> (0-104), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa7">Charon Torpedo I - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrative Damage Deflected: -44</li>
<li> Ballistic Damage Deflected: -68</li>
<li> Explosive Damage Deflected: -84</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4b">Goblin Shark - NPC - B Tier</a> (HP: 13,200/13,200)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa4">Typhon Cannon I - NPC </a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa5">Typhon Cannon II - NPC </a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fae">Hydra Depth Charges II - NPC</a> (0-80), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fab">Harpy Missile II - NPC</a> (0-110), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faa">Harpy Missile I - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 3513/9999</li>
</ul>
Total HP : 40,400/40,400
<br />
<h2>
55</h2>
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 31,953/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 38,407/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 69,971/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 31,618/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 29,187/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 36,479/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 59,913/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 562,528/615,000
<br />
<h2>
94</h2>
<h2>
Elite</h2>
<h3>
Fleet Data:</h3>
7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
14x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Weight: 1347/9999</li>
</ul>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: cw</li>
<li> Weight: 3150/9999</li>
</ul>
5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Weight: 4438/9999</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f46">Electric Eel - NPC - A Tier</a> (HP: 80,000/80,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 80</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1000000s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 25</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 75%</li>
<li> Explosive Defense: 75%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 75%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -378</li>
<li> Ballistic Damage Deflected: -476</li>
<li> Explosive Damage Deflected: -588</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 120</li>
<li> Circle Direction: either</li>
<li> Surface Trigger: enemyproximity</li>
<li> Surface Trigger Value: 395</li>
<li> Weight: 3000/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: ccw</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 2,592,500/2,592,500
<br />
<h2>
Siege 1</h2>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 235,000/235,000
<br />
<h2>
Siege 2</h2>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 500,000/500,000
<br />
<h2>
Siege 3</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 325</li>
<li> Circle Direction: ccw</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 600</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 650</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 750</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 450</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 800</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 425</li>
<li> Circle Direction: cw</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
Total HP : 465,000/465,000
<br />
<h2>
Siege 4</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 400</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: 0</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 450</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 452,500/452,500
<br />
<h2>
Siege 5</h2>
<h3>
Fleet Data:</h3>
9x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value": 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 810,000/810,000
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-87837555071048356052015-09-23T08:03:00.002-07:002015-09-23T08:03:51.065-07:00Face Book JunkiesFor those of you who are FB people, we'll be cross posting info to the following page also, may be easier to keep up with what is 'going' on that way.<br />
<br />
<a href="https://www.facebook.com/thedarkallianceforum">https://www.facebook.com/thedarkallianceforum</a>xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-73388636089851721712015-09-22T17:52:00.001-07:002015-09-22T17:54:20.237-07:0065 holdoutI got this sent to me by 2 different people today, so I take it they've done some change to the 65?<br />
<br />
Discuss here:<br />
<a href="http://www.thedarkalliance.org/forum/threads/623-65-holdout-breakdown">http://www.thedarkalliance.org/forum/threads/623-65-holdout-breakdown</a><br />
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 51.2</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 28%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: 60%</li>
<li> Penetrative Damage Deflected: -38</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Circle Radius: 220</li>
<li> Circle Direction: either</li>
<li> Weight: 1662/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Elite</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=230">Auto-loader 1</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48.3</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 46%</li>
<li> Missile Defense: 17%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 90%</li>
<li> Penetrative Damage Deflected: -42</li>
<li> Ballistic Damage Deflected: -64</li>
<li> Explosive Damage Deflected: -86</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Unreactive: 8.0000s</li>
<li> Circle Radius: 230</li>
<li> Circle Direction: either</li>
<li> Weight: 3833/9000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Command</a> (HP: 115,000/115,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 88%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Mortar Reload: 75%</li>
<li> Penetrative Damage Deflected: -32</li>
<li> Ballistic Damage Deflected: -48</li>
<li> Explosive Damage Deflected: -64</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 8.0000s</li>
<li> Circle Radius: 50</li>
<li> Circle Direction: either</li>
<li> Weight: 7809/50000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades</a> (HP: 50,000/50,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> ]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152c">Hades Scatter Missile</a> (0-161.2), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152d">Hades Scatter Missile B Tier</a> (0-161.2), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b1">Return Torrent 3</a> (0-84.5)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Penetrating Reload: 0%</li>
<li> Penetrative Damage Deflected: -64</li>
<li> Ballistic Damage Deflected: -96</li>
<li> Explosive Damage Deflected: -128</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Unreactive: 8.0000s</li>
<li> Circle Radius: 50</li>
<li> Circle Direction: either</li>
<li> Weight: 2661/10000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=230">Auto-loader 1</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 40%</li>
<li> Penetrative Damage Deflected: -64</li>
<li> Ballistic Damage Deflected: -96</li>
<li> Explosive Damage Deflected: -128</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Unreactive: 8.0000s</li>
<li> Circle Radius: 230</li>
<li> Circle Direction: either</li>
<li> Weight: 3833/8000</li>
</ul>
Total HP : 313,500/313,500
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-48396163239842054772015-09-19T19:02:00.002-07:002015-09-19T19:02:42.634-07:00Caustic 3 fleets 12-18 breakdown2015-09-19 20:00 MST - initial post<br />
<br />
Thanks again for the feed on this, hopefully it is helpful to some of you out there!<br />
<br />
<h2>
Fleet 12 (Campaign 3 Fleet 1)</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC Elite</a> (HP: 33,229/33,229)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>, 1x , 1x , 1x , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=24e">Solid Fuel Booster 1</a> ]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-95.2)]</li>
<li> Armor: [1x , 5x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 30%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 28%</li>
<li> Missile Range: 40% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 100%</li>
<li> Penetrative Damage Deflected: -32</li>
<li> Ballistic Damage Deflected: -48</li>
<li> Explosive Damage Deflected: -64</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 20%</li>
<li> Stun Reduction: 20%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Weight: 9721/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 4,021/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Elite</a> (HP: 19,254/19,622)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 40%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 1,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 69%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 100%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 21,100/21,100)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-94), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-94)]</li>
<li> Armor: [1x , 2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 20%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 30</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 48%</li>
<li> Ballistic Range: 100% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 2328/8334</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Com</a> (HP: 27,471/27,471)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Cargo: 3,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 74%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 150%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 60</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 3,699/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 15,094/15,094)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 40%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 64%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC Elite</a> (HP: 32,507/33,229)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>, 1x , 1x , 1x , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=24e">Solid Fuel Booster 1</a> ]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-95.2)]</li>
<li> Armor: [1x , 5x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 100%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 28%</li>
<li> Missile Range: 40% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 100%</li>
<li> Penetrative Damage Deflected: -32</li>
<li> Ballistic Damage Deflected: -48</li>
<li> Explosive Damage Deflected: -64</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 20%</li>
<li> Stun Reduction: 20%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: cw</li>
<li> Weight: 9721/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 0/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 156,375/304,745
<br />
<h2>
Fleet 13</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 400</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 310,000/310,000
<br />
<h2>
Fleet 14</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 94,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fee">Elite Salvage Hull</a> (HP: 0/0)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=21e">Engine Upgrade 3</a> ]</li>
<li> Weapons: [1x None]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 14.4</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 27</li>
<li> Accuracy: -20%</li>
<li> Evade: 35%</li>
<li> Circle Direction: either</li>
<li> Weight: 1/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1543">Interceptor V2-C - NPC</a> (HP: 100/71,200)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=534">Impulse Launcher D92-S</a> (0-91)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 68</li>
<li> Sonar Range: 32</li>
<li> Cargo: 1,135,258</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 20</li>
<li> Evade: 30%</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Radiological Reload: 80%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 4547/6548</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 0/15,094)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 30%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 1968/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 79,560/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 300/21,100)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-70.5), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-70.5)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 1212/8334</li>
</ul>
Total HP : 333,960/492,394
<br />
<h2>
Fleet 15</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f46">Electric Eel - NPC - A Tier</a> (HP: 80,000/80,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 80</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1000000s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 25</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 75%</li>
<li> Explosive Defense: 75%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 75%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -378</li>
<li> Ballistic Damage Deflected: -476</li>
<li> Explosive Damage Deflected: -588</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Surface Trigger: enemyproximity</li>
<li> Surface Trigger Value: 450</li>
<li> Weight: 3000/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 375</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 435</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 345</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 520,000/520,000
<br />
<h2>
Fleet 16</h2>
<h3>
Building Data:</h3>
18x Draconian Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x None]</li>
</ul>
1x Draconian Lock Right Level:1
<br />
1x Draconian Hab Block 1 Level:1
<br />
4x Draconian Energy Producer Level:1
<br />
1x Draconian Fleet Command Level:1
<br />
<br />
Total Resources: 0<br />
Total Building HP: 0<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 22,500/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 16,500/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 78,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 61,932/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 100,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 295</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 398,932/537,500
<br />
<h2>
Fleet 17</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 325</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 425</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 285</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d67">Super Fortress - R5</a> (HP: 3,500/11,920)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-47), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-30)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ef4">Compound Plate IV</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d10">Zynthonite Armor D5-E</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 5,872,018</li>
<li> Combat Speed: 17</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 21%</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 68%</li>
<li> Penetrative Damage Deflected: -12</li>
<li> Ballistic Damage Deflected: -8</li>
<li> Explosive Damage Deflected: -16</li>
<li> Ballistic Damage PassThru: -10</li>
<li> Explosive Damage PassThru: -18</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 4249/7388</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d67">Super Fortress - R5</a> (HP: 4,000/11,920)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-47), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-30)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ef4">Compound Plate IV</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d10">Zynthonite Armor D5-E</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 5,872,018</li>
<li> Combat Speed: 17</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 21%</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 68%</li>
<li> Penetrative Damage Deflected: -12</li>
<li> Ballistic Damage Deflected: -8</li>
<li> Explosive Damage Deflected: -16</li>
<li> Ballistic Damage PassThru: -10</li>
<li> Explosive Damage PassThru: -18</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 4249/7388</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d67">Super Fortress - R5</a> (HP: 3,000/11,920)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-47), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-30)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ef4">Compound Plate IV</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d10">Zynthonite Armor D5-E</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 5,872,018</li>
<li> Combat Speed: 17</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 21%</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 68%</li>
<li> Penetrative Damage Deflected: -12</li>
<li> Ballistic Damage Deflected: -8</li>
<li> Explosive Damage Deflected: -16</li>
<li> Ballistic Damage PassThru: -10</li>
<li> Explosive Damage PassThru: -18</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 4249/7388</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 400</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 440,500/465,760
<br />
<h2>
Fleet 18</h2>
<h3>
Building Data:</h3>
5x Oil Rig Level:10
<br />
1x Naval Lab Level:11
<br />
1x Advanced Lab Level:11
<br />
4x Wind Turbine Level:10
<br />
1x War Academy Level:15
<br />
1x Weapons Lab Level:11
<br />
1x Intelligence Lab Level:11
<br />
6x Wall Corner Level:6
<br />
57x Wall Level:6
<br />
4x Metal Foundry Level:10
<br />
4x Zynthium Refinery Level:10
<br />
4x Warehouse Level:10
<br />
1x Outpost Level:7
<br />
1x Dock Level:12
<br />
1x Retrofit Lab Level:5
<br />
1x Shipyard Level:2
<br />
<br />
Total Resources: 0<br />
Total Building HP: 0<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f46">Electric Eel - NPC - A Tier</a> (HP: 80,000/80,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 80</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1000000s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 25</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 75%</li>
<li> Explosive Defense: 75%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 75%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -378</li>
<li> Ballistic Damage Deflected: -476</li>
<li> Explosive Damage Deflected: -588</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 50</li>
<li> Circle Direction: ccw</li>
<li> Surface Trigger: enemyproximity</li>
<li> Surface Trigger Value: 400</li>
<li> Weight: 3000/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 507,500/507,500
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-8539552922612397092015-09-19T08:01:00.001-07:002015-09-19T08:40:21.785-07:00Caustic Campaign 2, fleets 6-112015-09-19 09:00 MST - initial post on this one<br />
2015-09-19 09:40 MST - updated campaign 8 to fix missing data<br />
<br />
Ok, here are 6-11, my "feeder" said he has a LONG repair until he'll be sending me #3 on these!<br />
<br />
Continue any discussion here and all pics will be added to the forums there, not on the blog.<br />
<a href="http://www.thedarkalliance.org/forum/threads/611-Caustic-campaign-approach-with-caution" style="background-color: white; color: #015782; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18.2px; text-decoration: none;">http://www.thedarkalliance.org/forum/threads/611-Caustic-campaign-approach-with-caution</a><br />
<h2>
Campaign 6 (Campaign 2, fleet 1?)</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC Elite</a> (HP: 33,229/33,229)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>, 1x , 1x , 1x , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=24e">Solid Fuel Booster 1</a> ]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-95.2)]</li>
<li> Armor: [1x , 5x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 30%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 28%</li>
<li> Missile Range: 40% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 100%</li>
<li> Penetrative Damage Deflected: -32</li>
<li> Ballistic Damage Deflected: -48</li>
<li> Explosive Damage Deflected: -64</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 20%</li>
<li> Stun Reduction: 20%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Weight: 9721/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 4,093/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Elite</a> (HP: 19,250/19,622)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 40%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 1,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 69%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 100%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 21,100/21,100)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-94), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-94)]</li>
<li> Armor: [1x , 2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 20%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 30</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 48%</li>
<li> Ballistic Range: 100% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 2328/8334</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Com</a> (HP: 27,001/27,471)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Cargo: 3,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 74%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 150%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 60</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 3,208/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 15,094/15,094)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 40%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 64%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC Elite</a> (HP: 31,902/33,229)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>, 1x , 1x , 1x , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=24e">Solid Fuel Booster 1</a> ]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-95.2)]</li>
<li> Armor: [1x , 5x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 100%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 28%</li>
<li> Missile Range: 40% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 100%</li>
<li> Penetrative Damage Deflected: -32</li>
<li> Ballistic Damage Deflected: -48</li>
<li> Explosive Damage Deflected: -64</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 20%</li>
<li> Stun Reduction: 20%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: cw</li>
<li> Weight: 9721/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 0/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 154,878/304,745
<br />
<h2>
Campaign 7</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 400</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 310,000/310,000
<br />
<h2>
Campaign 8</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 94,000/112,500)
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fee">Elite Salvage Hull</a> (HP: 0/0)
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=21e">Engine Upgrade 3</a> ]</li>
<li> Weapons: [1x None]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 14.4</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 27</li>
<li> Accuracy: -20%</li>
<li> Evade: 35%</li>
<li> Circle Direction: either</li>
<li> Weight: 1/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1543">Interceptor V2-C - NPC</a> (HP: 0/71,200)
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=534">Impulse Launcher D92-S</a> (0-91)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 68</li>
<li> Sonar Range: 32</li>
<li> Cargo: 1,135,258</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 20</li>
<li> Evade: 30%</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Radiological Reload: 80%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 4547/6548</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 0/15,094)
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 30%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 1968/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 76,709/112,500)
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 300/21,100)
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-70.5), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-70.5)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 1212/8334</li>
</ul>
Total HP : 331,009/492,394
<h2>
Campaign 9</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f46">Electric Eel - NPC - A Tier</a> (HP: 80,000/80,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 80</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1000000s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 25</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 75%</li>
<li> Explosive Defense: 75%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 75%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -378</li>
<li> Ballistic Damage Deflected: -476</li>
<li> Explosive Damage Deflected: -588</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Surface Trigger: enemyproximity</li>
<li> Surface Trigger Value: 450</li>
<li> Weight: 3000/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 375</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 435</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 345</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 520,000/520,000
<br />
<h2>
Campaign 10</h2>
<h3>
Building Data:</h3>
18x Draconian Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x None]</li>
</ul>
1x Draconian Lock Right Level:1
<br />
1x Draconian Hab Block 1 Level:1
<br />
4x Draconian Energy Producer Level:1
<br />
1x Draconian Fleet Command Level:1
<br />
<br />
Total Resources: 0<br />
Total Building HP: 0<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 22,500/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 16,500/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 78,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 61,932/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 100,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 295</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 398,932/537,500
<br />
<h2>
Campaign 11</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 325</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 425</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 285</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d67">Super Fortress - R5</a> (HP: 3,165/11,920)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-47), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-30)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ef4">Compound Plate IV</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d10">Zynthonite Armor D5-E</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 5,872,018</li>
<li> Combat Speed: 17</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 21%</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 68%</li>
<li> Penetrative Damage Deflected: -12</li>
<li> Ballistic Damage Deflected: -8</li>
<li> Explosive Damage Deflected: -16</li>
<li> Ballistic Damage PassThru: -10</li>
<li> Explosive Damage PassThru: -18</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 4249/7388</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d67">Super Fortress - R5</a> (HP: 4,000/11,920)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-47), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-30)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ef4">Compound Plate IV</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d10">Zynthonite Armor D5-E</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 5,872,018</li>
<li> Combat Speed: 17</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 21%</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 68%</li>
<li> Penetrative Damage Deflected: -12</li>
<li> Ballistic Damage Deflected: -8</li>
<li> Explosive Damage Deflected: -16</li>
<li> Ballistic Damage PassThru: -10</li>
<li> Explosive Damage PassThru: -18</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 4249/7388</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=100d67">Super Fortress - R5</a> (HP: 2,916/11,920)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d7b">Speed System V</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-47), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=502">Phalanx Anti-Missile III</a> (5-30)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ef4">Compound Plate IV</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d10">Zynthonite Armor D5-E</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 5,872,018</li>
<li> Combat Speed: 17</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 22</li>
<li> Evade: 21%</li>
<li> Anti-Mortar Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 68%</li>
<li> Penetrative Damage Deflected: -12</li>
<li> Ballistic Damage Deflected: -8</li>
<li> Explosive Damage Deflected: -16</li>
<li> Ballistic Damage PassThru: -10</li>
<li> Explosive Damage PassThru: -18</li>
<li> Penetrative Damage PassThru: -14</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Weight: 4249/7388</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 400</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 440,081/465,760
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-36345285866756169732015-09-19T07:26:00.000-07:002015-09-19T08:37:38.320-07:00Caustic campaigns 1-52015-09-19 08:25 MST - initial post<br />
2015-09-19 09:35 MST - Nuke updated DB with missing info, so campaign 3 has been updated.
