Tuesday, April 28, 2015

21 April Update

Sorry for the late update... lot going on last week but here is LAST weeks update information Several Reaver items were corrected to now show thermal Auras some retrofit changes/resource reductions added Data Version : 31Processing : blueprints
Changes: Item: Reaver Platform X-M (3765)
  • Blueprint Pieces : : from (2 to )
  • Admin : : from (Yes to )
  • Blueprint Bucket (1-3 are tiers 4< are specials) : : from (4 to )
  • Slideshow on : : from (dracbase to )
Item: Kraken (4084)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hulk (5123)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hulk Elite (5124)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hulk Command (5125)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hades (5126)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hades Elite (5127)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hades Command (5128)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Sapper (5129)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Sapper Elite (5130)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Sapper Command (5131)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hellhound (5132)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hellhound Elite (5133)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hellhound Command (5134)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hulk B (5139)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hades B (5142)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hades Elite B (5143)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Sapper B (5145)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Return Hades C (5161)
  • Show Thermal Detection Aura : : from ( to Yes)
Item: Frostburn Interceptor (6016)
  • Blueprint Capacity(max # owned) : : from (1 to 2)
Item: Vindicator - R1 (1012030)
  • Research Oil : : from (34,492,500 to 12,488,000)
  • Research Energy : : from (31,043,250 to 11,613,000)
  • Research Metal : : from (28,697,760 to 11,846,000)
  • Research Zynthium : : from (35,872,200 to 11,365,000)
  • Retrofit Uranium : : from (3,621 to 1,000)
Item: Dreadnought - R1 (1014070)
  • Research Oil : : from (33,398,438 to 12,359,000)
  • Research Energy : : from (28,125,000 to 12,750,000)
  • Research Metal : : from (28,125,000 to 11,586,000)
  • Research Zynthium : : from (35,156,250 to 11,712,000)
  • Retrofit Uranium : : from (1,500 to 1,000)
  • Base Time to Retrofit : : from ( 23h 3m 20s (With Officer 20h 45m) to 1d (With Officer 21h 36m))
Item: Guardian - R1 (1014073)
  • Research Oil : : from (31,640,625 to 14,966,000)
  • Research Energy : : from (29,531,250 to 15,809,000)
  • Research Metal : : from (29,531,250 to 14,036,000)
  • Research Zynthium : : from (35,156,250 to 14,466,000)
  • Retrofit Uranium : : from (3,726 to 3,000)
Item: Nuclear Cruiser - R1 (1014076)
  • Research Oil : : from (32,412,656 to 20,427,000)
  • Research Energy : : from (28,811,250 to 20,152,000)
  • Research Metal : : from (28,811,250 to 20,733,000)
  • Research Zynthium : : from (36,014,063 to 19,393,000)
  • Retrofit Uranium : : from (20,002 to 5,000)
Item: Vindicator - R2 (1022030)
  • Research Oil : : from (68,985,000 to 23,754,000)
  • Research Energy : : from (62,086,500 to 23,171,000)
  • Research Metal : : from (57,395,520 to 23,361,000)
  • Research Zynthium : : from (71,744,400 to 23,666,000)
  • Retrofit Uranium : : from (7,868 to 4,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Dreadnought - R2 (1024070)
  • Research Oil : : from (66,796,876 to 24,055,000)
  • Research Energy : : from (56,250,000 to 23,408,000)
  • Research Metal : : from (56,250,000 to 23,748,000)
  • Research Zynthium : : from (70,312,500 to 23,376,000)
  • Retrofit Uranium : : from (4,050 to 4,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Guardian - R2 (1024073)
