Sunday, October 12, 2014

Campaign Fractured Empires - Fleet Breakdown

Fleet 1

Fleet Data:

2x Interdictor - R5 (HP: 3,615/3,615)
 Specials: [1x Strike System III, 1x Laser Targeting 3, 1x Draconian Sonar]
 Weapons: [4x Assault Missile D53-M (0-92.5)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 330
 Cargo: 757,428
 Combat Speed: 23.1
 Map Speed: 48.75
 Turn Speed: 20
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 40%
 Weight: 14462/5245

2x Rad Shockwave Hull (HP: 2,050/2,050)
 Specials: [1x Engine Upgrade 3]
 Weapons: [2x Impulse Launcher D92-V (0-97)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 31.2
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 2113/

3x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 1 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 652/


Total HP : 16,583/16,583


Fleet 2

Fleet Data:

1x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 1092/

1x Reaver Hulk Mortar Type (HP: 12,355/12,355)
 Specials: [1x Countermeasure Equipment III, 1x Transport System II, 1x Hulk Core, 1x Hydrodynamic Shells I]
 Weapons: [1x Maelstrom Rockets 1 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Assault Torpedoes D63-B (27-78), 1x Peacemaker Mortar 1 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [1x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 8
 Cargo: 273,515
 Combat Speed: 11.55
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 4%
 Explosive Defense: 18%
 Missile Defense: 18%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 4792/19000

1x Reaver Drone Rocket (HP: 1,251/1,251)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Rocket 3 (0-58)]
 Armor: [1x Zynthonite Armor D3-V]
 Tac Modules: [1x None]
 Combat Speed: 39.9
 Map Speed: 0
 Turn Speed: 30
 Evade: 35%
 Weight: 975/

1x Reaver Scout (HP: 6,600/6,600)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 3, 1x Hardened Barrels 3]
 Weapons: [2x Reaver Chaingun 1 (0-70.5), 2x Impact Cannon D30-N (0-64.5), 1x Assault Cannon D33-Z (0-67.5), 1x Piranha Depth Charge I (0-18)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 43.7
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 45%
 Ballistic Reload: 110%
 Weight: 4213/4200

4x Elite Salvage Hull (HP: 1,500/1,500)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 1]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [2x Zynthonite Armor D2-N]
 Tac Modules: [1x None]
 Combat Speed: 10.4
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -10%
 Evade: 35%
 Weight: 613/


Total HP : 27,957/27,957


Fleet 3

Fleet Data:

2x Reaver Hulk Mortar Type (HP: 14,205/14,205)
 Specials: [1x Compound Armor D5-X, 1x Hulk Core, 1x Hardened Barrels 3, 1x Speed Upgrade]
 Weapons: [1x Hulk Javelin (82-223.5), 3x Reaver Chaingun 3 (0-70.5), 2x Assault Disruptor D33-D (0-67.5), 3x Siege Cannon D35-S (0-64.5)]
 Armor: [1x None, 2x Penetrative Plate III]
 Tac Modules: [1x None]
 Cargo: 123,515
 Combat Speed: 14.85
 Map Speed: 12.5
 Turn Speed: 10
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 33%
 Explosive Defense: 33%
 Missile Defense: 33%
 Nuclear Defense: 30%
 Penetrative Damage: -28
 Stun Reduction: 20%
 Weight: 6939/19000

3x Reaver Scout Rush Type (HP: 6,650/6,650)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3, 1x Draconian Sonar]
 Weapons: [2x Reaver Rocket 3 (0-58), 2x Piranha Depth Charge I (0-18), 1x Assault Missile D53-M (0-74), 1x Siege Missile D55-F (0-68)]
 Armor: [1x None, 2x Penetrative Plate III]
 Tac Modules: [1x None]
 Sonar Range: 365
 Cargo: 23,421
 Combat Speed: 41.4
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Penetrative Damage: -28
 Weight: 18542/4200

2x Reaver Drone Torpedo (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Torpedoes D63-B (27-78)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Thermal Detection Range: 0
 Sonar Range: 320
 Combat Speed: 39.6
 Map Speed: 0
 Turn Speed: 25
 Evade: 45%
 Weight: 430/

2x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 1092/

2x Reaver Drone Chaingun (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 845/