<br />
<br />
Update: Pics will be posted at our forum, not here for starting locations.<br />
<br />
As most of you know, neither I nor Nuke really play anymore, but thanks to other dedicated players we can still bring you details like this breakdown. We have put some time into our scripts this week to do more with the info we have, but note this may have introduced some new minor bugs (1x, 1x, 1x for example. Figured it was better to get this info out than to sit on it while we fixed, if we fix). Hopefully you enjoy the work we've done over the years and still look forward to this information. If you do, please drop by and sign up for an account on thedarkalliance.org and let us know! And if for some odd reason you have money to burn, please feel free to drop us a few bucks on the donate option here on bp-information.blogspot.com, but by all means continue to use the information and help save yourself some grief in this game! <br />
<br />
Please utilize the thread already started here for any comments specifically on the campaign, or start a new one for other things as needed.<br />
<a href="http://www.thedarkalliance.org/forum/threads/611-Caustic-campaign-approach-with-caution">http://www.thedarkalliance.org/forum/threads/611-Caustic-campaign-approach-with-caution</a><br />
<h2>
Campaign 1</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC Elite</a> (HP: 33,229/33,229)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>, 1x , 1x , 1x , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=24e">Solid Fuel Booster 1</a> ]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-95.2)]</li>
<li> Armor: [1x , 5x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 30%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 28%</li>
<li> Missile Range: 40% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 100%</li>
<li> Penetrative Damage Deflected: -32</li>
<li> Ballistic Damage Deflected: -48</li>
<li> Explosive Damage Deflected: -64</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Slow Reduction: 20%</li>
<li> Stun Reduction: 20%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Weight: 9721/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 6,500/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Elite</a> (HP: 19,622/19,622)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 40%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 1,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 69%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 100%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 21,100/21,100)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-94), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-94)]</li>
<li> Armor: [1x , 2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 20%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 30</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 48%</li>
<li> Ballistic Range: 100% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 2328/8334</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Com</a> (HP: 27,471/27,471)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Cargo: 3,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 74%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 150%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 60</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 4,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Elite</a> (HP: 19,622/19,622)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: [2x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 40%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 1,902,616</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 69%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 100%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 2440/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC</a> (HP: 26,530/26,530)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=dad">Evade Upgrade</a>, 1x , 1x , 1x , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=24e">Solid Fuel Booster 1</a> ]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=541">Siege Missile D55-Z</a> (0-95.2)]</li>
<li> Armor: [1x , 5x ]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 100%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 551,483</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 28%</li>
<li> Missile Range: 40% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: cw</li>
<li> Weight: 9721/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 200/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 158,274/302,574
<br />
<h2>
Campaign 2</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 400</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 10s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 310,000/310,000
<br />
<h2>
Campaign 3</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 94,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fee">Elite Salvage Hull</a> (HP: 0/0)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=21e">Engine Upgrade 3</a> ]</li>
<li> Weapons: [1x None]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 14.4</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 27</li>
<li> Accuracy: -20%</li>
<li> Evade: 35%</li>
<li> Circle Direction: either</li>
<li> Weight: 1/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1543">Interceptor V2-C - NPC</a> (HP: 100/71,200)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56e">Antipode Launcher D98-U</a> (0-94), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=534">Impulse Launcher D92-S</a> (0-91)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 68</li>
<li> Sonar Range: 32</li>
<li> Cargo: 1,135,258</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 20</li>
<li> Evade: 30%</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Radiological Reload: 80%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 4547/6548</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 0/15,094)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e3d">Guided Missile System</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=573">Harrier Missile D52-R</a> (28-98.8), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4d2">Assault Torpedoes D63-B</a> (27-78)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 31.9</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 30%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Unreactive: 1.0000s</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 1968/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 79,544/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 300/21,100)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-70.5), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-70.5)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 66%</li>
<li> Circle Radius: 150</li>
<li> Circle Direction: either</li>
<li> Weight: 1212/8334</li>
</ul>
Total HP : 333,944/492,394
<br />
<h2>
Campaign 4</h2>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f46">Electric Eel - NPC - A Tier</a> (HP: 80,000/80,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 80</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1000000s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 25</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 75%</li>
<li> Explosive Defense: 75%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 75%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -378</li>
<li> Ballistic Damage Deflected: -476</li>
<li> Explosive Damage Deflected: -588</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Surface Trigger: enemyproximity</li>
<li> Surface Trigger Value: 450</li>
<li> Weight: 3000/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 375</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 435</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 345</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 520,000/520,000
<br />
<h2>
Campaign 5</h2>
<h3>
Building Data:</h3>
18x Draconian Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x None]</li>
</ul>
1x Draconian Lock Right Level:1
<br />
1x Draconian Hab Block 1 Level:1
<br />
4x Draconian Energy Producer Level:1
<br />
1x Draconian Fleet Command Level:1
<br />
<br />
Total Resources: 0<br />
Total Building HP: 0<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 22,500/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 16,500/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 78,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 300</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 61,932/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 100,000/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a> (0-98), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 200</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.50}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 295</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 398,932/537,500
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-23342757136328014012015-09-10T17:18:00.000-07:002015-09-12T15:46:40.967-07:00Ascension Raid Fleet BreakdownDiscussions on the raid, how it is going, what you think of the breakdown, etc can all be done here:<br />
<a href="http://www.thedarkalliance.org/forum/threads/601-September-Raid-Ascension">http://www.thedarkalliance.org/forum/threads/601-September-Raid-Ascension</a><br />
<br />
2015-09-10 18:20 MST - Initial Post<br />
2015-09-10 19:40 MST - added some radius info into the mix (only updated elite posting, didn't do 35, 55 and recon), added most of siege.<br />
2015-09-10 20:30 MST - added siege 2<br />
2015-09-10 22:40 MST - pointed out that the passthru and deflected stuff are not in the breakdown, doh, will have to work on updating the script to add that in and rerun all these!<br />
2015-09-12 0920 MST - added passthru, deflected and unreactive info to the fleetbreak downs. A little slow on the fix, but for a game I haven't played in 6 months, I feel I'm doing pretty good! :)<br />
<br />
Note: This does NOT take into account Ship Secondary Bonuses on Bonus Weapons that fire as they submerge. Please look at the actual blueprint out at thedarkalliance.org blueprint page to find out more about that. Example: <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43</a><br />
<br />
Special thanks to BP Professor for providing me the data I needed on Siege 1-5 (and all the work he's done over the years on putting info out)<br />
<br />
<h2>
Level 35</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 310,000/310,000
<br />
<h2>
Level 55</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 615,000/615,000
<br />
<h2>
Recon 1</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f42">Viperfish - NPC - C Tier</a> (HP: 1,250/1,250)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa4">Typhon Cannon I - NPC </a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa7">Charon Torpedo I - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 0%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 2,500/2,500
<br />
<h2>
Recon 2</h2>
<br />
<h2>
Recon 3</h2>
<h2>
Siege 1</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 235,000/235,000
<br />
<h2>
Siege 2</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 325</li>
<li> Circle Direction: ccw</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 600</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 650</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 750</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 450</li>
<li> Circle Direction: cw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 800</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 425</li>
<li> Circle Direction: cw</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
Total HP : 465,000/465,000
<br />
<h2>
Siege 3</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 4438/9999</li>
</ul>
5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 1347/9999</li>
</ul>
Total HP : 500,000/500,000
<br />
<h2>
Siege 4</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 350</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 400</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: 0</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 450</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 452,500/452,500
<br />
<h2>
Siege 5</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
9x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 1347/9999</li>
</ul>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Weight: 4438/9999</li>
</ul>
Total HP : 810,000/810,000
<br />
<h2>
Elite</h2>
<h3>
</h3>
<h3>
Fleet Data:</h3>
7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f43">Daggertooth - NPC - A Tier</a> (HP: 112,500/112,500)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fd5">Nyx Torpedo III - NPC</a> (0-98)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Submerge Reset Triggers: [{"trigger": "health", "value": 0.60},{"trigger": "health", "value": 0.30}]</li>
<li> Weight: 4038/9999</li>
</ul>
14x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f40">Viperfish - NPC - A Tier</a> (HP: 40,000/40,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa9">Charon Torpedo III - NPC</a> (0-104)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 5s</li>
<li> Initial Surface Time: 3s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 35</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 15</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: ccw</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 1347/9999</li>
</ul>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: cw</li>
<li> Weight: 3150/9999</li>
</ul>
5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: either</li>
<li> Weight: 3150/9999</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f4a">Goblin Shark - NPC - A Tier</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fa6">Typhon Cannon III - NPC</a>, 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fac">Harpy Missile III - NPC</a> (0-110)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77</li>
<li> Visibility Range: 30</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 8s</li>
<li> Initial Surface Time: 6s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 10%</li>
<li> Penetrative Damage Deflected: -108</li>
<li> Ballistic Damage Deflected: -136</li>
<li> Explosive Damage Deflected: -168</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 250</li>
<li> Circle Direction: either</li>
<li> Radius Override Triggers: [{"trigger": "timer", "value": 10}]</li>
<li> Radius Reset Triggers: [{"trigger": "timer", "value", 20}]</li>
<li> Weight: 4438/9999</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f46">Electric Eel - NPC - A Tier</a> (HP: 80,000/80,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1faf">Hydra Depth Charges III - NPC</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 80</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1000000s</li>
<li> Initial Surface Time: 1000000s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 25</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 75%</li>
<li> Explosive Defense: 75%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 75%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrative Damage Deflected: -378</li>
<li> Ballistic Damage Deflected: -476</li>
<li> Explosive Damage Deflected: -588</li>
<li> Ballistic Damage PassThru: -5.89</li>
<li> Explosive Damage PassThru: -9.01</li>
<li> Penetrative Damage PassThru: -7.31</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 120</li>
<li> Circle Direction: either</li>
<li> Surface Trigger: enemyproximity</li>
<li> Surface Trigger Value: 395</li>
<li> Weight: 3000/9999</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1f48">Stonefish - NPC - A Tier</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1fb2">Manticore Missile III - NPC</a>]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Visibility Range: 10</li>
<li> Cloak Efficiency: 0% (already computed in visibility range above)</li>
<li> Dive Time: 0s</li>
<li> Surface Time: 1s</li>
<li> Cargo: 9,999</li>
<li> Combat Speed: 23</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 60%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 40%</li>
<li> Penetrating Reload: 90%</li>
<li> Stun Reduction: 50%</li>
<li> Unreactive: 0.0500s</li>
<li> Circle Radius: 500</li>
<li> Circle Direction: ccw</li>
<li> Weight: 3150/9999</li>
</ul>
Total HP : 2,592,500/2,592,500
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-21842042320470634112015-08-13T18:03:00.002-07:002015-08-14T06:53:34.999-07:00Last Stand Fleet BreakdownSomeone nicely is feeding me the info I need, so here is this months raid fleet breakdown as it sits currently. Hopefully more will be forth coming in the next 24 hrs.<br />
<br />
Discuss here: <a href="http://www.thedarkalliance.org/forum/threads/559-Last-Stand-Fleet-breakdown">http://www.thedarkalliance.org/forum/threads/559-Last-Stand-Fleet-breakdown</a><br />
<br />
2015-08-13 1900 MST - Initial post 43, 65, 95, Elite, Siege 1, Strike 1, recon<br />
2015-08-13 1925 MST - reparsed elite, had to recode a fix from last month, stupid kixeye<br />
2015-08-13 1950 MST - reparsed 95, recon 1, siege 1 and strike 1 as it was missing base info also, see above.<br />
2015-08-14 0800 MST - siege 2-5, recon 2-5, strike 2-5, 23 added<br />
<br />
<h2>
23</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4f6">Poseidon Depth Charge I</a> (8-64)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 821/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 101/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
Total HP : 8,100/8,100
<br />
<h2>
43</h2>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 397/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1416">Return Hades B</a> (HP: 6,000/6,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152d">Hades Scatter Missile B Tier</a> (0-124), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b1">Return Torrent 3</a> (0-65)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 10%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 25%</li>
<li> Penetrating Reload: -50%</li>
<li> Weight: 1584/10000</li>
</ul>
Total HP : 64,500/64,500
<br />
<h2>
65</h2>
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 51.2</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 28%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: 60%</li>
<li> Weight: 1662/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Elite</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=230">Auto-loader 1</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48.3</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 46%</li>
<li> Missile Defense: 17%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 90%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3833/9000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 88%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 7809/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades Elite</a> (HP: 55,000/55,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> ]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152c">Hades Scatter Missile</a> (0-161.2), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152d">Hades Scatter Missile B Tier</a> (0-161.2), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b1">Return Torrent 3</a> (0-84.5)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 17%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 33%</li>
<li> Penetrating Reload: 50%</li>
<li> Weight: 2661/13000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=230">Auto-loader 1</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 40%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3833/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Command</a> (HP: 61,500/61,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=230">Auto-loader 1</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 50.6</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 13%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 115%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3833/10000</li>
</ul>
Total HP : 308,500/308,500
<br />
<h2>
95</h2>
<h3>
Building Data:</h3>
12x Reaver Defense Platform Level:1 (HP: 90,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
5x Draconian Oil Producer Level:1
<br />
2x Reaver Defense Platform Level:1 (HP: 90,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c7">RAP Javelin Bypass</a> (60-200)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 140</li>
<li> Damage: 700</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Energy Producer Level:1
<br />
2x Draconian Metal Producer Level:1
<br />
2x Draconian Zynthium Producer Level:1
<br />
13x Reaver Defense Platform Level:1 (HP: 90,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Nav-Array Level:1 (HP: 275,000)
<br />
18x Draconian Wall TR Level:1
<br />
18x Draconian Wall TL Level:1
<br />
19x Draconian Wall BR Level:1
<br />
19x Draconian Wall BL Level:1
<br />
8x Reaver Defense Platform Level:1 (HP: 90,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
4x Reaver Defense Platform Level:1 (HP: 90,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
2x ReaverPowerCore Level:1 (HP: 200,000)
<br />
Total Resources: 70,922,553<br />
Total Building HP: 4,185,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=179b">NPC Borbas' Hellstar</a> (HP: 508,000/508,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=22d">Laser Targeting 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=223">Enhanced Warhead 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1535">Hellstar Torrent</a> (0-100), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1536">Hellstar Chaingun</a> (0-90), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1537">Hellstar Thrower</a> (0-58), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c4">Hellstar Supernova</a> (98-260)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2f">Borbas'sShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77.8</li>
<li> Cargo: 7,998,945</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 16</li>
<li> Turn Speed: 20</li>
<li> Evade: 20%</li>
<li> Counter Measure Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 35%</li>
<li> Explosive Defense: 62%</li>
<li> Missile Defense: 35%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Ballistic Reload: 210%</li>
<li> Penetrating Reload: 50%</li>
<li> Radiological Reload: 70%</li>
<li> Weight: 10152/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153e">NPC - Zoe's Stingray</a> (HP: 16,837/16,837)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e18">Siege Targeting III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-100), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-94)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ee1">Reaver Bulkhead</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 26.4</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 24</li>
<li> Evade: 60%</li>
<li> Ballistic Range: 100% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 40%</li>
<li> Weight: 6031/5250</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153c">NPC - Harlock's Atlas Carrier</a> (HP: 22,750/22,750)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e18">Siege Targeting III</a>]</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ee1">Reaver Bulkhead</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 3,254,652</li>
<li> Combat Speed: 22</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 15</li>
<li> Evade: 10%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 53%</li>
<li> Missile Defense: 67%</li>
<li> Nuclear Defense: 40%</li>
<li> Weight: 6072/14245</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153d">NPC - R5 Atlas Carrier</a> (HP: 14,252/14,252)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e18">Siege Targeting III</a>]</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 3,254,652</li>
<li> Combat Speed: 22</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 15</li>
<li> Evade: 10%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 53%</li>
<li> Missile Defense: 67%</li>
<li> Nuclear Defense: 40%</li>
<li> Weight: 4960/14245</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153f">NPC - R10 Stingray</a> (HP: 12,417/12,417)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e18">Siege Targeting III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-100), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=510">Shredder Cannon III</a> (0-94)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=efa">Zynthonite Armor D5-R</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 26.4</li>
<li> Map Speed: 37.5</li>
<li> Turn Speed: 24</li>
<li> Evade: 60%</li>
<li> Ballistic Range: 100% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 54%</li>
<li> Ballistic Reload: 40%</li>
<li> Weight: 5403/6250</li>
</ul>
Total HP : 654,263/654,263
<br />
<h2>
Elite</h2>
<h3>
Building Data:</h3>
7x Draconian Metal Producer Level:1
<br />
3x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
7x Reaver Defense Platform Level:1 (HP: 78,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cf">Pyroclastic Turret - NPC</a> (0-90)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 8</li>
<li> Weapon Type: radioactive</li>
<li> Damage: 4718</li>
<li> Accuracy: 100%</li>
</ul>
4x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c7">RAP Javelin Bypass</a> (60-200)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 140</li>
<li> Damage: 700</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
2x ReaverPowerCore Level:1
<br />
9x Draconian Oil Producer Level:1
<br />
3x Reaver Defense Platform Level:1 (HP: 78,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
4x Reaver Defense Platform Level:1 (HP: 80,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cf">Pyroclastic Turret - NPC</a> (0-90)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 8</li>
<li> Weapon Type: radioactive</li>
<li> Damage: 4718</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 15,840,000<br />
Total Building HP: 2,700,000<br />
<br />
<h3>
Fleet Data:</h3>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: 60%</li>
<li> Weight: 634/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 75%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 110%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3430/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Elite</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48.3</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 17%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 160%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3430/9000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 88%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 8356/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound Elite</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 33%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 17%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades Command</a> (HP: 50,000/50,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152c">Hades Scatter Missile</a> (0-124), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b0">Return Torrent 2</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 13%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Penetrating Reload: 75%</li>
<li> Weight: 1782/16000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound Command</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 13%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 80%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Command</a> (HP: 115,000/115,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e19">Heavy Plating I</a>]</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 18</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 44%</li>
<li> Explosive Defense: 91%</li>
<li> Missile Defense: 44%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Mortar Reload: 75%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 10081/50000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 110%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3136/8000</li>
</ul>
Total HP : 664,000/664,000
<br />
<h2>
Recon 1</h2>
<h3>
Building Data:</h3>
2x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c0">Napalm Missile - C</a> (90-100)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 70</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Storage Level:1 (HP: 2,000)
<br />
1x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 1,520,116<br />
Total Building HP: 16,000<br />
<br />
<h3>
Fleet Data:</h3>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
Total HP : 5,600/5,600
<br />
<h2>
Recon 2</h2>
<h3>
Building Data:</h3>
4x Reaver Defense Platform Level:1 (HP: 5,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 5,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Storage Level:1 (HP: 2,000)
<br />
1x Reaver Spire Level:1 (HP: 5,000)
<br />
<br />
Total Resources: 1,120,116<br />
Total Building HP: 34,000<br />
<br />
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 201/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4f6">Poseidon Depth Charge I</a> (8-64)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 1049/8000</li>
</ul>
Total HP : 5,100/5,100
<br />
<h2>
Recon 3</h2>
<h3>
Building Data:</h3>
2x Draconian Metal Producer Level:1 (HP: 1,500)
<br />
1x Reaver Spire Level:1 (HP: 5,000)
<br />
2x Reaver Defense Platform Level:1 (HP: 4,500)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 4,500)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Storage Level:1 (HP: 2,000)
<br />
Total Resources: 728,868<br />
Total Building HP: 25,500<br />
<br />
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4f6">Poseidon Depth Charge I</a> (8-64)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 1049/8000</li>
</ul>
Total HP : 6,500/6,500
<br />
<h2>
Recon 4</h2>
<h3>
Building Data:</h3>
2x Draconian Oil Producer Level:1 (HP: 1,500)
<br />
2x Draconian Storage Level:1 (HP: 2,000)
<br />
2x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Metal Producer Level:1 (HP: 1,500)
<br />
<br />
Total Resources: 820,116<br />
Total Building HP: 20,500<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1429">Return Hades C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152e">Hades Scatter Missile C Tier</a> (0-124)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 20</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 18</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Weight: 594/10000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 201/</li>
</ul>
Total HP : 5,800/5,800
<br />
<h2>
Recon 5</h2>
<h3>
Building Data:</h3>
3x Reaver Defense Platform Level:1 (HP: 1,800)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Oil Producer Level:1 (HP: 1,800)
<br />
2x Draconian Metal Producer Level:1 (HP: 1,800)
<br />
1x Reaver Defense Platform Level:1 (HP: 1,800)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1527">Splash Javelin NPC - B Tier</a> (60-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 0<br />
Total Building HP: 12,600<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 201/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
Total HP : 2,800/2,800
<br />
<h2>
Siege 1</h2>
<h3>
Building Data:</h3>
