10
Fleet Data: 2x Stingray - R5 (HP: 6,193/8,443)- Specials: [1x Engine Upgrade 3 , 1x Cannon System 3 , 1x Radiation Reflective Coating III, 1x Shielded Electronics III]
- Weapons: [4x Assault Disruptor D33-D (0-65.25), 3x Reaver Chaingun 3 (0-68.15)]
- Armor: [3x Zynthonite Armor D5-E]
- Tac Modules: [1x None]
- Rank: 0
- Cargo: 937,853
- Combat Speed: 28.8
- Map Speed: 52.5
- Turn Speed: 24
- Accuracy: -20%
- Evade: 66%
- Ballistic Range: 45% (already computed in weapon range above)
- Nuclear Defense: 24%
- Ballistic Reload: 95%
- Slow Reduction: 60%
- Stun Reduction: 60%
- Weight: 7994/5250
- Specials: [1x Engine Upgrade 3 , 1x Radiation Reflective Coating III, 1x Hardened Barrels 3 ]
- Weapons: [3x Bypass Chaingun III (0-80), 2x Assault Cannon D33-Z (0-72), 2x Phalanx Anti-Missile 3 (5-30)]
- Armor: [3x Zynthonite Armor D5-U]
- Tac Modules: [1x None]
- Rank: 0
- Cargo: 1,498,524
- Combat Speed: 27
- Map Speed: 48.75
- Turn Speed: 30
- Accuracy: -20%
- Evade: 46%
- Ballistic Range: 60% (already computed in weapon range above)
- Ballistic Defense: 7%
- Explosive Defense: 48%
- Missile Defense: 27%
- Nuclear Defense: 62%
- Ballistic Reload: 40%
- Slow Reduction: 40%
- Weight: 8699/5825
- Specials: [1x Engine Upgrade 3 , 1x Cannon System 3 , 1x Radiation Reflective Coating III, 1x Shielded Electronics III, 1x Gearheads ]
- Weapons: [4x Siege Cannon D35-Z (0-66.65), 3x Assault Disruptor D33-D (0-69.75)]
- Armor: [3x Zynthonite Armor D5-E]
- Tac Modules: [1x None]
- Rank: 0
- Cargo: 937,853
- Combat Speed: 48
- Map Speed: 52.5
- Turn Speed: 24
- Accuracy: -20%
- Evade: 66%
- Ballistic Range: 55% (already computed in weapon range above)
- Nuclear Defense: 24%
- Ballistic Reload: 115%
- Slow Reduction: 60%
- Stun Reduction: 60%
- Weight: 6681/5250
11
Fleet Data: 1x Avenger TLC2 (HP: 7,275/7,276)- Specials: [1x Engine Upgrade 3 , 1x Solid Fuel Booster 3 , 1x Laser Targeting 3 , 1x Radiation Reflective Coating III, 1x Return Rocket 2 (0-70), 1x Wolf Pack , 1x Favored Wolf Pack ]
- Weapons: [10x Assault Missile D53-Z (0-96.2)]
- Armor: [2x Compound Plate X, 1x Compound Panel X RAD RESIST]
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 90
- Cargo: 1,237,953
- Combat Speed: 32
- Map Speed: 52.5
- Turn Speed: 34.5
- Accuracy: -20%
- Evade: 46%
- Missile Range: 30% (already computed in weapon range above)
- Nuclear Defense: 77%
- Ballistic Reload: 75%
- Penetrating Reload: 75%
- Mortar Reload: 60%
- Rocket Reload: 60%
- Penetrative Damage: -192
- Ballistic Damage: -288
- Explosive Damage: -384
- Weight: 11152/7270
- Specials: [1x Engine Upgrade 3 , 1x Solid Fuel Booster 3 , 1x Radiation Reflective Coating III]
- Weapons: [4x Assault Missile D53-Z (0-96.2), 2x Strike Missile D51-B (0-93.6)]
- Armor: [1x Zynthonite Armor D5-E, 1x Zynthonite Armor D4-R, 1x Zynthonite Armor D5-M]
- Tac Modules: [1x None]
- Rank: 0
- Sonar Range: 40
- Cargo: 1,050,000
- Combat Speed: 21.6
- Map Speed: 37.5
- Turn Speed: 22
- Accuracy: -20%
- Evade: 46%
- Missile Range: 30% (already computed in weapon range above)
- Missile Defense: 48%
- Nuclear Defense: 32%
- Penetrating Reload: 30%
- Weight: 5619/6420
- Specials: [1x Engine Upgrade 3 , 1x Solid Fuel Booster 3 , 1x Radiation Reflective Coating III, 1x Return Rocket 2 (0-70), 1x Return Rocket 1 (0-80), 1x Dead-Eye Destroyers ]
- Weapons: [4x Assault Missile D53-Z (0-96.2), 2x Strike Missile D51-B (0-93.6)]
- Armor: [1x Zynthonite Armor D5-E, 1x Zynthonite Armor D4-R, 1x Zynthonite Armor D5-M]
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 78
- Sonar Range: 60
- Cargo: 1,050,000
- Combat Speed: 27
- Map Speed: 52.5
- Turn Speed: 22
- Accuracy: -20%
- Evade: 55%
- Missile Range: 30% (already computed in weapon range above)
- Missile Defense: 48%
- Nuclear Defense: 59%