2x Elite Salvage Hull (HP: 1,500/1,500)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 3]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [2x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 15.2
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 663/

1x Reaver Drone Torpedo (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Torpedoes D63-B (27-78)]
 Armor: [1x Penetrative Plate I]
 Tac Modules: [1x None]
 Thermal Detection Range: 0
 Sonar Range: 320
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 25
 Evade: 45%
 Penetrative Damage: -6
 Weight: 386/

2x Elite Salvage Hull (HP: 1,500/2,250)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 3]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [3x Zynthonite Armor D2-N]
 Tac Modules: [1x None]
 Combat Speed: 14.4
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 887/


Total HP : 61,617/63,117


Fleet 4

Fleet Data:

2x Destroyer ECM (HP: 1,942/1,942)
 Specials: [1x Ion Thrusters 3]
 Weapons: [1x Assault Torpedoes D63-B (27-78), 1x Assault Missile D53-M (0-74)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 60
 Cargo: 26,923
 Combat Speed: 18.7
 Map Speed: 37.5
 Turn Speed: 66.5
 Evade: 47%
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 30%
 Concussive Defense: 10%
 Weight: 1281/622

2x Reaper Long Sub (HP: 7,100/7,100)
 Specials: [1x Speed Upgrade, 1x Engine Upgrade 3, 1x Nautilus Battery 1]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Siege Torpedoes D65-S (16-71)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 51.75s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27.6
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4245/9000

3x Reaper Long Sub (HP: 6,900/6,900)
 Specials: [1x Hardened Barrels 3, 1x Engine Upgrade 3, 1x Auto-loader 3]
 Weapons: [5x Assault Torpedoes D63-B (27-78), 2x Assault Disruptor D33-D (0-67.5)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 25.8
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Reload: 110%
 Weight: 4820/9000

1x Reaper Long Sub (HP: 7,100/7,100)
 Specials: [1x Speed Upgrade, 1x Engine Upgrade 3, 1x Nautilus Battery 2]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Siege Torpedoes D65-S (16-71)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 57.15s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27.6
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4564/9000

3x Reaper (HP: 6,800/6,800)
 Specials: [1x Solid Fuel Booster 3, 1x Caterpillar Drive 1, 1x Engine Upgrade 3, 1x Draconian Sonar]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Assault Missile D53-R (0-96.2)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Sonar Range: 280
 Visibility Range: 38.5
 Cloak Efficiency: 30% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 25.2
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Missile Range: 30% (already computed in weapon range above)
 Weight: 16935/9000

1x Reaver Scout (HP: 3,550/3,550)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 1, 1x Hardened Barrels 3]
 Weapons: [1x Inferno Rockets (0-59), 1x Piranha Depth Charge III (0-18), 1x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58)]
 Armor: []
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 29.9
 Map Speed: 25
 Turn Speed: 18
 Accuracy: -10%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 5%
 Ballistic Reload: 110%
 Weight: 10439/4200

1x Reaper Long Sub (HP: 7,100/7,100)
 Specials: [1x Speed Upgrade, 1x Engine Upgrade 3, 1x Nautilus Battery 3]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Siege Torpedoes D65-S (16-71)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 49.5
 Cloak Efficiency: 10% (already computed in visibility range above)
 Dive Time: 63s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27.6
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4979/9000

1x Reaver Scout (HP: 3,550/3,550)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 1, 1x Hardened Barrels 3]
 Weapons: [1x Inferno Rockets (0-59), 1x Piranha Depth Charge III (0-18), 1x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58), 1x None]
 Armor: []
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 29.9
 Map Speed: 25
 Turn Speed: 18
 Accuracy: -10%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 48%
 Explosive Defense: 48%
 Missile Defense: 5%
 Ballistic Reload: 110%
 Weight: 10439/4200

1x Reaver Scout (HP: 3,100/3,100)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 1, 1x Hardened Barrels 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 1x Assault Cannon D33-Z (0-67.5)]
 Armor: []
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 32.2
 Map Speed: 25
 Turn Speed: 18
 Accuracy: -10%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 45%
 Ballistic Reload: 110%
 Weight: 5022/4200

1x Elite Salvage Hull (HP: 850/850)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Cannon D33-Z (0-45)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 8.4
 Map Speed: 0
 Turn Speed: 27
 Evade: 35%
 Weight: 408/