4x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Draconian Oil Producer Level:1
<br />
3x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
3x Draconian Storage Level:1
<br />
<br />
Total Resources: 4,208,295<br />
Total Building HP: 650,000<br />
<br />
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades</a> (HP: 50,000/50,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152c">Hades Scatter Missile</a> (0-124), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b1">Return Torrent 3</a> (0-65), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Penetrating Reload: 0%</li>
<li> Weight: 1390/10000</li>
</ul>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 397/</li>
</ul>
Total HP : 207,500/207,500
<br />
<h2>
Siege 2</h2>
<h3>
Building Data:</h3>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
4x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
4x Draconian Storage Level:1
<br />
5x Draconian Metal Producer Level:1
<br />
1x Reaver Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Spire Level:1
<br />
1x ReaverPowerCore Level:1
<br />
1x Reaver Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Draconian Oil Producer Level:1
<br />
<br />
Total Resources: 10,208,296<br />
Total Building HP: 150,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 11,980/11,980)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 8134/15260</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 30%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 86%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 5835/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 30%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 80%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 80%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 10,055/10,055)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 6681/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 9,493/9,493)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 45.15</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 5884/6250</li>
</ul>
Total HP : 316,528/316,528
<br />
<h2>
Siege 3</h2>
<h3>
Building Data:</h3>
3x Draconian Oil Producer Level:1
<br />
1x Draconian Metal Producer Level:1
<br />
6x Reaver Defense Platform Level:1 (HP: 60,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Reaver Spire Level:1 (HP: 50,000)
<br />
8x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 60,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
6x Draconian Storage Level:1
<br />
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
1x ReaverPowerCore Level:1
<br />
<br />
Total Resources: 11,208,294<br />
Total Building HP: 590,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 11,980/11,980)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 8134/15260</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 10,055/10,055)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 6681/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 9,493/9,493)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 45.15</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 5884/6250</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 55%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 2300/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 86%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 5675/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 86%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 5835/30000</li>
</ul>
Total HP : 258,028/258,028
<br />
<h2>
Siege 4</h2>
<h3>
Building Data:</h3>
2x Draconian Storage Level:1
<br />
2x Draconian Oil Producer Level:1
<br />
1x Reaver Dredge Center Crane Level:1
<br />
1x Reaver Defense Platform Level:1 (HP: 60,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cf">Pyroclastic Turret - NPC</a> (0-90)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 8</li>
<li> Weapon Type: radioactive</li>
<li> Damage: 4718</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1599">Dredge Napalm Missile</a> (80-230)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 1420</li>
<li> Accuracy: 100%</li>
</ul>
1x ReaverPowerCore Level:1
<br />
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Spire Level:1
<br />
2x Reaver Defense Platform Level:1 (HP: 60,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
2x Reaver Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
2x Reaver Defense Platform Level:1 (HP: 60,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Oil Producer Level:1 (HP: 75,000)
<br />
<br />
Total Resources: 3,104,148<br />
Total Building HP: 600,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 47,000/47,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=231">Auto-loader 2</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 55%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 4309/8000</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 28%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 937/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 86%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 5835/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 9,493/9,493)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 45.15</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 5884/6250</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 11,980/11,980)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 8134/15260</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 10,055/10,055)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 6681/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 47,000/47,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 55%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 2780/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 47,000/47,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=230">Auto-loader 1</a> ]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 55%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 40%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3336/8000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 55,000/55,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 55%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 4480/8000</li>
</ul>
Total HP : 384,528/384,528
<br />
<h2>
Siege 5</h2>
<h3>
Building Data:</h3>
3x Reaver Defense Platform Level:1 (HP: 60,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cf">Pyroclastic Turret - NPC</a> (0-90)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 8</li>
<li> Weapon Type: radioactive</li>
<li> Damage: 4718</li>
<li> Accuracy: 100%</li>
</ul>
2x ReaverPowerCore Level:1
<br />
3x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c7">RAP Javelin Bypass</a> (60-200)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 140</li>
<li> Damage: 700</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
5x Draconian Storage Level:1
<br />
2x Reaver Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Oil Producer Level:1
<br />
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 20,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
4x Draconian Metal Producer Level:1
<br />
1x Draconian Zynthium Producer Level:1
<br />
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Reaver Spire Level:1
<br />
<br />
Total Resources: 3,208,296<br />
Total Building HP: 470,000<br />
<br />
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 397/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 47,000/47,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 55%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 110%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 4865/8000</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 28%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 937/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 47,000/47,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: 567, 562</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 55%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 2780/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 16,190/16,190)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-79.9)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ee1">Reaver Bulkhead</a>]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 43.05</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 6646/6250</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 16,452/16,452)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-90)]</li>
<li> Armor: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ee1">Reaver Bulkhead</a>]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 8029/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Command</a> (HP: 115,000/115,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 86%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Mortar Reload: 75%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 5835/50000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 24,774/24,774)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ee1">Reaver Bulkhead</a>]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 10830/15260</li>
</ul>
Total HP : 290,416/290,416
<br />
<h2>
Strike 1</h2>
<h3>
Building Data:</h3>
4x Draconian Storage Level:1
<br />
2x Reaver Defense Platform Level:1 (HP: 14,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1527">Splash Javelin NPC - B Tier</a> (60-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 6,500)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1524">Meteor Mortar NPC - B Tier</a> (65-200)]</li>
<li> Reload: 25.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 75</li>
<li> Damage: 600</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Oil Producer Level:1 (HP: 12,000)
<br />
3x Reaver Defense Platform Level:1 (HP: 7,500)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 16,609,684<br />
Total Building HP: 69,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 397/</li>
</ul>
Total HP : 34,500/34,500<br />
<br />
<h2>
Strike 2 </h2>
<h3>
Building Data:</h3>
3x Reaver Defense Platform Level:1 (HP: 8,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1527">Splash Javelin NPC - B Tier</a> (60-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
7x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1532">Dredge Drac Rocket WM</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 50.75</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Metal Producer Level:1
<br />
4x Draconian Storage Level:1
<br />
1x Reaver Spire Level:1 (HP: 15,000)
<br />
<br />
Total Resources: 19,609,684<br />
Total Building HP: 39,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 11,980/11,980)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 8134/15260</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 199/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 9,755/9,755)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 4523/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 9,493/9,493)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 45.15</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 5884/6250</li>
</ul>
Total HP : 77,728/77,728
<br />
<h2>
Strike 3</h2>
<h3>
Building Data:</h3>
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1522">Apocalypse Mortar NPC - B Tier</a> (65-160)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 375</li>
<li> Damage: 3000</li>
<li> Accuracy: 100%</li>
</ul>
3x Draconian Metal Producer Level:1
<br />
1x Reaver Spire Level:1
<br />
5x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1532">Dredge Drac Rocket WM</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 50.75</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1527">Splash Javelin NPC - B Tier</a> (60-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1526">Brimstone Missile NPC - B Tier</a> (40-135)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 40</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
4x Draconian Storage Level:1
<br />
<br />
Total Resources: 21,609,680<br />
Total Building HP: 0<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 9,755/9,755)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 4523/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 11,980/11,980)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 8134/15260</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 9,493/9,493)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 45.15</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 5884/6250</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1419">Return Sapper B</a> (HP: 20,000/20,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a8">Return Disruptor Rocket</a> (0-90), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 70</li>
<li> Sonar Range: 60</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 8</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 10%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 25%</li>
<li> Rocket Reload: -100%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 3134/16000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
Total HP : 91,728/91,728
<br />
<h2>
Strike 4</h2>
<h3>
Building Data:</h3>
7x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1532">Dredge Drac Rocket WM</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 50.75</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
4x Draconian Storage Level:1
<br />
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1531">Reaver Bypass Javelin WM</a> (60-250)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 38.75</li>
<li> Damage: 310</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Spire Level:1
<br />
2x Draconian Oil Producer Level:1
<br />
<br />
Total Resources: 20,609,668<br />
Total Building HP: 0<br />
<br />
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 397/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 9,755/9,755)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 4523/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 9,493/9,493)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 45.15</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 5884/6250</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 11,980/11,980)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 8134/15260</li>
</ul>
Total HP : 53,728/53,728
<br />
<h2>
Strike 5</h2>
<h3>
Building Data:</h3>
5x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1532">Dredge Drac Rocket WM</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 50.75</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
4x Draconian Storage Level:1
<br />
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1531">Reaver Bypass Javelin WM</a> (60-250)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 38.75</li>
<li> Damage: 310</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Metal Producer Level:1
<br />
1x Reaver Spire Level:1
<br />
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1522">Apocalypse Mortar NPC - B Tier</a> (65-160)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 375</li>
<li> Damage: 3000</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 22,609,672<br />
Total Building HP: 0<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153a">Merc Rescue Stingray</a> (HP: 9,493/9,493)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-73.1)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 937,853</li>
<li> Combat Speed: 45.15</li>
<li> Map Speed: 56.25</li>
<li> Turn Speed: 52.8</li>
<li> Accuracy: -15%</li>
<li> Evade: 63%</li>
<li> Ballistic Range: 70% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 53%</li>
<li> Nuclear Defense: 47%</li>
<li> Ballistic Reload: 20%</li>
<li> Weight: 5884/6250</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=153b">Merc Rescue Vindicator</a> (HP: 10,055/10,055)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=511">Siege Cannon D35-Z</a> (0-77.4), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=565">Arbalest</a> (30-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,498,524</li>
<li> Combat Speed: 38.95</li>
<li> Map Speed: 48.75</li>
<li> Turn Speed: 66</li>
<li> Accuracy: -15%</li>
<li> Evade: 51%</li>
<li> Ballistic Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 56%</li>
<li> Missile Defense: 46%</li>
<li> Nuclear Defense: 62%</li>
<li> Ballistic Reload: 60%</li>
<li> Slow Reduction: 40%</li>
<li> Weight: 6681/6925</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1539">Merc Rescue Monarch</a> (HP: 11,980/11,980)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d44">Speed System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d04">Compound Armor D5-X</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e2c">Radiation Reflective Coating III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e20">UAV Powercell</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53a">Scarab UAV</a> (0-95), 6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=50b">Negotiator Mortar III</a> (40-89)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: waypoint</li>
<li> Cargo: 1,162,058</li>
<li> Combat Speed: 28.8</li>
<li> Map Speed: 41.25</li>
<li> Turn Speed: 35.2</li>
<li> Accuracy: -15%</li>
<li> Evade: 39%</li>
<li> Ballistic Defense: 53%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 60%</li>
<li> Nuclear Defense: 47%</li>
<li> Weight: 8134/15260</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1419">Return Sapper B</a> (HP: 12,000/12,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 70</li>
<li> Sonar Range: 60</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 8</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 10%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 25%</li>
<li> Rocket Reload: -100%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 360/16000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 2500/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 22,000/22,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d46">Strike System II</a>]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46.4</li>
<li> Map Speed: 53.2</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Missile Range: 10% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 4621/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1413">Return Hulk B</a> (HP: 32,000/32,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d46">Strike System II</a>]</li>
<li> Weapons: [6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1529">Locust UAV NPC - B Tier</a> (0-96), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1d2e">MercRescueShroud 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 25.2</li>
<li> Map Speed: 39.9</li>
<li> Turn Speed: 10</li>
<li> Evade: -10%</li>
<li> Missile Range: 10% (already computed in weapon range above)</li>
<li> Ballistic Defense: 10%</li>
<li> Explosive Defense: 68%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Mortar Reload: -50%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 7570/30000</li>
</ul>
Total HP : 111,028/111,028
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-10716553027122750072015-07-23T10:18:00.001-07:002015-07-23T10:18:13.109-07:00Updates for week of the 22ndA few requests for info on the latest rockets and other changes this week can be found here:<br />
<br />
<a href="http://www.thedarkalliance.org/forum/threads/530-2015-July-22-Update">http://www.thedarkalliance.org/forum/threads/530-2015-July-22-Update</a><br />
<br />
scan to the bottom and check out the links for each rocket to find research and build times, etc.xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-75512873937811514862015-07-22T17:17:00.001-07:002015-07-22T17:20:32.653-07:00FM lvl 85 Fleet BreakdownAs of 2015-07-22.<br />
<br />
Please discuss here: <a href="http://www.thedarkalliance.org/forum/threads/528-Lvl-85-FM-fleet-breakdown">http://www.thedarkalliance.org/forum/threads/528-Lvl-85-FM-fleet-breakdown</a><br />
<br />
Note this is what was in the one I looked at. The command/elite ones are a % chance, so those may change slightly and just have a "normal" one instead.<br />
<br />
Building Data:<br />
17x Draconian Wall TL Level:1
<br />
16x Draconian Wall TR Level:1
<br />
<br />
16x Draconian Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=593">Defense Rockets</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Damage: 900</li>
<li> Accuracy: 100%</li>
</ul>
18x Draconian Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=57d">Defense Cannon 5</a> (0-96)]</li>
<li> Reload: 1.5000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Damage: 1000</li>
<li> Accuracy: 90%</li>
</ul>
16x Draconian Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=53e">NPC Draconian Coaxial Turret</a> (0-76)]</li>
<li> Reload: 0.2000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Damage: 370</li>
<li> Accuracy: 60%</li>
</ul>
16x Draconian Wall BR Level:1
<br />
<br />
6x Draconian Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=553">NPC Small Cryo Turret 2</a> (0-115)]</li>
<li> Reload: 5.0000s</li>
<li> Salvo: 5</li>
<li> Weapon Type: radioactive</li>
<li> Damage: 640</li>
<li> Accuracy: 70%</li>
</ul>
17x Draconian Wall BL Level:1
<br />
<br />
28x Draconian Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=587">Defense Missiles 5</a> (0-135)]</li>
<li> Reload: 4.0000s</li>
<li> Salvo: 2</li>
<li> Weapon Type: penetrating</li>
<li> Damage: 2000</li>
<li> Accuracy: 90%</li>
</ul>
2x Draconian Storage Level:1
<br />
<br />
2x Draconian Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=557">Wendigo Turret</a> (0-131)]</li>
<li> Reload: 7.5000s</li>
<li> Salvo: 5</li>
<li> Weapon Type: radioactive</li>
<li> Damage: 5042</li>
<li> Accuracy: 100%</li>
</ul>
6x Draconian Zynthium Producer Level:1
<br />
<br />
4x Draconian Defense Platform Level:1 (HP: 75,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=594">Defense Mortar</a> (52-160)]</li>
<li> Reload: 9.0000s</li>
<li> Salvo: 8</li>
<li> Weapon Type: explosive</li>
<li> Damage: 5000</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Hab Block 4 Level:1
<br />
1x Draconian Hab Block 2 Level:1
<br />
1x Draconian Hab Block 1 Level:1
<br />
1x Draconian Base Command Level:1
<br />
1x Draconian Hab Block 3 Level:1
<br />
<br />
Total Resources: 153,669,510 Total Building HP: 6,750,000<br />
<br />
Fleet Data:<br />
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151e">Strike Cruiser X - NPC</a> (HP: 20,950/20,950)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=23c">Hardened Barrels 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=566">Assault Disruptor D33-DR</a> (0-94), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=56a">Scrambler Cannon</a> (0-94)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,014,247</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 26.5</li>
<li> Turn Speed: 15</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 100% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Ballistic Reload: 176%</li>
<li> Weight: 2675/8334</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=5f1">Torpedo Platform Thermal</a> (HP: 20,000/20,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=591">Defense Torpedoes 5</a> (0-115)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 90</li>
<li> Sonar Range: 90</li>
<li> Combat Speed: 0</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 0</li>
<li> Evade: -100%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 50%</li>
<li> Concussive Defense: 50%</li>
<li> Weight: 3/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 16,694/16,694)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> ]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=54f">Strike Missile D51-B</a> (0-93.6), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=544">Achilles Missile D55-B</a> (0-93.6)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 30%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Weight: 4345/8695</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC</a> (HP: 22,330/22,330)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> ]</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=540">Assault Missile D53-Z</a> (0-96.2)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 551,483</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Weight: 5376/13020</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC Elite</a> (HP: 29,029/29,029)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> ]</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=540">Assault Missile D53-Z</a> (0-96.2)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 1,075,853</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 40%</li>
<li> Explosive Defense: 40%</li>
<li> Missile Defense: 40%</li>
<li> Nuclear Defense: 40%</li>
<li> Penetrating Reload: 100%</li>
<li> Slow Reduction: 20%</li>
<li> Stun Reduction: 20%</li>
<li> Weight: 5376/13020</li>
</ul>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1518">Kodiak - NPC</a> (HP: 22,330/22,330)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=22d">Laser Targeting 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=223">Enhanced Warhead 3</a> ]</li>
<li> Weapons: [8x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=540">Assault Missile D53-Z</a> (0-96.2)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Cargo: 551,483</li>
<li> Combat Speed: 21</li>
<li> Map Speed: 27.5</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Weight: 6431/13020</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC</a> (HP: 16,694/16,694)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=22d">Laser Targeting 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=223">Enhanced Warhead 3</a> ]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=54f">Strike Missile D51-B</a> (0-93.6), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=544">Achilles Missile D55-B</a> (0-93.6)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 951,308</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 30%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 20%</li>
<li> Nuclear Defense: 20%</li>
<li> Concussive Defense: 20%</li>
<li> Penetrating Reload: 66%</li>
<li> Weight: 5199/8695</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=151b">Interceptor - NPC Elite</a> (HP: 21,222/21,222)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=250">Solid Fuel Booster 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=22d">Laser Targeting 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=223">Enhanced Warhead 3</a> ]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=54f">Strike Missile D51-B</a> (0-93.6), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=544">Achilles Missile D55-B</a> (0-93.6)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 80</li>
<li> Cargo: 1,902,616</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 40</li>
<li> Evade: 40%</li>
<li> Missile Range: 30% (already computed in weapon range above)</li>
<li> Ballistic Defense: 30%</li>
<li> Explosive Defense: 30%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 30%</li>
<li> Penetrating Reload: 100%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 5199/8695</li>
</ul>
Total HP : 453,831/453,831
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-50057575831141781562015-07-16T20:02:00.000-07:002015-07-16T20:02:06.229-07:00Dark tide Fleet breakdownOk, here is my 30 mins of work to get this, if someone wants to feed me what I need for the rest of it feel free.<br />
<br />
<h2>
23</h2>
Fleet Data:<br />
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=4f6">Poseidon Depth Charge I</a> (8-64)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 821/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 101/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
Total HP : 8,100/8,100
<br />
<h2>
43</h2>
Fleet Data:<br />
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 397/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 13,500/13,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ce">NPC Earthshaker cannon - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 33.35</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1416">Return Hades B</a> (HP: 6,000/6,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152d">Hades Scatter Missile B Tier</a> (0-124), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b1">Return Torrent 3</a> (0-65)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 10%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 25%</li>
<li> Penetrating Reload: -50%</li>
<li> Weight: 1584/10000</li>
</ul>
Total HP : 64,500/64,500
<br />
<h2>
65</h2>
Fleet Data:<br />
7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 28%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 937/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 110%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 4970/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Command</a> (HP: 115,000/115,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [7x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 25%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Mortar Reload: 75%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 6189/50000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1409">Return Sapper</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a8">Return Disruptor Rocket</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 25%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 70</li>
<li> Sonar Range: 60</li>
<li> Cargo: 0</li>
<li> Combat Speed: 30</li>
<li> Map Speed: 35</li>
<li> Turn Speed: 8</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 75%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Rocket Reload: 0%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1234/16000</li>
</ul>
Total HP : 294,000/294,000
<br />
<h2>
Recon 1</h2>
<h3>
Building Data:</h3>
2x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c0">Napalm Missile - C</a> (90-100)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 70</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Storage Level:1 (HP: 2,000)
<br />
1x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 1,520,116 Total Building HP: 16,000<br />
<br />
<h3>
Fleet Data:</h3>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
Total HP : 5,600/5,600
<br />
<h2>
Strike 1</h2>
<h3>
Building Data:</h3>
2x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c0">Napalm Missile - C</a> (90-100)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 70</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Storage Level:1 (HP: 2,000)
<br />
1x Reaver Defense Platform Level:1 (HP: 3,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 1,520,116 Total Building HP: 16,000<br />
<br />
<h3>
Fleet Data:</h3>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 199/</li>
</ul>
Total HP : 5,600/5,600
<br />
<h2>
Siege 1</h2>
<h3>
Building Data:</h3>
4x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Draconian Oil Producer Level:1
<br />
3x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
3x Draconian Storage Level:1
<br />
<br />
Total Resources: 4,208,295 Total Building HP: 650,000<br />
<br />
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1960/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades</a> (HP: 50,000/50,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152c">Hades Scatter Missile</a> (0-124), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b1">Return Torrent 3</a> (0-65), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Penetrating Reload: 0%</li>
