Wednesday, November 27, 2013

Reaver fleet breakdown

40 - Level 1

3x Reaver Scout 

hp:
- 10,100 (accurate, don't know)
loot:
- Oil: 219,827
- Metal: 200,737
- Energy: 199,351
- Zyn: 173,791
Weapons:
- Reaver Chaingun 3
- Thud Cannon IV
- Ripper Cannon IV
- Siege Cannon D35-S
- Shredder Cannon III
- Assault Cannon D33-Z
- Impact Cannon D30-A
Armor:
- 4x Zynthonite Armor D4-V
Tactical:
- None
Specials:
- Compound Armor D5-X
- Auto-loader 3
- Slide Loader 3
- Unstable Core 3


55 - Level 2

4x Reaver Scout 

hp:
- 10,100 (accurate, don't know)
loot:
- Oil:219827
- Metal:200737
- Energy:199351
- Zyn:173791
Weapons:
- Reaver Chaingun 3
- Thud Cannon IV
- Ripper Cannon IV
- Siege Cannon D35-S
- Shredder Cannon III
- Assault Cannon D33-Z
- Impact Cannon D30-A
Armor:
- 4x Zynthonite Armor D4-V
Tactical:
- None
Specials:
- Compound Armor D5-X
- Auto-loader 3
- Slide Loader 3
- Unstable Core 3

Reaver Defense Hulk

hp:
- 23,805 (unknown accuracy) 
loot:
- Oil: 619,827
- Metal: 600,737
- Energy: 599,351
- Zyn: 573,791
Weapons:
- Hydra Rockets IV
- Maelstrom Rockets IV
- Firestorm Rockets D91-A
- Assault Rockets D93-R
- Siege Rockets D95-D
- Diplomat Mortar IV
- Peacemaker Mortar IV
- Shockwave Mortar D71-A
- Assault Mortar D73-R
- Siege Mortar D75-S
- Reaver Mortar
- Hailstorm Anti-Mortar A
- Hailstorm Anti-Mortar B
- Hailstorm Anti-Mortar C
- Piranha Depth Charge III
- Phalanx Anti-Missile II
- Phalanx Anti-Missile III
- Reaver Rocket 3 
Armor:
- 7x Zynthonite Armor D4-U
Tactical:
- None
Specials:
- Countermeasure Equipment 3
- Heavy Plating 3
- Combustion System 
- Unknown (5610)
- Unknown-Special 1

70 - Level 3

6x Reaver Scout 

hp:
- 10,100 (accurate, don't know)
loot:
- Oil:219827
- Metal:200737
- Energy:199351
- Zyn:173791
Weapons:
- Reaver Chaingun 3
- Thud Cannon IV
- Ripper Cannon IV
- Siege Cannon D35-S
- Shredder Cannon III
- Assault Cannon D33-Z
- Impact Cannon D30-A
Armor:
- 4x Zynthonite Armor D4-V
Tactical:
- None
Specials:
- Compound Armor D5-X
- Auto-loader 3
- Slide Loader 3
- Unstable Core 3

Reaver Defense Hulk

hp:
- 23,805 (unknown accuracy) 
loot:
- Oil: 619,827
- Metal: 600,737
- Energy: 599,351
- Zyn: 573,791
Weapons:
- Hydra Rockets IV
- Maelstrom Rockets IV
- Firestorm Rockets D91-A
- Assault Rockets D93-R
- Siege Rockets D95-D
- Diplomat Mortar IV
- Peacemaker Mortar IV
- Shockwave Mortar D71-A
- Assault Mortar D73-R
- Siege Mortar D75-S
- Reaver Mortar
- Hailstorm Anti-Mortar A
- Hailstorm Anti-Mortar B
- Hailstorm Anti-Mortar C
- Piranha Depth Charge III
- Phalanx Anti-Missile II
- Phalanx Anti-Missile III
- Reaver Rocket 3 
Armor:
- 7x Zynthonite Armor D4-U
Tactical:
- None
Specials:
- Countermeasure Equipment 3
- Heavy Plating 3
- Combustion System 
- Unknown (5610)
- Unknown-Special 1

Reaver Defense Hulk 

(this one has Reaver Disruptor instead of Mortar)
hp:
- 23,805 (unknown accuracy)
loot:
- Oil: 619,827
- Metal: 600,737
- Energy: 599,351
- Zyn: 573,791
Weapons:
- Hydra Rockets IV
- Maelstrom Rockets IV
- Firestorm Rockets D91-A
- Assault Rockets D93-R
- Siege Rockets D95-D
- Diplomat Mortar IV
- Peacemaker Mortar IV
- Shockwave Mortar D71-A
- Assault Mortar D73-R
- Siege Mortar D75-S
- Reaver Disruptor
- Hailstorm Anti-Mortar A
- Hailstorm Anti-Mortar B
- Hailstorm Anti-Mortar C
- Piranha Depth Charge III
- Phalanx Anti-Missile II
- Phalanx Anti-Missile III
- Reaver Rocket 3
Armor:
- 7x Zynthonite Armor D4-U
Tactical:
- None
Specials:
- Countermeasure Equipment 3
- Heavy Plating 3
- Combustion System
- Unknown (5610)
- Unknown-Special 1

15 comments:

  1. those defense hulks pretty much have every weapon known to man on them and some unknow. LOL. i hit one of those with a dnx with 4 assault mort Xs and it was laughing them off

    ReplyDelete
    Replies
    1. Only thing they are missing really is the "kitchen sink".

      Delete
    2. Unknown Special 1 = "kitchen sink" lol

      Delete
    3. They are easy to do if you have - Level 40 Stingrays - Level 55 Stingrays - Level 70 Spec subs with cat 3 and 5 x DNX Q's (anti Morts will shoot fire balls down)

      Delete
  2. Lucky Bastards rouge crew does work - I got 3 from 3

    ReplyDelete
    Replies
    1. Robot says it does not work so you may have just gotten lucky.

      Delete
  3. Replies
    1. https://www.kixeye.com/forum/discussion/420844

      Delete
    2. Yep, saves me time tomorrow morning, don't have to go look and get it posted. Though I may double check and verify its accuracy.

      Delete
  4. WOW am I reading this correctly? The Reaver ships have the all of the following:

    Reaver Scout - 7 Weapons slots, 4 Armor slots,, 3 Special slots

    Reaver Defense Hulk 18 Weapons slots,7 Armor slots, 5 Special slots

    ReplyDelete
    Replies
    1. close you were off on the scouts specials
      scout: 7w, 4a, 4s
      hulk: 18w, 4a, 5s

      Delete
  5. what is a good ship to counter a reaver scout? what setup would you use? I was thinking of a FF with firestorm rockets. Hard to defend against both explosive and ballistic though.

    ReplyDelete
    Replies
    1. Scouts? Cuda's are your friend! You can snipe them all.

      Hulks on the other hand, you need something with anti mort on 'em.

      Delete
    2. They are saying that subs melt in the fire....so may want to rethink that whole idea

      Delete
  6. the best rocket I have is firestorm 90-s otherwise I can do turrets with D33 or ripper IV. what range do the reavers operate at?

    ReplyDelete

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