1x Elite Salvage Hull (HP: 3,600/3,600)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Cannon D33-Z (0-45)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 8.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 35%
 Weight: 1086/

3x Reaper Long Sub (HP: 6,800/6,800)
 Specials: [1x Caterpillar Drive 3, 1x Engine Upgrade 3, 1x Nautilus Battery 3]
 Weapons: [7x Assault Torpedoes D63-B (27-78)]
 Armor: [2x Zynthonite Armor D4-V, 2x Zynthonite Armor D2-S]
 Tac Modules: [1x None]
 Visibility Range: 16.5
 Cloak Efficiency: 70% (already computed in visibility range above)
 Dive Time: 63s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 27
 Map Speed: 37.5
 Turn Speed: 15
 Accuracy: -20%
 Evade: -30%
 Weight: 4322/9000


Total HP : 108,434/108,434



Fleet 5

Fleet Data:

2x Reaver Hulk Mortar Type (HP: 19,505/19,505)
 Specials: [1x Countermeasure Equipment III, 1x Heavy Plating III, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Mortar (58-200), 1x Reaver Rocket 3 (0-58), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Assault Mortar D73-R (50-89), 1x Siege Mortar D75-S (60-85), 1x Hailstorm Anti-Mortar A (0-42), 1x Hailstorm Anti-Mortar B (0-42), 1x Hailstorm Anti-Mortar C (0-42), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-45), 1x Phalanx Anti-Missile (5-45)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 8.8
 Map Speed: 12.5
 Turn Speed: 10
 Anti-Mortar Range: 50% (already computed in weapon range above)
 Anti-Missile Range: 50% (already computed in weapon range above)
 Ballistic Defense: 55%
 Explosive Defense: 63%
 Missile Defense: 63%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 15977/19000

4x Reaver Scout Rush Type (HP: 10,700/10,700)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3, 1x Sonar Pod 3]
 Weapons: [1x Inferno Rockets (0-59), 2x Piranha Depth Charge III (0-18), 2x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 110
 Cargo: 23,421
 Combat Speed: 46
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Weight: 12037/4200

1x Berserker (HP: 13,142/13,142)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Missile System 3]
 Weapons: [3x Torrent Missile III (0-77.5), 3x Assault Missile D53-R (0-92.5), 1x Siege Missile D55-V (0-85), 2x Strike Missile D51-A (0-85)]
 Armor: [5x Penetrative Plate III]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 20.35
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 20%
 Penetrative Damage: -70
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9801/9075

1x Grimshine's Berserker (HP: 17,901/17,901)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Hardened Barrels 3]
 Weapons: [3x Reaver Chaingun 3 (0-70.5), 3x Assault Disruptor D33-D (0-67.5), 2x Siege Cannon D35-S (0-64.5), 1x Assault Cannon D33-P (0-67.5)]
 Armor: [5x Compound Plate IV]
 Tac Modules: [1x None]
 Cargo: 4,813,420
 Combat Speed: 20.9
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 26%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 60%
 Explosive Defense: 53%
 Missile Defense: 67%
 Nuclear Defense: 30%
 Penetrative Damage: -30
 Ballistic Damage: -20
 Explosive Damage: -40
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9354/10151

2x June Strike Cruiser X (HP: 9,866/9,866)
 Specials: [1x Agility System III, 1x Engine Upgrade 3, 1x Cannon System 3]
 Weapons: [2x Assault Disruptor D33-D (0-78.75), 4x Siege Cannon D35-Z (0-75.25)]
 Armor: [3x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 34.4
 Map Speed: 39.75
 Turn Speed: 25
 Accuracy: -20%
 Evade: 46%
 Ballistic Range: 75% (already computed in weapon range above)
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 20%
 Ballistic Reload: 175%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 5496/8334

2x Berserker (HP: 13,142/13,142)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Missile System 3]
 Weapons: [5x Assault Missile D53-R (0-92.5), 1x Siege Missile D55-V (0-85), 2x Strike Missile D51-A (0-85)]
 Armor: [5x Penetrative Plate III]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 20.35
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 20%
 Penetrative Damage: -70
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8984/9075

