Tuesday, November 11, 2014

11 November Update

Updated raw data at the end. should be back to normal now.
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Detailed changes below blueprints are listed first.


  • Filler values for Kraken looks like a killer ship...  My guess is its NPC only..
  • D104-N (for us? .. )  Data had some recursive issues so display may be incomplete here.
  • Frostburn Interceptor, Thermal detection is on par with the viper,  finally something for those willing to dump a bunch more coin for thermal :)
  • few more NPC ranges.
  • Seems like they tweaked the cryo field some .. perhaps something we showed they didn't like/realize?



Item Name: Kraken (draconian)
  • Lab Level Required : 1
  • Oil : 999999999
  • Energy : 999999999
  • Metal : 999999999
  • Zynthium : 999999999
  • Build Time : 385m 24d 1h 46m 39s (With Officer 347m 6d 15h 59m 59s)
  • UI Filter Type : submarine
  • Level/Retrofit Level : 1
  • Faction : draconian
  • Type : Hull
  • Category : npc
  • Armor : 60,000
  • Penetrative Defense : 40%
  • Explosive Defense bonus : 40%
  • Ballistic Defense Bonus : 40%
  • Cloak Range : 70
  • Radiological Defence Bonus : 40%
  • Armor Slots : 6
  • Repair Modifier : 600%
  • Total Weapon Slots : 14
  • Refitable : Y
  • Turn Speed : 10
  • Weapon Slot Types : 14 x Surface/Underwater
  • Maximum VXP : 227,675
  • Special Slots : 5
  • Salvage : 100t
  • Is Sub : Yes
  • Evade Bonus : 40%
  • Combat Speed : 12.0000
  • Maximum Weight : 31,716
  • Map Speed : 25
  • Cloak Time : 1200
  • Surface Time : 1
  • Penetrative Reload Bonus : 150%
  • Slow Resistance : 80%
  • Concussive Defense bonus : 40%
  • thermal Detection Range : 80
  • Slow Resistnace : 80%
  • **** Unknown key deepsubtriggerrng : 505
  • **** Unknown key deepsubtime : 11
  • **** Unknown key deepfadetime : 2
  • **** Unknown key deephiddentime : 13
  • **** Unknown key deepemergetime : 11
  • **** Unknown key deepteleportdelay : 1
Item Name: Frostburn Interceptor (Flagship Only) (draconian)
  • Lab Level Required : 1
  • Oil : 17507813
  • Energy : 14806250
  • Metal : 14806250
  • Zynthium : 39015625
  • Build Time : 5d 13h 13m 20s (With Officer 4d 23h 54m)
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : draconian
  • Type : Hull
  • Category : limited
  • Armor : 6,124
  • Penetrative Defense : 30%
  • Explosive Defense bonus : 30%
  • Ballistic Defense Bonus : 30%
  • Radiological Defence Bonus : 50%
  • Retargeting : Yes
  • Armor Slots : 4
  • Repair Modifier : 100%
  • Total Weapon Slots : 8
  • Refitable : Y
  • Turn Speed : 20
  • Weapon Slot Types : 8 x Surface/Underwater
  • Maximum VXP : 43,068
  • Special Slots : 4
  • Salvage : 1,635,258t
  • Evade Bonus : 40%
  • Combat Speed : 15.0000
  • Maximum Weight : 8,892
  • Map Speed : 37
  • Cloak Detection Range : 80
  • Penetrative Reload Bonus : 100%
  • Concussive Defense bonus : 40%
  • Flak Evade Bonus : -40%
  • Radiological Reload Bonus : 100%
  • Concussive Damage Bonus : 40%
  • Radiological Damage Bonus : 50%
  • Show Thermal Detection Aura : Yes
  • Unreactive : 6 Seconds
  • thermal Detection Range : 90
  • Ship secondary Bonuses: Item Name: Interceptor Cryogenic Field (draconian)
    • Lab Level Required : 1
    • Item Groups : cryo1
    • Mounts on : ship
    • Tactical Range : 60
    • Faction : draconian
    • Level : 1
    • Affects Ships : Yes
    • Category : npc
    • Hostile Effects : Yes
    • Max items per group equipped : 1
    • Turn Speed Bonus : -50%
    • Speed Bonus : -50%
    • Building Concussive Armor Defense : -30
    • Building Penetrative Armor Defense : -30
    • Building Explosive Armor Defense : -30
    • Building Ballistic Armor Defense : -30
    • Explosive Armor Bypass : 30%
    • Ballistic Armor Bypass : 30%
    • Concussive Armor Bypass : 30%
    • Penatrative Armor Bypass : 30%
    • Penatrative Reload Bonus : -30%
    • Concussive Reload Bonus : -30%
    • Ballistic Reload Bonus : -30%
    • Radiological Reload Bonus : -30%
    • Explosive Reload Bonus : -30%
    • Affects Regions : Yes
Item Name: Cryo Launcher D104-N (draconian)
  • Lab Level Required : 1
  • Reload : 3
  • Oil : 6000000
  • Energy : 4800000
  • Metal : 4800000
  • Zynthium : 9000000
  • Build Time : 15h 18m 20s (With Officer 13h 46m 30s)
  • Mounts on : ship
  • Weight : 600
  • Type : radioactive
  • Range : 91
  • UI Filter Type : launcher
  • Damage : 980
  • Admin : Yes
  • Level/Retrofit Level : 5
  • Faction : draconian
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 50%
  • Type : Weapon
  • Category : blueprint
  • Building Damage Bonus : 50%
  • Salvo : 8
  • Accuracy : 70%
  • Weapon Type : launcher
  • Vertical Speed(raw) : -100.0000
  • Projectile Speed(raw) : 120
  • Salvo Reload : 0.20
  • Armor : 350
  • Buff Type : catalyst
  • Slow Time : 12
  • Maximum Stacks for weapon : 80 (UAV this is max active, other weapons this is the number that triggers a special, or limits debuffs)
  • **** Unknown key:maxstackreduction : 80
  • Stack Weapon: Item Name: D104 Endothermic Reaction (draconian)
    • Lab Level Required : 1
    • Reload : 10
    • Oil : 60642868
    • Energy : 57004296
    • Metal : 58823582
    • Zynthium : 55185010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : radioactive
    • Range : 60
    • Damage : 4296
    • Admin : Yes
