URF Base
Building Data:
69x Wall Corner Level:7255x Wall Level:7
3x Defense Platform Level:6
- Weapons: [1x Howitzer Cannon 5 (0-78)]
- Reload: 0.6000s
- Salvo: 1
- Weapon Type: ballistic
- Damage: 564
- Accuracy: 60%
- Weapons: [1x Gargoyle Depth Charge (0-64)]
- Reload: 6.0000s
- Salvo: 6
- Weapon Type: concussive
- Damage: 7776
- Accuracy: 100%
- Weapons: [1x Sentinel Missiles V (30-108)]
- Reload: 5.0000s
- Salvo: 4
- Weapon Type: penetrating
- Ballistic Damage: 104
- Damage: 1040
- Accuracy: 100%
- Weapons: [1x Flak Gun 4 (12-76)]
- Reload: 2.0000s
- Salvo: 4
- Weapon Type: antipenetrating
- Damage: 0
- Accuracy: 100%
1x Oil Rig Level:10
4x Retrofit Lab Level:5
1x Outpost Level:7 (HP: 30,000)
1x Dock Level:12
1x Radio Tower Level:1 (HP: 10,000)
2x Defense Platform Level:6
- Weapons: [1x Halo Missile (40-130)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Explosive Damage: 297
- Damage: 900
- Accuracy: 100%
- Weapons: [1x Harpoon Turret (60-149)]
- Reload: 10.0000s
- Salvo: 1
- Weapon Type: ballistic
- Damage: 1440
- Accuracy: 80%
- Weapons: [1x None]
Total Resources: 0
Total Building HP: 60,000
Fleet Data:
3x Mercury - R10 TLC2 (HP: 6,700/6,700)- Specials: [1x Solid Fuel Booster 3 , 1x Agility System III, 1x Alloy Armor MC-3]
- Weapons: [4x Assault Missile D53-Z (0-96.2), 3x Siege Torpedoes D65-Z (18-71)]
- Armor: [1x Penetrative Plate III, 1x Compound Plate X]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 60
- Cargo: 1,050,000
- Combat Speed: 17.7
- Map Speed: 35
- Turn Speed: 22
- Evade: 50%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 45%
- Missile Defense: 67%
- Nuclear Defense: 40%
- Penetrating Reload: 30%
- Penetrative Damage Deflected: -78
- Ballistic Damage Deflected: -96
- Explosive Damage Deflected: -128
- Ballistic Damage PassThru: -5
- Explosive Damage PassThru: -9
- Penetrative Damage PassThru: -14
- Slow Reduction: 50%
- Stun Reduction: 50%
- Circle Radius: 90
- Circle Direction: CCW
- Weight: 5357/6920
- Specials: [1x Auto-loader 3 , 1x Hardened Barrels 3 ]
- Weapons: [4x Crossbow III (30-93.1)]
- Armor: [4x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 75,000
- Combat Speed: 4
- Map Speed: 7.5
- Turn Speed: 5
- Evade: -30%
- Ballistic Range: 90% (already computed in weapon range above)
- Explosive Defense: 20%
- Ballistic Reload: 130%
- Stun Reduction: 30%
- Circle Direction: CCW
- Weight: 14436/14800
- Specials: [1x Solid Fuel Booster 3 , 1x Agility System III, 1x Alloy Armor MC-3]
- Weapons: [4x Assault Missile D53-Z (0-96.2), 3x Siege Torpedoes D65-Z (18-71)]
- Armor: [1x Penetrative Plate III, 1x Compound Plate X]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 60
- Cargo: 1,050,000
- Combat Speed: 17.7
- Map Speed: 35
- Turn Speed: 22
- Evade: 50%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 45%
- Missile Defense: 67%
- Nuclear Defense: 40%
- Penetrating Reload: 30%
- Penetrative Damage Deflected: -78
- Ballistic Damage Deflected: -96
- Explosive Damage Deflected: -128
- Ballistic Damage PassThru: -5
- Explosive Damage PassThru: -9
- Penetrative Damage PassThru: -14
- Slow Reduction: 50%
- Stun Reduction: 50%
- Circle Radius: 260
- Circle Direction: CW
- Weight: 5357/6920
- Specials: [1x Countermeasure Equipment III, 1x Alloy Armor MC-3, 1x Agility System III]
- Weapons: [10x Phalanx Anti-Missile III (5-55.5)]
- Armor: [3x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 3,272,018
- Combat Speed: 10
- Map Speed: 20
- Turn Speed: 10
- Evade: 26%
- Anti-Mortar Range: 120% (already computed in weapon range above)
- Anti-Missile Range: 85% (already computed in weapon range above)
- Ballistic Defense: 45%
- Missile Defense: 90%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Circle Direction: CCW
- Weight: 8932/14905
URF SSa
Fleet Data:
4x Mercury - R10 TLC2 (HP: 22,666/22,666)- Specials: [1x Guided Missile System, 1x NPC - Speed System V, 1x Speed System V]
- Weapons: [7x Assault Missile D53-Z (0-96.2)]
- Armor: [2x NPC - Armor Increase - A, 1x NPC - Ship Anti-Shockwave Armor - RAD]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 60
- Cargo: 1,050,000
- Combat Speed: 36
- Map Speed: 87.5
- Turn Speed: 74.8
- Evade: 46%
- Missile Range: 30% (already computed in weapon range above)