5x Missile Cruiser X - R5 (HP: 9,965/9,965)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [6x Assault Missile D53-M (0-92.5)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,902,616
 Combat Speed: 21.6
 Map Speed: 45
 Turn Speed: 15
 Evade: 40%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 56%
 Explosive Defense: 46%
 Missile Defense: 60%
 Penetrating Reload: 100%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6447/8695

3x Interdictor - R5 (HP: 5,365/5,365)
 Specials: [1x Strike System III, 1x Laser Targeting 3, 1x Sonar Pod 3]
 Weapons: [3x Assault Torpedoes D63-B (27-78), 4x Assault Missile D53-M (0-92.5)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 75
 Cargo: 757,428
 Combat Speed: 25.9
 Map Speed: 48.75
 Turn Speed: 20
 Evade: 20%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 40%
 Weight: 5014/5245

1x Berserker (HP: 13,182/13,182)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x Hardened Barrels 3]
 Weapons: [3x Reaver Chaingun 3 (0-70.5), 3x Assault Disruptor D33-D (0-67.5), 2x Siege Cannon D35-S (0-64.5), 1x Assault Cannon D33-P (0-67.5)]
 Armor: [5x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 23.65
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 20%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9317/9075

3x Nuclear Cruiser (HP: 12,748/12,748)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-E]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 22
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 51%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9131/8295

2x June Strike Cruiser X (HP: 6,866/6,866)
 Specials: [1x Agility System III, 1x Engine Upgrade 3, 1x Cannon System 3]
 Weapons: [2x Assault Disruptor D33-D (0-78.75), 4x Siege Cannon D35-Z (0-75.25)]
 Armor: [3x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 34.4
 Map Speed: 39.75
 Turn Speed: 25
 Accuracy: -20%
 Evade: 46%
 Ballistic Range: 75% (already computed in weapon range above)
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 20%
 Ballistic Reload: 175%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 4663/8334

1x Proto-Nemesis NPC (HP: 38,076/38,076)
 Specials: [1x Solid Fuel Booster 3, 1x Laser Targeting 3, 1x Compound Armor D5-X, 1x Agility System III, 1x Speed System III]
 Weapons: [8x Assault Missile D53-M (0-96.2), 4x Assault Rockets D93-S (0-68.2), 4x Hailstorm Anti-Mortar C (0-28)]
 Armor: [5x Zynthonite Armor D4-E]
 Tac Modules: [1x Cryogenic Field 1]
 Thermal Detection Range: 90
 Sonar Range: 50
 Cargo: 7,998,945
 Combat Speed: 14.4
 Map Speed: 24
 Turn Speed: 22
 Accuracy: -15%
 Evade: 46%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 82%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 23672/27550

2x June Strike Cruiser X (HP: 9,866/9,866)
 Specials: [1x Reactive Panels 3, 1x Engine Upgrade 3, 1x Cannon System 3]
 Weapons: [2x Assault Disruptor D33-D (0-78.75), 4x Siege Cannon D35-Z (0-75.25)]
 Armor: [3x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 34.4
 Map Speed: 39.75
 Turn Speed: 25
 Accuracy: -20%
 Evade: 20%
 Ballistic Range: 75% (already computed in weapon range above)
 Ballistic Defense: 50%
 Explosive Defense: 50%
 Missile Defense: 60%
 Ballistic Reload: 175%
 Weight: 5056/8334


Total HP : 347,755/347,755


Fleet 6

Fleet Data:

2x Reaver Drone Piranha (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Piranha Depth Charge III (0-18)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Combat Speed: 42
 Map Speed: 0
 Turn Speed: 33
 Evade: 40%
 Weight: 866/

2x Reaver Drone Torpedo (HP: 751/751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Assault Torpedoes D63-B (27-78)]
 Armor: [1x Zynthonite Armor D2-V]
 Tac Modules: [1x None]
 Thermal Detection Range: 0
 Sonar Range: 320
 Combat Speed: 39.6
 Map Speed: 0
 Turn Speed: 25
 Evade: 45%
 Weight: 430/