- Penetrating Reload: 30%
- Weight: 6485/6920
12
Fleet Data: 3x Mako - R5 (HP: 8,530/8,530)- Specials: [1x Engine Upgrade 3 , 1x Radiation Reflective Coating III, 1x High Explosive Shells 3 ]
- Weapons: [4x Firestorm Rockets D91-S (0-64.9), 2x Assault Rockets D93-S (0-68.2)]
- Armor: [3x Zynthonite Armor D4-R]
- Rank: 0
- Cargo: 1,768,040
- Combat Speed: 21.6
- Map Speed: 33.75
- Turn Speed: 20
- Accuracy: -20%
- Evade: 33%
- Rocket Range: 10% (already computed in weapon range above)
- Explosive Defense: 40%
- Nuclear Defense: 45%
- Rocket Reload: 50%
- Weight: 6301/9750
- Specials: [1x Engine Upgrade 3 , 1x Radiation Reflective Coating III, 1x High Explosive Shells 3 ]
- Weapons: [1x Inferno Rockets (0-64.9), 3x Assault Rockets D93-S (0-68.2), 2x Maelstrom Rockets V (0-68.2)]
- Armor: [6x Zynthonite Armor D4-R]
- Rank: 0
- Cargo: 3,081,010
- Combat Speed: 21.6
- Map Speed: 33.75
- Turn Speed: 14
- Accuracy: -20%
- Evade: 33%
- Rocket Range: 10% (already computed in weapon range above)
- Ballistic Defense: 5%
- Explosive Defense: 53%
- Missile Defense: 5%
- Nuclear Defense: 60%
- Rocket Reload: 60%
- Slow Reduction: 35%
- Weight: 12321/12125
13
Fleet Data: 1x Spectre - R5 (HP: 6,450/6,450)- Specials: [1x Engine Upgrade 3 , 1x Stealth Attack System I]
- Weapons: [6x Siege Torpedoes D65-Z (18-71)]
- Armor: [3x Zynthonite Armor D4-V]
- Rank: 0
- Sonar Range: 0
- Visibility Range: 50
- Cloak Efficiency: 0% (already computed in visibility range above)
- Dive Time: 66s
- Surface Time: 12s
- Cargo: 45,000
- Combat Speed: 23.1
- Map Speed: 30
- Turn Speed: 25
- Accuracy: -20%
- Evade: 0%
- Explosive Defense: 10%
- Weight: 4423/4800
- Specials: [1x Strike System III, 1x Nautilus Battery 2 , 1x Speed Upgrade]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D4-V]
- Rank: 0
- Sonar Range: 0
- Visibility Range: 35
- Cloak Efficiency: 0% (already computed in visibility range above)
- Dive Time: 30.48s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 34.4
- Map Speed: 48.75
- Turn Speed: 20
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Missile Defense: 10%
- Weight: 2375/1970
- Specials: [1x Engine Upgrade 3 , 1x Stealth Attack System II]
- Weapons: [6x Siege Torpedoes D65-Z (18-71)]
- Armor: [3x Zynthonite Armor D4-V]
- Rank: 0
- Sonar Range: 0
- Visibility Range: 50
- Cloak Efficiency: 0% (already computed in visibility range above)
- Dive Time: 72s
- Surface Time: 12s
- Cargo: 45,000
- Combat Speed: 23.1
- Map Speed: 30
- Turn Speed: 25
- Accuracy: -20%
- Evade: 0%
- Explosive Defense: 10%
- Weight: 4779/4800
- Specials: [1x Strike System III, 1x Nautilus Battery 3 , 1x Speed Upgrade]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D4-V]
- Rank: 0
- Sonar Range: 0
- Visibility Range: 35
- Cloak Efficiency: 0% (already computed in visibility range above)
- Dive Time: 33.6s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 34.4
- Map Speed: 48.75
- Turn Speed: 20
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Missile Defense: 10%
- Weight: 2597/1970
- Specials: [1x Strike System III, 1x Nautilus Battery 1 , 1x Speed Upgrade]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D4-V]
- Rank: 0
- Sonar Range: 0
- Visibility Range: 35
- Cloak Efficiency: 0% (already computed in visibility range above)
- Dive Time: 27.6s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 34.4
- Map Speed: 48.75
- Turn Speed: 20
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Missile Defense: 10%
- Weight: 2204/1970
- Specials: [1x Engine Upgrade 3 , 1x Stealth Attack System III]
- Weapons: [6x Siege Torpedoes D65-Z (18-71)]
- Armor: [3x Zynthonite Armor D4-V]
- Rank: 0
- Sonar Range: 0
- Visibility Range: 50
- Cloak Efficiency: 0% (already computed in visibility range above)
- Dive Time: 76.2s