<li> Weight: 1390/10000</li>
</ul>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 397/</li>
</ul>
Total HP : 207,500/207,500
<br />
<h2>
Elite 1</h2>
<h3>
Building Data:</h3>
7x Draconian Metal Producer Level:1
<br />
3x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
9x Reaver Defense Platform Level:1 (HP: 78,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cf">Pyroclastic Turret - NPC</a> (0-90)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 8</li>
<li> Weapon Type: radioactive</li>
<li> Damage: 4718</li>
<li> Accuracy: 100%</li>
</ul>
4x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c7">RAP Javelin Bypass</a> (60-200)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 140</li>
<li> Damage: 700</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
2x ReaverPowerCore Level:1
<br />
9x Draconian Oil Producer Level:1
<br />
3x Reaver Defense Platform Level:1 (HP: 78,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
4x Reaver Defense Platform Level:1 (HP: 80,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 100,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1525">Napalm Missile NPC - B Tier</a> (80-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 0</li>
<li> Accuracy: 100%</li>
</ul>
3x Reaver Defense Platform Level:1 (HP: 50,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c6">RAP Javelin Splash</a> (60-140)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 80</li>
<li> Damage: 400</li>
<li> Accuracy: 100%</li>
</ul>
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 15,840,000 Total Building HP: 2,606,000<br />
<br />
<h3>
Fleet Data:</h3>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 32</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: 60%</li>
<li> Weight: 634/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 75%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 110%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3430/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Elite</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> , 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=237">High Explosive Shells 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48.3</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 17%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 160%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3430/9000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Elite</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 86%</li>
<li> Missile Defense: 33%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 33%</li>
<li> Mortar Reload: 25%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 5835/40000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 80%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades Command</a> (HP: 50,000/50,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152c">Hades Scatter Missile</a> (0-124), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b0">Return Torrent 2</a> (0-80)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 13%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Penetrating Reload: 75%</li>
<li> Weight: 1782/16000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound Elite</a> (HP: 75,000/75,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 60%</li>
<li> Missile Defense: 33%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 17%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound Command</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a9">Return Thrower Scout</a> (0-85), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 13%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 1960/7996</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Command</a> (HP: 115,000/115,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=e19">Heavy Plating I</a>]</li>
<li> Weapons: [5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=563">Locust UAV</a> (0-96), 5x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 18</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 44%</li>
<li> Explosive Defense: 89%</li>
<li> Missile Defense: 44%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Mortar Reload: 75%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 7560/50000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Elite</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 48.3</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 17%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 160%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3136/9000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 46,500/46,500)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15cd">NPC Earthshaker cannon</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 110%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 3136/8000</li>
</ul>
Total HP : 664,000/664,000
<br />
<br />xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-26248412327308746032015-07-15T21:23:00.002-07:002015-07-16T10:05:44.367-07:00Latest coinfest for kixeyeNote: Nuke has made updates to the post since then, so this may no longer be accurate and I'm not going to go back and figure it out, but go check out the latest as you get a chance.<br />
<br />
I've given up knowing the names of what the latest, monthly, coinfest project from kixeye is, but whatever raid starts tomorrow, LOL good luck.<br />
<br />
Latest breakdown can be seen and discussed over here:<br />
<a href="http://www.thedarkalliance.org/forum/threads/520-2015-July-14th-Update">http://www.thedarkalliance.org/forum/threads/520-2015-July-14th-Update</a><br />
<br />
One example:<br />
<br />
<b style="background-color: #0c0c0c; color: #f3f3f3; font-family: Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif; font-size: 13px;">Item: Dreadnought X - NPC Com (5402)</b><br />
<ul style="background-color: #0c0c0c; color: #f3f3f3; font-family: Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif; font-size: 13px; margin: 0px 40px; padding: 0px;">
<li style="list-style: disc outside; margin: 0px; padding: 0px;">Name : : from (Dreadnought X - NPC Com to Kodiak - NPC Com)</li>
<li style="list-style: disc outside; margin: 0px; padding: 0px;">Armor : : from (8,200 to 40,641)</li>
</ul>
<br />
Nothing like a 5x increase on armor!<br />
<br />
Having not participated in the past 4 raids I find I have much more free time, very liberating. But for you die hard addicts, I'll grab some of the fleet breakdowns for this raid and get them posted tomorrow evening when I get home from work.<br />
<br />
Really can't wait until Robot Apocalypse gets out of their current closed beta. Been enjoying it quite a bit. Still a little buggy, but something I'm willing to throw some coin at compared to BP.<br />
<br />
Will continue to do a few posts on BP from time to time, but it will continue to be less and less I'm sure, unless one of you can get them to give me my base back :)xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-84168960275058467312015-06-11T18:51:00.007-07:002015-06-11T18:58:58.637-07:00Abysmal Raid breakdown (ok it is really Abyss breakdown, but I like this better)Discuss here: <a href="http://www.thedarkalliance.org/forum/threads/454-Abyss-The-Raid">http://www.thedarkalliance.org/forum/threads/454-Abyss-The-Raid</a><br />
<br />
2015-06-11 2000 - initial post<br />
<br />
<h2>
23</h2>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: priority</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 299/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=21e">Engine Upgrade 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46b">Firestorm Rockets D91-N</a> (0-57)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: priority</li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 36</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 16</li>
<li> Accuracy: -20%</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 1140/8000</li>
</ul>
Total HP : 5,800/5,800
<br />
<br />
<h2>
25</h2>
<h3>
Building Data:</h3>
2x Draconian Metal Producer Level:1 (HP: 2,000)
<br />
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c0">Napalm Missile - C</a> (90-100)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 70</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Dredge Center Crane Level:1
<br />
2x Draconian Oil Producer Level:1 (HP: 2,000)
<br />
1x Reaver Dredge Right Crane Level:1
<br />
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 1,000,000 Total Building HP: 8,000<br />
<br />
<h3>
Fleet Data:</h3>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 299/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 8,250/8,250)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46b">Firestorm Rockets D91-N</a> (0-57)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d19">Zynthonite Armor D4-M</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Missile Defense: 10%</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 2159/8000</li>
</ul>
Total HP : 20,700/20,700
<br />
<br />
<h2>
43</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15f0">Infernal Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 57.6</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Accuracy: -20%</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 1148/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141b">Reaver Drone Rocket B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15f0">Infernal Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 57.6</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Accuracy: -20%</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Weight: 1148/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 12,000/12,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46.4</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: 35%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1622/8000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15f0">Infernal Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 57.6</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Accuracy: -20%</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 1148/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout Command B</a> (HP: 24,000/24,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 52.8</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: 110%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1622/10000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 12,000/12,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46.4</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: 35%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1622/8000</li>
</ul>
Total HP : 78,000/78,000
<br />
<br />
<h2>
45</h2>
<h3>
Building Data:</h3>
5x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Oil Producer Level:1
<br />
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1527">Splash Javelin NPC - B Tier</a> (60-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1533">Apocalypse Mortar NPC WM</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 625</li>
<li> Damage: 5000</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Metal Producer Level:1
<br />
Total Resources: 16,000,000 Total Building HP: 0<br />
<br />
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141c">Reaver Drone Piranha B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 36</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Weight: 319/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 12,000/12,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/8000</li>
</ul>
Total HP : 48,000/48,000
<br />
<br />
<h2>
61</h2>
<h3>
Building Data:</h3>
4x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a0">Reaver Bypass Javelin</a> (60-250)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 63</li>
<li> Damage: 360</li>
<li> Accuracy: 100%</li>
</ul>
4x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1599">Dredge Napalm Missile</a> (80-230)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 1420</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Oil Producer Level:1 (HP: 45,000)
<br />
2x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Energy Producer Level:1 (HP: 45,000)
<br />
Total Resources: 26,587,088 Total Building HP: 850,000<br />
<br />
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades</a> (HP: 50,000/50,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b0">Return Torrent 2</a> (0-80), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: priority,reaverbomber</li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Penetrating Reload: 0%</li>
<li> Weight: 1388/10000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 100,000/100,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ee">NPC Special Stack Debuff </a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-149), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-94)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdd">Shroud Ship 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: -13%</li>
<li> Explosive Defense: 64%</li>
<li> Missile Defense: -13%</li>
<li> Nuclear Defense: 10%</li>
<li> Concussive Defense: -13%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 8557/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: kingkiller,reaverbomber</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 40</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 914/8000</li>
</ul>
Total HP : 245,000/245,000
<br />
<br />
<h2>
65</h2>
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b9">NPC Special Stack Debuff </a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b8">Return Thrower Hellhound</a> (0-87), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a4">Return Rocket 3</a> (0-60), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: -13%</li>
<li> Explosive Defense: 44%</li>
<li> Missile Defense: -13%</li>
<li> Nuclear Defense: 10%</li>
<li> Concussive Defense: -69%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 2748/7996</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ac">Return Mortar 1</a> (20-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-94)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 8301/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Elite</a> (HP: 45,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 100%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 42</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 18</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 33%</li>
<li> Missile Defense: 17%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 50%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/9000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Command</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 44</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 20</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 13%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/10000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 40</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/8000</li>
</ul>
Total HP : 525,000/525,000
<br />
<br />
<h2>
85</h2>
<h3>
Building Data:</h3>
11x Draconian Wall TR Level:1
<br />
12x Reaver Defense Platform Level:1 (HP: 108,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1532">Dredge Drac Rocket WM</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 50.75</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
12x Reaver Defense Platform Level:1 (HP: 108,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
11x Draconian Wall BR Level:1
<br />
9x Draconian Wall TL Level:1
<br />
6x Reaver Defense Platform Level:1 (HP: 108,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1533">Apocalypse Mortar NPC WM</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 625</li>
<li> Damage: 5000</li>
<li> Accuracy: 100%</li>
</ul>
6x Draconian Oil Producer Level:1 (HP: 40,000)
<br />
3x ReaverPowerCore Level:1 (HP: 375,000)
<br />
8x Draconian Wall BL Level:1
<br />
Total Resources: 619,354,920 Total Building HP: 4,605,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1792">NPC Hellstar</a> (HP: 510,000/510,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1535">Hellstar Torrent</a> (0-100), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1536">Hellstar Chaingun</a> (0-90), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1537">Hellstar Thrower</a> (0-58), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c4">Hellstar Supernova</a> (98-260)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdf">Shroud Ship Hellstar 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 77.8</li>
<li> Cargo: 7,998,945</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 16</li>
<li> Turn Speed: 20</li>
<li> Evade: 20%</li>
<li> Counter Measure Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 35%</li>
<li> Explosive Defense: 53%</li>
<li> Missile Defense: 35%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Ballistic Reload: 100%</li>
<li> Penetrating Reload: 50%</li>
<li> Radiological Reload: 70%</li>
<li> Weight: 5666/</li>
</ul>
Total HP : 510,000/510,000
<br />
<br />
<h2>
Elite</h2>
<h3>
Building Data:</h3>
20x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
13x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1599">Dredge Napalm Missile</a> (80-230)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 1420</li>
<li> Accuracy: 100%</li>
</ul>
15x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a0">Reaver Bypass Javelin</a> (60-250)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 63</li>
<li> Damage: 360</li>
<li> Accuracy: 100%</li>
</ul>
9x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 0 Total Building HP: 3,705,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 11797/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 100,000/100,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdd">Shroud Ship 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 13684/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Elite</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 33%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 33%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 33%</li>
<li> Mortar Reload: 25%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 11797/40000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk Command</a> (HP: 125,000/125,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdd">Shroud Ship 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Mortar Reload: 75%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 13684/50000</li>
</ul>
Total HP : 405,000/405,000
<br />
<br />
<h2>
Recon 1</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141f">Reaver Drone Chaingun C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 27</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1421">Reaver Drone Piranha C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46b">Firestorm Rockets D91-N</a> (0-57)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 40%</li>
<li> Weight: 112/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 879/8000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141f">Reaver Drone Chaingun C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 27</li>
<li> Evade: 30%</li>
<li> Weight: 440/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1420">Reaver Drone Rocket C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: </li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 35%</li>
<li> Weight: 220/</li>
</ul>
Total HP : 5,100/5,100
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-17838331357684112822015-06-06T18:19:00.001-07:002015-06-06T18:19:06.233-07:00Robot Apocalypse - Limited Beta<br />
The Robot Apocalypse<br />
<br />
It's been a long time since we posted our last update, so our apologies for the delay in getting this out to you. We've been fixing a lot of issues that turned up in testing, and we're proud to let you know that we've reached our limited beta phase.<br />
<br />
What this means is that anyone can now play our game, until we reach 250 total players. For those that made it into our previous beta, your base has been reset, and now everything you do in the way of building, upgrading and advancing is permanent. We will not reset the world ever again. Once we reach 250 players, we're going to do a check on the robustness of the game systems, fix some more bugs, and then look for a second phase of the limited beta, and bring in another batch of players. We hope to never have the game offline for more than an hour or so (unless something catastrophic happens) from now.<br />
<br />
So if you want to get into The Robot Apocalypse and start growing your base, now is the time to do so. Let your friends know as well, and you can get a jump on the competition.<br />
We'd still appreciate your feedback and bugs, which can be posted to our ticket system by clicking Forums at the bottom of the page when the game is running.<br />
<br />
Please let us know if you have any questions or concerns!xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-65743373929120418522015-05-26T18:09:00.000-07:002015-05-26T18:09:08.443-07:0019 May UpdateSummary:<br />
<br />
<ul>
<li>New NPC Blueprints</li>
<li>New Campaign info</li>
</ul>
<br />
<br />
<br />
<strong>Processing : blueprints</strong><br />
Changes:
<strong>Item: Dreadnought X - NPC (5400)</strong><br />
<ul>
<li>Name : : from (Dreadnought X - NPC to Kodiak - NPC) </li>
<li>Armor : : from (4,100 to 27,330) </li>
<li>Radioactive Defence Bonus : : from ( to 20%) </li>
<li>Armor Slots : : from (4 to 5) </li>
<li>Total Weapon Slots : : from (8 to 10) </li>
<li>Turn Speed : : from (12.5 to 18) </li>
<li>Weapon Slot Types : : from (8 x Surface to 10 x Surface ) </li>
<li>Evade Bonus : : from (-20% to ) </li>
<li>Combat Speed : : from (9.00 to 21.00) </li>
<li>Map Speed : : from (18 to 27) </li>
<li>Splash Bonus : : from (25% to ) </li>
<li>Penetrative Reload Bonus : : from ( to 66%) </li>
<li>Mortar Reload Bonus : : from (66% to ) </li>
<li>Spread Bonus : : from (-30% to ) </li>
<li>**** Unknown key assignmentCommand : : from ( to 5402) </li>
<li>**** Unknown key assignmentElite : : from ( to 5401) </li>
</ul>
<strong>Item: Dreadnought X - NPC Elite (5401)</strong><br />
<ul>
<li>Name : : from (Dreadnought X - NPC Elite to Kodiak - NPC Elite) </li>
<li>Armor : : from (6,150 to 35,529) </li>
<li>Ballistic Defense Bonus : : from (20% to 40%) </li>
<li>Radioactive Defence Bonus : : from (30% to 40%) </li>
<li>Armor Slots : : from (4 to 5) </li>
<li>Total Weapon Slots : : from (8 to 10) </li>
<li>Weapon Slot Types : : from (8 x Surface to 10 x Surface ) </li>
<li>Combat Speed : : from (11.00 to 21.00) </li>
<li>Map Speed : : from (25 to 27) </li>
<li>Splash Bonus : : from (25% to ) </li>
<li>Penetrative Reload Bonus : : from ( to 100%) </li>
<li>Mortar Reload Bonus : : from (100% to ) </li>
<li>Slow Resistance : : from ( to 20%) </li>
<li>Spread Bonus : : from (-30% to ) </li>
<li>Slow Resistnace : : from ( to 20%) </li>
<li>Ballistic Damage Deflected : : from ( to 48) </li>
<li>Ballistic Damage Passed Through : : from ( to 5.89) </li>
<li>Penetrative Damage Deflected : : from ( to 32) </li>
<li>Penetrative Damage Passed Through : : from ( to 7.31) </li>
<li>Explosive Damage Deflected : : from ( to 64) </li>
<li>Explosive Damage Passed Through : : from ( to 9.01) </li>
<li>Penetrative Damage Bonus : : from ( to 25%) </li>
</ul>
<strong>Item: Dreadnought X - NPC Com (5402)</strong><br />
<ul>
<li>Name : : from (Dreadnought X - NPC Com to Kodiak - NPC Com) </li>
<li>Armor : : from (8,200 to 49,741) </li>
<li>Penetrative Defense : : from (40% to 50%) </li>
<li>Explosive Defense bonus : : from (40% to 50%) </li>
<li>Ballistic Defense Bonus : : from (20% to 50%) </li>
<li>Radioactive Defence Bonus : : from (40% to 50%) </li>
<li>Armor Slots : : from (4 to 5) </li>
<li>Total Weapon Slots : : from (8 to 10) </li>
<li>Weapon Slot Types : : from (8 x Surface to 10 x Surface ) </li>
<li>Combat Speed : : from (11.00 to 21.00) </li>
<li>Map Speed : : from (25 to 27) </li>
<li>Splash Bonus : : from (30% to ) </li>
<li>Penetrative Reload Bonus : : from ( to 150%) </li>
<li>Mortar Reload Bonus : : from (110% to ) </li>
<li>Slow Resistance : : from ( to 30%) </li>
<li>Spread Bonus : : from (-30% to ) </li>
<li>Slow Resistnace : : from ( to 30%) </li>
<li>Ballistic Damage Deflected : : from ( to 96) </li>
<li>Ballistic Damage Passed Through : : from ( to 5.89) </li>
<li>Penetrative Damage Deflected : : from ( to 64) </li>
<li>Penetrative Damage Passed Through : : from ( to 7.31) </li>
<li>Explosive Damage Deflected : : from ( to 128) </li>
<li>Explosive Damage Passed Through : : from ( to 9.01) </li>
<li>Penetrative Damage Bonus : : from ( to 30%) </li>
</ul>
<strong>Item: Missile Cruiser X - NPC (5403)</strong><br />
<ul>
<li>Name : : from (Missile Cruiser X - NPC to Interceptor - NPC) </li>
<li>Armor : : from (2,965 to 15,094) </li>
<li>Penetrative Defense : : from (40% to 20%) </li>
<li>Radioactive Defence Bonus : : from ( to 20%) </li>
<li>Total Weapon Slots : : from (6 to 8) </li>
<li>Turn Speed : : from (15 to 40) </li>
<li>Weapon Slot Types : : from (6 x Surface to 4 x Surface 4 x Surface/Underwater ) </li>
<li>Special Slots : : from (3 to 4) </li>
<li>Evade Bonus : : from ( to 30%) </li>
<li>Combat Speed : : from (11.00 to 29.00) </li>
<li>Map Speed : : from (25 to 30) </li>
<li>Concussive Defense bonus : : from ( to 20%) </li>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
<li>thermal Detection Range : : from ( to 80) </li>
<li>**** Unknown key assignmentCommand : : from ( to 5405) </li>
<li>**** Unknown key assignmentElite : : from ( to 5404) </li>
</ul>
<strong>Item: Missile Cruiser X - NPC Elite (5404)</strong><br />
<ul>
<li>Name : : from (Missile Cruiser X - NPC Elite to Interceptor - NPC Elite) </li>
<li>Armor : : from (4,448 to 19,622) </li>
<li>Penetrative Defense : : from (40% to 30%) </li>
<li>Explosive Defense bonus : : from (20% to 30%) </li>
<li>Ballistic Defense Bonus : : from (35% to 30%) </li>
<li>Radioactive Defence Bonus : : from ( to 30%) </li>
<li>Total Weapon Slots : : from (6 to 8) </li>
<li>Turn Speed : : from (15 to 40) </li>
<li>Weapon Slot Types : : from (6 x Surface to 4 x Surface 4 x Surface/Underwater ) </li>
<li>Special Slots : : from (3 to 4) </li>
<li>Evade Bonus : : from (10% to 40%) </li>
<li>Combat Speed : : from (12.00 to 29.00) </li>
<li>Slow Resistance : : from ( to 30%) </li>
<li>Concussive Defense bonus : : from ( to 30%) </li>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
<li>thermal Detection Range : : from ( to 80) </li>
<li>Slow Resistnace : : from ( to 30%) </li>
<li>Penetrative Damage Bonus : : from ( to 25%) </li>
</ul>
<strong>Item: Missile Cruiser X - NPC Com (5405)</strong><br />
<ul>
<li>Name : : from (Missile Cruiser X - NPC Com to Interceptor - NPC Com) </li>
<li>Armor : : from (5,928 to 27,471) </li>
<li>Penetrative Defense : : from (60% to 40%) </li>
<li>Explosive Defense bonus : : from (30% to 40%) </li>
<li>Ballistic Defense Bonus : : from (35% to 40%) </li>
<li>Total Weapon Slots : : from (6 to 8) </li>
<li>Turn Speed : : from (15 to 40) </li>
<li>Weapon Slot Types : : from (6 x Surface to 4 x Surface 4 x Surface/Underwater ) </li>
<li>Special Slots : : from (3 to 4) </li>
<li>Evade Bonus : : from (30% to 50%) </li>
<li>Combat Speed : : from (12.00 to 29.00) </li>
<li>Slow Resistance : : from ( to 50%) </li>
<li>Concussive Defense bonus : : from ( to 40%) </li>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
<li>thermal Detection Range : : from ( to 90) </li>
<li>Slow Resistnace : : from ( to 50%) </li>
<li>Penetrative Damage Bonus : : from ( to 30%) </li>
</ul>
<strong>Item: Strike Cruiser X - NPC (5406)</strong><br />
<ul>
<li>Armor : : from (4,516 to 20,650) </li>
<li>Explosive Defense bonus : : from (40% to 20%) </li>
<li>Ballistic Defense Bonus : : from (30% to 20%) </li>
<li>Combat Speed : : from (12.00 to 25.00) </li>
<li>**** Unknown key assignmentCommand : : from ( to 5408) </li>
<li>**** Unknown key assignmentElite : : from ( to 5407) </li>
</ul>
<strong>Item: Strike Cruiser X - NPC Elite (5407)</strong><br />
<ul>
<li>Armor : : from (6,774 to 28,910) </li>
<li>Penetrative Defense : : from (20% to 40%) </li>
<li>Ballistic Defense Bonus : : from (30% to 40%) </li>
<li>Combat Speed : : from (12.00 to 25.00) </li>
<li>Slow Resistance : : from ( to 25%) </li>
<li>Slow Resistnace : : from ( to 25%) </li>
<li>Ballistic Damage Deflected : : from ( to 48) </li>
<li>Ballistic Damage Passed Through : : from ( to 5.89) </li>
<li>Penetrative Damage Deflected : : from ( to 32) </li>
<li>Penetrative Damage Passed Through : : from ( to 7.31) </li>
<li>Explosive Damage Deflected : : from ( to 64) </li>
<li>Explosive Damage Passed Through : : from ( to 9.01) </li>
<li>Ballistic Damage Bonus : : from ( to 25%) </li>
</ul>
<strong>Item: Strike Cruiser X - NPC Com (5408)</strong><br />
<ul>
<li>Armor : : from (9,032 to 34,692) </li>
<li>Penetrative Defense : : from (40% to 50%) </li>
<li>Explosive Defense bonus : : from (40% to 50%) </li>
<li>Ballistic Defense Bonus : : from (30% to 50%) </li>
<li>Evade Bonus : : from (20% to 30%) </li>
<li>Combat Speed : : from (13.00 to 27.00) </li>
<li>Ballistic Range Bonus : : from (40% to 60%) </li>
<li>Ballistic Reload Bonus : : from (100% to 150%) </li>
<li>Ballistic Damage Bonus : : from (50% to 30%) </li>
</ul>
<strong>Item: Greta's Nuclear Cruiser (6007)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016007) </li>
</ul>
<strong>Item: Zoe's Stingray (6008)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016008) </li>
</ul>
<strong>Item: Harlock's Triton (6010)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016010) </li>
</ul>
<strong>Item: Vassago's Interdictor (6011)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016011) </li>
</ul>
<strong>Item: Hellstar (6033)</strong><br />
<ul>
<li>Maximum Weight : : from (32,500 to 31,600) </li>
</ul>
<strong>Item: Lightning Carrier - R1 (1012032)</strong><br />
<ul>
<li>Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV ) </li>
</ul>
<strong>Item: Lightning Carrier - R2 (1022032)</strong><br />
<ul>
<li>Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV ) </li>
</ul>
<strong>Item: Lightning Carrier - R3 (1032032)</strong><br />
<ul>
<li>Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV ) </li>
</ul>
<strong>Item: Lightning Carrier - R4 (1042032)</strong><br />
<ul>
<li>Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV ) </li>
</ul>
<strong>Item: Lightning Carrier - R5 (1052032)</strong><br />
<ul>
