Discuss here: http://www.thedarkalliance.org/forum/threads/559-Last-Stand-Fleet-breakdown
2015-08-13 1900 MST - Initial post 43, 65, 95, Elite, Siege 1, Strike 1, recon
2015-08-13 1925 MST - reparsed elite, had to recode a fix from last month, stupid kixeye
2015-08-13 1950 MST - reparsed 95, recon 1, siege 1 and strike 1 as it was missing base info also, see above.
2015-08-14 0800 MST - siege 2-5, recon 2-5, strike 2-5, 23 added
23
Fleet Data:
1x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [1x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
- Specials: [1x None]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Firestorm Rockets D91-A (0-59), 1x Poseidon Depth Charge I (8-64)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Ballistic Reload: -75%
- Weight: 821/8000
- Specials: []
- Weapons: [1x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 101/
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
43
Fleet Data:
4x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: []
- Weapons: [2x Return Chaingun 1 - B (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 397/
- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: [1x None]
- Weapons: [2x Hades Scatter Missile B Tier (0-124), 2x Return Torrent 3 (0-65)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 20
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 10%
- Explosive Defense: 25%
- Missile Defense: 50%
- Nuclear Defense: 30%
- Concussive Defense: 25%
- Penetrating Reload: -50%
- Weight: 1584/10000
65
Fleet Data:
3x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [2x Return Chaingun 1 (0-90), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 51.2
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 20%
- Explosive Defense: 28%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: 60%
- Weight: 1662/
- Specials: [1x Auto-loader 1 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 2x Return Countermeasure (0-100), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48.3
- Map Speed: 40
- Turn Speed: 18
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 46%
- Missile Defense: 17%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 90%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3833/9000
- Specials: []
- Weapons: [7x Locust UAV (0-96), 7x Return Countermeasure (0-100), 1x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 88%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 7809/30000
- Specials: [1x Solid Fuel Booster 3 ]
- Weapons: [1x Hades Scatter Missile (0-161.2), 2x Hades Scatter Missile B Tier (0-161.2), 3x Return Torrent 3 (0-84.5)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 17%
- Explosive Defense: 33%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 33%
- Penetrating Reload: 50%
- Weight: 2661/13000
- Specials: [1x Auto-loader 1 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 2x Return Countermeasure (0-100), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 60%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 40%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3833/8000
- Specials: [1x Auto-loader 1 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 2x Return Countermeasure (0-100), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 50.6
- Map Speed: 40
- Turn Speed: 20
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 40%
- Missile Defense: 13%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 115%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3833/10000
95
Building Data:
12x Reaver Defense Platform Level:1 (HP: 90,000)- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
2x Reaver Defense Platform Level:1 (HP: 90,000)
- Weapons: [1x RAP Javelin Bypass (60-200)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 140
- Damage: 700
- Accuracy: 100%
2x Draconian Metal Producer Level:1
2x Draconian Zynthium Producer Level:1
13x Reaver Defense Platform Level:1 (HP: 90,000)
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
18x Draconian Wall TR Level:1
18x Draconian Wall TL Level:1
19x Draconian Wall BR Level:1
19x Draconian Wall BL Level:1
8x Reaver Defense Platform Level:1 (HP: 90,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
Total Resources: 70,922,553
Total Building HP: 4,185,000
Fleet Data:
1x NPC Borbas' Hellstar (HP: 508,000/508,000)- Specials: [1x Auto-loader 3 , 1x Laser Targeting 3 , 1x Enhanced Warhead 3 ]
- Weapons: [3x Hellstar Torrent (0-100), 5x Hellstar Chaingun (0-90), 3x Hellstar Thrower (0-58), 5x Return Countermeasure (0-100), 1x Hellstar Supernova (98-260)]
- Armor: [1x None]
- Tac Modules: [1x Borbas'sShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 77.8
- Cargo: 7,998,945
- Combat Speed: 25
- Map Speed: 16
- Turn Speed: 20
- Evade: 20%
- Counter Measure Range: 80% (already computed in weapon range above)
- Ballistic Defense: 35%
- Explosive Defense: 62%
- Missile Defense: 35%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Ballistic Reload: 210%
- Penetrating Reload: 50%
- Radiological Reload: 70%
- Weight: 10152/
- Specials: [1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Siege Targeting III, 1x Nuclear Accelerators]
- Weapons: [2x Arbalest (30-100), 5x Shredder Cannon III (0-94)]
- Armor: [1x Reaver Bulkhead]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 937,853
- Combat Speed: 26.4
- Map Speed: 35
- Turn Speed: 24
- Evade: 60%
- Ballistic Range: 100% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 40%
- Weight: 6031/5250
- Specials: [1x Compound Armor D5-X, 1x UAV Powercell, 1x Siege Targeting III]
- Weapons: [8x Scarab UAV (0-95)]