- Missile Defense: 40%
- Nuclear Defense: 40%
- Penetrating Reload: 30%
- Circle Radius: 380
- Circle Direction: either
- Weight: 9221/6920
- Specials: [1x Guided Missile System, 1x NPC - Speed System V, 1x Speed System V]
- Weapons: [7x Trident (0-71.5)]
- Armor: [1x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 800,000
- Combat Speed: 33.6
- Map Speed: 68.75
- Turn Speed: 57.8
- Evade: 64%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 40%
- Penetrating Reload: 30%
- Circle Radius: 425
- Circle Direction: ccw
- Weight: 3361/4500
- Specials: [1x Guided Missile System, 1x NPC - Speed System V, 1x Speed System V]
- Weapons: [7x Trident (0-71.5)]
- Armor: [1x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 800,000
- Combat Speed: 33.6
- Map Speed: 68.75
- Turn Speed: 57.8
- Evade: 64%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 40%
- Penetrating Reload: 30%
- Circle Radius: 425
- Circle Direction: either
- Weight: 3361/4500
- Specials: [1x Guided Missile System, 1x NPC - Speed System V, 1x Speed System V]
- Weapons: [7x Trident (0-71.5)]
- Armor: [1x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 800,000
- Combat Speed: 33.6
- Map Speed: 68.75
- Turn Speed: 57.8
- Evade: 64%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 40%
- Penetrating Reload: 30%
- Circle Radius: 425
- Circle Direction: cw
- Weight: 3361/4500
URF Sub
Fleet Data:
1x Barracuda - R10 (HP: 1,350/1,350)- Specials: [1x NPC - Speed System V, 1x Nautilus Battery 3 , 1x Caterpillar Drive 3 ]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D2-S]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Sonar Range: 0
- Visibility Range: 12.25
- Cloak Efficiency: 65% (already computed in visibility range above)
- Dive Time: 50.4s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 32
- Map Speed: 56.88
- Turn Speed: 55
- Evade: 41%
- Missile Defense: 30%
- Concussive Defense: 20%
- Circle Radius: 350
- Circle Direction: cw
- Weight: 2394/3970
- Specials: [1x NPC - Speed System V, 1x Nautilus Battery 3 , 1x Caterpillar Drive 3 , 1x Dead-Eye Destroyers , 2x ]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D4-V]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Sonar Range: 0
- Visibility Range: 14
- Cloak Efficiency: 60% (already computed in visibility range above)
- Dive Time: 33.6s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 28.7
- Map Speed: 52.5
- Turn Speed: 37.4
- Evade: -2%
- Circle Radius: 100
- Circle Direction: cw
- Weight: 2751/1970
- Specials: [1x NPC - Speed System V, 1x Nautilus Battery 3 , 1x Caterpillar Drive 3 , 1x Dead-Eye Destroyers , 2x ]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D4-V]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Sonar Range: 0
- Visibility Range: 14
- Cloak Efficiency: 60% (already computed in visibility range above)
- Dive Time: 33.6s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 28.7
- Map Speed: 52.5
- Turn Speed: 37.4
- Evade: -2%
- Circle Radius: 110
- Circle Direction: cw
- Weight: 2751/1970
- Specials: [1x Nautilus Battery 3 , 1x NPC - Speed System V, 1x NPC - Agility System IV, 1x Compound Armor D6-A]
- Weapons: [8x Assault Torpedoes D63-B (27-78)]
- Armor: [3x NPC - Armor Increase - A, 1x Zynthonite Armor D4-V]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Visibility Range: 60
- Cloak Efficiency: 0% (already computed in visibility range above)
- Dive Time: 133s
- Surface Time: 15s
- Cargo: 425,000
- Combat Speed: 23.65
- Map Speed: 17.5
- Turn Speed: 44
- Evade: 49%
- Ballistic Defense: 38%
- Explosive Defense: 38%
- Missile Defense: 38%
- Slow Reduction: 60%
- Stun Reduction: 60%
- Circle Radius: 200
- Circle Direction: cw
- Weight: 8882/7951
- Specials: [1x NPC - Speed System V, 1x Nautilus Battery 3 , 1x Caterpillar Drive 3 , 1x Dead-Eye Destroyers , 2x ]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D4-V]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Sonar Range: 0
- Visibility Range: 14
- Cloak Efficiency: 60% (already computed in visibility range above)
- Dive Time: 33.6s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 28.7
- Map Speed: 52.5
- Turn Speed: 37.4
- Evade: -2%
- Circle Radius: 120
- Circle Direction: cw
- Weight: 2751/1970
