Thursday, February 19, 2015

Unidentified Raiding Fleets 2015-02-19

Comments should be directed here for responses:  http://www.thedarkalliance.org/forum/threads/168-New-Raider-fleets-impossible-to-hit-with-subs

10

Fleet Data: 2x Zoe's Stingray TLC2 (HP: 6,143/8,393)
2x Stingray - R10 (HP: 6,193/8,443)
2x Nash's Lightning Carrier TLC2 (HP: 5,628/7,878)
Total HP : 35,928/49,428

11
Fleet Data: 3x Mercury - R10 TLC2 (HP: 6,665/8,915)
2x Barracuda TLC2 (HP: 2,350/2,350)
2x Lightning Carrier - R5 (HP: 5,528/7,778)
Total HP : 35,751/47,001

12

Fleet Data: 2x Mercury - R10 TLC2 (HP: 6,665/8,915)
2x Mako - R5 (HP: 10,030/10,030)
1x Vanguard TLC2 (HP: 13,076/15,682)
1x Thresher - R5 (HP: 0/15,870)
1x Harlock's Triton (HP: 25,394/25,394)
  • Specials: [1x , 1x Radiation Reflective Coating III, 1x Alloy Armor MC-3]
  • Weapons: [4x Hornet UAV (0-97)]
  • Armor: [3x Zynthonite Armor D5-E, 2x Reaver Bulkhead]
  • Tac Modules: [1x None]
  • Rank: 0
  • Cargo: 3,272,018
  • Combat Speed: 10
  • Map Speed: 20
  • Turn Speed: 10
  • Evade: 46%
  • Anti-Mortar Range: 80% (already computed in weapon range above)
  • Anti-Missile Range: 45% (already computed in weapon range above)
  • Ballistic Defense: 56%
  • Explosive Defense: 20%
  • Missile Defense: 73%
  • Nuclear Defense: 24%
  • Weight: 6817/14905
1x Thresher - R5 (HP: 15,870/15,870)
Total HP : 87,730/110,706

13

Fleet Data: 4x Barracuda TLC2 (HP: 2,350/2,350)
1x Avenger TLC2 (HP: 7,275/7,276)
2x Barracuda - R10 (HP: 1,350/1,350)
  • Specials: [1x Engine Upgrade 3 , 1x Nautilus Battery 3 , 1x Caterpillar Drive 3 ]
  • Weapons: [6x Assault Torpedoes D63-B (27-78)]
  • Armor: [1x Zynthonite Armor D2-S]
  • Tac Modules: [1x None]
  • Rank: 0
  • Sonar Range: 0
  • Visibility Range: 12.25
  • Cloak Efficiency: 65% (already computed in visibility range above)
  • Dive Time: 50.4s
  • Surface Time: 8s
  • Cargo: 15,000
  • Combat Speed: 33.6
  • Map Speed: 48.75
  • Turn Speed: 25
  • Accuracy: -20%
  • Evade: 30%
  • Missile Defense: 30%
  • Concussive Defense: 20%
  • Weight: 2423/3970
Total HP : 19,375/19,376

14

Building Data: 2x Retrofit Lab Level:5 2x Defense Platform Level:5 Weapons: [1x Halo Missile (40-130)] Reload: 12.0000s Salvo: 1 Weapon Type: penetrating Explosive Damage: 297 Damage: 900 Accuracy: 100% 2x Defense Platform Level:5 Weapons: [1x Gargoyle Depth Charge (0-64)] Reload: 6.0000s Salvo: 6 Weapon Type: concussive Damage: 7776 Accuracy: 100% 2x Defense Platform Level:5 Weapons: [1x Harpoon Turret (60-149)] Reload: 10.0000s Salvo: 1 Weapon Type: ballistic Damage: 1440 Accuracy: 80% 1x Shipyard Level:2 Total Resources: 0 Total Building HP: 0 Fleet Data: 2x Triton - R5 (HP: 17,170/17,170)
2x Thresher - R5 (HP: 13,105/13,105)
  • Specials: [1x Alloy Armor MC-3, 1x Agility System III, 1x Hydrodynamic Shells III]
  • Weapons: [6x Inferno Rockets (0-64.9)]
  • Armor: [2x Zynthonite Armor D5-E, 1x Compound Plate X]
  • Tac Modules: [1x None]
  • Rank: 0
  • Sonar Range: 20
  • Cargo: 3,081,010
  • Combat Speed: 12
  • Map Speed: 22.5
  • Turn Speed: 14
  • Evade: 46%
  • Rocket Range: 10% (already computed in weapon range above)
  • Ballistic Defense: 59%
  • Explosive Defense: 63%
  • Missile Defense: 59%
  • Rocket Reload: 60%
  • Penetrative Damage: -64
  • Ballistic Damage: -96
  • Explosive Damage: -128
  • Slow Reduction: 85%
  • Stun Reduction: 50%
  • Weight: 12537/12125
2x Goliath - R5 (HP: 22,606/22,606)
  • Specials: [1x Auto-loader 3 , 1x Hardened Barrels 3 ]
  • Weapons: [4x Crossbow III (30-93.1)]
  • Armor: [3x Zynthonite Armor D5-E, 3x Compound Plate IV]
  • Tac Modules: [1x None]
  • Rank: 0
  • Cargo: 75,000
  • Combat Speed: 4
  • Map Speed: 7.5
  • Turn Speed: 5
  • Evade: 5%
  • Ballistic Range: 90% (already computed in weapon range above)
  • Explosive Defense: 20%
  • Ballistic Reload: 130%
  • Penetrative Damage: -18
  • Ballistic Damage: -12
  • Explosive Damage: -24
  • Stun Reduction: 30%
  • Weight: 13104/14800
3x Mercury - R10 TLC2 (HP: 6,700/6,700)
Total HP : 125,862/125,862

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