- Armor: [1x Reaver Bulkhead]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 3,254,652
- Combat Speed: 22
- Map Speed: 25
- Turn Speed: 15
- Evade: 10%
- Ballistic Defense: 33%
- Explosive Defense: 53%
- Missile Defense: 67%
- Nuclear Defense: 40%
- Weight: 6072/14245
- Specials: [1x Compound Armor D5-X, 1x UAV Powercell, 1x Siege Targeting III]
- Weapons: [8x Scarab UAV (0-95)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 3,254,652
- Combat Speed: 22
- Map Speed: 25
- Turn Speed: 15
- Evade: 10%
- Ballistic Defense: 33%
- Explosive Defense: 53%
- Missile Defense: 67%
- Nuclear Defense: 40%
- Weight: 4960/14245
- Specials: [1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Siege Targeting III, 1x Nuclear Accelerators]
- Weapons: [2x Arbalest (30-100), 5x Shredder Cannon III (0-94)]
- Armor: [1x Zynthonite Armor D5-R]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Cargo: 937,853
- Combat Speed: 26.4
- Map Speed: 37.5
- Turn Speed: 24
- Evade: 60%
- Ballistic Range: 100% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 54%
- Ballistic Reload: 40%
- Weight: 5403/6250
Elite
Building Data:
7x Draconian Metal Producer Level:13x Reaver Defense Platform Level:1 (HP: 100,000)
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Pyroclastic Turret - NPC (0-90)]
- Reload: 12.0000s
- Salvo: 8
- Weapon Type: radioactive
- Damage: 4718
- Accuracy: 100%
- Weapons: [1x RAP Javelin Bypass (60-200)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 140
- Damage: 700
- Accuracy: 100%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
9x Draconian Oil Producer Level:1
3x Reaver Defense Platform Level:1 (HP: 78,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Pyroclastic Turret - NPC (0-90)]
- Reload: 12.0000s
- Salvo: 8
- Weapon Type: radioactive
- Damage: 4718
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Total Building HP: 2,700,000
Fleet Data:
6x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: [1x Auto-loader 3 ]
- Weapons: [2x Return Chaingun 1 (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: 60%
- Weight: 634/
- Specials: [1x Auto-loader 3 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 75%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 110%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3430/8000
- Specials: [1x Auto-loader 3 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48.3
- Map Speed: 40
- Turn Speed: 18
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 17%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 160%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3430/9000
- Specials: []
- Weapons: [8x Locust UAV (0-96), 1x Return Depth Charge 1 (0-50), 7x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 88%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8356/30000
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 60%
- Missile Defense: 33%
- Nuclear Defense: 60%
- Concussive Defense: 17%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: []
- Weapons: [3x Hades Scatter Missile (0-124), 3x Return Torrent 2 (0-80)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 13%
- Explosive Defense: 25%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Penetrating Reload: 75%
- Weight: 1782/16000
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 13%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 80%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: [1x Heavy Plating I]
- Weapons: [8x Locust UAV (0-96), 1x Return Depth Charge 1 (0-50), 7x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 18
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 44%
- Explosive Defense: 91%
- Missile Defense: 44%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Mortar Reload: 75%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 10081/50000
- Specials: [1x Auto-loader 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 110%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3136/8000
Recon 1
Building Data:
2x Reaver Defense Platform Level:1 (HP: 3,000)- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Napalm Missile - C (90-100)]
- Reload: 15.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 70
- Accuracy: 100%
1x Reaver Defense Platform Level:1 (HP: 3,000)
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
Total Building HP: 16,000
Fleet Data:
6x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 397/
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
Recon 2
Building Data:
4x Reaver Defense Platform Level:1 (HP: 5,000)- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
1x Reaver Spire Level:1 (HP: 5,000)
Total Resources: 1,120,116
Total Building HP: 34,000
Fleet Data:
2x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [2x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 201/
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
- Specials: [1x None]
- Weapons: [1x Return Chaingun 1 - B (0-90), 2x Return Chaingun 1 - C (0-90), 2x Firestorm Rockets D91-A (0-59), 2x Poseidon Depth Charge I (8-64)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Ballistic Reload: -75%
- Weight: 1049/8000
Recon 3
Building Data:
2x Draconian Metal Producer Level:1 (HP: 1,500)1x Reaver Spire Level:1 (HP: 5,000)
2x Reaver Defense Platform Level:1 (HP: 4,500)
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
Total Resources: 728,868
Total Building HP: 25,500
Fleet Data:
3x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 397/
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
- Specials: [1x None]
- Weapons: [1x Return Chaingun 1 - B (0-90), 2x Return Chaingun 1 - C (0-90), 2x Firestorm Rockets D91-A (0-59), 2x Poseidon Depth Charge I (8-64)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Ballistic Reload: -75%