2x Reaver Scout (HP: 10,200/10,200)
 Specials: [1x Alloy Armor CX-3, 1x Auto-loader 3, 1x Unstable Core 3, 1x Hardened Barrels 3]
 Weapons: [2x Reaver Chaingun 3 (0-70.5), 2x Siege Cannon D35-Z (0-64.5), 2x Assault Cannon D33-Z (0-67.5), 1x Piranha Depth Charge III (0-18)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 23,421
 Combat Speed: 48.3
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Range: 50% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 45%
 Ballistic Reload: 110%
 Weight: 9774/4200

2x May Interdictor (HP: 5,365/5,365)
 Specials: [1x Solid Fuel Booster 3, 1x Laser Targeting 3]
 Weapons: [3x Assault Torpedoes D63-B (27-78), 4x Assault Missile D53-M (0-96.2)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 70
 Cargo: 757,428
 Combat Speed: 21.25
 Map Speed: 32.5
 Turn Speed: 20
 Evade: 20%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 30%
 Explosive Defense: 10%
 Missile Defense: 30%
 Concussive Defense: 40%
 Weight: 4511/5245

4x Missile Cruiser X - R5 (HP: 9,965/9,965)
 Specials: [1x Solid Fuel Booster 3, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [6x Assault Missile D53-M (0-96.2)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,902,616
 Combat Speed: 14.4
 Map Speed: 30
 Turn Speed: 15
 Evade: 40%
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 56%
 Explosive Defense: 46%
 Missile Defense: 60%
 Penetrating Reload: 100%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 6342/8695

3x Nuclear Cruiser (HP: 12,748/12,748)
 Specials: [1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-E]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 15.4
 Map Speed: 25
 Turn Speed: 15
 Evade: 51%
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8309/8295

3x Strike Cruiser X (HP: 9,866/9,866)
 Specials: [1x Agility System III, 1x Compound Armor D5-X, 1x Hardened Barrels 3]
 Weapons: [2x Assault Disruptor D33-D (0-76.5), 4x Siege Cannon D35-Z (0-73.1)]
 Armor: [3x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,014,247
 Combat Speed: 16.2
 Map Speed: 26.5
 Turn Speed: 15
 Evade: 33%
 Ballistic Range: 70% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 60%
 Missile Defense: 46%
 Ballistic Reload: 66%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 4468/8334

2x Reaper (HP: 9,250/9,250)
 Specials: [1x Agility System III, 1x Resonance Battery]
 Weapons: [7x Assault Torpedoes D63-B (27-78)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 0
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 14s
 Initial Surface Time: 14s
 Cargo: 665,208
 Combat Speed: 22.75
 Map Speed: 22.5
 Turn Speed: 18
 Evade: 20%
 Ballistic Defense: 36%
 Explosive Defense: 36%
 Missile Defense: 36%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 3684/6865

1x Reaver Scout Rush Type (HP: 10,700/10,700)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3]
 Weapons: [1x Inferno Rockets (0-59), 2x Piranha Depth Charge III (0-18), 2x Siege Missile D55-F (0-68), 1x Assault Missile D53-M (0-74), 1x Reaver Rocket 3 (0-58)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 85
 Cargo: 23,421
 Combat Speed: 46
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Weight: 11132/4200

2x Reaver Drone Rocket (HP: 1,251/1,251)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Rocket 3 (0-58)]
 Armor: [1x Zynthonite Armor D3-V]
 Tac Modules: [1x None]
 Combat Speed: 39.9
 Map Speed: 0
 Turn Speed: 30
 Evade: 35%
 Weight: 975/

1x Nuclear Cruiser (HP: 12,748/12,748)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-E]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 22
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 51%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 9131/8295

1x Typhoon (HP: 44,927/44,927)
 Specials: [1x Compound Armor D5-X]
 Weapons: [2x Defense Torpedoes 3 (0-115), 2x Defense Torpedoes 2 (0-115)]
 Armor: [2x Alliance Mega Armor, 1x Alliance Armor 9, 1x Alliance Armor 7]
 Tac Modules: [1x Typhoon Drone Launch Shield 1, 1x Typhoon Drone Death 1]
 Thermal Detection Range: 90
 Sonar Range: 280
 Combat Speed: 2.5
 Map Speed: 0
 Turn Speed: 80
 Evade: -50%
 Ballistic Defense: 33%
 Explosive Defense: 33%
 Missile Defense: 33%
 Weight: 86947/