    • Level/Retrofit Level : 1
    • Faction : draconian
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 250%
    • Salvo : 1
    • Accuracy : 100%
    • Vertical Speed(raw) : -170.0000
    • Projectile Speed(raw) : 42
    • Minimum Splash : 60%
    • Splash : 100
    • Submerged Splash Damage : 50%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats: Item Name: Cryo Zone (draconian)
      • Lab Level Required : 1
      • Item Groups : cryoIceberg
      • Tactical Range : 22
      • Faction : draconian
      • Level : 1
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Turn Speed Bonus : -30%
      • Speed Bonus : -30%
      • Building Concussive Armor Defense : -30
      • Building Penetrative Armor Defense : -30
      • Building Explosive Armor Defense : -30
      • Building Ballistic Armor Defense : -30
      • Explosive Armor Bypass : 30%
      • Ballistic Armor Bypass : 30%
      • Concussive Armor Bypass : 30%
      • Penatrative Armor Bypass : 30%
      • Penatrative Reload Bonus : -40%
      • Concussive Reload Bonus : -40%
      • Ballistic Reload Bonus : -40%
      • Radiological Reload Bonus : -40%
      • Explosive Reload Bonus : -40%
      • Affects Regions : Yes
      • Radiological Damage Bonus : 7400%
      • Movement Type : random
      • Aura Movement Speed : 7
    Item Name: NPC Undertow Torpedoes (draconian)
    • Lab Level Required : 1
    • Reload : 10
    • Oil : 125000
    • Energy : 100000
    • Metal : 100000
    • Zynthium : 187500
    • Build Time : 1h 1m 15s (With Officer 55m 7s)
    • Mounts on : ship
    • Weight : 2,000
    • Type : concussive
    • Range : 110
    • UI Filter Type : torpedo
    • Damage : 2200
    • Level/Retrofit Level : 5
    • Faction : draconian
    • Weapon slot Type : Underwater
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : torpedo
    • Projectile Speed(raw) : 35
    • Minimum Splash : 50%
    • Splash : 50
    • Minimum Range : 10
    • Submarine Item : Yes
    • Cloak Range : 60
    • **** Unknown key projectileid : 1427
    • **** Unknown key smartfireoverride : 1
    • **** Unknown key projtraveltime : 13
    • **** Unknown key rangechecktimer : 1
    • **** Unknown key triggerrange : 10
    Item Name: NPC Snowstorm Missiles (draconian)
    • Lab Level Required : 1
    • Reload : 20
    • Oil : 999999999
    • Energy : 999999999
    • Metal : 999999999
    • Zynthium : 999999999
    • Build Time : 38m 17d 9h 46m 39s (With Officer 34m 21d 15h 59m 59s)
    • Mounts on : ship
    • Weight : 2,000
    • Type : penetrating
    • Range : 1000
    • UI Filter Type : missile
    • Damage : 1500
    • Level/Retrofit Level : 4
    • Faction : draconian
    • Weapon slot Type : Surface/Underwater
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : missile
    • Vertical Speed(raw) : -300.0000
    • Projectile Speed(raw) : 105
    • Minimum Splash : 50%
    • Splash : 110
    • Flac Evasion : 25%
    • **** Unknown key:acceltime : 2
    • Spread : 240
    • Minimum Range : 75
    • Submarine Item : Yes
    • **** Unknown key:spreadmax : 110
    • Spread Minimum : 4300%
    • Region Duration(Region details below) : 4 Seconds
    • Penatrative Armor Bypass : 100%
    • **** Unknown key effectid : 1361
    • **** Unknown key projectileid : 1361
    • Effect Region Stats: Item Name: Cryo Zone (draconian)
      • Lab Level Required : 1
      • Item Groups : cryoIceberg
      • Tactical Range : 22
      • Faction : draconian
      • Level : 1
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Turn Speed Bonus : -30%
      • Speed Bonus : -30%
      • Building Concussive Armor Defense : -30
      • Building Penetrative Armor Defense : -30
      • Building Explosive Armor Defense : -30
      • Building Ballistic Armor Defense : -30
      • Explosive Armor Bypass : 30%
      • Ballistic Armor Bypass : 30%
      • Concussive Armor Bypass : 30%
      • Penatrative Armor Bypass : 30%
      • Penatrative Reload Bonus : -40%
      • Concussive Reload Bonus : -40%
      • Ballistic Reload Bonus : -40%
      • Radiological Reload Bonus : -40%
      • Explosive Reload Bonus : -40%
      • Affects Regions : Yes
      • Movement Type : random
      • Aura Movement Speed : 7
    Item Name: Interceptor V2-C (draconian)
    • Lab Level Required : 1
    • Oil : 17507813
    • Energy : 14806250
    • Metal : 14806250
    • Zynthium : 39015625
    • Build Time : 5d 13h 13m 20s (With Officer 4d 23h 54m)
    • Admin : Yes
    • Level/Retrofit Level : 1
    • Faction : draconian
    • Type : Hull
    • Category : blueprint
    • Armor : 4,954
    • Penetrative Defense : 20%
    • Explosive Defense bonus : 20%
    • Ballistic Defense Bonus : 20%
    • Radiological Defence Bonus : 40%
    • Armor Slots : 4
    • Repair Modifier : 100%
    • Total Weapon Slots : 8
    • Refitable : Y
    • Turn Speed : 20
    • Weapon Slot Types : 4 x Surface 4 x Surface/Underwater
    • Maximum VXP : 43,068
    • Special Slots : 4
    • Salvage : 1,135,258t
    • Evade Bonus : 20%
    • Combat Speed : 15.0000
    • Maximum Weight : 6,548
    • Map Speed : 30
    • Cloak Detection Range : 32
    • Concussive Defense bonus : 20%
    • Radiological Reload Bonus : 80%
    • Concussive Damage Bonus : 30%
    • Radiological Damage Bonus : 30%
    • Show Thermal Detection Aura : Yes
    • Unreactive : 6 Seconds
    • thermal Detection Range : 68