  • Research Oil : : from (63,281,250 to 29,729,000)
  • Research Energy : : from (59,062,500 to 30,948,000)
  • Research Metal : : from (59,062,500 to 29,399,000)
  • Research Zynthium : : from (70,312,500 to 30,489,000)
  • Retrofit Uranium : : from (8,097 to 7,500)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Nuclear Cruiser - R2 (1024076)
  • Research Oil : : from (64,825,312 to 40,485,000)
  • Research Energy : : from (57,622,500 to 40,420,000)
  • Research Metal : : from (57,622,500 to 40,470,000)
  • Research Zynthium : : from (72,028,126 to 39,530,000)
  • Retrofit Uranium : : from (28,323 to 10,000)
  • Base Time to Retrofit : : from (1d 15h 7m 12s (With Officer 1d 11h 12m 28s) to 1d 14h 58m 40s (With Officer 1d 11h 4m 48s))
Item: Vindicator - R3 (1032030)
  • Research Oil : : from (103,477,500 to 35,760,000)
  • Research Energy : : from (93,129,750 to 35,812,000)
  • Research Metal : : from (86,093,280 to 36,859,000)
  • Research Zynthium : : from (107,616,600 to 35,339,000)
  • Retrofit Uranium : : from (17,098 to 10,000)
Item: Dreadnought - R3 (1034070)
  • Research Oil : : from (100,195,314 to 36,768,000)
  • Research Energy : : from (84,375,000 to 36,031,000)
  • Research Metal : : from (84,375,000 to 36,203,000)
  • Research Zynthium : : from (105,468,750 to 36,004,000)
  • Retrofit Uranium : : from (10,935 to 10,000)
Item: Guardian - R3 (1034073)
  • Research Oil : : from (94,921,875 to 44,693,000)
  • Research Energy : : from (88,593,750 to 45,185,000)
  • Research Metal : : from (88,593,750 to 44,095,000)
  • Research Zynthium : : from (105,468,750 to 44,802,000)
  • Retrofit Uranium : : from (17,594 to 12,500)
Item: Nuclear Cruiser - R3 (1034076)
  • Research Oil : : from (97,237,968 to 59,277,000)
  • Research Energy : : from (86,433,750 to 60,827,000)
  • Research Metal : : from (86,433,750 to 60,539,000)
  • Research Zynthium : : from (108,042,189 to 60,941,000)
  • Retrofit Uranium : : from (40,105 to 20,000)
Item: Vindicator - R4 (1042030)
  • Research Oil : : from (137,970,000 to 47,726,000)
  • Research Energy : : from (124,173,000 to 47,149,000)
  • Research Metal : : from (114,791,040 to 48,965,000)
  • Research Zynthium : : from (143,488,800 to 47,743,000)
  • Retrofit Uranium : : from (37,154 to 20,000)
Item: Dreadnought - R4 (1044070)
  • Research Oil : : from (133,593,752 to 47,012,000)
  • Research Energy : : from (112,500,000 to 47,935,000)
  • Research Metal : : from (112,500,000 to 47,285,000)
  • Research Zynthium : : from (140,625,000 to 47,201,000)
  • Retrofit Uranium : : from (29,525 to 20,000)
Item: Guardian - R4 (1044073)
  • Research Oil : : from (126,562,500 to 59,117,000)
  • Research Energy : : from (118,125,000 to 59,742,000)
  • Research Metal : : from (118,125,000 to 60,094,000)
  • Research Zynthium : : from (140,625,000 to 59,472,000)
  • Retrofit Uranium : : from (38,232 to 27,000)
Item: Nuclear Cruiser - R4 (1044076)
  • Research Oil : : from (129,650,624 to 80,823,000)
  • Research Energy : : from (115,245,000 to 80,783,000)
  • Research Metal : : from (115,245,000 to 80,591,000)
  • Research Zynthium : : from (144,056,252 to 79,897,000)
  • Retrofit Uranium : : from (56,789 to 40,000)
Item: Vindicator - R5 (1052030)
  • Research Oil : : from (172,462,500 to 60,470,000)
  • Research Energy : : from (155,216,250 to 59,568,000)
  • Research Metal : : from (143,488,800 to 60,178,000)
  • Research Zynthium : : from (179,361,000 to 59,565,000)
  • Retrofit Uranium : : from (80,736 to 40,000)
  • Next Retrofit ID : : from ( to 1062030)
Item: Dreadnought - R5 (1054070)
  • Research Oil : : from (166,992,190 to 59,478,000)
  • Research Energy : : from (140,625,000 to 59,256,000)
  • Research Metal : : from (140,625,000 to 59,199,000)
  • Research Zynthium : : from (175,781,250 to 60,387,000)
  • Retrofit Uranium : : from (79,716 to 40,000)