2x Hades (HP: 15,644/15,644)
 Specials: [1x Laser Targeting 3, 1x Hulk Core, 1x Heavy Plating III]
 Weapons: [1x Napalm Missile (90-230), 1x Arc Warhead II (40-115), 2x Cutlass Missiles 4 (35-74), 2x Strike Missile D51-A (0-68), 2x Assault Missile D53-M (0-74), 2x Siege Missile D55-V (0-68)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Cargo: 0
 Combat Speed: 2.4
 Map Speed: 5
 Turn Speed: 7
 Evade: -30%
 Ballistic Defense: 65%
 Explosive Defense: 68%
 Missile Defense: 72%
 Nuclear Defense: 30%
 Mortar Reload: 66%
 Stun Reduction: 20%
 Weight: 9024/13824

1x Destroyer ECM (HP: 1,942/1,942)
 Specials: [1x Speed System III]
 Weapons: [1x Assault Torpedoes D63-B (27-78), 1x Assault Missile D53-M (0-74)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 60
 Cargo: 26,923
 Combat Speed: 28.9
 Map Speed: 56.25
 Turn Speed: 55
 Accuracy: -15%
 Evade: 45%
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 30%
 Concussive Defense: 10%
 Weight: 1341/622

2x Reaver Drone Chaingun (HP: 1,751/1,751)
 Specials: [1x Reaver Drone Core]
 Weapons: [1x Reaver Chaingun 3 (0-47)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 37.8
 Map Speed: 0
 Turn Speed: 27
 Evade: 30%
 Weight: 1092/

1x Reaver Hulk Disruptor Type (HP: 20,555/20,555)
 Specials: [1x Compound Armor D5-X, 1x Combustion System, 1x Hulk Core, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Disruptor (0-97), 1x Inferno Rockets (0-59), 2x Assault Torpedoes D63-B (27-78), 1x Maelstrom Rockets 4 (0-62), 1x Firestorm Rockets D91-A (0-59), 1x Assault Rockets D93-R (0-62), 1x Siege Rockets D95-D (0-57), 1x Peacemaker Mortar 4 (50-87), 1x Shockwave Mortar D71-A (40-85), 1x Hailstorm Anti-Mortar A (0-28), 1x Hailstorm Anti-Mortar B (0-28), 1x Hailstorm Anti-Mortar C (0-28), 1x Piranha Depth Charge III (0-18), 1x Phalanx Anti-Missile (5-30), 1x Phalanx Anti-Missile (5-30)]
 Armor: [5x Zynthonite Armor D4-U]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 123,515
 Combat Speed: 13.2
 Map Speed: 12.5
 Turn Speed: 12
 Ballistic Defense: 49%
 Explosive Defense: 58%
 Missile Defense: 58%
 Nuclear Defense: 30%
 Stun Reduction: 20%
 Weight: 14509/19000

1x Berserker (HP: 17,292/17,292)
 Specials: [1x Compound Armor D5-X, 1x Unstable Core 3, 1x Agility System III, 1x High Explosive Shells 3]
 Weapons: [3x Chaos Mortar (30-82), 1x Siege Mortar D75-B (60-85), 1x Shockwave Mortar D71-Q (40-85), 1x Assault Mortar D73-X (50-89), 1x Diplomat Mortar 4 (40-85), 2x Peacemaker Mortar 4 (50-87)]
 Armor: [5x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 3,926,764
 Combat Speed: 22.55
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 20%
 Ballistic Defense: 58%
 Explosive Defense: 46%
 Missile Defense: 60%
 Nuclear Defense: 32%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 16789/9075


Total HP : 305,792/305,792


Fleet 7

Fleet Data:

5x Nuclear Cruiser (HP: 9,248/9,248)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 893,592
 Combat Speed: 23.1
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 33%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 46%
 Explosive Defense: 46%
 Missile Defense: 46%
 Nuclear Defense: 30%
 Radiological Reload: 50%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8114/8295

8x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Nautilus Battery 1, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 34.5s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: -30%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Weight: 5990/9000