    Processing : tacmodules
    Changes: Item: Cryogenic Field (7500)
    • Building Concussive Armor Defense : : from ( to -30)
    • Building Penetrative Armor Defense : : from ( to -30)
    • Building Explosive Armor Defense : : from ( to -30)
    • Building Ballistic Armor Defense : : from ( to -30)
    • Explosive Armor Bypass : : from ( to 30%)
    • Ballistic Armor Bypass : : from ( to 30%)
    • Concussive Armor Bypass : : from ( to 30%)
    • Penatrative Armor Bypass : : from ( to 30%)
    • Penatrative Reload Bonus : : from ( to -30%)
    • Concussive Reload Bonus : : from ( to -30%)
    • Ballistic Reload Bonus : : from ( to -30%)
    • Radiological Reload Bonus : : from ( to -30%)
    • Explosive Reload Bonus : : from ( to -30%)
    Item: Cryo Zone (7507)
    • Turn Speed Bonus : : from (-70% to -30%)
    • Penatrative Reload Bonus : : from (-70% to -40%)
    • Concussive Reload Bonus : : from (-70% to -40%)
    • Ballistic Reload Bonus : : from (-70% to -40%)
    • Radiological Reload Bonus : : from (-70% to -40%)
    • Explosive Reload Bonus : : from (-70% to -40%)
    Item: Interceptor Cryogenic Field (7511)
    • Building Concussive Armor Defense : : from ( to -30)
    • Building Penetrative Armor Defense : : from ( to -30)
    • Building Explosive Armor Defense : : from ( to -30)
    • Building Ballistic Armor Defense : : from ( to -30)
    • Explosive Armor Bypass : : from ( to 30%)
    • Ballistic Armor Bypass : : from ( to 30%)
    • Concussive Armor Bypass : : from ( to 30%)
    • Penatrative Armor Bypass : : from ( to 30%)
    • Penatrative Reload Bonus : : from ( to -30%)
    • Concussive Reload Bonus : : from ( to -30%)
    • Ballistic Reload Bonus : : from ( to -30%)
    • Radiological Reload Bonus : : from ( to -30%)
    • Explosive Reload Bonus : : from ( to -30%)
New Records:
  • Cryo Zone (7512)