- Weight: 1049/8000
Recon 4
Building Data:
2x Draconian Oil Producer Level:1 (HP: 1,500)2x Draconian Storage Level:1 (HP: 2,000)
2x Reaver Defense Platform Level:1 (HP: 3,000)
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
Total Resources: 820,116
Total Building HP: 20,500
Fleet Data:
1x Return Hades C (HP: 3,000/3,000)- Specials: [1x None]
- Weapons: [2x Return Torrent - C (0-76), 1x Hades Scatter Missile C Tier (0-124)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 20
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 18
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Weight: 594/10000
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 397/
- Specials: []
- Weapons: [2x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 201/
Recon 5
Building Data:
3x Reaver Defense Platform Level:1 (HP: 1,800)- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
2x Draconian Metal Producer Level:1 (HP: 1,800)
1x Reaver Defense Platform Level:1 (HP: 1,800)
- Weapons: [1x Splash Javelin NPC - B Tier (60-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
Total Building HP: 12,600
Fleet Data:
1x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
- Specials: []
- Weapons: [2x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 201/
- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 397/
Siege 1
Building Data:
4x Reaver Defense Platform Level:1 (HP: 50,000)- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
3x Reaver Defense Platform Level:1 (HP: 50,000)
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Total Resources: 4,208,295
Total Building HP: 650,000
Fleet Data:
3x Return Scout (HP: 46,500/46,500)- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: [1x None]
- Weapons: [2x Hades Scatter Missile (0-124), 1x Return Torrent 3 (0-65), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 1390/10000
- Specials: []
- Weapons: [2x Return Chaingun 1 (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 397/
Siege 2
Building Data:
1x Reaver Defense Platform Level:1- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
5x Draconian Metal Producer Level:1
1x Reaver Defense Platform Level:1 (HP: 75,000)
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
1x ReaverPowerCore Level:1
1x Reaver Defense Platform Level:1 (HP: 75,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
Total Resources: 10,208,296
Total Building HP: 150,000
Fleet Data:
1x Merc Rescue Monarch (HP: 11,980/11,980)- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 8134/15260
- Specials: [1x None]
- Weapons: [5x Locust UAV (0-96), 5x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 30%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 86%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 5835/30000
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 30%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 80%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 80%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4), 2x Arbalest (30-90)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 6681/6925
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [7x Siege Cannon D35-Z (0-73.1)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 45.15
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 5884/6250
Siege 3
Building Data:
3x Draconian Oil Producer Level:11x Draconian Metal Producer Level:1
6x Reaver Defense Platform Level:1 (HP: 60,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
8x Reaver Defense Platform Level:1
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
1x Reaver Defense Platform Level:1
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
Total Resources: 11,208,294
Total Building HP: 590,000
Fleet Data:
1x Merc Rescue Monarch (HP: 11,980/11,980)- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 8134/15260
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4), 2x Arbalest (30-90)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 6681/6925
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [7x Siege Cannon D35-Z (0-73.1)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 45.15
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 5884/6250
- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 55%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2300/8000
- Specials: []
- Weapons: [5x Locust UAV (0-96), 5x Return Countermeasure (0-100), 2x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 86%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 5675/30000
- Specials: []
- Weapons: [5x Locust UAV (0-96), 5x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 86%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 5835/30000
Siege 4
Building Data:
2x Draconian Storage Level:12x Draconian Oil Producer Level:1
1x Reaver Dredge Center Crane Level:1
1x Reaver Defense Platform Level:1 (HP: 60,000)
- Weapons: [1x Pyroclastic Turret - NPC (0-90)]
- Reload: 12.0000s
- Salvo: 8
- Weapon Type: radioactive
- Damage: 4718
- Accuracy: 100%
- Weapons: [1x Dredge Napalm Missile (80-230)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 1420
- Accuracy: 100%
1x Reaver Defense Platform Level:1
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
2x Reaver Defense Platform Level:1 (HP: 60,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Total Resources: 3,104,148
Total Building HP: 600,000
Fleet Data:
1x Return Scout (HP: 47,000/47,000)- Specials: [1x Auto-loader 2 , 1x High Explosive Shells 3 ]
- Weapons: [4x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 55%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 4309/8000