- Specials: [1x NPC - Speed System V, 1x Nautilus Battery 3 , 1x Caterpillar Drive 3 , 1x Dead-Eye Destroyers , 2x ]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D4-V]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Sonar Range: 0
- Visibility Range: 14
- Cloak Efficiency: 60% (already computed in visibility range above)
- Dive Time: 33.6s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 28.7
- Map Speed: 52.5
- Turn Speed: 37.4
- Evade: -2%
- Circle Radius: 130
- Circle Direction: cw
- Weight: 2751/1970
- Specials: [1x NPC - Speed System V, 1x Nautilus Battery 3 , 1x Caterpillar Drive 3 ]
- Weapons: [6x Assault Torpedoes D63-B (27-78)]
- Armor: [1x Zynthonite Armor D2-S]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Sonar Range: 0
- Visibility Range: 12.25
- Cloak Efficiency: 65% (already computed in visibility range above)
- Dive Time: 50.4s
- Surface Time: 8s
- Cargo: 15,000
- Combat Speed: 32
- Map Speed: 56.88
- Turn Speed: 55
- Evade: 41%
- Missile Defense: 30%
- Concussive Defense: 20%
- Circle Radius: 310
- Circle Direction: cw
- Weight: 2394/3970
URF Templar
Fleet Data:
2x Templar (HP: 47,271/47,271)- Specials: [1x NPC - Speed System V, 1x Compound Armor D6-A, 1x NPC - Agility System IV, 1x Nuclear Accelerators]
- Weapons: [3x Assault Disruptor D33-DR (0-89.3), 4x Arbalest (30-95)]
- Armor: [4x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 4,687,230
- Combat Speed: 24.7
- Map Speed: 56.88
- Turn Speed: 39.6
- Evade: 54%
- Ballistic Range: 90% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 63%
- Missile Defense: 75%
- Nuclear Defense: 30%
- Ballistic Reload: 80%
- Slow Reduction: 60%
- Stun Reduction: 60%
- Circle Radius: 200
- Circle Direction: ccw
- Weight: 11223/13020
- Specials: [1x NPC - Speed System V, 1x Compound Armor D6-A, 1x NPC - Agility System IV, 1x Nuclear Accelerators]
- Weapons: [3x Assault Disruptor D33-DR (0-89.3), 4x Arbalest (30-95)]
- Armor: [4x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 4,687,230
- Combat Speed: 24.7
- Map Speed: 56.88
- Turn Speed: 39.6
- Evade: 54%
- Ballistic Range: 90% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 63%
- Missile Defense: 75%
- Nuclear Defense: 30%
- Ballistic Reload: 80%
- Slow Reduction: 60%
- Stun Reduction: 60%
- Circle Radius: 200
- Circle Direction: either
- Weight: 11223/13020
- Specials: [1x NPC - Speed System V, 1x Compound Armor D6-A, 1x NPC - Agility System IV, 1x Nuclear Accelerators]
- Weapons: [3x Assault Disruptor D33-DR (0-89.3), 4x Arbalest (30-95)]
- Armor: [4x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 4,687,230
- Combat Speed: 24.7
- Map Speed: 56.88
- Turn Speed: 39.6
- Evade: 54%
- Ballistic Range: 90% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 63%
- Missile Defense: 75%
- Nuclear Defense: 30%
- Ballistic Reload: 80%
- Slow Reduction: 60%
- Stun Reduction: 60%
- Circle Radius: 200
- Circle Direction: cw
- Weight: 11223/13020
URF Thresher
Fleet Data:
4x Thresher - URF - NPC (HP: 48,000/48,000)- Specials: [1x NPC - Speed System V, 1x NPC - Agility System IV, 1x Compound Armor D6-A, 1x Hydrodynamic Shells III]
- Weapons: [7x Assault Rockets D93-S (0-77.5)]
- Armor: [4x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Sonar Range: 20
- Cargo: 3,081,010
- Combat Speed: 27.2
- Map Speed: 39.38
- Turn Speed: 44
- Evade: 62%
- Rocket Range: 25% (already computed in weapon range above)
- Ballistic Defense: 69%
- Explosive Defense: 69%
- Missile Defense: 69%
- Rocket Reload: 120%
- Slow Reduction: 95%
- Stun Reduction: 60%
- Circle Radius: 120
- Circle Direction: either
- Weight: 17936/12125
- Specials: [1x NPC - Speed System V, 1x NPC - Agility System IV, 2x NPC - Resist Special - BAL, 2x NPC - Resist Special - PEN, 1x Hydrodynamic Shells III]
- Weapons: [7x Assault Rockets D93-S (0-77.5)]
- Armor: [4x NPC - Armor Increase - A]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 90
- Sonar Range: 20
- Cargo: 1,237,953
- Combat Speed: 27.2
- Map Speed: 61.25
- Turn Speed: 66
- Evade: 59%
- Rocket Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Ballistic Reload: 60%
- Penetrating Reload: 60%
- Mortar Reload: 60%
- Rocket Reload: 60%
- Slow Reduction: 60%
- Stun Reduction: 60%
- Circle Radius: 120
- Circle Direction: either
- Weight: 17185/7270