Fleet Data: 4x Return Drone Chaingun C (HP: 700/700)
- Specials: []
- Weapons: [1x Return Chaingun 1 - B (0-90), 1x Firestorm Rockets D91-A (0-59)]
- Armor: []
- Tac Modules: [1x None]
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 299/
- Specials: [1x Engine Upgrade 3 ]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 2x Firestorm Rockets D91-N (0-57)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 36
- Map Speed: 60
- Turn Speed: 16
- Accuracy: -20%
- Ballistic Reload: -75%
- Weight: 1140/8000
Worldmap Fleet 25
Building Data:
- 3x Reaver Defense Platform Level:1
- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- 2x Reaver Defense Platform Level:1
- Weapons: [1x Napalm Missile - C (90-100)]
- Reload: 15.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
- 1x Reaver Dredge Center Crane Level:1
- 2x Draconian Metal Producer Level:1
- 2x Draconian Oil Producer Level:1
- 1x Reaver Dredge Right Crane Level:1
- 1x Reaver Defense Platform Level:1
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
Fleet Data: 6x Return Drone Chaingun C (HP: 700/700)
- Specials: [1x None]
- Weapons: [1x Return Chaingun 1 - C (0-90), 1x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 299/
- Specials: [1x None]
- Weapons: [4x Return Chaingun 1 - C (0-90), 2x Firestorm Rockets D91-N (0-57)]
- Armor: [3x Zynthonite Armor D4-M]
- Tac Modules: [1x None]
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Missile Defense: 10%
- Ballistic Reload: -75%
- Weight: 2159/8000
- Specials: [1x Speed System III]
- Weapons: [2x Hades Scatter Missile C Tier (0-124), 2x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Thermal Detection Range: 20
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 28.8
- Map Speed: 37.5
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 9%
- Weight: 879/10000
Worldmap Target 43
Fleet Data: 2x Reaver Drone Rocket B (HP: 3,000/3,000)
- Specials: [1x Auto-loader 3 ]
- Weapons: [1x Assault Rockets D93-S (0-62), 1x Return Chaingun 1 - B (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: 110%
- Weight: 2237/
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 2 (0-35)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 35%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1978/8000
- Specials: [1x Auto-loader 3 ]
- Weapons: [1x Assault Rockets D93-S (0-62), 1x Return Chaingun 1 - B (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: 60%
- Weight: 2237/
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 2 (0-35)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 35%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1978/8000
- Specials: [1x Strike System III, 1x UAV Powercell, 1x None]
- Weapons: [4x Locust UAV NPC - B Tier (0-96), 2x Return Thrower Scout B (0-70), 1x Hulk Vulture - B Tier (0-175)]
- Armor: []
- Tac Modules: []
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 28.8
- Map Speed: 45
- Turn Speed: 10
- Evade: -10%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 10%
- Explosive Defense: 50%
- Missile Defense: 40%
- Nuclear Defense: 30%
- Concussive Defense: 30%
- Mortar Reload: -50%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 2991/30000
Worldmap Fleet 45
Fleet Data: 1x Return Scout (HP: 60,000/45,000)
- Specials: []
- Weapons: [1x Return Chaingun 2 (0-75), 2x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 836/8000
- Specials: []
- Weapons: [1x Return Chaingun 2 (0-75), 2x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 836/8000
- Specials: []
- Weapons: [3x Return Torrent 2 (0-80), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 1588/10000
- Specials: []
- Weapons: [3x Return Torrent 2 (0-80), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 1588/10000
Worldmap Target 61
Building Data:
- 6x Draconian Defense Platform Level:1 (HP: 65,000)
Weapons: [1x Reaver Bypass Javelin (60-250)]
Reload: 12.0000s Salvo: 1
Weapon Type: ballistic
Radioactive Damage: 63
Damage: 360 Accuracy: 100% - 4x Draconian Defense Platform Level:1 (HP: 65,000)
Weapons: [1x Dredge Napalm Missile (80-230)]
Reload: 12.0000s
Salvo: 1
Weapon Type: penetrating
Radioactive Damage: 0
Damage: 0
Accuracy: 100% - 1x Draconian Defense Platform Level:1 (HP: 65,000)
Weapons: [1x Apocalypse Mortar NPC (65-160)]
Reload: 15.0000s
Salvo: 4 Weapon
Type: explosive Radioactive Damage: 750
Damage: 6000 Accuracy: 100%
Total Resources: 26,587,088
Total Building HP: 715,000
1x Return Hulk (HP: 100,000/100,000)
Worldmap Fleet 65
Fleet Data:
1x Return Scout (HP: 60,000/45,000)
Siege Target 1
Fleet Data: 1x Return Hades (HP: 55,000/50,000)
Siege Target 2
Fleet Data: 2x Return Hellhound (HP: 65,000/65,000)
Siege Target 3
Fleet Data: 1x Return Scout (HP: 60,000/45,000)
Elite Target
Building Data:
20x Draconian Defense Platform Level:1 (HP: 65,000)
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-149), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-94)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 64%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -13%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8557/30000