1x Nav Relay Mothership (HP: 23,303/23,303)
 Specials: [1x Laser Targeting 3, 1x Hydrodynamic Shells III, 1x Mothership Core, 1x Solid Fuel Booster 3, 1x Sonar Pod 3, 1x Heavy Plating III]
 Weapons: [1x May Disruptor (0-135), 1x Napalm Missile (90-299), 1x Drac Hulk Rocket (0-72), 1x Drac Hulk Mortar (52-160), 1x Hulk Vulture (0-97.5), 1x May Javelin (82-223.6), 2x Piranha Depth Charge III (0-18), 1x Assault Mortar D73-X (50-89), 1x Chaos Mortar (30-82), 2x May Chaingun (0-78), 1x Reaver Rocket 3 (0-58), 2x Torrent Missile III (0-80.6), 1x Hailstorm Anti-Mortar A (0-28), 1x Hailstorm Anti-Mortar B (0-28), 1x Hailstorm Anti-Mortar C (0-28), 1x Phalanx Anti-Missile (5-30), 1x Phalanx Anti-Missile (5-30)]
 Armor: [3x Zynthonite Armor D4-X, 1x Penetrative Plate III]
 Tac Modules: [1x Reaver Nav Relay 1]
 Thermal Detection Range: 90
 Sonar Range: 45
 Cargo: 123,515
 Combat Speed: 1.4
 Map Speed: 5
 Turn Speed: 0
 Missile Range: 30% (already computed in weapon range above)
 Ballistic Defense: 45%
 Explosive Defense: 66%
 Missile Defense: 53%
 Nuclear Defense: 34%
 Penetrative Damage: -14
 Stun Reduction: 40%
 Weight: 24467/50000

1x Grimshine's Berserker (HP: 16,836/16,836)
 Specials: [1x Incendiary Shells, 1x Unstable Core 3, 1x Agility System III, 1x Hydrodynamic Shells III]
 Weapons: [1x Chaos Mortar (30-82), 2x May Chaingun (0-78), 3x Torrent Missile III (0-62), 2x Inferno Rockets (0-59), 1x Piranha Depth Charge III (0-18)]
 Armor: [5x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 20
 Cargo: 4,813,420
 Combat Speed: 22.55
 Map Speed: 30
 Turn Speed: 14
 Accuracy: -20%
 Evade: 26%
 Ballistic Defense: 46%
 Explosive Defense: 37%
 Missile Defense: 55%
 Nuclear Defense: 34%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 15264/10151

2x Proto-Nemesis NPC (HP: 39,276/39,276)
 Specials: [1x Sonar Pod 3, 1x Laser Targeting 3, 1x Compound Armor D5-X, 1x Agility System III, 1x Strike System III]
 Weapons: [8x Impulse Launcher D92-V (0-97), 4x Assault Rockets D93-S (0-68.2), 4x Hailstorm Anti-Mortar C (0-28)]
 Armor: [2x Zynthonite Armor D4-E, 3x Zynthonite Armor D4-X]
 Tac Modules: [1x Cryogenic Field 1]
 Thermal Detection Range: 90
 Sonar Range: 75
 Cargo: 7,998,945
 Combat Speed: 18
 Map Speed: 24
 Turn Speed: 10
 Evade: 26%
 Rocket Range: 10% (already computed in weapon range above)
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 80%
 Explosive Defense: 87%
 Missile Defense: 67%
 Penetrating Reload: 120%
 Rocket Reload: 170%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 25206/27550

2x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Nautilus Battery 2, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 38.1s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: -30%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Weight: 6451/9000

1x Elite Salvage Hull (HP: 1,500/1,500)
 Specials: [1x Stealth Attack System II, 1x Engine Upgrade 1]
 Weapons: [2x Impact Cannon D30-N (0-43)]
 Armor: [2x Zynthonite Armor D2-N]
 Tac Modules: [1x None]
 Combat Speed: 10.4
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -10%
 Evade: 35%
 Weight: 613/

1x Highlander's Nuclear Cruiser (HP: 10,544/10,544)
 Specials: [1x Strike System III, 1x Agility System III, 1x Compound Armor D5-X]
 Weapons: [8x Impulse Launcher D92-V (0-97)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Cargo: 1,742,305
 Combat Speed: 23.1
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 40%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 53%
 Explosive Defense: 53%
 Missile Defense: 53%
 Nuclear Defense: 40%
 Radiological Reload: 80%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 8140/9015