<li>Weapon Slot Types : : from (2 x Surface 5 x Surface/UAV to 2 x Surface 5 x Surface/UAV ) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1794">Hellblazer</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1795">Aegis Support Ship</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f80c7">Greta's Nuclear Cruiser - R1</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f80c8">Zoe's Stingray - R1</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f80ca">Harlock's Triton - R1</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=f80cb">Vassago's Interdictor - R1</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fa7d7">Greta's Nuclear Cruiser - R2</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fa7d8">Zoe's Stingray - R2</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fa7da">Harlock's Triton - R2</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fa7db">Vassago's Interdictor - R2</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fcee7">Greta's Nuclear Cruiser - R3</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fcee8">Zoe's Stingray - R3</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fceea">Harlock's Triton - R3</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=fceeb">Vassago's Interdictor - R3</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ff5f7">Greta's Nuclear Cruiser - R4</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ff5f8">Zoe's Stingray - R4</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ff5fa">Harlock's Triton - R4</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ff5fb">Vassago's Interdictor - R4</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=101d07">Greta's Nuclear Cruiser - R5</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=101d08">Zoe's Stingray - R5</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=101d0a">Harlock's Triton - R5</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=101d0b">Vassago's Interdictor - R5</a></li>
</ul>
<br />
<strong>Processing : structuredata</strong><br />
Changes:
<strong>Item: Draconian Oil Producer Level:1 (568)</strong><br />
<ul>
<li>Tactical Slots : : from ( to 1) </li>
</ul>
<strong><br /></strong>
<strong>Processing : mapobjects</strong><br />
Changes:
<strong>Item: player base (1)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: draconian base (2)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: player fleet (3)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: npc fleet, obsolete (4)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: salvage fleet (5)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: salvage2, obsolete (6)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: salvage3, obsolete (7)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: salvage4, obsolete (8)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: old oil mine (9)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: old metal mine (10)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: old energy mine (11)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: old zynth mine (12)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Mercenary Fleet (13)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: DCS outpost (14)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Typhoon Fleet (16)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Operations Hub (17)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Elite Fleet (18)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Temporary opshub, obsolete (19)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Military Fleet (20)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Military Outpost (21)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Forsaken Outpost (22)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Oil Supermine (23)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Metal Supermine (24)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Energy Supermine (25)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Zynthium Supermine (26)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Reaver Scout (27)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Reaver Fleet (28)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Dredge Fleet (29)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: War Zone (30)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Down the Barrel (31)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Long Shot (32)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Run the Trench (33)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Shell the Shore (34)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Eye of the Storm (35)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Hunting the Nemesis (36)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Death Grip (37)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Boiling Seas (38)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign Warzones (39)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Robots raiders fleet (40)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: World map Fleets for Arctic theme (41)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Campaign bases for Arctic theme (42)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Limited Dredge Fleet (43)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Event Reaver Fleet Targets (44)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Uranium Dredge Fleet (45)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Uranium salvage fleet (46)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: return of the reavers inside a campaign target (47)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: rogue_tlc (48)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Event Reaver Campaign Targets (49)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: World Map Event Base Target (50)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: 4 Player Co-Op Bubbled Target (51)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Reaver Boss Target (52)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Event Reaver Campaign Targets (53)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Left Defense Outpost (201)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>Item: Right Defense Outpost (202)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 4.4000) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li>Campaign Ashes to Ashes (54)</li>
</ul>
<br />
<strong>New Records:</strong><br />
<ul>
<li>Mercury - Ambush (10012017)</li>
<li>Battlecruiser - Ambush (10014050)</li>
<li>Greta's Nuclear Cruiser - R5 (11056007)</li>
<li>Zoe's Stingray - R5 (11056008)</li>
<li>Harlock's Triton - R5 (11056010)</li>
<li>Vassago's Interdictor - R5 (11056011)</li>
</ul>
<br />
<strong>Processing : xml_assets</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>10012017-shadow /ships.v2/2017-shadow.png</li>
<li>10012017-top /ships.v2/10012017-top.png</li>
<li>10012017-tower /ships.v2/10012017-tower.png</li>
<li>10014050-shadow /ships.v2/1050-shadow_f.png</li>
<li>10014050-top /ships.v2/10014050-top.png</li>
<li>10014050-tower /ships.v2/10014050-tower.png</li>
<li>1056007-shadow /ships.v2/6007-shadow.png</li>
<li>1056007-top /ships.v2/1056007-top.png</li>
<li>1056008-shadow /ships.v2/1056008-shadow.png</li>
<li>1056008-top /ships.v2/1056008-top.png</li>
<li>1056008-tower /ships.v2/1056008-tower.png</li>
<li>1056010-shadow /ships.v2/6010-shadow.png</li>
<li>1056010-top /ships.v2/1056010-top.png</li>
<li>1056011-shadow /ships.v2/6011-shadow.png</li>
<li>1056011-top /ships.v2/1056011-top.png</li>
<li>1056011-tower /ships.v2/1056011-tower.png</li>
<li>6036-shadow /ships.v2/6036-shadow.png</li>
<li>6036-top /ships.v2/6036-top.png</li>
<li>6037-shadow /ships.v2/6037-shadow.png</li>
<li>6037-top /ships.v2/6037-top.png</li>
<li>arena_leadin_lowerbracket /popups/may_fat_lowerbracket_prizes.png</li>
<li>arena_leadin_upperbracket /popups/may_fat_upperbracket_prizes.png</li>
<li>badge_ashestoashes_large /popups/badges/ashestoashes_large.png</li>
<li>badge_ashestoashes_locked_large /popups/badges/ashestoashes_locked_large.png</li>
<li>badge_ashestoashes_small /popups/badges/ashestoashes_small.png</li>
<li>badge_memorial_day_2015_badge_1_large /popups/badges/Memorial_IAVA_Badge_Silv.png</li>
<li>badge_memorial_day_2015_badge_1_locked_large /popups/badges/Memorial_IAVA_Badge_Silv_locked.png</li>
<li>badge_memorial_day_2015_badge_1_small /popups/badges/Memorial_IAVA_Badge_Silv_WMap.png</li>
<li>badge_memorial_day_2015_badge_2_large /popups/badges/Memorial_IAVA_Badge_Gold.png</li>
<li>badge_memorial_day_2015_badge_2_locked_large /popups/badges/Memorial_IAVA_Badge_Gold_locked.png</li>
<li>badge_memorial_day_2015_badge_2_small /popups/badges/Memorial_IAVA_Badge_Gold_WMap.png</li>
<li>Campaign12BannerLarge /popups/campaigns/Campaign12BannerLarge.png</li>
<li>Campaign12BannerSmall /popups/campaigns/Campaign12BannerSmall.png</li>
<li>compicon_10012017 /compicons.v3/10012017.png</li>
<li>compicon_10012017_large /compicons.v3/10012017_large.png</li>
<li>compicon_10014050 /compicons.v3/10014050.png</li>
<li>compicon_10014050_large /compicons.v3/10014050_large.png</li>
<li>compicon_1056007 /compicons.v3/1056007.png</li>
<li>compicon_1056007_large /compicons.v3/1056007-large.png</li>
<li>compicon_1056008 /compicons.v3/1056008.png</li>
<li>compicon_1056008_large /compicons.v3/1056008_large.png</li>
<li>compicon_1056010 /compicons.v3/1056010.png</li>
<li>compicon_1056010_large /compicons.v3/1056010_large.png</li>
<li>compicon_1056011 /compicons.v3/1056011.png</li>
<li>compicon_1056011_large /compicons.v3/1056011_large.png</li>
<li>compicon_6036 /compicons.v3/6036.png</li>
<li>compicon_6036_large /compicons.v3/6036_large.png</li>
<li>compicon_6037 /compicons.v3/6037.png</li>
<li>compicon_6037_large /compicons.v3/6037_large.png</li>
<li>complete10012017 /popups/blueprints.v3/complete/10012017.png</li>
<li>complete10014050 /popups/blueprints.v3/complete/10014050.v1.png</li>
<li>complete1056007 /popups/blueprints.v3/complete/1056007.png</li>
<li>complete1056008 /popups/blueprints.v3/complete/1056008.png</li>
<li>complete1056010 /popups/blueprints.v3/complete/1056010.png</li>
<li>complete1056011 /popups/blueprints.v3/complete/1056011.png</li>
<li>complete6036 /popups/blueprints.v3/complete/6036.png</li>
<li>complete6037 /popups/blueprints.v3/complete/6037.png</li>
<li>hull10012017 /popups/shipyard/10012017.png</li>
<li>hull10014050 /popups/shipyard/10014050.png</li>
<li>hull6037 /popups/shipyard/6037.png</li>
<li>limitedOffer_currency /popups/limitedoffer/backgrounds/LimitedOffers_Tokens.png</li>
<li>limitedOffer_fill /popups/limitedoffer/backgrounds/LimitedOffers_FillWarehouses.png</li>
<li>limitedOffer_gold /popups/limitedoffer/backgrounds/LimitedOffers_Gold.png</li>
<li>limitedOffer_gold_currency /popups/limitedoffer/backgrounds/LimitedOffers_Gold_Tokens.png</li>
<li>limitedOffer_gold_rogue_crew /popups/limitedoffer/backgrounds/LimitedOffers_Gold_RogueCrew.png</li>
<li>limitedOffer_gold_rogue_crew_currency /popups/limitedoffer/backgrounds/LimitedOffers_Gold_RogueCrew_Token.png</li>
<li>limitedOffer_gold_ship /popups/limitedoffer/backgrounds/LimitedOffers_Gold_Fleet.png</li>
<li>limitedOffer_rogue_crew /popups/limitedoffer/backgrounds/LimitedOffers_RogueCrew.png</li>
<li>limitedOffer_rogue_crew_currency /popups/limitedoffer/backgrounds/LimitedOffers_Tokens_RogueCrew.v2.png</li>
<li>limitedOffer_skin_default /popups/limitedoffer/backgrounds/LimitedOffer_ShipSkin_Default.png</li>
<li>limitedOffer_skin_memorialDay2015 /popups/limitedoffer/backgrounds/LimitedOffer_ShipSkin_MemorialDay2015.png</li>
<li>news_1044 /popups/whatsnew/news_1044.png</li>
<li>news_1045 /popups/whatsnew/news_1045.png</li>
<li>outline10012017 /popups/blueprints.v3/outline/10012017.png</li>
<li>outline_small10012017 /popups/blueprints.v3/outline/10012017_small.png</li>
<li>outline_small10014050 /popups/blueprints.v3/outline/10014050_small.png</li>
</ul>
<br />
<strong>Deleted Records:</strong><br />
<ul>
<li>Campaign12BannerLarge /popups/campaigns/Campaign11BannerLarge.png()</li>
<li>Campaign12BannerSmall /popups/campaigns/Campaign11BannerSmall.png()</li>
</ul>
<strong>Processing : strings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Complete all 5 Mastery rounds of Ashes to Ashes Campaign (badge_description_ashestoashes)</li>
<li>Donate to the Iraq and Afghanistan Veterans of America (badge_description_memorial_day_2015_badge_1)</li>
<li>Donate to the Iraq and Afghanistan Veterans of America (badge_description_memorial_day_2015_badge_2)</li>
<li>Dust to Dust (badge_title_ashestoashes)</li>
<li>Honor the Veterans 2015 (badge_title_memorial_day_2015_badge_1)</li>
<li>Honor the Veterans 2015 (badge_title_memorial_day_2015_badge_2)</li>
<li>Reasons for errors include (but are not limited to):<br />- Loss of internet connection.<br />- Having the game open in more than 1 place.<br />- Your computer running too slowly.<br /><br />Please reload the page to continue playing. (base_error_default)</li>
<li>Cargo ships are converging around a mysterious object. Take caution approaching this target. (campaign_12_encounter_ashes_ashes_level_10_description)</li>
<li>Encounter 5 - Mania on the Mothership (campaign_12_encounter_ashes_ashes_level_10_title)</li>
<li>The Reavers are falling back! Don’t let them escape! (campaign_12_encounter_ashes_ashes_level_11_description)</li>
<li>Encounter 6 - Feverish Fight (campaign_12_encounter_ashes_ashes_level_11_title)</li>
<li>A Reaver raiding fleet was detected leaving a Draconian base. Hunt them down and capture their cargo. (campaign_12_encounter_ashes_ashes_level_12_description)</li>
<li>Encounter 1 - Ruined Embers (campaign_12_encounter_ashes_ashes_level_12_title)</li>
<li>A Reaver fleet is searching the area, looking for their lost fleet. Intercept them and send their ships to the bottom of the ocean! (campaign_12_encounter_ashes_ashes_level_13_description)</li>
<li>Encounter 2 - Horde Mentality (campaign_12_encounter_ashes_ashes_level_13_title)</li>
<li>Reaver scouts are escorting a large cargo fleet. Defeat the scouts and capture their cargo. (campaign_12_encounter_ashes_ashes_level_14_description)</li>
<li>Encounter 3 - Magma Blast (campaign_12_encounter_ashes_ashes_level_14_title)</li>
<li>We’ve detected a large number of Reaver ships patrolling the area. They could be guarding something important.. (campaign_12_encounter_ashes_ashes_level_15_description)</li>
<li>Encounter 4 - Everlasting Fire (campaign_12_encounter_ashes_ashes_level_15_title)</li>
<li>Cargo ships are converging around a mysterious object. Take caution approaching this target. (campaign_12_encounter_ashes_ashes_level_16_description)</li>
<li>Encounter 5 - Mania on the Mothership (campaign_12_encounter_ashes_ashes_level_16_title)</li>
<li>The Reavers are falling back! Don’t let them escape! (campaign_12_encounter_ashes_ashes_level_17_description)</li>
<li>Encounter 6 - Feverish Fight (campaign_12_encounter_ashes_ashes_level_17_title)</li>
<li>It’s a trap! The Reavers have caught us out. Fight to the end! (campaign_12_encounter_ashes_ashes_level_18_description)</li>
<li>Encounter 7 - Grim Cinder (campaign_12_encounter_ashes_ashes_level_18_title)</li>
<li>A Reaver raiding fleet was detected leaving a Draconian base. Hunt them down and capture their cargo. (campaign_12_encounter_ashes_ashes_level_1_description)</li>
<li>Encounter 1 - Ruined Embers (campaign_12_encounter_ashes_ashes_level_1_title)</li>
<li>A Reaver fleet is searching the area, looking for their lost fleet. Intercept them and send their ships to the bottom of the ocean! (campaign_12_encounter_ashes_ashes_level_2_description)</li>
<li>Encounter 2 - Horde Mentality (campaign_12_encounter_ashes_ashes_level_2_title)</li>
<li>Reaver scouts are escorting a large cargo fleet. Defeat the scouts and capture their cargo. (campaign_12_encounter_ashes_ashes_level_3_description)</li>
<li>Encounter 3 - Magma Blast (campaign_12_encounter_ashes_ashes_level_3_title)</li>
<li>We’ve detected a large number of Reaver ships patrolling the area. They could be guarding something important. (campaign_12_encounter_ashes_ashes_level_4_description)</li>
<li>Encounter 4 - Everlasting Fire (campaign_12_encounter_ashes_ashes_level_4_title)</li>
<li>Cargo ships are converging around a mysterious object. Take caution approaching this target. (campaign_12_encounter_ashes_ashes_level_5_description)</li>
<li>Encounter 5 - Mania on the Mothership (campaign_12_encounter_ashes_ashes_level_5_title)</li>
<li>A Reaver raiding fleet was detected leaving a Draconian base. Hunt them down and capture their cargo. (campaign_12_encounter_ashes_ashes_level_6_description)</li>
<li>Encounter 1 - Ruined Embers (campaign_12_encounter_ashes_ashes_level_6_title)</li>
<li>A Reaver fleet is searching the area, looking for their lost fleet. Intercept them and send their ships to the bottom of the ocean! (campaign_12_encounter_ashes_ashes_level_7_description)</li>
<li>Encounter 2 - Horde Mentality (campaign_12_encounter_ashes_ashes_level_7_title)</li>
<li>Reaver scouts are escorting a large cargo fleet. Defeat the scouts and capture their cargo. (campaign_12_encounter_ashes_ashes_level_8_description)</li>
<li>Encounter 3 - Magma Blast (campaign_12_encounter_ashes_ashes_level_8_title)</li>
<li>We’ve detected a large number of Reaver ships patrolling the area. They could be guarding something important. (campaign_12_encounter_ashes_ashes_level_9_description)</li>
<li>Encounter 4 - Everlasting Fire (campaign_12_encounter_ashes_ashes_level_9_title)</li>
<li>Encounter 1 - Ruined Embers (campaign_12_encounter_return_reavers_campaign_level_35_title)</li>
<li>It was a trap! We have been led to a very large horde waiting to ambush. (campaign_12_encounter_return_reavers_campaign_level_47_description)</li>
<li>Randomly launch enhanced<br />flechette when using launchers. (component_caption_stat_h_1016007)</li>
<li>Randomly launch enhanced<br />flechette when using launchers. (component_caption_stat_h_1026007)</li>
<li>Randomly launch enhanced<br />flechette when using launchers. (component_caption_stat_h_1036007)</li>
<li>Randomly launch enhanced<br />flechette when using launchers. (component_caption_stat_h_1046007)</li>
<li>Randomly launch enhanced<br />flechette when using launchers. (component_caption_stat_h_1056007)</li>
<li>Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1016007)</li>
<li>Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1016008)</li>
<li>Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1016010)</li>
<li>Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1016011)</li>
<li>Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1026007)</li>
<li>Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1026008)</li>
<li>Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1026010)</li>
<li>Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1026011)</li>
<li>Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1036007)</li>
<li>Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1036008)</li>
<li>Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1036010)</li>
<li>Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1036011)</li>
<li>Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1046007)</li>
<li>Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1046008)</li>
<li>Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1046010)</li>
<li>Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1046011)</li>
<li>Commander Greta Spader's custom Nuclear Cruiser has been enhanced with cryo-technology for use in elite Draconian assault armadas. (component_description_h_1056007)</li>
<li>Zoe's customized version of the Stingray. This open-water fighter will show that you've mastered the Death Grip Campaign. (component_description_h_1056008)</li>
<li>Captain Harlock's customized version of the Triton. Prove your Mastery of the Hunting the Nemesis Campaign with this advanced Triton variant. (component_description_h_1056010)</li>
<li>Commander Vassago's customized version of the Interdictor. Hunt down subs and own the open-water while showing your mastery of the Boiling Seas Campaign. (component_description_h_1056011)</li>
<li>Reaver hull specializing in throwers and composed of parts from Draconian Nuclear Cruisers and their own earlier Scout models. (component_description_h_6036)</li>
<li>An experimental Battlecruiser with speed to match any high end ship on the seas, and improved ballistics technology for increased range. (component_description_h_6037)</li>
<li>A camouflage model for your charity donation and honoring veterans in 2015. (component_description_skin_10012017)</li>
<li>A camouflage model for your charity donation and honoring veterans in 2015. (component_description_skin_10014050)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11056007)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11056008)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11056010)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11056011)</li>
<li>Tier #tierIndex# (#current#/#max#) (event_purchase_tier_tab)</li>
<li>Additional Items (limitedoffer_additionalItemsTitle)</li>
<li>#value# #currency# (limitedoffer_description_currency)</li>
<li>Fill all Warehouses (limitedoffer_description_fill_warehouse)</li>
<li>Fill your Warehouses to capacity (limitedoffer_description_fill_warehouses)</li>
<li>Priceless (limitedoffer_description_priceless)</li>
<li>#name# (limitedoffer_description_rogue_crew)</li>
<li>Random #quality# Rogue Crew (limitedoffer_description_rogue_crew_pool)</li>
<li>Buy the Battlecruiser Ambush Model and also get the IAVA Badge
All proceeds go to Iraq and Afghanistan Veterans of America (limitedOffer_memorial_day_2015_battlecruiser_subheader)</li>
<li>Honor The Veterans (limitedOffer_memorial_day_2015_header)</li>
<li>Buy the Mercury Ambush Model and also get the IAVA Badge
All proceeds go to Iraq and Afghanistan Veterans of America (limitedOffer_memorial_day_2015_mercury_subheader)</li>
<li>#ship# (limitedoffer_nogold_contents)</li>
<li>PLAY NOW (news_1044_cta)</li>
<li>Ashes to Ashes (news_1044_main_title)</li>
<li>If you missed out on the return of the Reavers or would like to revisit their blitzkrieg, fire up 'Ashes to Ashes' in the Campaigns feature. Rewards for victory include Inferno Rockets, the Hellstrike hull, and the brand new Nuclear Scout. (news_1044_message)</li>
<li>UPGRADE NOW! (news_1045_cta)</li>
<li>Power Up (news_1045_main_title)</li>
<li>For the first time, you can retrofit choice limited hulls! These include Greta's Nuclear Cruiser, Vassago's Interdictor, Harlock's Triton, and Zoe's Stingray. Head over to the Retrofit Lab to see the power you can unlock for your limited hulls. (news_1045_message)</li>
<li>Elite Prize Pack (tournament_leadin_prize_pack_elite)</li>
<li>Normal Prize Pack (tournament_leadin_prize_pack_normal)</li>
</ul>
<br />
<strong>Deleted Records:</strong><br />
<ul>
<li>Tier #tierIndex# (#current#/#max#)(2013_10_event_purchase_tier_tab)</li>
<li>Reasons for errors include (but are not un to):<br />- Loss of internet connection.<br />- Having the game open in more than 1 place.<br />- Your computer running too slowly.<br /><br />Please reload the page to continue playing.(base_error_default)</li>
<li>Ruined Embers(campaign_12_encounter_return_reavers_campaign_level_35_title)</li>
<li>It was a trap! We have been led to a very large hord waiting to ambush.(campaign_12_encounter_return_reavers_campaign_level_47_description)</li>
</ul>
<strong>Processing : sharedstrings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Greta's Nuclear Cruiser (component_name_h_1016007)</li>
<li>Zoe's Stingray (component_name_h_1016008)</li>
<li>Harlock's Triton (component_name_h_1016010)</li>
<li>Vassago's Interdictor (component_name_h_1016011)</li>
<li>Greta's Nuclear Cruiser (component_name_h_1026007)</li>
<li>Zoe's Stingray (component_name_h_1026008)</li>
<li>Harlock's Triton (component_name_h_1026010)</li>
<li>Vassago's Interdictor (component_name_h_1026011)</li>
<li>Greta's Nuclear Cruiser (component_name_h_1036007)</li>
<li>Zoe's Stingray (component_name_h_1036008)</li>
<li>Harlock's Triton (component_name_h_1036010)</li>
<li>Vassago's Interdictor (component_name_h_1036011)</li>
<li>Greta's Nuclear Cruiser (component_name_h_1046007)</li>
<li>Zoe's Stingray (component_name_h_1046008)</li>
<li>Harlock's Triton (component_name_h_1046010)</li>
<li>Vassago's Interdictor (component_name_h_1046011)</li>
<li>Greta's Nuclear Cruiser (component_name_h_1056007)</li>
<li>Zoe's Stingray (component_name_h_1056008)</li>
<li>Harlock's Triton (component_name_h_1056010)</li>
<li>Vassago's Interdictor (component_name_h_1056011)</li>
<li>Hellblazer (component_name_h_6036)</li>
<li>Aegis Support Ship (component_name_h_6037)</li>
<li>Mercury - Ambush (component_name_skin_10012017)</li>
<li>Battlecruiser - Ambush (component_name_skin_10014050)</li>
<li>R5 Model (component_name_skin_11056007)</li>
<li>R5 Model (component_name_skin_11056008)</li>
<li>R5 Model (component_name_skin_11056010)</li>
<li>R5 Model (component_name_skin_11056011)</li>
</ul>
<br />nuclearwhttp://www.blogger.com/profile/12622681885118219562noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-59319268831139579202015-05-19T21:32:00.000-07:002015-05-19T21:32:26.758-07:00Chance Elite, Chance Command, or NormalFirst, no I'm not back, but I'm still lurking.......<br />
<br />
Ok, I hinted out this in the fleet breakdown this weekend, there is a "new" feature (how new no idea, may have been there months and months and months) where there is a chance that when you attack the fleet that it could spawn the normal ship, a command version of it, or an elite version of it.<br />
<br />
Here are 2 examples.<br />
<br />
This first one is assuming that it spawned the normals for everything<br />
<br />
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)<br />
<ul>
<li>Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b9">NPC Special Stack Debuff </a>]</li>
<li>Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b8">Return Thrower Hellhound</a> (0-87), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a4">Return Rocket 3</a> (0-60), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20)]</li>
<li>Armor: []</li>
<li>Tac Modules: [1x None]</li>
<li>Rank: 0</li>
<li>Chance Command: 0%</li>
<li>Chance Elite: 0%</li>
<li>Fleet Strategy: reaverbomber,kingkiller</li>
<li>Thermal Detection Range: 76.8</li>
<li>Sonar Range: 60</li>
<li>Cargo: 4,407,210</li>
<li>Combat Speed: 32</li>
<li>Map Speed: 20</li>
<li>Turn Speed: 14</li>
<li>Evade: 0%</li>
<li>Ballistic Defense: -13%</li>
<li>Explosive Defense: 44%</li>
<li>Missile Defense: -13%</li>
<li>Nuclear Defense: 10%</li>
<li>Concussive Defense: -69%</li>
<li>Slow Reduction: 70%</li>
<li>Stun Reduction: 70%</li>
<li>Weight: 2748/7996</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)<br />
<ul>
<li>Specials: []</li>
<li>Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ac">Return Mortar 1</a> (20-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-94)]</li>
<li>Armor: []</li>
<li>Tac Modules: [1x None]</li>
<li>Rank: 0</li>
<li>Chance Command: 0%</li>
<li>Chance Elite: 0%</li>
<li>Fleet Strategy: reaverbomber</li>
<li>Thermal Detection Range: 78</li>
<li>Sonar Range: 70</li>
<li>Cargo: 0</li>
<li>Combat Speed: 20</li>
<li>Map Speed: 30</li>
<li>Turn Speed: 10</li>
<li>Evade: 0%</li>
<li>Ballistic Defense: 50%</li>
<li>Explosive Defense: 84%</li>
<li>Missile Defense: 50%</li>
<li>Nuclear Defense: 60%</li>
<li>Concussive Defense: 50%</li>
<li>Mortar Reload: 0%</li>
<li>Slow Reduction: 50%</li>
<li>Stun Reduction: 50%</li>
<li>Weight: 8301/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)<br />
<ul>
<li>Specials: []</li>
<li>Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li>Armor: []</li>
<li>Tac Modules: [1x None]</li>
<li>Rank: 0</li>
<li>Chance Command: 0%</li>
<li>Chance Elite: 100%</li>
<li>Fleet Strategy: reaverbomber,kingkiller</li>
<li>Thermal Detection Range: 100</li>
<li>Sonar Range: 80</li>
<li>Cargo: 0</li>
<li>Combat Speed: 40</li>
<li>Map Speed: 40</li>
<li>Turn Speed: 16</li>
<li>Evade: 0%</li>
<li>Ballistic Defense: 50%</li>
<li>Explosive Defense: 50%</li>
<li>Missile Defense: 25%</li>
<li>Nuclear Defense: 60%</li>
<li>Concussive Defense: 75%</li>
<li>Ballistic Reload: 0%</li>
<li>Slow Reduction: 30%</li>
<li>Stun Reduction: 30%</li>
<li>Weight: 1114/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 60,000/45,000)<br />
<ul>
<li>Specials: []</li>
<li>Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li>Armor: []</li>
<li>Tac Modules: [1x None]</li>
<li>Rank: 0</li>
<li>Chance Command: 100%</li>
<li>Chance Elite: 0%</li>
<li>Fleet Strategy: reaverbomber,kingkiller</li>
<li>Thermal Detection Range: 100</li>
<li>Sonar Range: 80</li>
<li>Cargo: 0</li>
<li>Combat Speed: 40</li>
<li>Map Speed: 40</li>
<li>Turn Speed: 16</li>
<li>Evade: 0%</li>
<li>Ballistic Defense: 50%</li>
<li>Explosive Defense: 50%</li>
<li>Missile Defense: 25%</li>
<li>Nuclear Defense: 60%</li>
<li>Concussive Defense: 75%</li>
<li>Ballistic Reload: 0%</li>
<li>Slow Reduction: 30%</li>
<li>Stun Reduction: 30%</li>
<li>Weight: 1114/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)<br />
<ul>
<li>Specials: []</li>
<li>Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li>Armor: []</li>
<li>Tac Modules: [1x None]</li>
<li>Rank: 0</li>
<li>Chance Command: 0%</li>
<li>Chance Elite: 0%</li>
<li>Fleet Strategy: reaverbomber,kingkiller</li>
<li>Thermal Detection Range: 100</li>
<li>Sonar Range: 80</li>
<li>Cargo: 0</li>
<li>Combat Speed: 40</li>
<li>Map Speed: 40</li>
<li>Turn Speed: 16</li>
<li>Evade: 0%</li>
<li>Ballistic Defense: 50%</li>
<li>Explosive Defense: 50%</li>
<li>Missile Defense: 25%</li>
<li>Nuclear Defense: 60%</li>
<li>Concussive Defense: 75%</li>
<li>Ballistic Reload: 0%</li>
<li>Slow Reduction: 30%</li>
<li>Stun Reduction: 30%</li>
<li>Weight: 1114/8000</li>
</ul>
Total HP : 525,000/510,000<br />
<br />
<br />
<br />
<br />
<br />
Here is what was actually in it though, I'll bold what is different because of it:<br />
<br />
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b9">NPC Special Stack Debuff </a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b8">Return Thrower Hellhound</a> (0-87), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a4">Return Rocket 3</a> (0-60), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: -13%</li>
<li> Explosive Defense: 44%</li>
<li> Missile Defense: -13%</li>
<li> Nuclear Defense: 10%</li>
<li> Concussive Defense: -69%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 2748/7996</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ac">Return Mortar 1</a> (20-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-94)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 8301/30000</li>
</ul>
<b>1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Elite</a> (HP: 45,000/45,000)
</b><br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 100%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li><b> Combat Speed: 42 (higher)</b></li>
<li> Map Speed: 40</li>
<li><b> Turn Speed: 18</b><b> (higher)</b></li>
<li> Evade: 0%</li>
<li><b> Ballistic Defense: 33% (lower)</b></li>
<li><b> Explosive Defense: 33%</b><b> (lower)</b></li>
<li><b> Missile Defense: 17%</b><b> (lower)</b></li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li><b> Ballistic Reload: 50% (higher)</b></li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/<b>9000 (higher)</b></li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout Command</a> (HP: 60,000/60,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li><b> Combat Speed: 44 (higher)</b></li>
<li> Map Speed: 40</li>
<li><b> Turn Speed: 20 (higher)</b></li>
<li> Evade: 0%</li>
<li><b> Ballistic Defense: 25% (lower)</b></li>
<li><b> Explosive Defense: 25% (lower)</b></li>
<li><b> Missile Defense: 13% (lower)</b></li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li><b> Ballistic Reload: 75% (higher)</b></li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/<b>10000 (higher)</b></li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 40</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/8000</li>