- Specials: []
- Weapons: [3x Return Torrent 2 (0-80), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 3088/10000
- Specials: []
- Weapons: [1x Return Chaingun 2 (0-75), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: []
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 716/8000
Worldmap Fleet 65
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [1x Return Thrower Hellhound (0-87), 1x Return Depth Charge 3 (0-20), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 44%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -69%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1320/7996
- Specials: []
- Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20), 3x Dragonfly UAV (0-94)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8769/30000
Siege Target 1
Fleet Data: 1x Return Hades (HP: 55,000/50,000)
- Specials: []
- Weapons: [2x Hades Scatter Missile C Tier (0-124), 1x Hades Scatter Missile (0-124), 3x Return Torrent 3 (0-65)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 2376/10000
- Specials: []
- Weapons: [1x Return Thrower Sapper (0-75), 1x Return Chaingun 3 (0-60), 1x Return Chaingun 1 (0-90), 1x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2310/8000
- Specials: []
- Weapons: [2x Hades Scatter Missile C Tier (0-124), 1x Hades Scatter Missile (0-124), 3x Return Torrent 3 (0-65)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 2376/10000
- Specials: []
- Weapons: [1x Return Thrower Sapper (0-75), 1x Return Chaingun 3 (0-60), 2x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2310/8000
Siege Target 2
Fleet Data: 2x Return Hellhound (HP: 65,000/65,000)
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [3x Return Thrower Hellhound (0-87), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 44%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -69%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 960/7996
- Specials: []
- Weapons: [1x Return Thrower Sapper (0-75), 1x Return Chaingun 1 (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 319/
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 2x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1836/8000
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 2x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1836/8000
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 2x Return Depth Charge 2 (0-35), 2x Return Disruptor Rocket (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 30
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: 75%
- Explosive Defense: 25%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Rocket Reload: 0%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 2228/16000
Siege Target 3
Fleet Data: 1x Return Scout (HP: 60,000/45,000)
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 2x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1836/8000
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 2x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1836/8000
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [2x Return Thrower Hellhound (0-87), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 44%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -69%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 840/7996
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 2x Return Depth Charge 2 (0-35), 2x Return Disruptor Rocket (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 30
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: 75%
- Explosive Defense: 25%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Rocket Reload: 0%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 2228/16000
Elite Target
Building Data:
20x Draconian Defense Platform Level:1 (HP: 65,000)
- Weapons: [1x Dredge Drac Rocket (0-72)]
Reload: 1.0000s
Salvo: 1
Weapon Type: explosive Radioactive Damage: 71.05 Damage: 406 Accuracy: 100% - 13x Draconian Defense Platform Level:1 (HP: 65,000)
Weapons: [1x Dredge Napalm Missile (80-230)]
Reload: 12.0000s
Salvo: 1
Weapon Type: penetrating
Radioactive Damage: 0
Damage: 0
Accuracy: 100% - 15x Draconian Defense Platform Level:1 (HP: 65,000)
Weapons: [1x Reaver Bypass Javelin (60-250)]
Reload: 12.0000s
Salvo: 1
Weapon Type: ballistic
Radioactive Damage: 63
Damage: 360
Accuracy: 100% - 9x Draconian Defense Platform Level:1 (HP: 65,000)
Weapons: [1x Apocalypse Mortar NPC (65-160)]
Reload: 15.0000s
Salvo: 4
Weapon Type: explosive
Radioactive Damage: 750
Accuracy: 100%
Fleet Data:
1x Return Hulk (HP: 90,000/90,000)
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: []
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 11797/30000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 13684/30000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: []
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 11797/30000
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