- Specials: []
- Weapons: [2x Return Chaingun 1 (0-90), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 28%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 937/
- Specials: []
- Weapons: [5x Locust UAV (0-96), 5x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 86%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 5835/30000
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [7x Siege Cannon D35-Z (0-73.1)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 45.15
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 5884/6250
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 8134/15260
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4), 2x Arbalest (30-90)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 6681/6925
- Specials: []
- Weapons: [4x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 55%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2780/8000
- Specials: [1x Auto-loader 1 ]
- Weapons: [4x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 55%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 40%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3336/8000
- Specials: []
- Weapons: [4x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 55%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 4480/8000
Siege 5
Building Data:
3x Reaver Defense Platform Level:1 (HP: 60,000)- Weapons: [1x Pyroclastic Turret - NPC (0-90)]
- Reload: 12.0000s
- Salvo: 8
- Weapon Type: radioactive
- Damage: 4718
- Accuracy: 100%
3x Reaver Defense Platform Level:1
- Weapons: [1x RAP Javelin Bypass (60-200)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 140
- Damage: 700
- Accuracy: 100%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
2x Reaver Defense Platform Level:1 (HP: 65,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
1x Reaver Defense Platform Level:1
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
1x Draconian Zynthium Producer Level:1
2x Reaver Defense Platform Level:1
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
Total Resources: 3,208,296
Total Building HP: 470,000
Fleet Data:
4x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: []
- Weapons: [2x Return Chaingun 1 (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 397/
- Specials: [1x High Explosive Shells 3 , 1x Auto-loader 3 ]
- Weapons: [4x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 55%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 110%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 4865/8000
- Specials: []
- Weapons: [2x Return Chaingun 1 (0-90), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 28%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 937/
- Specials: [1x None]
- Weapons: [4x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 25%
- Fleet Strategy: 567, 562
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 55%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2780/8000
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-73.1), 2x Assault Disruptor D33-DR (0-79.9)]
- Armor: [1x Reaver Bulkhead]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 43.05
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 6646/6250
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4), 2x Arbalest (30-90)]
- Armor: [1x Reaver Bulkhead]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 8029/6925
- Specials: []
- Weapons: [5x Locust UAV (0-96), 5x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 86%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Mortar Reload: 75%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 5835/50000
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [2x Reaver Bulkhead]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 10830/15260
Strike 1
Building Data:
4x Draconian Storage Level:12x Reaver Defense Platform Level:1 (HP: 14,000)
- Weapons: [1x Splash Javelin NPC - B Tier (60-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Meteor Mortar NPC - B Tier (65-200)]
- Reload: 25.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 75
- Damage: 600
- Accuracy: 100%
3x Reaver Defense Platform Level:1 (HP: 7,500)
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
Total Building HP: 69,000
Fleet Data:
1x Return Scout B (HP: 13,500/13,500)- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: []
- Weapons: [2x Return Chaingun 1 - B (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 397/
Strike 2
Building Data:
3x Reaver Defense Platform Level:1 (HP: 8,000)- Weapons: [1x Splash Javelin NPC - B Tier (60-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Dredge Drac Rocket WM (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 50.75
- Damage: 406
- Accuracy: 100%
4x Draconian Storage Level:1
1x Reaver Spire Level:1 (HP: 15,000)
Total Resources: 19,609,684
Total Building HP: 39,000
Fleet Data:
1x Merc Rescue Monarch (HP: 11,980/11,980)- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 8134/15260
- Specials: []
- Weapons: [1x Return Chaingun 1 - B (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 199/
- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 4523/6925
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [7x Siege Cannon D35-Z (0-73.1)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 45.15
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 5884/6250
Strike 3
Building Data:
2x Reaver Defense Platform Level:1- Weapons: [1x Apocalypse Mortar NPC - B Tier (65-160)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 375
- Damage: 3000
- Accuracy: 100%
1x Reaver Spire Level:1
5x Reaver Defense Platform Level:1