</ul>
Total HP : 525,000/525,000
<br />
<br />
<br />
So speed and turning are faster, but resistance is down. Ballistic reload is 50% higher on one and 75% higher on the other, so a nice increase in ballistic damage.<br />
<br />
But both of these were 100% chance for either elite or command on the ones they triggered. So there should have been no variation from hit to hit, compared to others that are 50% chance of elite, 50% chance of command. Now I assume the logic there is 50% chance is normal or elite, if it rolls normal it then does 50% chance of command, but that is just my guess........xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-13744983915642976902015-05-16T07:37:00.006-07:002015-05-19T21:04:23.994-07:00Perdition Fleet BreakdownNuke has been a bit busy and with me not playing anymore, we're running a little behind on getting this out there, but thanks to one of our readers for sending me the needed info to run the breakdowns this month!<br />
<br />
Will be adding the others as they get sent in to me. I know 90's are already gone in his sector and so we won't have them.<br />
<br />
Discuss here:<br />
<a href="http://www.thedarkalliance.org/forum/threads/429-May-Raid-Perdition">http://www.thedarkalliance.org/forum/threads/429-May-Raid-Perdition</a><br />
<br />
Note:<br />
I've added a few new pieces of info:<br />
Chance Elite; Chance Command; Strategy<br />
<br />
I may repost some of these now that the script has it, but as of now only the 61 is showing it, though it is applicable on many other fleets and levels.<br />
<br />
We think that if it is Elite or Command it then uses a different hullID, we're only linking to the main ID for that Hull though.<br />
<br />
A good example on this is Return Scout:<br />
<a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400&bpq=return%20scout">http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400&bpq=return%20scout</a><br />
<br />
3 of them:<br />
Return Scout - <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400</a><br />
Return Scout Elite - <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1401">http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1401</a><br />
Return Scout Command - <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1402">http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1402</a><br />
<br />
Someone else can go through and see what is different, but assumption is slightly different stats, which will add some differences into resistance, speed, etc and mean if you hit 61 after 61 you should see some difference in what they do damage wise.<br />
<h2>
23</h2>
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 299/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=21e">Engine Upgrade 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46b">Firestorm Rockets D91-N</a> (0-57)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 36</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 16</li>
<li> Accuracy: -20%</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 1140/8000</li>
</ul>
Total HP : 5,800/5,800
<br />
<br />
<h2>
25</h2>
<h3>
Building Data:</h3>
2x Draconian Metal Producer Level:1 (HP: 2,000)
<br />
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c0">Napalm Missile - C</a> (90-100)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 70</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Dredge Center Crane Level:1
<br />
2x Draconian Oil Producer Level:1 (HP: 2,000)
<br />
1x Reaver Dredge Right Crane Level:1
<br />
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c2">Apocalypse Mortar NPC - C Tier</a> (65-200)]</li>
<li> Reload: 20.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 37.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 1,000,000 Total Building HP: 8,000<br />
<br />
<h3>
Fleet Data:</h3>
6x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1428">Return Drone Chaingun C</a> (HP: 700/700)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46d">Firestorm Rockets D91-A</a> (0-59)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 30%</li>
<li> Weight: 299/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 8,250/8,250)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46b">Firestorm Rockets D91-N</a> (0-57)]</li>
<li> Armor: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d19">Zynthonite Armor D4-M</a>]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Missile Defense: 10%</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 2159/8000</li>
</ul>
Total HP : 20,700/20,700
<br />
<br />
<h2>
43</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15f0">Infernal Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 57.6</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Accuracy: -20%</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 1148/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141b">Reaver Drone Rocket B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15f0">Infernal Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 57.6</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Accuracy: -20%</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Weight: 1148/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 24,000/12,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46.4</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: 35%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1622/8000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141a">Reaver Drone Chaingun B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15f0">Infernal Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 57.6</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Accuracy: -20%</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Ballistic Reload: -50%</li>
<li> Weight: 1148/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 12,000/12,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46.4</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: 35%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1622/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 12,000/12,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d47">Strike System III</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=232">Auto-loader 3</a> ]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 46.4</li>
<li> Map Speed: 60</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Missile Range: 25% (already computed in weapon range above)</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: 35%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1622/8000</li>
</ul>
Total HP : 78,000/66,000
<br />
<br />
<h2>
45</h2>
<h3>
Building Data:</h3>
5x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1523">Reaver Rocket NPC - B Tier</a> (0-55)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Oil Producer Level:1
<br />
2x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1527">Splash Javelin NPC - B Tier</a> (60-160)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 52.5</li>
<li> Damage: 300</li>
<li> Accuracy: 100%</li>
</ul>
1x Reaver Defense Platform Level:1
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1533">Apocalypse Mortar NPC WM</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 625</li>
<li> Damage: 5000</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Metal Producer Level:1
<br />
Total Resources: 16,000,000 Total Building HP: 0<br />
<br />
<h3>
Fleet Data:</h3>
4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141c">Reaver Drone Piranha B</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 36</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 50%</li>
<li> Ballistic Defense: 20%</li>
<li> Explosive Defense: 20%</li>
<li> Missile Defense: 30%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 0%</li>
<li> Weight: 319/</li>
</ul>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1410">Return Scout B</a> (HP: 12,000/12,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bb">Return Thrower Scout B</a> (0-70), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 29</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 25%</li>
<li> Missile Defense: 10%</li>
<li> Nuclear Defense: 30%</li>
<li> Concussive Defense: 50%</li>
<li> Ballistic Reload: -75%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/8000</li>
</ul>
Total HP : 48,000/48,000
<br />
<br />
<h2>
61</h2>
<h3>
Building Data:</h3>
4x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a0">Reaver Bypass Javelin</a> (60-250)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 63</li>
<li> Damage: 360</li>
<li> Accuracy: 100%</li>
</ul>
4x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1599">Dredge Napalm Missile</a> (80-230)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 1420</li>
<li> Accuracy: 100%</li>
</ul>
2x Draconian Oil Producer Level:1 (HP: 45,000)
<br />
2x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
1x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
1x Draconian Energy Producer Level:1 (HP: 45,000)
<br />
Total Resources: 26,587,088 Total Building HP: 850,000<br />
<br />
<h3>
Fleet Data:</h3>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1406">Return Hades</a> (HP: 50,000/50,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b0">Return Torrent 2</a> (0-80), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: priority,reaverbomber</li>
<li> Thermal Detection Range: 60</li>
<li> Sonar Range: 50</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 25</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 25%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 75%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Penetrating Reload: 0%</li>
<li> Weight: 1388/10000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 100,000/100,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ee">NPC Special Stack Debuff </a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-149), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-94)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdd">Shroud Ship 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: -13%</li>
<li> Explosive Defense: 64%</li>
<li> Missile Defense: -13%</li>
<li> Nuclear Defense: 10%</li>
<li> Concussive Defense: -13%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 8557/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: kingkiller,reaverbomber</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 40</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 914/8000</li>
</ul>
Total HP : 245,000/245,000
<br />
<br />
Note: Not sure what happened the first go round with the parser on the 65, but think it is good now.<br />
<h2>
65</h2>
<h3>
Fleet Data:</h3>
3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=140c">Return Hellhound</a> (HP: 65,000/65,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b9">NPC Special Stack Debuff </a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b8">Return Thrower Hellhound</a> (0-87), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a4">Return Rocket 3</a> (0-60), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 76.8</li>
<li> Sonar Range: 60</li>
<li> Cargo: 4,407,210</li>
<li> Combat Speed: 32</li>
<li> Map Speed: 20</li>
<li> Turn Speed: 14</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: -13%</li>
<li> Explosive Defense: 44%</li>
<li> Missile Defense: -13%</li>
<li> Nuclear Defense: 10%</li>
<li> Concussive Defense: -69%</li>
<li> Slow Reduction: 70%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 2748/7996</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ac">Return Mortar 1</a> (20-100), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b7">Return Depth Charge 3</a> (0-20), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-94)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 50%</li>
<li> Weight: 8301/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 100%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 40</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 60,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 100%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 40</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/8000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400">Return Scout</a> (HP: 45,000/45,000)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a5">Return Chaingun 1</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15aa">Return Thrower Sapper</a> (0-75), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Chance Command: 0%</li>
<li> Chance Elite: 0%</li>
<li> Fleet Strategy: reaverbomber,kingkiller</li>
<li> Thermal Detection Range: 100</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 40</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Evade: 0%</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 50%</li>
<li> Missile Defense: 25%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 75%</li>
<li> Ballistic Reload: 0%</li>
<li> Slow Reduction: 30%</li>
<li> Stun Reduction: 30%</li>
<li> Weight: 1114/8000</li>
</ul>
Total HP : 525,000/510,000
<br />
<h2>
85</h2>
<h3>
Building Data:</h3>
11x Draconian Wall TR Level:1
<br />
12x Reaver Defense Platform Level:1 (HP: 108,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1532">Dredge Drac Rocket WM</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 50.75</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
12x Reaver Defense Platform Level:1 (HP: 108,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1534">Reaver Howitzer NPC - Campaign</a> (0-80)]</li>
<li> Reload: 3.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 262.5</li>
<li> Damage: 1500</li>
<li> Accuracy: 80%</li>
</ul>
11x Draconian Wall BR Level:1
<br />
9x Draconian Wall TL Level:1
<br />
6x Reaver Defense Platform Level:1 (HP: 108,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1533">Apocalypse Mortar NPC WM</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 625</li>
<li> Damage: 5000</li>
<li> Accuracy: 100%</li>
</ul>
6x Draconian Oil Producer Level:1 (HP: 40,000)
<br />
3x ReaverPowerCore Level:1 (HP: 375,000)
<br />
8x Draconian Wall BL Level:1
<br />
Total Resources: 619,354,920 Total Building HP: 4,605,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1792">NPC Hellstar</a> (HP: 510,000/510,000)
<br />
<ul>
<li> Specials: [1x None]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1535">Hellstar Torrent</a> (0-100), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1536">Hellstar Chaingun</a> (0-90), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1537">Hellstar Thrower</a> (0-58), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a1">Return Depth Charge 1</a> (0-50), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15c4">Hellstar Supernova</a> (98-260)]</li>
<li> Armor: [1x None]</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdf">Shroud Ship Hellstar 1</a> ]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 77.8</li>
<li> Cargo: 7,998,945</li>
<li> Combat Speed: 25</li>
<li> Map Speed: 16</li>
<li> Turn Speed: 20</li>
<li> Evade: 20%</li>
<li> Counter Measure Range: 80% (already computed in weapon range above)</li>
<li> Ballistic Defense: 35%</li>
<li> Explosive Defense: 53%</li>
<li> Missile Defense: 35%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 25%</li>
<li> Ballistic Reload: 100%</li>
<li> Penetrating Reload: 50%</li>
<li> Radiological Reload: 70%</li>
<li> Weight: 5666/</li>
</ul>
Total HP : 510,000/510,000
<br />
<br />
<h2>
Elite</h2>
<h3>
Building Data:</h3>
20x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1596">Dredge Drac Rocket</a> (0-72)]</li>
<li> Reload: 1.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 71.05</li>
<li> Damage: 406</li>
<li> Accuracy: 100%</li>
</ul>
13x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1599">Dredge Napalm Missile</a> (80-230)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: penetrating</li>
<li> Radioactive Damage: 0</li>
<li> Damage: 1420</li>
<li> Accuracy: 100%</li>
</ul>
15x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15a0">Reaver Bypass Javelin</a> (60-250)]</li>
<li> Reload: 12.0000s</li>
<li> Salvo: 1</li>
<li> Weapon Type: ballistic</li>
<li> Radioactive Damage: 63</li>
<li> Damage: 360</li>
<li> Accuracy: 100%</li>
</ul>
9x Draconian Defense Platform Level:1 (HP: 65,000)
<br />
<ul>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1521">Apocalypse Mortar NPC</a> (65-160)]</li>
<li> Reload: 15.0000s</li>
<li> Salvo: 4</li>
<li> Weapon Type: explosive</li>
<li> Radioactive Damage: 750</li>
<li> Damage: 6000</li>
<li> Accuracy: 100%</li>
</ul>
Total Resources: 0 Total Building HP: 3,705,000<br />
<br />
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 90,000/90,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 11797/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 100,000/100,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdd">Shroud Ship 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 13684/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 115,000/90,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: []</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 11797/30000</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1403">Return Hulk</a> (HP: 125,000/100,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ea">Hulk Core</a>, 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=d6a">Nuclear Accelerators</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ab">Return Thrower Hulk</a> (0-95), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=158d">Hulk Javelin</a> (82-223.5), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ad">Return Mortar 2</a> (20-90), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ae">Return Mortar 3</a> (20-80), 4x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b2">Return Countermeasure</a> (0-100), 2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15b6">Return Depth Charge 2</a> (0-35), 3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=52b">Dragonfly UAV</a> (0-141)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1bdd">Shroud Ship 1</a> ]</li>
<li> Rank: 0</li>
<li> Chance Command: 50%</li>
<li> Chance Elite: 50%</li>
<li> Fleet Strategy: reaverbomber</li>
<li> Thermal Detection Range: 78</li>
<li> Sonar Range: 70</li>
<li> Cargo: 0</li>
<li> Combat Speed: 24</li>
<li> Map Speed: 30</li>
<li> Turn Speed: 10</li>
<li> Evade: 0%</li>
<li> Ballistic Range: 50% (already computed in weapon range above)</li>
<li> Ballistic Defense: 50%</li>
<li> Explosive Defense: 84%</li>
<li> Missile Defense: 50%</li>
<li> Nuclear Defense: 60%</li>
<li> Concussive Defense: 50%</li>
<li> Mortar Reload: 0%</li>
<li> Slow Reduction: 50%</li>
<li> Stun Reduction: 70%</li>
<li> Weight: 13684/30000</li>
</ul>
Total HP : 430,000/380,000
<br />
<br />
Note: Only will probably do level 1 of Recon<br />
<h2>
Recon - 1</h2>
<h3>
Fleet Data:</h3>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141f">Reaver Drone Chaingun C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: []</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 27</li>
<li> Evade: 30%</li>
<li> Weight: 397/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1421">Reaver Drone Piranha C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=46b">Firestorm Rockets D91-N</a> (0-57)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 33</li>
<li> Evade: 40%</li>
<li> Weight: 112/</li>
</ul>
1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141d">Return Scout C</a> (HP: 3,000/3,000)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [3x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90), 1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bd">Return Chaingun 1 - B</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Thermal Detection Range: 40</li>
<li> Sonar Range: 80</li>
<li> Cargo: 0</li>
<li> Combat Speed: 20</li>
<li> Map Speed: 40</li>
<li> Turn Speed: 16</li>
<li> Ballistic Reload: -75%</li>
<li> Weight: 879/8000</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=141f">Reaver Drone Chaingun C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15be">Return Chaingun 1 - C</a> (0-90)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 27</li>
<li> Evade: 30%</li>
<li> Weight: 440/</li>
</ul>
2x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1420">Reaver Drone Rocket C</a> (HP: 300/300)
<br />
<ul>
<li> Specials: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15ec">Reaver Drone Core</a>]</li>
<li> Weapons: [1x <a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=15bf">Return Torrent - C</a> (0-76)]</li>
<li> Armor: []</li>
<li> Tac Modules: [1x None]</li>
<li> Rank: 0</li>
<li> Combat Speed: 26</li>
<li> Map Speed: 0</li>
<li> Turn Speed: 30</li>
<li> Evade: 35%</li>
<li> Weight: 220/</li>
</ul>
Total HP : 5,100/5,100
xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-27281774754601131582015-05-07T06:48:00.002-07:002015-05-07T06:49:40.328-07:006th May UpdateSummary:<br />
<br />
<ul>
<li>Potential new campaign? </li>
<li> and some filler for the raid campaign it seems. </li>
<li>Lowered retrofit cost of SCX (resources no change to uranium) </li>
</ul>
Discuss:<br />
<a href="http://www.thedarkalliance.org/forum/threads/402-6th-May-Update">http://www.thedarkalliance.org/forum/threads/402-6th-May-Update</a><br />
<div>
<br /></div>
<br />
Data Version : 35<br />
<br />
<br />
<strong>Processing : blueprints</strong><br />
Changes:
<strong>Item: Greta's Nuclear Cruiser (6007)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016007) </li>
</ul>
<strong>Item: Zoe's Stingray (6008)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016008) </li>
</ul>
<strong>Item: Harlock's Triton (6010)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016010) </li>
</ul>
<strong>Item: Vassago's Interdictor (6011)</strong><br />
<ul>
<li>Next Retrofit ID : : from ( to 1016011) </li>
</ul>
<strong>Item: Strike Cruiser X - R1 (1014072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R2 (1024072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R3 (1034072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R4 (1044072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R5 (1054072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R6 (1064072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R7 (1074072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R8 (1084072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R9 (1094072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>Item: Strike Cruiser X - R10 (1104072)</strong><br />
<ul>
<li>Oil : : from (21,093,750 to 10,546,875) </li>
<li>Metal : : from (16,875,000 to 8,437,500) </li>
<li>Energy : : from (16,875,000 to 8,437,500) </li>
<li>Zynthium : : from (42,187,500 to 21,093,750) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=569">Pyroclastic Turret</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=ef8">Zynth Reinforcement D4-C</a></li>
</ul>
<br />
<strong>Processing : currencies</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Research Token (1 Hr) (2001)</li>
<li>Research Token (12 Hr) (2012)</li>
<li>Structure Build Token (24 Hr) (3024)</li>
</ul>
<br />
<strong>Processing : mapobjects</strong><br />
Changes:
<strong>Item: Event Reaver Fleet Targets (44)</strong><br />
<ul>
<li>**** Unknown key rewardtype : : from ( to damagesplit) </li>
</ul>
<strong>Item: World Map Event Base Target (50)</strong><br />
<ul>
<li>**** Unknown key rewardtype : : from ( to damagesplit) </li>
</ul>
<strong>Item: Reaver Boss Target (52)</strong><br />
<ul>
<li>Target Timeout : : from ( 15m to 20m) </li>
<li>**** Unknown key rewardtype : : from ( to damagesplit) </li>
</ul>
<strong>Processing : xml_assets</strong><br />
Changes:
<strong>Item: 10014082-top</strong><br />
<ul>
<li> *** UNKNOWN key url : : from (/ships.v2/10014082-hull.png to /ships.v2/10014082-hull_v2.png) </li>
</ul>
<strong>Item: 10014082-tower</strong><br />
<ul>
<li> *** UNKNOWN key url : : from (/ships.v2/10014082-tower.png to /ships.v2/10014082-tower_v2.png) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li>baseplanner_icon_turret_1385 /baseplannericons/turrets/1385.png</li>
<li>Campaign12BannerLarge /popups/campaigns/Campaign11BannerLarge.png</li>
<li>Campaign12BannerSmall /popups/campaigns/Campaign11BannerSmall.png</li>
<li>compicon_10014082 /compicons.v3/10014082_v2.png</li>
<li>compicon_10014082_large /compicons.v3/10014082_large_v2.png</li>
<li>compicon_1385 /compicons.v3/1385.png</li>
<li>compicon_1385_large /compicons.v3/1385_large.png</li>
<li>compicon_3832 /compicons.v3/3832.png</li>
<li>compicon_3832_large /compicons.v3/3832_large.png</li>
<li>complete10014082 /popups/blueprints.v3/complete/10014082_v2.png</li>
<li>complete1385 /popups/blueprints.v3/complete/1385.png</li>
<li>complete3832 /popups/blueprints.v3/complete/3832.png</li>
<li>hull10014082 /popups/shipyard/10014082_v2.png</li>
<li>hull1056007 /popups/shipyard/1056007.png</li>
<li>hull1056008 /popups/shipyard/1056008.png</li>
<li>news_1038 /popups/whatsnew/news_1038.png</li>
<li>news_1039 /popups/whatsnew/news_1039.png</li>
<li>news_1040 /popups/whatsnew/news_1040.png</li>
<li>news_1041 /popups/whatsnew/fm_banner.png</li>
<li>news_1042 /popups/whatsnew/fm_banner.png</li>
<li>news_1043 /popups/whatsnew/fm_banner.png</li>
<li>weapons_1385 /buildings/weapons_v2/1385.v1.png</li>
</ul>
<br />
<strong>Deleted Records:</strong><br />
<ul>
<li>compicon_10014082 /compicons.v3/10014082.png()</li>
<li>compicon_10014082_large /compicons.v3/10014082_large.png()</li>
<li>complete10014082 /popups/blueprints.v3/complete/10014082.png()</li>
<li>hull10014082 /popups/shipyard/10014082.png()</li>
</ul>
<strong>Processing : strings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Ship Model List (building_contextmenu_button_skinlist)</li>
<li>Campaign is made of January and February targets. (campaign_12_description)</li>
<li>Unlocks at lvl 48. (Replay for 2 Prize Packs + Mastery) And Fuzzy Dragons! (campaign_12_details)</li>
<li>Prepare to assault the gates of the Draconian Arctic fortress. Break through the gates and lay siege to the inner Arctic Installations. (campaign_12_encounter_arctic_base_level_10_description)</li>
<li>Arctic Assault (campaign_12_encounter_arctic_base_level_10_title)</li>
<li>Captains, prepare to lay siege on the inner sanctum of the Draconian Arctic Base. Obliterate their defenses and claim arctic technology for the Forsaken. (campaign_12_encounter_arctic_base_level_11_description)</li>
<li>Frozen Siege (campaign_12_encounter_arctic_base_level_11_title)</li>
<li>The hunt for Nav-Relay Codes has begun, Captain. Destroy Arctic Fleets to gain access to the Nav-Relay Codes to travel to Arctic Sectors. (campaign_12_encounter_arctic_base_level_12_description)</li>
<li>Winter is coming... (campaign_12_encounter_arctic_base_level_12_title)</li>
<li>Destroy this Arctic Fleet to gain the appropriate access codes to travel to Arctic Sectors and begin looting Draconian Arctic installations. (campaign_12_encounter_arctic_base_level_13_description)</li>
<li>Hack the planet (campaign_12_encounter_arctic_base_level_13_title)</li>
<li>With the arctic access codes in hand, Harlock has ordered a series of recon missions on the outermost Draconian Arctic installations, gather intel and crush any Draconian presence. (campaign_12_encounter_arctic_base_level_14_description)</li>
<li>Reconnaissance (campaign_12_encounter_arctic_base_level_14_title)</li>
<li>The Draconians are now aware that the Forsaken are able to launch attacks against their Arctic Bases, strike out and eliminate the outermost Arctic Base defenders. (campaign_12_encounter_arctic_base_level_15_description)</li>
<li>Polar Strike (campaign_12_encounter_arctic_base_level_15_title)</li>
<li>Prepare to assault the gates of the Draconian Arctic fortress. Break through the gates and lay siege to the inner Arctic Installations. (campaign_12_encounter_arctic_base_level_16_description)</li>
<li>Arctic Assault (campaign_12_encounter_arctic_base_level_16_title)</li>
<li>Captains, prepare to lay siege on the inner sanctum of the Draconian Arctic Base. Obliterate their defenses and claim arctic technology for the Forsaken. (campaign_12_encounter_arctic_base_level_17_description)</li>
<li>Frozen Siege (campaign_12_encounter_arctic_base_level_17_title)</li>
<li>ALERT! An unknown sonar signature has been detected. Ensure that you have some ability to deal with submerged targets before engaging this enemy. Prove you’re the master of Arctic warfare and defeat this final target. (campaign_12_encounter_arctic_base_level_18_description)</li>
<li>Unleash the Kraken! (campaign_12_encounter_arctic_base_level_18_title)</li>
<li>The hunt for Nav-Relay Codes has begun, Captain. Destroy Arctic Fleets to gain access to the Nav-Relay Codes to travel to Arctic Sectors. (campaign_12_encounter_arctic_base_level_1_description)</li>
<li>Winter is coming... (campaign_12_encounter_arctic_base_level_1_title)</li>
<li>Destroy this Arctic Fleet to gain the appropriate access codes to travel to Arctic Sectors and begin looting Draconian Arctic installations. (campaign_12_encounter_arctic_base_level_2_description)</li>
<li>Hack the planet (campaign_12_encounter_arctic_base_level_2_title)</li>
<li>With the arctic access codes in hand, Harlock has ordered a series of recon missions on the outermost Draconian Arctic installations, gather intel and crush any Draconian presence. (campaign_12_encounter_arctic_base_level_3_description)</li>
<li>Reconnaissance (campaign_12_encounter_arctic_base_level_3_title)</li>
<li>The Draconians are now aware that the Forsaken are able to launch attacks against their Arctic Bases, strike out and eliminate the outermost Arctic Base defenders. (campaign_12_encounter_arctic_base_level_4_description)</li>
<li>Polar Strike (campaign_12_encounter_arctic_base_level_4_title)</li>
<li>Prepare to assault the gates of the Draconian Arctic fortress. Break through the gates and lay siege to the inner Arctic Installations. (campaign_12_encounter_arctic_base_level_5_description)</li>
<li>Arctic Assault (campaign_12_encounter_arctic_base_level_5_title)</li>
<li>The hunt for Nav-Relay Codes has begun, Captain. Destroy Arctic Fleets to gain access to the Nav-Relay Codes to travel to Arctic Sectors. (campaign_12_encounter_arctic_base_level_6_description)</li>
<li>Winter is coming... (campaign_12_encounter_arctic_base_level_6_title)</li>
<li>Destroy this Arctic Fleet to gain the appropriate access codes to travel to Arctic Sectors and begin looting Draconian Arctic installations. (campaign_12_encounter_arctic_base_level_7_description)</li>
<li>Hack the planet (campaign_12_encounter_arctic_base_level_7_title)</li>
<li>With the arctic access codes in hand, Harlock has ordered a series of recon missions on the outermost Draconian Arctic installations, gather intel and crush any Draconian presence. (campaign_12_encounter_arctic_base_level_8_description)</li>
<li>Reconnaissance (campaign_12_encounter_arctic_base_level_8_title)</li>
<li>The Draconians are now aware that the Forsaken are able to launch attacks against their Arctic Bases, strike out and eliminate the outermost Arctic Base defenders. (campaign_12_encounter_arctic_base_level_9_description)</li>
<li>Polar Strike (campaign_12_encounter_arctic_base_level_9_title)</li>
<li>Trying new stuff. (campaign_12_encounter_reavers_occupied_level_11_description)</li>