- Surface Time: 12s
- Cargo: 45,000
- Combat Speed: 23.1
- Map Speed: 30
- Turn Speed: 25
- Accuracy: -20%
- Evade: 0%
- Explosive Defense: 10%
- Weight: 5172/4800
14
Building Data:2x Retrofit Lab Level:5
3x Defense Platform Level:5
- Weapons: [1x Javelin Railgun (82-149)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Missile Damage: 324
- Damage: 1620
- Accuracy: 100%
1x Defense Platform Level:5
- Weapons: [1x Halo Missile (40-130)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Explosive Damage: 297
- Damage: 900
- Accuracy: 100%
1x Shipyard Level:2 Total Resources: 0
Total Building HP: 0
Fleet Data: 2x Goliath - R5 (HP: 22,606/22,606)
- Specials: [1x Auto-loader 3 , 1x Hardened Barrels 3 ]
- Weapons: [4x Crossbow III (30-93.1)]
- Armor: [3x Zynthonite Armor D5-E, 3x Compound Plate IV]
- Tac Modules: [1x None]
- Rank: 0
- Cargo: 75,000
- Combat Speed: 4
- Map Speed: 7.5
- Turn Speed: 5
- Evade: 5%
- Ballistic Range: 90% (already computed in weapon range above)
- Explosive Defense: 20%
- Ballistic Reload: 130%
- Penetrative Damage: -18
- Ballistic Damage: -12
- Explosive Damage: -24
- Stun Reduction: 30%
- Weight: 13104/14800
- Specials: [1x Countermeasure Equipment III, 1x Alloy Armor MC-3, 1x Agility System III]
- Weapons: [10x Phalanx Anti-Missile 3 (5-55.5)]
- Armor: [3x Zynthonite Armor D5-E, 1x Compound Plate X, 1x Compound Plate IV]
- Tac Modules: [1x None]
- Rank: 0
- Cargo: 3,272,018
- Combat Speed: 10
- Map Speed: 20
- Turn Speed: 10
- Evade: 46%
- Anti-Mortar Range: 120% (already computed in weapon range above)
- Anti-Missile Range: 85% (already computed in weapon range above)
- Ballistic Defense: 45%
- Missile Defense: 90%
- Penetrative Damage: -70
- Ballistic Damage: -100
- Explosive Damage: -136
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8033/14905
- Specials: [1x Solid Fuel Booster 3 , 1x Agility System III, 1x Alloy Armor MC-3]
- Weapons: [4x Assault Missile D53-Z (0-96.2), 3x Siege Torpedoes D65-Z (18-71)]
- Armor: [1x Penetrative Plate III, 1x Compound Plate X]
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 78
- Sonar Range: 60
- Cargo: 1,050,000
- Combat Speed: 17.7
- Map Speed: 35
- Turn Speed: 22
- Evade: 50%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 45%
- Missile Defense: 67%
- Nuclear Defense: 40%
- Penetrating Reload: 30%
- Penetrative Damage: -78
- Ballistic Damage: -96
- Explosive Damage: -128
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 5357/6920
- Specials: [1x Alloy Armor MC-3, 1x Agility System III, 1x Hydrodynamic Shells III]
- Weapons: [6x Inferno Rockets (0-64.9)]
- Armor: [2x Zynthonite Armor D5-E, 1x Compound Plate X]
- Tac Modules: [1x None]
- Rank: 0
- Sonar Range: 20
- Cargo: 3,081,010
- Combat Speed: 12
- Map Speed: 22.5
- Turn Speed: 14
- Evade: 46%
- Rocket Range: 10% (already computed in weapon range above)
- Ballistic Defense: 59%
- Explosive Defense: 63%
- Missile Defense: 59%
- Rocket Reload: 60%
- Penetrative Damage: -64
- Ballistic Damage: -96
- Explosive Damage: -128
- Slow Reduction: 85%
- Stun Reduction: 50%
- Weight: 12537/12125
Why the x/y for HP like below?
ReplyDelete2x Stingray - R5 (HP: 6,193/8,443)
Looking at the equipment, that ray should have 8443 health.
wrote this code so long ago took me a min to remember.....
DeleteSo yes, 8,443 is what is should have based on its armor and whatnot, but the underlying json data that is returned when we pulled it showed:
"hp":6193
If you look at raid fleet breakdowns you'll see the same thing. Don't know which is right. The health based on armor or the health being reported on the ship when I gather the data.
It used to be 10,000 on everything for the longest time too, so the x value (one we pull from the json data) may just be fluff honestly, couldn't say.