  • Next Retrofit ID : : from ( to 1064070)
Item: Guardian - R5 (1054073)
  • Research Oil : : from (158,203,125 to 75,654,000)
  • Research Energy : : from (147,656,250 to 74,439,000)
  • Research Metal : : from (147,656,250 to 74,011,000)
  • Research Zynthium : : from (175,781,250 to 74,416,000)
  • Retrofit Uranium : : from (83,077 to 50,000)
  • Next Retrofit ID : : from ( to 1064073)
Item: Nuclear Cruiser - R5 (1054076)
  • Research Oil : : from (162,063,280 to 100,184,000)
  • Research Energy : : from (144,056,250 to 99,955,000)
  • Research Metal : : from (144,056,250 to 100,042,000)
  • Research Zynthium : : from (180,070,315 to 100,102,000)
  • Retrofit Uranium : : from (80,413 to 75,000)
  • Next Retrofit ID : : from ( to 1064076)
Item: Barracuda - R6 (1062004)
  • Admin : : from ( to Yes)
Item: Thresher - R6 (1062016)
  • Admin : : from ( to Yes)
Item: Missile Cruiser X - R6 (1064067)
  • Admin : : from ( to Yes)
Item: Strike Cruiser X - R6 (1064072)
  • Admin : : from ( to Yes)
Item: Barracuda - R7 (1072004)
  • Admin : : from ( to Yes)
Item: Thresher - R7 (1072016)
  • Admin : : from ( to Yes)
Item: Missile Cruiser X - R7 (1074067)
  • Admin : : from ( to Yes)
Item: Strike Cruiser X - R7 (1074072)
  • Admin : : from ( to Yes)
Item: Barracuda - R8 (1082004)
  • Admin : : from ( to Yes)
Item: Thresher - R8 (1082016)
  • Admin : : from ( to Yes)
Item: Missile Cruiser X - R8 (1084067)
  • Admin : : from ( to Yes)
Item: Strike Cruiser X - R8 (1084072)
  • Admin : : from ( to Yes)
Item: Barracuda - R9 (1092004)
  • Admin : : from ( to Yes)
Item: Thresher - R9 (1092016)
  • Admin : : from ( to Yes)
Item: Missile Cruiser X - R9 (1094067)
  • Admin : : from ( to Yes)
Item: Strike Cruiser X - R9 (1094072)
  • Admin : : from ( to Yes)
Item: Barracuda - R10 (1102004)
  • Admin : : from ( to Yes)
Item: Thresher - R10 (1102016)
  • Admin : : from ( to Yes)
Item: Missile Cruiser X - R10 (1104067)
  • Admin : : from ( to Yes)
Item: Strike Cruiser X - R10 (1104072)
  • Admin : : from ( to Yes)
New Records:

Processing : currencies
Changes: Item: Uranium (1)
  • **** Unknown key releaseversion : : from ( to 5.0100)
Item: PvP Medals (2)
  • **** Unknown key releaseversion : : from ( to 5.0100)
New Records:
  • Ship Build Token (1 Hr) (1001)
  • Ship Build Token (12 Hr) (1012)
  • Ship Build Token (24 Hr) (1024)

Deleted Records:
  • Ship Build Token (15 Min)(3)
  • Structure Build Token (15 Min)(4)
  • Research Token (15 Min)(5)
  • Fleet Repair Token (15 Min)(6)
  • Ship Build Token (30 Hr)(7)
  • Structure Build Token (30 Hr)(8)
  • Research Token (30 Hr)(9)
  • Fleet Repair Token (30 Hr)(10)
Processing : roguecrews
Changes: Item: Wharf Rats (11001)
  • **** Unknown key baseextcost : : from (10 to 3)
  • **** Unknown key compoundmult : : from (1.5000 to )
  • **** Unknown key linearmult : : from (1.5000 to )
Item: Lucky Bastards (11002)
  • **** Unknown key baseextcost : : from (15 to 3)
  • **** Unknown key compoundmult : : from (2.0000 to )
  • **** Unknown key linearmult : : from (3.0000 to )
  • **** Unknown key maxextensions : : from (20 to -1)
Item: Irradiated Cutthroats (11003)
  • **** Unknown key baseextcost : : from (10 to 3)
  • **** Unknown key compoundmult : : from (4.0000 to )
  • **** Unknown key costceiling : : from (500 to 6000)
  • **** Unknown key linearmult : : from (1.1000 to )
  • **** Unknown key maxextensions : : from (10 to 1)
Item: Salty Dogs (11004)
  • **** Unknown key baseextcost : : from (20 to 3)
  • **** Unknown key compoundmult : : from (1.2000 to 1.0000)
  • **** Unknown key costceiling : : from (100 to 6000)
  • **** Unknown key linearmult : : from (1.2000 to )
  • **** Unknown key maxextensions : : from (5 to -1)
Item: Gearheads (11005)
  • **** Unknown key baseextcost : : from (25 to 3)
  • **** Unknown key compoundmult : : from (1.5000 to )