<li>Marcus Level 1 Part 1 (campaign_12_encounter_reavers_occupied_level_11_title)</li>
<li>Get it done! (campaign_12_encounter_reavers_occupied_level_12_description)</li>
<li>Marcus Level 1 Part 2 (campaign_12_encounter_reavers_occupied_level_12_title)</li>
<li>Update doesn't work right! (campaign_12_encounter_reavers_occupied_level_13_description)</li>
<li>Marcus Level 1 Part 3 (campaign_12_encounter_reavers_occupied_level_13_title)</li>
<li>Stupid streamers! (campaign_12_encounter_reavers_occupied_level_14_description)</li>
<li>Marcus Level 1 Part 4 (campaign_12_encounter_reavers_occupied_level_14_title)</li>
<li>Flib Flab Flop! (campaign_12_encounter_reavers_occupied_level_15_description)</li>
<li>Marcus Level 1 Part 5 (campaign_12_encounter_reavers_occupied_level_15_title)</li>
<li>Bus' 'em 'up! 10 (campaign_12_encounter_return_reavers_campaign_level_10_description)</li>
<li>Reaver 10 (campaign_12_encounter_return_reavers_campaign_level_10_title)</li>
<li>Get it done! (campaign_12_encounter_return_reavers_campaign_level_11_description)</li>
<li>Marcus Level 1 Part 2 (campaign_12_encounter_return_reavers_campaign_level_11_title)</li>
<li>Stop it!! (campaign_12_encounter_return_reavers_campaign_level_12_description)</li>
<li>Marcus Level 1 Part 3 (campaign_12_encounter_return_reavers_campaign_level_12_title)</li>
<li>Bus' 'em 'up! 15 (campaign_12_encounter_return_reavers_campaign_level_15_description)</li>
<li>Reaver 15 (campaign_12_encounter_return_reavers_campaign_level_15_title)</li>
<li>Get the LEAD out! (campaign_12_encounter_return_reavers_campaign_level_6_description)</li>
<li>Marcus Level 1 Part 1 (campaign_12_encounter_return_reavers_campaign_level_6_title)</li>
<li>Mastery Prizes: 1h Limit, Increased Difficulty (campaign_12_run_through_2_modifier_details)</li>
<li>Inventory Full (currency_inventory_full)</li>
<li>Total Uranium Pot: #uranium# (matchmaking_leaderboard_totaluranium_tooltip)</li>
<li>RSVP NOW (news_1038_cta)</li>
<li>Perdition (news_1038_main_title)</li>
<li>The Reaver Assault Forces have proven formidable opponents and a new threat looms in their armada. This time, your Sector can collectively unlock buffs to boost your resistances and firepower. Perdition begins Thursday, May 14th. (news_1038_message)</li>
<li>RSVP NOW (news_1039_cta)</li>
<li>Perdition (news_1039_main_title)</li>
<li>War is on the horizon, Captain. Win out and the mighty Hellstar could be yours. Perdition starts Thursday, May 14th - can we count on you? (news_1039_message)</li>
<li>RSVP NOW (news_1040_cta)</li>
<li>Perdition (news_1040_main_title)</li>
<li>Captains, the new Reaver Hellstar Nexus is live! To take it down, you'll want to bring fast ships that can change targets at a moment's notice. Victory will reward you with the Behemoth - a heavily armored cruiser with potent defense capabilities and impressive engine speed. Perdition begins tomorrow at 9:00 AM PDT. (news_1040_message)</li>
<li>LEARN MORE (news_1041_cta)</li>
<li>Forsaken Mission (news_1041_main_title)</li>
<li>A new Forsaken Mission begins! Destroy Draconian Military Strongholds to earn prizes. The new Pyroclastic Turret and Zynthonite Reinforcements D4-C are perfect for defending your base against attacks. If you have already earned all the blueprints, you’ll earn a Token instead. Equip your fleets and prepare for battle. (news_1041_message)</li>
<li>LEARN MORE (news_1042_cta)</li>
<li>Forsaken Mission (news_1042_main_title)</li>
<li>A new Forsaken Mission begins! Destroy Draconian Military Strongholds to earn prizes. The new Pyroclastic Turret and Zynthonite Reinforcements D4-C are perfect for defending your base against attacks. If you have already earned all the blueprints, you’ll earn a Token instead. Equip your fleets and prepare for battle. (news_1042_message)</li>
<li>LEARN MORE (news_1043_cta)</li>
<li>Forsaken Mission (news_1043_main_title)</li>
<li>A new Forsaken Mission begins! Destroy Draconian Military Strongholds to earn prizes. The new Pyroclastic Turret and Zynthonite Reinforcements D4-C are perfect for defending your base against attacks. If you have already earned all the blueprints, you’ll earn a Token instead. Equip your fleets and prepare for battle. (news_1043_message)</li>
<li>MODELS FOR #selected_ship# (skin_list_model_header)</li>
<li>SHIPS WITH MODELS (skin_list_ship_header)</li>
<li>MODEL LIST (skin_list_title)</li>
</ul>
<br />
<strong>Deleted Records:</strong><br />
<ul>
<li>Total Uranium Pot:#uranium#(matchmaking_leaderboard_totaluranium_tooltip)</li>
</ul>
<strong>Processing : sharedstrings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Marcus Test V0.01 (campaign_12_title)</li>
</ul>
Discuss:<br />
<a href="http://www.thedarkalliance.org/forum/threads/402-6th-May-Update">http://www.thedarkalliance.org/forum/threads/402-6th-May-Update</a><br />
<div>
<br /></div>
nuclearwhttp://www.blogger.com/profile/12622681885118219562noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-85476854054719588022015-04-28T21:06:00.000-07:002015-04-28T21:22:52.115-07:0028 April Update<strong>Boring update this week....</strong><br />
<strong>will get more info on the skins asap...</strong><br />
<strong><br /></strong>
<strong><br /></strong>
<strong>Processing : blueprints</strong><br />
Changes:
<strong>Item: Pyroclastic Turret (5163)</strong><br />
<ul>
<li>Name : : from (Pyroclastic Turret to Pyroclastic Turret NPC) </li>
<li>Admin : : from (Yes to ) </li>
<li>Category : : from (blueprint to npc) </li>
</ul>
<strong>Item: Grimshine's Wrath (6028)</strong><br />
<ul>
<li>Blueprint Capacity(max # owned) : : from (1 to 4) </li>
</ul>
<strong>Processing : mapobjects</strong><br />
Changes:
<strong>Item: World Map Event Base Target (50)</strong><br />
<ul>
<li>**** Unknown key rewardids : : from ( to 1) </li>
</ul>
<strong>Processing : skins</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Grimshine's Wrath Skin (10016028)</li>
<li>Warbird Carrier Skin (10016029)</li>
<li>Hammerhead Hull A R5 (11052001)</li>
<li>Hammerhead Hull B R5 (11052002)</li>
<li>Sea Scorpion A R5 (11052003)</li>
<li>Barracuda R5 (11052004)</li>
<li>Goliath - R5 (11052005)</li>
<li>Spectre - R5 (11052006)</li>
<li>Super Fortress - R5 (11052007)</li>
<li>Battle Barge A R5 (11052008)</li>
<li>Leviathan A R5 (11052009)</li>
<li>Floating Fortress A R5 (11052010)</li>
<li>Hurricane - R5 (11052011)</li>
<li>Triton - R5 (11052015)</li>
<li>Thresher - R5 (11052016)</li>
<li>Mercury - R5 (11052017)</li>
<li>Stringray - R5 (11052018)</li>
<li>Mauler - R5 (11052022)</li>
<li>Rampart - R5 (11052023)</li>
<li>Mako - R5 (11052027)</li>
<li>Vanguard - R5 (11052028)</li>
<li>Sawfish - R5 (11052029)</li>
<li>Vindicator - R5 (11052030)</li>
<li>Atlas Carrier - R5 (11052031)</li>
<li>Lightning Carrier - R5 (11052032)</li>
<li>Battlecruiser - R5 (11054050)</li>
<li>Battlecruiser X - R5 (11054051)</li>
<li>Battleship - R5 (11054060)</li>
<li>Juggernaut - R5 (11054062)</li>
<li>Juggernaut X - R5 (11054063)</li>
<li>Strike Cruiser - R5 (11054065)</li>
<li>Missile Cruiser - R5 (11054066)</li>
<li>Missile Cruiser X - R5 (11054067)</li>
<li>Interdictor - R5 (11054068)</li>
<li>Dreadnought - R5 (11054070)</li>
<li>Dreadnought X - R5 (11054071)</li>
<li>Strike Cruiser X - R5 (11054072)</li>
<li>Guardian - R5 (11054073)</li>
<li>Reaper - R5 (11054075)</li>
<li>Nuclear Cruiser - R5 (11054076)</li>
<li>Enforcer - R5 (11054080)</li>
<li>Nighthawk - R5 (11054082)</li>
<li>Kodiak - R5 (11054083)</li>
<li>Interceptor V2-H - R5 (11054086)</li>
<li>Interceptor V2-C - R5 (11054089)</li>
<li>Hellstrike - R5 (11055102)</li>
<li>Berserker - R5 (11055113)</li>
<li>Barracuda R10 (11102004)</li>
<li>Goliath - R10 (11102005)</li>
<li>Spectre - R10 (11102006)</li>
<li>Thresher - R10 (11102016)</li>
<li>Mercury - R10 (11102017)</li>
<li>Stringray - R10 (11102018)</li>
<li>Vindicator - R10 (11102030)</li>
<li>Battlecruiser - R10 (11104050)</li>
<li>Missile Cruiser X - R10 (11104067)</li>
<li>Dreadnought - R10 (11104070)</li>
<li>Strike Cruiser X - R10 (11104072)</li>
<li>Guardian - R10 (11104073)</li>
<li>Reaper - R10 (11104075)</li>
<li>Nuclear Cruiser - R10 (11104076)</li>
<li>Hellstrike - R10 (11105102)</li>
</ul>
<br />
<strong>Processing : xml_assets</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>5102_prize /prizes/5102.png</li>
<li>news_1037 /popups/whatsnew/news_1037.png</li>
</ul>
<br />
<strong>Processing : strings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Achieve first place in the April Forsaken Arena Tournament as a Captain or higher. (badge_description_pvp_arena_apr_2015_reward)</li>
<li>Lord of the Arena (badge_title_pvp_arena_apr_2015_reward)</li>
<li>A model for the Atlas Carrier. (component_description_skin_10012031)</li>
<li>A model for the Nuclear Cruiser. (component_description_skin_10014076)</li>
<li>A model for the Nighthawk. (component_description_skin_10014082)</li>
<li>A model for the Interceptor V2-H. (component_description_skin_10014086)</li>
<li>A model for the Mastodon. (component_description_skin_10014088)</li>
<li>Utilizing unstable technology this ship runs brighter than most. (component_description_skin_10016028)</li>
<li>A select color choice of Harlock after his first successful battle with the Draconians. (component_description_skin_10016029)</li>
<li>A model for the Monarch. (component_description_skin_10016031)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052001)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052002)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052003)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052004)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052005)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052006)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052007)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052008)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052009)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052010)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052011)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052015)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052016)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052017)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052018)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052022)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052023)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052027)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052028)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052029)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052030)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052031)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11052032)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054050)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054051)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054060)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054062)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054063)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054065)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054066)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054067)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054068)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054070)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054071)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054072)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054073)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054075)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054076)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054080)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054082)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054083)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054086)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11054089)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11055102)</li>
<li>The level 5 retrofit ship model. (component_description_skin_11055113)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11102004)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11102005)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11102006)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11102016)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11102017)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11102018)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11102030)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11104050)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11104067)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11104070)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11104072)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11104073)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11104075)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11104076)</li>
<li>The level 10 retrofit ship model. (component_description_skin_11105102)</li>
<li>Model (datastores_ioshipcomponent_skin)</li>
<li>Total Uranium Pot:#uranium# (matchmaking_leaderboard_totaluranium_tooltip)</li>
<li>If you want to read more about the Forsaken Arena, <span style="color: #4099ff;"><u><a href="https://www.kixeye.com/forum/discussion/505379" target="_blank">click here</a></u></span>. (matchmaking_overview_forumlink)</li>
<li>ACHIEVEMENT (matchmaking_prizes_achievement_generic)</li>
<li>#prize1# + #prize2# + #prize3# (matchmaking_prizes_three_prizes)</li>
<li>Only players who have completed their placement matches and earned a combat rating can participate in the tournament. Placement matches are disabled during the Tournament. Come back after the tournament is over to finish your placement matches to earn a combat rating. (matchmaking_unavailable_tournament)</li>
<li>PLAY NOW (news_1036_cta)</li>
<li>Rogue Weekend (news_1036_main_title)</li>
<li>This whole week you'll have the chance to fight the Midnight Marauders, Irradiated Cutthroats, and Fearless Blitzers to win their allegiance! Additionally, defeating a fourth challenge will grant you the Grease Monkeys for half-time repairs! Use these Rogue Crews to power up our fleets and fight BIG. (news_1036_message)</li>
<li>LEARN MORE (news_1037_cta)</li>
<li>Introducing Ship Models! (news_1037_main_title)</li>
<li>Captains! Ship models are a new way to customize the look of your fleets. In addition to new models, the R5 and R10 visuals on hulls are converted to models, so you can choose how your retrofitted hull looks like. Be sure to play the Forsaken Arena Tournament this weekend to collect new models! (news_1037_message)</li>
<li>Cannot send gift: friends permission denied. (premium_gift_permission_fail)</li>
<li>Select Model (shipyard_designerpopup_button_select_skin)</li>
<li>MODEL SLOT (shipyard_designerpopup_slot_tooltip_header_skin)</li>
<li>Model <br />#index# (shipyard_inventorypopup_skinslabel)</li>
<li>The ship's default model. (skin_default_description)</li>
<li>Default Model (skin_default_name)</li>
<li>UPDATE (skin_prize_equip_button)</li>
<li>NEW SHIP MODEL! (skin_prize_title)</li>
<li>EQUIP (skin_selector_equip_button)</li>
<li>MODELS (skin_selector_header)</li>
<li>MODEL SELECTOR (skin_selector_title)</li>
<li>FIND POSITION (tournament_find_leaderboard_position)</li>
<li>Captain Zoe Vasquez is on a search for the top officers of the Forsaken Alliance. You must have played your placement matches and acquired a Combat Rating to be eligible. Tournament will end on #date#. <span style="color: #COLOR_KEY_BODY#;">Points determine rank. Deal more damage to earn points and climb the leaderboard!</span><br /><br />Combat Rating determines the value of the prizes you compete for - try to increase your Rating before the Tournament begins. Winners will earn glory and the rights to top prizes and boatloads of Uranium.<br /><br /><span style="color: #COLOR_KEY_BODY#;">Free tournament match each day! 100% free repair on the first arena match you play each day.</span> (tournament_leadin_description)</li>
<li>PRIZES (tournament_prizelist_button)</li>
<li>TOURNAMENT PRIZES (tournament_prizelist_title)</li>
<li>And as an added bonus, if you upgrade all levels of a hull, the ship will receive a slick new model showing your fleets outrank all others on the seas. (tuvi_retrofit_lab7)</li>
</ul>
<br />
<strong>Deleted Records:</strong><br />
<ul>
<li>If you want to read more about the Forsaken Arena, <span style="color: #4099ff;"><u><a href="https://www.kixeye.com/forum/discussion/524795" target="_blank">click here</a></u></span>.(matchmaking_overview_forumlink)</li>
<li>The Forsaken Arena is now disabled due to an active Arena Tournament.(matchmaking_unavailable_tournament)</li>
<li>FB USER PERMISSIONS FAIL MESSAGE(premium_gift_permission_fail)</li>
<li>Captain Zoe Vasquez is on a search for the top officers of the Forsaken Alliance. You must have played your placement matches and acquired a Combat Rating to be eligible. Tournament will end on March 30th at 1:00 PM PST. <span style="color: #COLOR_KEY_BODY#;">Points determine rank. Deal more damage to earn points and climb the leaderboard!</span><br /><br />Combat Rating determines the value of the prizes you compete for - try to increase your Rating before the Tournament begins. Winners will earn glory and the rights to top prizes and boatloads of Uranium.<br /><br /><span style="color: #COLOR_KEY_BODY#;">Free tournament match each day! 100% free repair on the first arena match you play each day.</span>(tournament_leadin_description)</li>
<li>And as an added bonus, if you upgrade all levels of a hull, the ship will receive a slick new paint job showing your fleets outrank all others on the seas.(tuvi_retrofit_lab7)</li>
</ul>
<strong>Processing : sharedstrings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Atlas Carrier Model (component_name_skin_10012031)</li>
<li>Nuclear Cruiser Model (component_name_skin_10014076)</li>
<li>Nighthawk Model (component_name_skin_10014082)</li>
<li>Interceptor V2-H Model (component_name_skin_10014086)</li>
<li>Mastodon Model (component_name_skin_10014088)</li>
<li>Volcanic (component_name_skin_10016028)</li>
<li>Victory (component_name_skin_10016029)</li>
<li>Monarch Model (component_name_skin_10016031)</li>
<li>R5 Model (component_name_skin_11052001)</li>
<li>R5 Model (component_name_skin_11052002)</li>
<li>R5 Model (component_name_skin_11052003)</li>
<li>R5 Model (component_name_skin_11052004)</li>
<li>R5 Model (component_name_skin_11052005)</li>
<li>R5 Model (component_name_skin_11052006)</li>
<li>R5 Model (component_name_skin_11052007)</li>
<li>R5 Model (component_name_skin_11052008)</li>
<li>R5 Model (component_name_skin_11052009)</li>
<li>R5 Model (component_name_skin_11052010)</li>
<li>R5 Model (component_name_skin_11052011)</li>
<li>R5 Model (component_name_skin_11052015)</li>
<li>R5 Model (component_name_skin_11052016)</li>
<li>R5 Model (component_name_skin_11052017)</li>
<li>R5 Model (component_name_skin_11052018)</li>
<li>R5 Model (component_name_skin_11052022)</li>
<li>R5 Model (component_name_skin_11052023)</li>
<li>R5 Model (component_name_skin_11052027)</li>
<li>R5 Model (component_name_skin_11052028)</li>
<li>R5 Model (component_name_skin_11052029)</li>
<li>R5 Model (component_name_skin_11052030)</li>
<li>R5 Model (component_name_skin_11052031)</li>
<li>R5 Model (component_name_skin_11052032)</li>
<li>R5 Model (component_name_skin_11054050)</li>
<li>R5 Model (component_name_skin_11054051)</li>
<li>R5 Model (component_name_skin_11054060)</li>
<li>R5 Model (component_name_skin_11054062)</li>
<li>R5 Model (component_name_skin_11054063)</li>
<li>R5 Model (component_name_skin_11054065)</li>
<li>R5 Model (component_name_skin_11054066)</li>
<li>R5 Model (component_name_skin_11054067)</li>
<li>R5 Model (component_name_skin_11054068)</li>
<li>R5 Model (component_name_skin_11054070)</li>
<li>R5 Model (component_name_skin_11054071)</li>
<li>R5 Model (component_name_skin_11054072)</li>
<li>R5 Model (component_name_skin_11054073)</li>
<li>R5 Model (component_name_skin_11054075)</li>
<li>R5 Model (component_name_skin_11054076)</li>
<li>R5 Model (component_name_skin_11054080)</li>
<li>R5 Model (component_name_skin_11054082)</li>
<li>R5 Model (component_name_skin_11054083)</li>
<li>R5 Model (component_name_skin_11054086)</li>
<li>R5 Model (component_name_skin_11054089)</li>
<li>R5 Model (component_name_skin_11055102)</li>
<li>R5 Model (component_name_skin_11055113)</li>
<li>R10 Model (component_name_skin_11102004)</li>
<li>R10 Model (component_name_skin_11102005)</li>
<li>R10 Model (component_name_skin_11102006)</li>
<li>R10 Model (component_name_skin_11102016)</li>
<li>R10 Model (component_name_skin_11102017)</li>
<li>R10 Model (component_name_skin_11102018)</li>
<li>R10 Model (component_name_skin_11102030)</li>
<li>R10 Model (component_name_skin_11104050)</li>
<li>R10 Model (component_name_skin_11104067)</li>
<li>R10 Model (component_name_skin_11104070)</li>
<li>R10 Model (component_name_skin_11104072)</li>
<li>R10 Model (component_name_skin_11104073)</li>
<li>R10 Model (component_name_skin_11104075)</li>
<li>R10 Model (component_name_skin_11104076)</li>
<li>R10 Model (component_name_skin_11105102)</li>
</ul>
<br />nuclearwhttp://www.blogger.com/profile/12622681885118219562noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-42044610492233166392015-04-28T08:13:00.000-07:002015-04-28T08:13:31.689-07:0021 April UpdateSorry for the late update... lot going on last week but here is LAST weeks update information
Several Reaver items were corrected to now show thermal Auras
some retrofit changes/resource reductions added
Data Version : 31<strong>Processing : blueprints</strong><br />
Changes:
<strong>Item: Reaver Platform X-M (3765)</strong><br />
<ul>
<li>Blueprint Pieces : : from (2 to ) </li>
<li>Admin : : from (Yes to ) </li>
<li>Blueprint Bucket (1-3 are tiers 4< are specials) : : from (4 to ) </li>
<li>Slideshow on : : from (dracbase to ) </li>
</ul>
<strong>Item: Kraken (4084)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hulk (5123)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hulk Elite (5124)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hulk Command (5125)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hades (5126)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hades Elite (5127)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hades Command (5128)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Sapper (5129)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Sapper Elite (5130)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Sapper Command (5131)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hellhound (5132)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hellhound Elite (5133)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hellhound Command (5134)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hulk B (5139)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hades B (5142)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hades Elite B (5143)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Sapper B (5145)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Return Hades C (5161)</strong><br />
<ul>
<li>Show Thermal Detection Aura : : from ( to Yes) </li>
</ul>
<strong>Item: Frostburn Interceptor (6016)</strong><br />
<ul>
<li>Blueprint Capacity(max # owned) : : from (1 to 2) </li>
</ul>
<strong>Item: Vindicator - R1 (1012030)</strong><br />
<ul>
<li>Research Oil : : from (34,492,500 to 12,488,000) </li>
<li>Research Energy : : from (31,043,250 to 11,613,000) </li>
<li>Research Metal : : from (28,697,760 to 11,846,000) </li>
<li>Research Zynthium : : from (35,872,200 to 11,365,000) </li>
<li>Retrofit Uranium : : from (3,621 to 1,000) </li>
</ul>
<strong>Item: Dreadnought - R1 (1014070)</strong><br />
<ul>
<li>Research Oil : : from (33,398,438 to 12,359,000) </li>
<li>Research Energy : : from (28,125,000 to 12,750,000) </li>
<li>Research Metal : : from (28,125,000 to 11,586,000) </li>
<li>Research Zynthium : : from (35,156,250 to 11,712,000) </li>
<li>Retrofit Uranium : : from (1,500 to 1,000) </li>
<li>Base Time to Retrofit : : from ( 23h 3m 20s (With Officer 20h 45m) to 1d (With Officer 21h 36m)) </li>
</ul>
<strong>Item: Guardian - R1 (1014073)</strong><br />
<ul>
<li>Research Oil : : from (31,640,625 to 14,966,000) </li>
<li>Research Energy : : from (29,531,250 to 15,809,000) </li>
<li>Research Metal : : from (29,531,250 to 14,036,000) </li>
<li>Research Zynthium : : from (35,156,250 to 14,466,000) </li>
<li>Retrofit Uranium : : from (3,726 to 3,000) </li>
</ul>
<strong>Item: Nuclear Cruiser - R1 (1014076)</strong><br />
<ul>
<li>Research Oil : : from (32,412,656 to 20,427,000) </li>
<li>Research Energy : : from (28,811,250 to 20,152,000) </li>
<li>Research Metal : : from (28,811,250 to 20,733,000) </li>
<li>Research Zynthium : : from (36,014,063 to 19,393,000) </li>
<li>Retrofit Uranium : : from (20,002 to 5,000) </li>
</ul>
<strong>Item: Vindicator - R2 (1022030)</strong><br />
<ul>
<li>Research Oil : : from (68,985,000 to 23,754,000) </li>
<li>Research Energy : : from (62,086,500 to 23,171,000) </li>
<li>Research Metal : : from (57,395,520 to 23,361,000) </li>
<li>Research Zynthium : : from (71,744,400 to 23,666,000) </li>
<li>Retrofit Uranium : : from (7,868 to 4,000) </li>
<li>Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s)) </li>
</ul>
<strong>Item: Dreadnought - R2 (1024070)</strong><br />
<ul>
<li>Research Oil : : from (66,796,876 to 24,055,000) </li>
<li>Research Energy : : from (56,250,000 to 23,408,000) </li>
<li>Research Metal : : from (56,250,000 to 23,748,000) </li>
<li>Research Zynthium : : from (70,312,500 to 23,376,000) </li>
<li>Retrofit Uranium : : from (4,050 to 4,000) </li>
<li>Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s)) </li>
</ul>
<strong>Item: Guardian - R2 (1024073)</strong><br />
<ul>
<li>Research Oil : : from (63,281,250 to 29,729,000) </li>
<li>Research Energy : : from (59,062,500 to 30,948,000) </li>
<li>Research Metal : : from (59,062,500 to 29,399,000) </li>
<li>Research Zynthium : : from (70,312,500 to 30,489,000) </li>
<li>Retrofit Uranium : : from (8,097 to 7,500) </li>
<li>Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s)) </li>
</ul>
<strong>Item: Nuclear Cruiser - R2 (1024076)</strong><br />
<ul>
<li>Research Oil : : from (64,825,312 to 40,485,000) </li>
<li>Research Energy : : from (57,622,500 to 40,420,000) </li>
<li>Research Metal : : from (57,622,500 to 40,470,000) </li>
<li>Research Zynthium : : from (72,028,126 to 39,530,000) </li>
<li>Retrofit Uranium : : from (28,323 to 10,000) </li>
<li>Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s)) </li>
</ul>
<strong>Item: Vindicator - R3 (1032030)</strong><br />
<ul>
<li>Research Oil : : from (103,477,500 to 35,760,000) </li>
<li>Research Energy : : from (93,129,750 to 35,812,000) </li>
<li>Research Metal : : from (86,093,280 to 36,859,000) </li>
<li>Research Zynthium : : from (107,616,600 to 35,339,000) </li>
<li>Retrofit Uranium : : from (17,098 to 10,000) </li>
</ul>
<strong>Item: Dreadnought - R3 (1034070)</strong><br />
<ul>
<li>Research Oil : : from (100,195,314 to 36,768,000) </li>
<li>Research Energy : : from (84,375,000 to 36,031,000) </li>
<li>Research Metal : : from (84,375,000 to 36,203,000) </li>
<li>Research Zynthium : : from (105,468,750 to 36,004,000) </li>
<li>Retrofit Uranium : : from (10,935 to 10,000) </li>
</ul>
<strong>Item: Guardian - R3 (1034073)</strong><br />
<ul>
<li>Research Oil : : from (94,921,875 to 44,693,000) </li>
<li>Research Energy : : from (88,593,750 to 45,185,000) </li>
<li>Research Metal : : from (88,593,750 to 44,095,000) </li>
<li>Research Zynthium : : from (105,468,750 to 44,802,000) </li>
<li>Retrofit Uranium : : from (17,594 to 12,500) </li>
</ul>
<strong>Item: Nuclear Cruiser - R3 (1034076)</strong><br />
<ul>
<li>Research Oil : : from (97,237,968 to 59,277,000) </li>
<li>Research Energy : : from (86,433,750 to 60,827,000) </li>
<li>Research Metal : : from (86,433,750 to 60,539,000) </li>
<li>Research Zynthium : : from (108,042,189 to 60,941,000) </li>
<li>Retrofit Uranium : : from (40,105 to 20,000) </li>
</ul>
<strong>Item: Vindicator - R4 (1042030)</strong><br />
<ul>
<li>Research Oil : : from (137,970,000 to 47,726,000) </li>
<li>Research Energy : : from (124,173,000 to 47,149,000) </li>
<li>Research Metal : : from (114,791,040 to 48,965,000) </li>
<li>Research Zynthium : : from (143,488,800 to 47,743,000) </li>
<li>Retrofit Uranium : : from (37,154 to 20,000) </li>
</ul>
<strong>Item: Dreadnought - R4 (1044070)</strong><br />
<ul>
<li>Research Oil : : from (133,593,752 to 47,012,000) </li>
<li>Research Energy : : from (112,500,000 to 47,935,000) </li>
<li>Research Metal : : from (112,500,000 to 47,285,000) </li>
<li>Research Zynthium : : from (140,625,000 to 47,201,000) </li>
<li>Retrofit Uranium : : from (29,525 to 20,000) </li>
</ul>
<strong>Item: Guardian - R4 (1044073)</strong><br />
<ul>
<li>Research Oil : : from (126,562,500 to 59,117,000) </li>
<li>Research Energy : : from (118,125,000 to 59,742,000) </li>
<li>Research Metal : : from (118,125,000 to 60,094,000) </li>
<li>Research Zynthium : : from (140,625,000 to 59,472,000) </li>
<li>Retrofit Uranium : : from (38,232 to 27,000) </li>
</ul>
<strong>Item: Nuclear Cruiser - R4 (1044076)</strong><br />
<ul>
<li>Research Oil : : from (129,650,624 to 80,823,000) </li>
<li>Research Energy : : from (115,245,000 to 80,783,000) </li>
<li>Research Metal : : from (115,245,000 to 80,591,000) </li>
<li>Research Zynthium : : from (144,056,252 to 79,897,000) </li>
<li>Retrofit Uranium : : from (56,789 to 40,000) </li>
</ul>
<strong>Item: Vindicator - R5 (1052030)</strong><br />
<ul>
<li>Research Oil : : from (172,462,500 to 60,470,000) </li>
<li>Research Energy : : from (155,216,250 to 59,568,000) </li>
<li>Research Metal : : from (143,488,800 to 60,178,000) </li>
<li>Research Zynthium : : from (179,361,000 to 59,565,000) </li>
<li>Retrofit Uranium : : from (80,736 to 40,000) </li>
<li>Next Retrofit ID : : from ( to 1062030) </li>
</ul>
<strong>Item: Dreadnought - R5 (1054070)</strong><br />
<ul>
<li>Research Oil : : from (166,992,190 to 59,478,000) </li>
<li>Research Energy : : from (140,625,000 to 59,256,000) </li>
<li>Research Metal : : from (140,625,000 to 59,199,000) </li>
<li>Research Zynthium : : from (175,781,250 to 60,387,000) </li>
<li>Retrofit Uranium : : from (79,716 to 40,000) </li>
<li>Next Retrofit ID : : from ( to 1064070) </li>
</ul>
<strong>Item: Guardian - R5 (1054073)</strong><br />
<ul>
<li>Research Oil : : from (158,203,125 to 75,654,000) </li>
<li>Research Energy : : from (147,656,250 to 74,439,000) </li>
<li>Research Metal : : from (147,656,250 to 74,011,000) </li>
<li>Research Zynthium : : from (175,781,250 to 74,416,000) </li>
<li>Retrofit Uranium : : from (83,077 to 50,000) </li>
<li>Next Retrofit ID : : from ( to 1064073) </li>
</ul>
<strong>Item: Nuclear Cruiser - R5 (1054076)</strong><br />
<ul>
<li>Research Oil : : from (162,063,280 to 100,184,000) </li>
<li>Research Energy : : from (144,056,250 to 99,955,000) </li>
<li>Research Metal : : from (144,056,250 to 100,042,000) </li>
<li>Research Zynthium : : from (180,070,315 to 100,102,000) </li>
<li>Retrofit Uranium : : from (80,413 to 75,000) </li>
<li>Next Retrofit ID : : from ( to 1064076) </li>
</ul>