19 comments:

  1. I dunno 385 months seems like a fairly standard build time for a prize hull at the rate Kixeye are going.

    But in all seriousness it's just meant to be an NPC target we have to fight in this raid to get a "special reward" of some description, no word on what that is yet though.

    ReplyDelete
    Replies
    1. Agreed, I think the build time is to help prevent hackers from building it to be honest.. :) fine hack the blueprint into the shipyard and wait forever for it to build

      Delete
    2. Indeed, although I bet some hacker somewhere will try to do it at some point though.

      Just one thing I noticed - the "cloak time = 1200" must mean it only surfaces once every 20mins right? If so it's basically going to be constantly underwater seen as battles time out before that.

      Delete
    3. That's what it looks like right now.. We will see if stats change prior to the event.

      Delete
  2. LOL am I reading this right then the Kraken is by far the most insane ship Kixeye ever made.

    It is going to have more HP then the Nemesis (60000 base)
    Stay under water for 20min.
    Fire torps at range 110 that does 2200hp of damage and has spalsh !!
    Fire missiles at range 1000 that does 1500 damage and has spalsh!!

    Did I miss anything ? :)

    ReplyDelete
    Replies
    1. Nope, that pretty much covers it.

      Happy raiding folks! ;)

      Delete
    2. I did ask last night if they were going to do anything special for event 100, I guess that is the answer to the special they had in mind!

      https://www.kixeye.com/forum/discussion/509877

      Delete
    3. It is going to have more HP then the Nemesis (60000 base)
      Stay under water for 20min.
      Fire torps at range 110 that does 2200hp of damage and has spalsh !!
      Fire missiles at range 1000 that does 1500 damage and has spalsh!!

      ^^ This is some kinda joke right? Please tell me it is!!!!

      Delete
    4. Its all so you can have a new badge for killing it most likely.

      Delete
    5. Devesh we can hope it is a joke, and they will change it just before raid.. But I do not think so.

      Delete
  3. Look for retrofit levels 6-10 for hulls and look at your retro hulls to see what I am talking about

    ReplyDelete
    Replies
    1. huh? was there another post you were talking in? :)

      Delete
    2. Think he is meaning the space under R5 now on hulls. In my lurking on the forums earlier I saw a post on it.

      See this thread: https://www.kixeye.com/forum/discussion/509995

      With that said, nothing we've seen so far indicates R6+ on hulls that I'm aware of. Nuke can chime in if I'm off the mark.

      Delete
    3. And just to say, I would by no means be surprised when they introduce it, i'm just stating nothing in what we see to indicate it is around the corner. But the space after R5 seems like a good indicator I will admit on a Hull retrofit!

      Delete
    4. I guess not my friend got banned on the forum today not surprised so I take it nobody can speak out against kixeye?

      Delete
    5. depends on how/where.. I got "Banned" but was only not allowed to start new topics for a while lol

      Delete
    6. honestly nothing new, it is their forums, their rules. It is why i repeatedly ask people not to post info from my site there. Still happens though. Oh well.

      Delete
    7. Exactly why I show my math to get the correct results. Granted I maneuver some of the formulas around....

      Delete

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