  • **** Unknown key costceiling : : from (250 to 6000)
  • **** Unknown key linearmult : : from (1.5000 to 0.3333)
Item: Dead-Eye Destroyers (11006)
  • **** Unknown key baseextcost : : from (30 to 3)
  • **** Unknown key compoundmult : : from (2.0000 to )
  • **** Unknown key costceiling : : from (600 to 6000)
  • **** Unknown key linearmult : : from (3.0000 to 0.3333)
  • **** Unknown key maxextensions : : from (20 to -1)
Item: Steelheads (11007)
  • **** Unknown key baseextcost : : from (10 to 3)
  • **** Unknown key compoundmult : : from (4.0000 to )
  • **** Unknown key costceiling : : from (75 to 6000)
  • **** Unknown key linearmult : : from (1.1000 to 0.3333)
  • **** Unknown key maxextensions : : from (10 to -1)
Item: Dragonslayers (11008)
  • **** Unknown key baseextcost : : from (5 to 3)
  • **** Unknown key compoundmult : : from (1.2000 to )
  • **** Unknown key costceiling : : from (150 to 6000)
  • **** Unknown key linearmult : : from (1.2000 to 0.6666)
  • **** Unknown key maxextensions : : from (5 to -1)
Item: Sea Serpents (11009)
  • **** Unknown key baseextcost : : from (15 to 3)
  • **** Unknown key compoundmult : : from (3.5000 to )
  • **** Unknown key costceiling : : from (70 to 6000)
  • **** Unknown key linearmult : : from (4.0000 to 0.3333)
  • **** Unknown key maxextensions : : from (99 to -1)
Item: Wrecking Crew (11010)
  • **** Unknown key baseextcost : : from (11 to 3)
  • **** Unknown key compoundmult : : from (2.5000 to )
  • **** Unknown key costceiling : : from (900 to 230)
  • **** Unknown key linearmult : : from (2.0000 to )
  • **** Unknown key maxextensions : : from (100 to -1)
Item: Creeping Death (12001)
  • **** Unknown key baseextcost : : from (13 to 15)
  • **** Unknown key compoundmult : : from (1.5000 to )
  • **** Unknown key linearmult : : from (1.5000 to )
  • **** Unknown key maxextensions : : from (-1 to 1)
Item: Midnight Marauders (12002)
  • **** Unknown key baseextcost : : from (18 to 15)
  • **** Unknown key compoundmult : : from (2.0000 to )
  • **** Unknown key costceiling : : from (750 to 650)
  • **** Unknown key linearmult : : from (3.0000 to )
  • **** Unknown key maxextensions : : from (20 to 1)
Item: Silent Hunters (12003)
  • **** Unknown key baseextcost : : from (19 to 15)
  • **** Unknown key compoundmult : : from (4.0000 to )
  • **** Unknown key costceiling : : from (800 to 650)
  • **** Unknown key linearmult : : from (1.1000 to )
  • **** Unknown key maxextensions : : from (10 to 1)
Item: Wolfpack (12004)
  • **** Unknown key baseextcost : : from (27 to 15)
  • **** Unknown key compoundmult : : from (1.2000 to )
  • **** Unknown key costceiling : : from (1000 to 650)
  • **** Unknown key linearmult : : from (1.2000 to )
  • **** Unknown key maxextensions : : from (5 to 1)
Item: Mortarheads (12005)
  • **** Unknown key baseextcost : : from (31 to 15)
  • **** Unknown key compoundmult : : from (1.5000 to )
  • **** Unknown key costceiling : : from (2000 to 650)
  • **** Unknown key linearmult : : from (1.5000 to )
  • **** Unknown key maxextensions : : from (-1 to 1)
Item: Fearless Blitzers (12006)
  • **** Unknown key baseextcost : : from (5 to 15)
  • **** Unknown key compoundmult : : from (2.0000 to )
  • **** Unknown key costceiling : : from (9000 to 650)
  • **** Unknown key linearmult : : from (3.0000 to )
  • **** Unknown key maxextensions : : from (20 to 1)
Item: Junkyard Dogs (12007)
  • **** Unknown key baseextcost : : from (4 to 15)
  • **** Unknown key compoundmult : : from (4.0000 to )
  • **** Unknown key costceiling : : from (900 to 650)
  • **** Unknown key linearmult : : from (1.1000 to )
  • **** Unknown key maxextensions : : from (10 to 1)
Item: Disciples of Hellfire (12008)
  • **** Unknown key baseextcost : : from (8 to 15)
  • **** Unknown key compoundmult : : from (1.2000 to )