<strong>Item: Barracuda - R6 (1062004)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Thresher - R6 (1062016)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Missile Cruiser X - R6 (1064067)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Strike Cruiser X - R6 (1064072)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Barracuda - R7 (1072004)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Thresher - R7 (1072016)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Missile Cruiser X - R7 (1074067)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Strike Cruiser X - R7 (1074072)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Barracuda - R8 (1082004)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Thresher - R8 (1082016)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Missile Cruiser X - R8 (1084067)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Strike Cruiser X - R8 (1084072)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Barracuda - R9 (1092004)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Thresher - R9 (1092016)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Missile Cruiser X - R9 (1094067)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Strike Cruiser X - R9 (1094072)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Barracuda - R10 (1102004)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Thresher - R10 (1102016)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Missile Cruiser X - R10 (1104067)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>Item: Strike Cruiser X - R10 (1104072)</strong><br />
<ul>
<li>Admin : : from ( to Yes) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=152b">Sea Scorpion A - URF</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10348e">Vindicator - R6</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=103c86">Dreadnought - R6</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=103c89">Guardian - R6</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=103c8c">Nuclear Cruiser - R6</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=105b9e">Vindicator - R7</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=106396">Dreadnought - R7</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=106399">Guardian - R7</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10639c">Nuclear Cruiser - R7</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1082ae">Vindicator - R8</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=108aa6">Dreadnought - R8</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=108aa9">Guardian - R8</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=108aac">Nuclear Cruiser - R8</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10a9be">Vindicator - R9</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10b1b6">Dreadnought - R9</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10b1b9">Guardian - R9</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10b1bc">Nuclear Cruiser - R9</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10d0ce">Vindicator - R10</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10d8c6">Dreadnought - R10</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10d8c9">Guardian - R10</a></li>
<li><a href="http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=10d8cc">Nuclear Cruiser - R10</a></li>
</ul>
<br />
<strong>Processing : currencies</strong><br />
Changes:
<strong>Item: Uranium (1)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 5.0100) </li>
</ul>
<strong>Item: PvP Medals (2)</strong><br />
<ul>
<li>**** Unknown key releaseversion : : from ( to 5.0100) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li>Ship Build Token (1 Hr) (1001)</li>
<li>Ship Build Token (12 Hr) (1012)</li>
<li>Ship Build Token (24 Hr) (1024)</li>
</ul>
<br />
<strong>Deleted Records:</strong><br />
<ul>
<li>Ship Build Token (15 Min)(3)</li>
<li>Structure Build Token (15 Min)(4)</li>
<li>Research Token (15 Min)(5)</li>
<li>Fleet Repair Token (15 Min)(6)</li>
<li>Ship Build Token (30 Hr)(7)</li>
<li>Structure Build Token (30 Hr)(8)</li>
<li>Research Token (30 Hr)(9)</li>
<li>Fleet Repair Token (30 Hr)(10)</li>
</ul>
<strong>Processing : roguecrews</strong><br />
Changes:
<strong>Item: Wharf Rats (11001)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (10 to 3) </li>
<li>**** Unknown key compoundmult : : from (1.5000 to ) </li>
<li>**** Unknown key linearmult : : from (1.5000 to ) </li>
</ul>
<strong>Item: Lucky Bastards (11002)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (15 to 3) </li>
<li>**** Unknown key compoundmult : : from (2.0000 to ) </li>
<li>**** Unknown key linearmult : : from (3.0000 to ) </li>
<li>**** Unknown key maxextensions : : from (20 to -1) </li>
</ul>
<strong>Item: Irradiated Cutthroats (11003)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (10 to 3) </li>
<li>**** Unknown key compoundmult : : from (4.0000 to ) </li>
<li>**** Unknown key costceiling : : from (500 to 6000) </li>
<li>**** Unknown key linearmult : : from (1.1000 to ) </li>
<li>**** Unknown key maxextensions : : from (10 to 1) </li>
</ul>
<strong>Item: Salty Dogs (11004)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (20 to 3) </li>
<li>**** Unknown key compoundmult : : from (1.2000 to 1.0000) </li>
<li>**** Unknown key costceiling : : from (100 to 6000) </li>
<li>**** Unknown key linearmult : : from (1.2000 to ) </li>
<li>**** Unknown key maxextensions : : from (5 to -1) </li>
</ul>
<strong>Item: Gearheads (11005)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (25 to 3) </li>
<li>**** Unknown key compoundmult : : from (1.5000 to ) </li>
<li>**** Unknown key costceiling : : from (250 to 6000) </li>
<li>**** Unknown key linearmult : : from (1.5000 to 0.3333) </li>
</ul>
<strong>Item: Dead-Eye Destroyers (11006)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (30 to 3) </li>
<li>**** Unknown key compoundmult : : from (2.0000 to ) </li>
<li>**** Unknown key costceiling : : from (600 to 6000) </li>
<li>**** Unknown key linearmult : : from (3.0000 to 0.3333) </li>
<li>**** Unknown key maxextensions : : from (20 to -1) </li>
</ul>
<strong>Item: Steelheads (11007)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (10 to 3) </li>
<li>**** Unknown key compoundmult : : from (4.0000 to ) </li>
<li>**** Unknown key costceiling : : from (75 to 6000) </li>
<li>**** Unknown key linearmult : : from (1.1000 to 0.3333) </li>
<li>**** Unknown key maxextensions : : from (10 to -1) </li>
</ul>
<strong>Item: Dragonslayers (11008)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (5 to 3) </li>
<li>**** Unknown key compoundmult : : from (1.2000 to ) </li>
<li>**** Unknown key costceiling : : from (150 to 6000) </li>
<li>**** Unknown key linearmult : : from (1.2000 to 0.6666) </li>
<li>**** Unknown key maxextensions : : from (5 to -1) </li>
</ul>
<strong>Item: Sea Serpents (11009)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (15 to 3) </li>
<li>**** Unknown key compoundmult : : from (3.5000 to ) </li>
<li>**** Unknown key costceiling : : from (70 to 6000) </li>
<li>**** Unknown key linearmult : : from (4.0000 to 0.3333) </li>
<li>**** Unknown key maxextensions : : from (99 to -1) </li>
</ul>
<strong>Item: Wrecking Crew (11010)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (11 to 3) </li>
<li>**** Unknown key compoundmult : : from (2.5000 to ) </li>
<li>**** Unknown key costceiling : : from (900 to 230) </li>
<li>**** Unknown key linearmult : : from (2.0000 to ) </li>
<li>**** Unknown key maxextensions : : from (100 to -1) </li>
</ul>
<strong>Item: Creeping Death (12001)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (13 to 15) </li>
<li>**** Unknown key compoundmult : : from (1.5000 to ) </li>
<li>**** Unknown key linearmult : : from (1.5000 to ) </li>
<li>**** Unknown key maxextensions : : from (-1 to 1) </li>
</ul>
<strong>Item: Midnight Marauders (12002)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (18 to 15) </li>
<li>**** Unknown key compoundmult : : from (2.0000 to ) </li>
<li>**** Unknown key costceiling : : from (750 to 650) </li>
<li>**** Unknown key linearmult : : from (3.0000 to ) </li>
<li>**** Unknown key maxextensions : : from (20 to 1) </li>
</ul>
<strong>Item: Silent Hunters (12003)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (19 to 15) </li>
<li>**** Unknown key compoundmult : : from (4.0000 to ) </li>
<li>**** Unknown key costceiling : : from (800 to 650) </li>
<li>**** Unknown key linearmult : : from (1.1000 to ) </li>
<li>**** Unknown key maxextensions : : from (10 to 1) </li>
</ul>
<strong>Item: Wolfpack (12004)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (27 to 15) </li>
<li>**** Unknown key compoundmult : : from (1.2000 to ) </li>
<li>**** Unknown key costceiling : : from (1000 to 650) </li>
<li>**** Unknown key linearmult : : from (1.2000 to ) </li>
<li>**** Unknown key maxextensions : : from (5 to 1) </li>
</ul>
<strong>Item: Mortarheads (12005)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (31 to 15) </li>
<li>**** Unknown key compoundmult : : from (1.5000 to ) </li>
<li>**** Unknown key costceiling : : from (2000 to 650) </li>
<li>**** Unknown key linearmult : : from (1.5000 to ) </li>
<li>**** Unknown key maxextensions : : from (-1 to 1) </li>
</ul>
<strong>Item: Fearless Blitzers (12006)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (5 to 15) </li>
<li>**** Unknown key compoundmult : : from (2.0000 to ) </li>
<li>**** Unknown key costceiling : : from (9000 to 650) </li>
<li>**** Unknown key linearmult : : from (3.0000 to ) </li>
<li>**** Unknown key maxextensions : : from (20 to 1) </li>
</ul>
<strong>Item: Junkyard Dogs (12007)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (4 to 15) </li>
<li>**** Unknown key compoundmult : : from (4.0000 to ) </li>
<li>**** Unknown key costceiling : : from (900 to 650) </li>
<li>**** Unknown key linearmult : : from (1.1000 to ) </li>
<li>**** Unknown key maxextensions : : from (10 to 1) </li>
</ul>
<strong>Item: Disciples of Hellfire (12008)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (8 to 15) </li>
<li>**** Unknown key compoundmult : : from (1.2000 to ) </li>
<li>**** Unknown key costceiling : : from (65 to 650) </li>
<li>**** Unknown key linearmult : : from (1.2000 to ) </li>
<li>**** Unknown key maxextensions : : from (5 to 1) </li>
</ul>
<strong>Item: Radar Runners (12009)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (9 to 15) </li>
<li>**** Unknown key compoundmult : : from (1.5000 to ) </li>
<li>**** Unknown key costceiling : : from (310 to 650) </li>
<li>**** Unknown key linearmult : : from (1.5000 to ) </li>
<li>**** Unknown key maxextensions : : from (-1 to 1) </li>
</ul>
<strong>Item: Bullseye Brigade (12010)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (10 to 15) </li>
<li>**** Unknown key compoundmult : : from (2.0000 to ) </li>
<li>**** Unknown key costceiling : : from (800 to 650) </li>
<li>**** Unknown key linearmult : : from (3.0000 to ) </li>
<li>**** Unknown key maxextensions : : from (20 to 1) </li>
</ul>
<strong>Item: Molotov Maidens (12011)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (12 to 15) </li>
<li>**** Unknown key compoundmult : : from (4.0000 to ) </li>
<li>**** Unknown key costceiling : : from (789 to 650) </li>
<li>**** Unknown key linearmult : : from (1.1000 to ) </li>
<li>**** Unknown key maxextensions : : from (10 to 1) </li>
</ul>
<strong>Item: Crypt Keepers (12012)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (14 to 15) </li>
<li>**** Unknown key compoundmult : : from (1.2000 to ) </li>
<li>**** Unknown key costceiling : : from (1000 to 650) </li>
<li>**** Unknown key linearmult : : from (1.2000 to ) </li>
<li>**** Unknown key maxextensions : : from (5 to 1) </li>
</ul>
<strong>Item: Grease Monkeys (13001)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (18 to 60) </li>
<li>**** Unknown key compoundmult : : from (1.5000 to ) </li>
<li>**** Unknown key linearmult : : from (1.5000 to ) </li>
<li>**** Unknown key maxextensions : : from (-1 to 1) </li>
</ul>
<strong>Item: Demolition Squad (13002)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (20 to 30) </li>
<li>**** Unknown key compoundmult : : from (2.0000 to ) </li>
<li>**** Unknown key linearmult : : from (3.0000 to ) </li>
<li>**** Unknown key maxextensions : : from (20 to 1) </li>
</ul>
<strong>Item: Disciples of Skullduggery (13003)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (22 to 30) </li>
<li>**** Unknown key compoundmult : : from (4.0000 to ) </li>
<li>**** Unknown key costceiling : : from (600 to 500) </li>
<li>**** Unknown key linearmult : : from (1.1000 to ) </li>
<li>**** Unknown key maxextensions : : from (10 to 1) </li>
</ul>
<strong>Item: Death from Above (13004)</strong><br />
<ul>
<li>**** Unknown key baseextcost : : from (28 to 30) </li>
<li>**** Unknown key compoundmult : : from (5.0000 to ) </li>
<li>**** Unknown key costceiling : : from (800 to 500) </li>
<li>**** Unknown key linearmult : : from (3.0000 to ) </li>
<li>**** Unknown key maxextensions : : from (900 to 1) </li>
</ul>
<strong>Processing : mapobjects</strong><br />
Changes:
<strong>Item: War Zone (30)</strong><br />
<ul>
<li>Ignore Alliance Tag : : from ( to Yes) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li>Reaver Boss Target (52)</li>
<li>Event Reaver Campaign Targets (53)</li>
</ul>
<br />
<strong>Processing : repairSpecialists</strong><br />
Changes:
<strong>Item: 82022</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (8 to 11) </li>
</ul>
<strong>Item: 82023</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (9 to 12) </li>
</ul>
<strong>Item: 82031</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (10 to 13) </li>
</ul>
<strong>Item: 84041</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (11 to 14) </li>
</ul>
<strong>Item: 84060</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (12 to 15) </li>
</ul>
<strong>Item: 84066</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (13 to 16) </li>
</ul>
<strong>Item: 84072</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (14 to 17) </li>
</ul>
<strong>Item: 84086</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (15 to 24) </li>
</ul>
<strong>Item: 85135</strong><br />
<ul>
<li>**** Unknown key sortorder : : from (16 to 27) </li>
</ul>
<strong>New Records:</strong><br />
<ul>
<li> (82030)</li>
<li> (84050)</li>
<li> (84067)</li>
<li> (84068)</li>
<li> (84070)</li>
<li> (84073)</li>
<li> (84076)</li>
<li> (86007)</li>
<li> (86008)</li>
<li> (86010)</li>
<li> (86011)</li>
<li> (86015)</li>
<li> (86028)</li>
<li> (86029)</li>
<li> (86030)</li>
<li> (86031)</li>
</ul>
<br />
<strong>Processing : tacmodules</strong><br />
Completed..
<strong>Processing : xml_assets</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>1102030-shadow /ships.v2/1102030-shadow.png</li>
<li>1102030-top /ships.v2/1102030-top.png</li>
<li>1104070-shadow /ships.v2/1070-shadow.png</li>
<li>1104070-top /ships.v2/1104070-top.png</li>
<li>1104070-tower /ships.v2/1104070-tower.png</li>
<li>1104073-shadow /ships.v2/1054073-shadow.png</li>
<li>1104073-top /ships.v2/1104073-top.png</li>
<li>1104073-tower /ships.v2/1104073-tower.png</li>
<li>1104076-shadow /ships.v2/1054076-shadow.png</li>
<li>1104076-top /ships.v2/1104076-top.png</li>
<li>Campaign203BannerLarge /popups/campaigns/Campaign203BannerLarge.png</li>
<li>Campaign203BannerSmall /popups/campaigns/Campaign203BannerSmall.png</li>
<li>compicon_1052030 /compicons.v3/1052030.png</li>
<li>compicon_1052030_large /compicons.v3/1052030_large.png</li>
<li>compicon_1102030 /compicons.v3/1102030.png</li>
<li>compicon_1102030_large /compicons.v3/1102030_large.png</li>
<li>compicon_1104070 /compicons.v3/1104070.png</li>
<li>compicon_1104070_large /compicons.v3/1104070_large.png</li>
<li>compicon_1104073 /compicons.v3/1104073.png</li>
<li>compicon_1104073_large /compicons.v3/1104073_large.png</li>
<li>compicon_1104076 /compicons.v3/1104076.png</li>
<li>compicon_1104076_large /compicons.v3/1104076_large.png</li>
<li>complete1102030 /popups/blueprints.v3/complete/1102030.png</li>
<li>complete1104070 /popups/blueprints.v3/complete/1104070.png</li>
<li>complete1104073 /popups/blueprints.v3/complete/1104073.png</li>
<li>complete1104076 /popups/blueprints.v3/complete/1104076.png</li>
<li>currency_icon_default_token /popups/currencyicons/Icon_Tokens_Build_64.png</li>
<li>currency_icon_default_token_large /popups/currencyicons/Icon_Tokens_Build_80.png</li>
<li>currency_icon_fleet_repair_token /popups/currencyicons/Icon_Tokens_Repair_64.png</li>
<li>currency_icon_fleet_repair_token_large /popups/currencyicons/Icon_Tokens_Repair_80.png</li>
<li>currency_icon_research_token /popups/currencyicons/Icon_Tokens_Research_64.png</li>
<li>currency_icon_research_token_large /popups/currencyicons/Icon_Tokens_Research_80.png</li>
<li>currency_icon_ship_build_token /popups/currencyicons/Icon_Tokens_Build_64.png</li>
<li>currency_icon_ship_build_token_large /popups/currencyicons/Icon_Tokens_Build_80.png</li>
<li>currency_icon_structure_build_token /popups/currencyicons/Icon_Tokens_Build_64.png</li>
<li>currency_icon_structure_build_token_large /popups/currencyicons/Icon_Tokens_Build_80.png</li>
<li>hull1102030 /popups/shipyard/1102030.png</li>
<li>hull1104070 /popups/shipyard/1104070_v2.png</li>
<li>hull1104073 /popups/shipyard/1104073.png</li>
<li>hull1104076 /popups/shipyard/1104076_v2.png</li>
<li>limitedOfferLCX4 /popups/limitedoffer/LCX4_LimitedOffer.png</li>
<li>news_1032 /popups/whatsnew/retrofit_pack_17.png</li>
<li>news_1033 /popups/whatsnew/news_1033.png</li>
<li>news_1034 /popups/whatsnew/news_1034.v2.png</li>
<li>news_1035 /popups/whatsnew/april_token_tlc.png</li>
</ul>
<br />
<strong>Processing : strings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Head back into Reaver territory and raid their Dredge Platforms for valuable speed up Tokens! (campaign_203_description)</li>
<li>Limited Time Availability. (campaign_203_details)</li>
<li>As your fleet exits the Nav-Relay you're confronted by a formidable Reaver host, protecting an active Dredge platform. Fire at will, Captain. (campaign_203_encounter_forsakenbase_tlc_level_1_description)</li>
<li>Wildfire (campaign_203_encounter_forsakenbase_tlc_level_1_title)</li>
<li>As your fleet exits the Nav-Relay you're confronted by a formidable Reaver host, protecting an active Dredge platform. Fire at will, Captain. (campaign_203_encounter_forsakenbase_tlc_level_2_description)</li>
<li>Wildfire (campaign_203_encounter_forsakenbase_tlc_level_2_title)</li>
<li>As you leave the smoldering wreckage in your wake, your Fleet's radar pings hostile signatures detected. Strike against these would be ambushers. (campaign_203_encounter_forsakenbase_tlc_level_3_description)</li>
<li>Flamestrike (campaign_203_encounter_forsakenbase_tlc_level_3_title)</li>
<li>As your fleet exits the Nav-Relay you're confronted by a formidable Reaver host, protecting an active Dredge platform. Fire at will, Captain. (campaign_203_encounter_forsakenbase_tlc_level_4_description)</li>
<li>Wildfire (campaign_203_encounter_forsakenbase_tlc_level_4_title)</li>
<li>As you leave the smoldering wreckage in your wake, your Fleet's radar pings hostile signatures detected. Strike against these would be ambushers. (campaign_203_encounter_forsakenbase_tlc_level_5_description)</li>
<li>Flamestrike (campaign_203_encounter_forsakenbase_tlc_level_5_title)</li>
<li>The final Reaver target designated for destruction. Wipe out these forces and claim your spoils! (campaign_203_encounter_forsakenbase_tlc_level_6_description)</li>
<li>Fire Fox (campaign_203_encounter_forsakenbase_tlc_level_6_title)</li>
<li>First Prize Pack: 1 Encounter, 2hr Limit (campaign_203_run_through_0_modifier_details)</li>
<li>Second Prize Pack: 2 Encounters, 2hr Limit (campaign_203_run_through_1_modifier_details)</li>
<li>Third Prize Pack: 3 Encounters, 2hr Limit (campaign_203_run_through_2_modifier_details)</li>
<li>Fourth Prize Pack: 4 Encounters, 2hr Limit (campaign_203_run_through_3_modifier_details)</li>
<li>Reinforcement armor increases a building's survivability from ballistic attacks without affecting total base health or repair times. (component_description_a_3832)</li>
<li>A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1062030)</li>
<li>The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1064070)</li>
<li>A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1064073)</li>
<li>A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1064076)</li>
<li>A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1072030)</li>
<li>The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1074070)</li>
<li>A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1074073)</li>
<li>A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1074076)</li>
<li>A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1082030)</li>
<li>The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1084070)</li>
<li>A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1084073)</li>
<li>A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1084076)</li>
<li>A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1092030)</li>
<li>The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1094070)</li>
<li>A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1094073)</li>
<li>A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1094076)</li>
<li>A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1102030)</li>
<li>The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1104070)</li>
<li>A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1104073)</li>
<li>A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1104076)</li>
<li>A Reaver defense turret based on thrower technology. (component_description_w_1385)</li>
<li>#type# x #amount# (global_token_amount)</li>
<li>Tokens (global_token_name)</li>
<li>#time# #type# (global_token_prizename)</li>
<li>Buy #gold# and receive #ship# (limitedoffertwo_contents)</li>
<li>#oldprice# value for #newprice# (limitedoffertwo_price)</li>
<li>Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. You can extend this crew #extensions# more times. (merc_captain_inactive_message)</li>
<li>Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. You can extend this crew one more time. (merc_captain_inactive_message_one)</li>
<li>Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. (merc_captain_inactive_message_unlimited)</li>
<li>UPGRADE NOW! (news_1032_cta)</li>
<li>Power Up (news_1032_main_title)</li>
<li>Captain, the Nuclear Cruiser, Dreadnought, Vindicator, and Guardian can now be powered up in the Retrofit Lab to Rank 10. Visit the lab now to increase your fleets potential. (news_1032_message)</li>
<li>UPGRADE NOW! (news_1033_cta)</li>
<li>New Specialist Pack (news_1033_main_title)</li>
<li>New Specialists have been released for 16 hulls! Visit the Naval Lab to browse all specialists and start lowering your build times NOW. (news_1033_message)</li>
<li>RECRUIT NOW (news_1034_cta)</li>
<li>Rogue Crew Extensions (news_1034_main_title)</li>
<li>Rogue Crews can make the difference between victory and defeat. Make them stick around indefinitely with new Extension options and watch your enemies fall. (news_1034_message)</li>
<li>PLAY NOW (news_1035_cta)</li>
<li>Reaver Removal (news_1035_main_title)</li>
<li>This week, undergo the Reaver Removal campaign and fight Reaver occupied Forsaken bases. Win and take home tokens to help speed up ship builds, structure upgrades, and research. (news_1035_message)</li>
<li>Extending will reset the timer to its original length. You can do this #extensions# more times for this crew. (shipdock_popup_extend_captain_confirmation_message)</li>
<li>Extending will reset the timer to its original length. You can do this one more time for this crew. (shipdock_popup_extend_captain_confirmation_message_one)</li>
<li>Extending will reset the timer to its original length. (shipdock_popup_extend_captain_confirmation_message_unlimited)</li>
<li>Built for sinking Reaver Fleets. (shipyard_hull_description_1062030)</li>
<li>Mortar specialist built for base defense. (shipyard_hull_description_1064073)</li>
<li>Versatile Launcher specialist. (shipyard_hull_description_1064076)</li>
<li>Built for sinking Reaver Fleets. (shipyard_hull_description_1072030)</li>
<li>Mortar specialist built for base defense. (shipyard_hull_description_1074073)</li>
<li>Versatile Launcher specialist. (shipyard_hull_description_1074076)</li>
<li>Built for sinking Reaver Fleets. (shipyard_hull_description_1082030)</li>
<li>Mortar specialist built for base defense. (shipyard_hull_description_1084073)</li>
<li>Versatile Launcher specialist. (shipyard_hull_description_1084076)</li>
<li>Built for sinking Reaver Fleets. (shipyard_hull_description_1092030)</li>
<li>Mortar specialist built for base defense. (shipyard_hull_description_1094073)</li>
<li>Versatile Launcher specialist. (shipyard_hull_description_1094076)</li>
<li>Built for sinking Reaver Fleets. (shipyard_hull_description_1102030)</li>
<li>Mortar specialist built for base defense. (shipyard_hull_description_1104073)</li>
<li>Versatile Launcher specialist. (shipyard_hull_description_1104076)</li>
</ul>
<br />
<strong>Deleted Records:</strong><br />
<ul>
<li>AssetMC_Icon_Token_Repair(currency_icon_fleet_repair_token)</li>
<li>AssetMC_Icon_Token_Research(currency_icon_research_token)</li>
<li>AssetMC_Icon_Token_Build(currency_icon_ship_build_token)</li>
<li>AssetMC_Icon_Token_Build(currency_icon_structure_build_token)</li>
<li>Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. This can only be done once per Crew.(merc_captain_inactive_message)</li>
<li>Extending will reset the timer to its original length. This can only be done oncer per Crew.(shipdock_popup_extend_captain_confirmation_message)</li>
</ul>
<strong>Processing : sharedstrings</strong><br />
<strong>New Records:</strong><br />
<ul>
<li>Reaver Removal (campaign_203_title)</li>
<li>Zynth Reinforcements D4-C (component_name_a_3832)</li>
<li>Vindicator (component_name_h_1062030)</li>
<li>Dreadnought (component_name_h_1064070)</li>
<li>Guardian (component_name_h_1064073)</li>
<li>Nuclear Cruiser (component_name_h_1064076)</li>
<li>Vindicator (component_name_h_1072030)</li>
<li>Dreadnought (component_name_h_1074070)</li>
<li>Guardian (component_name_h_1074073)</li>
<li>Nuclear Cruiser (component_name_h_1074076)</li>
<li>Vindicator (component_name_h_1082030)</li>
<li>Dreadnought (component_name_h_1084070)</li>
<li>Guardian (component_name_h_1084073)</li>
<li>Nuclear Cruiser (component_name_h_1084076)</li>
<li>Vindicator (component_name_h_1092030)</li>
<li>Dreadnought (component_name_h_1094070)</li>
<li>Guardian (component_name_h_1094073)</li>
<li>Nuclear Cruiser (component_name_h_1094076)</li>
<li>Vindicator (component_name_h_1102030)</li>
<li>Dreadnought (component_name_h_1104070)</li>
<li>Guardian (component_name_h_1104073)</li>
<li>Nuclear Cruiser (component_name_h_1104076)</li>
<li>Pyroclastic Turret (component_name_w_1385)</li>
</ul>
<br />nuclearwhttp://www.blogger.com/profile/12622681885118219562noreply@blogger.com0tag:blogger.com,1999:blog-2685355801487878822.post-68141753191160332932015-04-20T18:51:00.000-07:002015-04-20T18:51:39.100-07:00Retirement after being banned?To start with, it's been a fun time over the past 4+ years, most of that time providing you, or my ally buddies back in the day info like what is found here in the blog, but for those that don't know, Kixeye recently banned me. I've now had 2 weeks where I'm battle pirates free, and I'm not sure that it has hurt my feelings one bit!<br />
<br />
While I've always known getting banned was a possibility, it did come as a bit of a shock as I wasn't doing anything I haven't been doing for the past 4 years. (Ok, maybe I was thumbing my nose at them a little more than usual, but you can see that below)<br />
<br />
Getting the form letter probably hurt the worst, I really only wanted to know what I'd done that finally crossed the line and with the parting shot of basically don't bother emailing us again as we won't answer.... well, anyway here it is again in all its glory:<br />
<div style="background-color: white; color: #2b2e2f; font-family: 'Lucida Sans Unicode', 'Lucida Grande', Tahoma, Verdana, sans-serif; font-size: 14px; line-height: 22px; margin-bottom: 15px; margin-top: 15px;">
Thank you for writing in about your suspended account.</div>
<div style="background-color: white; color: #2b2e2f; font-family: 'Lucida Sans Unicode', 'Lucida Grande', Tahoma, Verdana, sans-serif; font-size: 14px; line-height: 22px; margin-bottom: 15px; margin-top: 15px;">
We determined that you have been cheating and have permanently suspended your account. I have reviewed the reasons for your suspension and verified they are accurate and definitive. We do not tolerate cheating of any kind in Battle Pirates. This is detailed in our Terms of Service, which you agreed to when you installed the game. Note that you are responsible for account security; it is still considered cheating if someone else gains access to your account and cheats on it. If you wish to review our Terms of Service you can do so at the following address:</div>
<div style="background-color: white; color: #2b2e2f; font-family: 'Lucida Sans Unicode', 'Lucida Grande', Tahoma, Verdana, sans-serif; font-size: 14px; line-height: 22px; margin-bottom: 15px; margin-top: 15px;">
<a href="http://kixeye.com/help/tos" style="color: #1155cc;" target="_blank"><span class="il">kixeye</span>.com/help/tos</a></div>
<div style="background-color: white; color: #2b2e2f; font-family: 'Lucida Sans Unicode', 'Lucida Grande', Tahoma, Verdana, sans-serif; font-size: 14px; line-height: 22px; margin-bottom: 15px; margin-top: 15px;">
Because your account will remain suspended, Customer Support will no longer respond to support tickets from this account.</div>
---<br />
<br />
I was, as always poking around to see what I could see in the game, tweaking a value here, tweaking a value there, to see how well something may be protected, so again being banned wasn't a huge surprise, but my best guess is it had nothing to do with that, but had more to do that I peeked a few mods bases, posted their base cords and then posted their fleet builds that hit my base. Maybe some day I'll post how I pull all that info too (and it isn't by hacking!). I didn't post their base builds, I only pasted the builds of the fleets that hit my base, which honestly anyone can do if they know how, but I digress (as I tend to do when I'm not just writing technical stuff).<br />
<br />
For those that want a picture of my banning you can find it here and/or discuss this. http://www.thedarkalliance.org/forum/threads/355-Michigan-Marauders-Blog-on-Raids-rant-about-xnih-being-banned<br />
<br />
Last I'd heard it wasn't on the banhammer page yet, not sure if people didn't know my in game name, or just were being nice to me, but I've been gone for the last week, so may have shown up there by now.<br />
<br />
I've been offered a decent level base by a buddy, who knows I may take him up on that offer or I may retire, I honestly haven't decided yet. For now, Nuke will continue to feed "unofficial" info to the masses (and lets be honest, he's been holding up this partnership for most of the time since he came along and took this all to a whole new level). <br />
<br />xnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.com0