- Weapons: [1x Dredge Drac Rocket WM (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 50.75
- Damage: 406
- Accuracy: 100%
- Weapons: [1x Splash Javelin NPC - B Tier (60-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Brimstone Missile NPC - B Tier (40-135)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 40
- Damage: 400
- Accuracy: 100%
Total Resources: 21,609,680
Total Building HP: 0
Fleet Data:
1x Return Scout B (HP: 13,500/13,500)- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: []
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 4523/6925
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 8134/15260
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [7x Siege Cannon D35-Z (0-73.1)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 45.15
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 5884/6250
- Specials: []
- Weapons: [1x Return Disruptor Rocket (0-90), 3x Return Depth Charge 1 (0-50), 2x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 24
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 10%
- Missile Defense: 25%
- Nuclear Defense: 30%
- Concussive Defense: 25%
- Rocket Reload: -100%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 3134/16000
- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
Strike 4
Building Data:
7x Reaver Defense Platform Level:1- Weapons: [1x Dredge Drac Rocket WM (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 50.75
- Damage: 406
- Accuracy: 100%
2x Reaver Defense Platform Level:1
- Weapons: [1x Reaver Bypass Javelin WM (60-250)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 38.75
- Damage: 310
- Accuracy: 100%
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
2x Draconian Oil Producer Level:1
Total Resources: 20,609,668
Total Building HP: 0
Fleet Data:
3x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: []
- Weapons: [2x Return Chaingun 1 - B (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 397/
- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 4523/6925
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [7x Siege Cannon D35-Z (0-73.1)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 45.15
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 5884/6250
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 8134/15260
Strike 5
Building Data:
5x Reaver Defense Platform Level:1- Weapons: [1x Dredge Drac Rocket WM (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 50.75
- Damage: 406
- Accuracy: 100%
2x Reaver Defense Platform Level:1
- Weapons: [1x Reaver Bypass Javelin WM (60-250)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 38.75
- Damage: 310
- Accuracy: 100%
1x Reaver Spire Level:1
1x Reaver Defense Platform Level:1
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC - B Tier (65-160)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 375
- Damage: 3000
- Accuracy: 100%
Total Building HP: 0
Fleet Data:
1x Merc Rescue Stingray (HP: 9,493/9,493)- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [7x Siege Cannon D35-Z (0-73.1)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 937,853
- Combat Speed: 45.15
- Map Speed: 56.25
- Turn Speed: 52.8
- Accuracy: -15%
- Evade: 63%
- Ballistic Range: 70% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 53%
- Nuclear Defense: 47%
- Ballistic Reload: 20%
- Weight: 5884/6250
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x Nuclear Accelerators]
- Weapons: [5x Siege Cannon D35-Z (0-77.4), 2x Arbalest (30-90)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,498,524
- Combat Speed: 38.95
- Map Speed: 48.75
- Turn Speed: 66
- Accuracy: -15%
- Evade: 51%
- Ballistic Range: 80% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 56%
- Missile Defense: 46%
- Nuclear Defense: 62%
- Ballistic Reload: 60%
- Slow Reduction: 40%
- Weight: 6681/6925
- Specials: [1x Speed System III, 1x Compound Armor D5-X, 1x Radiation Reflective Coating III, 1x UAV Powercell]
- Weapons: [4x Scarab UAV (0-95), 6x Negotiator Mortar III (40-89)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: waypoint
- Cargo: 1,162,058
- Combat Speed: 28.8
- Map Speed: 41.25
- Turn Speed: 35.2
- Accuracy: -15%
- Evade: 39%
- Ballistic Defense: 53%
- Explosive Defense: 40%
- Missile Defense: 60%
- Nuclear Defense: 47%
- Weight: 8134/15260
- Specials: []
- Weapons: [1x Return Thrower Scout (0-85), 2x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 24
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 10%
- Missile Defense: 25%
- Nuclear Defense: 30%
- Concussive Defense: 25%
- Rocket Reload: -100%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 360/16000
- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 33%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2500/8000
- Specials: [1x Strike System II]
- Weapons: [4x NPC Earthshaker cannon - B (0-90), 1x Return Depth Charge 1 (0-50), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 53.2
- Turn Speed: 14
- Evade: 0%
- Missile Range: 10% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 33%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 4621/8000
- Specials: [1x Strike System II]
- Weapons: [6x Locust UAV NPC - B Tier (0-96), 4x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x MercRescueShroud 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 25.2
- Map Speed: 39.9
- Turn Speed: 10
- Evade: -10%
- Missile Range: 10% (already computed in weapon range above)
- Ballistic Defense: 10%
- Explosive Defense: 68%
- Missile Defense: 40%
- Nuclear Defense: 30%
- Concussive Defense: 30%
- Mortar Reload: -50%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 7570/30000
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