  • **** Unknown key costceiling : : from (65 to 650)
  • **** Unknown key linearmult : : from (1.2000 to )
  • **** Unknown key maxextensions : : from (5 to 1)
Item: Radar Runners (12009)
  • **** Unknown key baseextcost : : from (9 to 15)
  • **** Unknown key compoundmult : : from (1.5000 to )
  • **** Unknown key costceiling : : from (310 to 650)
  • **** Unknown key linearmult : : from (1.5000 to )
  • **** Unknown key maxextensions : : from (-1 to 1)
Item: Bullseye Brigade (12010)
  • **** Unknown key baseextcost : : from (10 to 15)
  • **** Unknown key compoundmult : : from (2.0000 to )
  • **** Unknown key costceiling : : from (800 to 650)
  • **** Unknown key linearmult : : from (3.0000 to )
  • **** Unknown key maxextensions : : from (20 to 1)
Item: Molotov Maidens (12011)
  • **** Unknown key baseextcost : : from (12 to 15)
  • **** Unknown key compoundmult : : from (4.0000 to )
  • **** Unknown key costceiling : : from (789 to 650)
  • **** Unknown key linearmult : : from (1.1000 to )
  • **** Unknown key maxextensions : : from (10 to 1)
Item: Crypt Keepers (12012)
  • **** Unknown key baseextcost : : from (14 to 15)
  • **** Unknown key compoundmult : : from (1.2000 to )
  • **** Unknown key costceiling : : from (1000 to 650)
  • **** Unknown key linearmult : : from (1.2000 to )
  • **** Unknown key maxextensions : : from (5 to 1)
Item: Grease Monkeys (13001)
  • **** Unknown key baseextcost : : from (18 to 60)
  • **** Unknown key compoundmult : : from (1.5000 to )
  • **** Unknown key linearmult : : from (1.5000 to )
  • **** Unknown key maxextensions : : from (-1 to 1)
Item: Demolition Squad (13002)
  • **** Unknown key baseextcost : : from (20 to 30)
  • **** Unknown key compoundmult : : from (2.0000 to )
  • **** Unknown key linearmult : : from (3.0000 to )
  • **** Unknown key maxextensions : : from (20 to 1)
Item: Disciples of Skullduggery (13003)
  • **** Unknown key baseextcost : : from (22 to 30)
  • **** Unknown key compoundmult : : from (4.0000 to )
  • **** Unknown key costceiling : : from (600 to 500)
  • **** Unknown key linearmult : : from (1.1000 to )
  • **** Unknown key maxextensions : : from (10 to 1)
Item: Death from Above (13004)
  • **** Unknown key baseextcost : : from (28 to 30)
  • **** Unknown key compoundmult : : from (5.0000 to )
  • **** Unknown key costceiling : : from (800 to 500)
  • **** Unknown key linearmult : : from (3.0000 to )
  • **** Unknown key maxextensions : : from (900 to 1)
Processing : mapobjects
Changes: Item: War Zone (30)
  • Ignore Alliance Tag : : from ( to Yes)
New Records:
  • Reaver Boss Target (52)
  • Event Reaver Campaign Targets (53)

Processing : repairSpecialists
Changes: Item: 82022
  • **** Unknown key sortorder : : from (8 to 11)
Item: 82023
  • **** Unknown key sortorder : : from (9 to 12)
Item: 82031
  • **** Unknown key sortorder : : from (10 to 13)
Item: 84041
  • **** Unknown key sortorder : : from (11 to 14)
Item: 84060
  • **** Unknown key sortorder : : from (12 to 15)
Item: 84066
  • **** Unknown key sortorder : : from (13 to 16)
Item: 84072
  • **** Unknown key sortorder : : from (14 to 17)
Item: 84086
  • **** Unknown key sortorder : : from (15 to 24)
Item: 85135
  • **** Unknown key sortorder : : from (16 to 27)
New Records:
  • (82030)
  • (84050)
  • (84067)
  • (84068)
  • (84070)
  • (84073)
  • (84076)
  • (86007)
  • (86008)
  • (86010)
  • (86011)
  • (86015)
  • (86028)
  • (86029)
  • (86030)
  • (86031)

Processing : tacmodules
Completed.. Processing : xml_assets
New Records:
  • 1102030-shadow /ships.v2/1102030-shadow.png
  • 1102030-top /ships.v2/1102030-top.png
  • 1104070-shadow /ships.v2/1070-shadow.png
  • 1104070-top /ships.v2/1104070-top.png
  • 1104070-tower /ships.v2/1104070-tower.png
  • 1104073-shadow /ships.v2/1054073-shadow.png
  • 1104073-top /ships.v2/1104073-top.png
  • 1104073-tower /ships.v2/1104073-tower.png