1x Rad Shockwave Hull (HP: 3,700/3,700)
 Specials: [1x Engine Upgrade 3]
 Weapons: [1x Impulse Launcher D92-V (0-97), 1x Assault Disruptor D33-D (0-45)]
 Armor: [2x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Combat Speed: 31.2
 Map Speed: 0
 Turn Speed: 27
 Accuracy: -20%
 Evade: 35%
 Weight: 1900/

4x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Agility System III, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 0s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: 13%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Slow Reduction: 50%
 Stun Reduction: 50%
 Weight: 5990/9000

2x Destroyer ECM (HP: 2,042/2,042)
 Specials: [1x Speed System III]
 Weapons: [2x Assault Disruptor D33-D (0-45)]
 Armor: [1x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Sonar Range: 60
 Cargo: 26,923
 Combat Speed: 28.05
 Map Speed: 56.25
 Turn Speed: 55
 Accuracy: -15%
 Evade: 45%
 Ballistic Defense: 30%
 Explosive Defense: 30%
 Missile Defense: 30%
 Concussive Defense: 10%
 Weight: 764/622

2x Reaper (HP: 9,250/9,250)
 Specials: [1x Strike System III, 1x Nautilus Battery 3, 1x Resonance Battery]
 Weapons: [4x Assault Torpedoes D63-B (27-78), 3x Impulse Launcher D92-V (0-97)]
 Armor: [4x Zynthonite Armor D4-V]
 Tac Modules: [1x None]
 Visibility Range: 55
 Cloak Efficiency: 0% (already computed in visibility range above)
 Dive Time: 42s
 Surface Time: 30s
 Initial Surface Time: 0s
 Cargo: 668,233
 Combat Speed: 28.2
 Map Speed: 37.5
 Turn Speed: 15
 Evade: -30%
 Missile Range: 25% (already computed in weapon range above)
 Ballistic Defense: 20%
 Explosive Defense: 20%
 Missile Defense: 20%
 Nuclear Defense: 20%
 Concussive Defense: 20%
 Weight: 7050/9000

1x Reaver Hulk Disruptor Type (HP: 19,005/19,005)
 Specials: [1x Compound Armor D5-X, 1x Combustion System, 1x Hulk Core, 1x Sonar Pod 3, 1x Hydrodynamic Shells III]
 Weapons: [1x Reaver Hulk Disruptor (0-97), 1x Inferno Rockets (0-59), 2x Assault Torpedoes D63-B (27-78), 2x May Chaingun (0-78), 2x Torrent Missile III (0-62), 1x Reaver Rocket 3 (0-58), 1x Chaos Mortar (30-82), 1x Hailstorm Anti-Mortar A (0-28), 1x Hailstorm Anti-Mortar B (0-28), 1x Hailstorm Anti-Mortar C (0-28), 1x Piranha Depth Charge II (0-18), 1x Phalanx Anti-Missile (5-30), 1x Phalanx Anti-Missile (5-30)]
 Armor: [4x Penetrative Plate III]
 Tac Modules: [1x None]
 Sonar Range: 45
 Cargo: 123,515
 Combat Speed: 13.2
 Map Speed: 12.5
 Turn Speed: 12
 Ballistic Defense: 36%
 Explosive Defense: 45%
 Missile Defense: 45%
 Nuclear Defense: 34%
 Penetrative Damage: -56
 Stun Reduction: 20%
 Weight: 15017/19000

1x Reaver Scout Rush Type (HP: 10,400/10,400)
 Specials: [1x Hydrodynamic Shells III, 1x Laser Targeting 3, 1x Unstable Core 3, 1x Sonar Pod 3]
 Weapons: [1x Inferno Rockets (0-59), 1x Piranha Depth Charge II (0-18), 2x Torrent Missile III (0-62), 1x Assault Missile D53-B (0-74), 1x Reaver Rocket 3 (0-58), 1x May Chaingun (0-78)]
 Armor: [4x Penetrative Plate III]
 Tac Modules: [1x None]
 Sonar Range: 110
 Cargo: 23,421
 Combat Speed: 41.4
 Map Speed: 30
 Turn Speed: 18
 Accuracy: -20%
 Ballistic Defense: 5%
 Explosive Defense: 5%
 Missile Defense: 5%
 Penetrative Damage: -56
 Weight: 9490/4200


Total HP : 362,164/362,164

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