  • 1104076-shadow /ships.v2/1054076-shadow.png
  • 1104076-top /ships.v2/1104076-top.png
  • Campaign203BannerLarge /popups/campaigns/Campaign203BannerLarge.png
  • Campaign203BannerSmall /popups/campaigns/Campaign203BannerSmall.png
  • compicon_1052030 /compicons.v3/1052030.png
  • compicon_1052030_large /compicons.v3/1052030_large.png
  • compicon_1102030 /compicons.v3/1102030.png
  • compicon_1102030_large /compicons.v3/1102030_large.png
  • compicon_1104070 /compicons.v3/1104070.png
  • compicon_1104070_large /compicons.v3/1104070_large.png
  • compicon_1104073 /compicons.v3/1104073.png
  • compicon_1104073_large /compicons.v3/1104073_large.png
  • compicon_1104076 /compicons.v3/1104076.png
  • compicon_1104076_large /compicons.v3/1104076_large.png
  • complete1102030 /popups/blueprints.v3/complete/1102030.png
  • complete1104070 /popups/blueprints.v3/complete/1104070.png
  • complete1104073 /popups/blueprints.v3/complete/1104073.png
  • complete1104076 /popups/blueprints.v3/complete/1104076.png
  • currency_icon_default_token /popups/currencyicons/Icon_Tokens_Build_64.png
  • currency_icon_default_token_large /popups/currencyicons/Icon_Tokens_Build_80.png
  • currency_icon_fleet_repair_token /popups/currencyicons/Icon_Tokens_Repair_64.png
  • currency_icon_fleet_repair_token_large /popups/currencyicons/Icon_Tokens_Repair_80.png
  • currency_icon_research_token /popups/currencyicons/Icon_Tokens_Research_64.png
  • currency_icon_research_token_large /popups/currencyicons/Icon_Tokens_Research_80.png
  • currency_icon_ship_build_token /popups/currencyicons/Icon_Tokens_Build_64.png
  • currency_icon_ship_build_token_large /popups/currencyicons/Icon_Tokens_Build_80.png
  • currency_icon_structure_build_token /popups/currencyicons/Icon_Tokens_Build_64.png
  • currency_icon_structure_build_token_large /popups/currencyicons/Icon_Tokens_Build_80.png
  • hull1102030 /popups/shipyard/1102030.png
  • hull1104070 /popups/shipyard/1104070_v2.png
  • hull1104073 /popups/shipyard/1104073.png
  • hull1104076 /popups/shipyard/1104076_v2.png
  • limitedOfferLCX4 /popups/limitedoffer/LCX4_LimitedOffer.png
  • news_1032 /popups/whatsnew/retrofit_pack_17.png
  • news_1033 /popups/whatsnew/news_1033.png
  • news_1034 /popups/whatsnew/news_1034.v2.png
  • news_1035 /popups/whatsnew/april_token_tlc.png

Processing : strings
New Records:
  • Head back into Reaver territory and raid their Dredge Platforms for valuable speed up Tokens! (campaign_203_description)
  • Limited Time Availability. (campaign_203_details)
  • As your fleet exits the Nav-Relay you're confronted by a formidable Reaver host, protecting an active Dredge platform. Fire at will, Captain. (campaign_203_encounter_forsakenbase_tlc_level_1_description)
  • Wildfire (campaign_203_encounter_forsakenbase_tlc_level_1_title)
  • As your fleet exits the Nav-Relay you're confronted by a formidable Reaver host, protecting an active Dredge platform. Fire at will, Captain. (campaign_203_encounter_forsakenbase_tlc_level_2_description)
  • Wildfire (campaign_203_encounter_forsakenbase_tlc_level_2_title)
  • As you leave the smoldering wreckage in your wake, your Fleet's radar pings hostile signatures detected. Strike against these would be ambushers. (campaign_203_encounter_forsakenbase_tlc_level_3_description)
  • Flamestrike (campaign_203_encounter_forsakenbase_tlc_level_3_title)
  • As your fleet exits the Nav-Relay you're confronted by a formidable Reaver host, protecting an active Dredge platform. Fire at will, Captain. (campaign_203_encounter_forsakenbase_tlc_level_4_description)
  • Wildfire (campaign_203_encounter_forsakenbase_tlc_level_4_title)
  • As you leave the smoldering wreckage in your wake, your Fleet's radar pings hostile signatures detected. Strike against these would be ambushers. (campaign_203_encounter_forsakenbase_tlc_level_5_description)
  • Flamestrike (campaign_203_encounter_forsakenbase_tlc_level_5_title)
  • The final Reaver target designated for destruction. Wipe out these forces and claim your spoils! (campaign_203_encounter_forsakenbase_tlc_level_6_description)
  • Fire Fox (campaign_203_encounter_forsakenbase_tlc_level_6_title)
  • First Prize Pack: 1 Encounter, 2hr Limit (campaign_203_run_through_0_modifier_details)
  • Second Prize Pack: 2 Encounters, 2hr Limit (campaign_203_run_through_1_modifier_details)
  • Third Prize Pack: 3 Encounters, 2hr Limit (campaign_203_run_through_2_modifier_details)
  • Fourth Prize Pack: 4 Encounters, 2hr Limit (campaign_203_run_through_3_modifier_details)
  • Reinforcement armor increases a building's survivability from ballistic attacks without affecting total base health or repair times. (component_description_a_3832)
  • A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1062030)
  • The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1064070)
  • A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1064073)
  • A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1064076)
  • A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1072030)
  • The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1074070)
  • A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1074073)
  • A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1074076)
  • A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1082030)
  • The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1084070)
  • A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1084073)
  • A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1084076)
  • A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1092030)
  • The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1094070)
  • A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1094073)
  • A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1094076)
  • A Forsaken assault ship, designed with defenses against radioactive damage to combat against the Reavers' unstable energy technology. Its advanced cannon mounts allow it to fire ballistic weaponry from longer range and with improved reload. (component_description_h_1102030)
  • The pride of the Draconian fleet, this massive ship is larger and far more advanced than anything the Forsaken has with plenty of space for weapons and special components. (component_description_h_1104070)
  • A defensive bulwark built to protect Draconian Bases with heavy bombardment. (component_description_h_1104073)
  • A Draconian answer to Reaver radiation weaponry. This cutting-edge cruiser uses an experimental accelerator to increase the effectiveness of radiation based weapons. (component_description_h_1104076)
  • A Reaver defense turret based on thrower technology. (component_description_w_1385)
  • #type# x #amount# (global_token_amount)
  • Tokens (global_token_name)
  • #time# #type# (global_token_prizename)
  • Buy #gold# and receive #ship# (limitedoffertwo_contents)
  • #oldprice# value for #newprice# (limitedoffertwo_price)
  • Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. You can extend this crew #extensions# more times. (merc_captain_inactive_message)
  • Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. You can extend this crew one more time. (merc_captain_inactive_message_one)
  • Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. (merc_captain_inactive_message_unlimited)
  • UPGRADE NOW! (news_1032_cta)
  • Power Up (news_1032_main_title)
  • Captain, the Nuclear Cruiser, Dreadnought, Vindicator, and Guardian can now be powered up in the Retrofit Lab to Rank 10. Visit the lab now to increase your fleets potential. (news_1032_message)
  • UPGRADE NOW! (news_1033_cta)
  • New Specialist Pack (news_1033_main_title)
  • New Specialists have been released for 16 hulls! Visit the Naval Lab to browse all specialists and start lowering your build times NOW. (news_1033_message)
  • RECRUIT NOW (news_1034_cta)
  • Rogue Crew Extensions (news_1034_main_title)
  • Rogue Crews can make the difference between victory and defeat. Make them stick around indefinitely with new Extension options and watch your enemies fall. (news_1034_message)
  • PLAY NOW (news_1035_cta)
  • Reaver Removal (news_1035_main_title)
  • This week, undergo the Reaver Removal campaign and fight Reaver occupied Forsaken bases. Win and take home tokens to help speed up ship builds, structure upgrades, and research. (news_1035_message)
  • Extending will reset the timer to its original length. You can do this #extensions# more times for this crew. (shipdock_popup_extend_captain_confirmation_message)
  • Extending will reset the timer to its original length. You can do this one more time for this crew. (shipdock_popup_extend_captain_confirmation_message_one)
  • Extending will reset the timer to its original length. (shipdock_popup_extend_captain_confirmation_message_unlimited)
  • Built for sinking Reaver Fleets. (shipyard_hull_description_1062030)
  • Mortar specialist built for base defense. (shipyard_hull_description_1064073)
  • Versatile Launcher specialist. (shipyard_hull_description_1064076)
  • Built for sinking Reaver Fleets. (shipyard_hull_description_1072030)
  • Mortar specialist built for base defense. (shipyard_hull_description_1074073)
  • Versatile Launcher specialist. (shipyard_hull_description_1074076)
  • Built for sinking Reaver Fleets. (shipyard_hull_description_1082030)
  • Mortar specialist built for base defense. (shipyard_hull_description_1084073)
  • Versatile Launcher specialist. (shipyard_hull_description_1084076)
  • Built for sinking Reaver Fleets. (shipyard_hull_description_1092030)
  • Mortar specialist built for base defense. (shipyard_hull_description_1094073)
  • Versatile Launcher specialist. (shipyard_hull_description_1094076)
  • Built for sinking Reaver Fleets. (shipyard_hull_description_1102030)
  • Mortar specialist built for base defense. (shipyard_hull_description_1104073)
  • Versatile Launcher specialist. (shipyard_hull_description_1104076)

Deleted Records:
  • AssetMC_Icon_Token_Repair(currency_icon_fleet_repair_token)
  • AssetMC_Icon_Token_Research(currency_icon_research_token)
  • AssetMC_Icon_Token_Build(currency_icon_ship_build_token)
  • AssetMC_Icon_Token_Build(currency_icon_structure_build_token)
  • Dismiss or Extend to launch fleet. Extending will reset the timer to its original length. This can only be done once per Crew.(merc_captain_inactive_message)
  • Extending will reset the timer to its original length. This can only be done oncer per Crew.(shipdock_popup_extend_captain_confirmation_message)
Processing : sharedstrings
New Records:
  • Reaver Removal (campaign_203_title)
  • Zynth Reinforcements D4-C (component_name_a_3832)
  • Vindicator (component_name_h_1062030)
  • Dreadnought (component_name_h_1064070)
  • Guardian (component_name_h_1064073)
  • Nuclear Cruiser (component_name_h_1064076)
  • Vindicator (component_name_h_1072030)
  • Dreadnought (component_name_h_1074070)
  • Guardian (component_name_h_1074073)
  • Nuclear Cruiser (component_name_h_1074076)
  • Vindicator (component_name_h_1082030)
  • Dreadnought (component_name_h_1084070)
  • Guardian (component_name_h_1084073)
  • Nuclear Cruiser (component_name_h_1084076)
  • Vindicator (component_name_h_1092030)
  • Dreadnought (component_name_h_1094070)
  • Guardian (component_name_h_1094073)
  • Nuclear Cruiser (component_name_h_1094076)
  • Vindicator (component_name_h_1102030)
  • Dreadnought (component_name_h_1104070)
  • Guardian (component_name_h_1104073)
  • Nuclear Cruiser (component_name_h_1104076)
  • Pyroclastic Turret (component_name_w_1385)

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