A few requests for info on the latest rockets and other changes this week can be found here:
http://www.thedarkalliance.org/forum/threads/530-2015-July-22-Update
scan to the bottom and check out the links for each rocket to find research and build times, etc.
Thursday, July 23, 2015
Wednesday, July 22, 2015
FM lvl 85 Fleet Breakdown
As of 2015-07-22.
Please discuss here: http://www.thedarkalliance.org/forum/threads/528-Lvl-85-FM-fleet-breakdown
Note this is what was in the one I looked at. The command/elite ones are a % chance, so those may change slightly and just have a "normal" one instead.
Building Data:
17x Draconian Wall TL Level:1
16x Draconian Wall TR Level:1
16x Draconian Defense Platform Level:1 (HP: 75,000)
6x Draconian Defense Platform Level:1 (HP: 75,000)
28x Draconian Defense Platform Level:1 (HP: 75,000)
2x Draconian Defense Platform Level:1 (HP: 75,000)
4x Draconian Defense Platform Level:1 (HP: 75,000)
1x Draconian Hab Block 2 Level:1
1x Draconian Hab Block 1 Level:1
1x Draconian Base Command Level:1
1x Draconian Hab Block 3 Level:1
Total Resources: 153,669,510 Total Building HP: 6,750,000
Fleet Data:
4x Strike Cruiser X - NPC (HP: 20,950/20,950)
Please discuss here: http://www.thedarkalliance.org/forum/threads/528-Lvl-85-FM-fleet-breakdown
Note this is what was in the one I looked at. The command/elite ones are a % chance, so those may change slightly and just have a "normal" one instead.
Building Data:
17x Draconian Wall TL Level:1
16x Draconian Wall TR Level:1
16x Draconian Defense Platform Level:1 (HP: 75,000)
- Weapons: [1x Defense Rockets (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Damage: 900
- Accuracy: 100%
- Weapons: [1x Defense Cannon 5 (0-96)]
- Reload: 1.5000s
- Salvo: 1
- Weapon Type: ballistic
- Damage: 1000
- Accuracy: 90%
- Weapons: [1x NPC Draconian Coaxial Turret (0-76)]
- Reload: 0.2000s
- Salvo: 1
- Weapon Type: ballistic
- Damage: 370
- Accuracy: 60%
6x Draconian Defense Platform Level:1 (HP: 75,000)
- Weapons: [1x NPC Small Cryo Turret 2 (0-115)]
- Reload: 5.0000s
- Salvo: 5
- Weapon Type: radioactive
- Damage: 640
- Accuracy: 70%
28x Draconian Defense Platform Level:1 (HP: 75,000)
- Weapons: [1x Defense Missiles 5 (0-135)]
- Reload: 4.0000s
- Salvo: 2
- Weapon Type: penetrating
- Damage: 2000
- Accuracy: 90%
2x Draconian Defense Platform Level:1 (HP: 75,000)
- Weapons: [1x Wendigo Turret (0-131)]
- Reload: 7.5000s
- Salvo: 5
- Weapon Type: radioactive
- Damage: 5042
- Accuracy: 100%
4x Draconian Defense Platform Level:1 (HP: 75,000)
- Weapons: [1x Defense Mortar (52-160)]
- Reload: 9.0000s
- Salvo: 8
- Weapon Type: explosive
- Damage: 5000
- Accuracy: 100%
1x Draconian Hab Block 2 Level:1
1x Draconian Hab Block 1 Level:1
1x Draconian Base Command Level:1
1x Draconian Hab Block 3 Level:1
Total Resources: 153,669,510 Total Building HP: 6,750,000
Fleet Data:
4x Strike Cruiser X - NPC (HP: 20,950/20,950)
- Specials: [1x Hardened Barrels 3 , 1x Auto-loader 3 ]
- Weapons: [2x Assault Disruptor D33-DR (0-94), 4x Scrambler Cannon (0-94)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 25%
- Fleet Strategy:
- Cargo: 1,014,247
- Combat Speed: 25
- Map Speed: 26.5
- Turn Speed: 15
- Evade: 0%
- Ballistic Range: 100% (already computed in weapon range above)
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 20%
- Ballistic Reload: 176%
- Weight: 2675/8334
- Specials: []
- Weapons: [2x Defense Torpedoes 5 (0-115)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 90
- Sonar Range: 90
- Combat Speed: 0
- Map Speed: 0
- Turn Speed: 0
- Evade: -100%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 50%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Weight: 3/
- Specials: [1x Solid Fuel Booster 3 ]
- Weapons: [4x Strike Missile D51-B (0-93.6), 4x Achilles Missile D55-B (0-93.6)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 80
- Cargo: 951,308
- Combat Speed: 29
- Map Speed: 30
- Turn Speed: 40
- Evade: 30%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 20%
- Nuclear Defense: 20%
- Concussive Defense: 20%
- Penetrating Reload: 66%
- Weight: 4345/8695
- Specials: [1x Solid Fuel Booster 3 ]
- Weapons: [8x Assault Missile D53-Z (0-96.2)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Cargo: 551,483
- Combat Speed: 21
- Map Speed: 27.5
- Turn Speed: 18
- Evade: 0%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 20%
- Nuclear Defense: 20%
- Penetrating Reload: 66%
- Weight: 5376/13020
- Specials: [1x Solid Fuel Booster 3 ]
- Weapons: [8x Assault Missile D53-Z (0-96.2)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Cargo: 1,075,853
- Combat Speed: 21
- Map Speed: 27.5
- Turn Speed: 18
- Evade: 0%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 40%
- Explosive Defense: 40%
- Missile Defense: 40%
- Nuclear Defense: 40%
- Penetrating Reload: 100%
- Slow Reduction: 20%
- Stun Reduction: 20%
- Weight: 5376/13020
- Specials: [1x Solid Fuel Booster 3 , 1x Laser Targeting 3 , 1x Enhanced Warhead 3 ]
- Weapons: [8x Assault Missile D53-Z (0-96.2)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Cargo: 551,483
- Combat Speed: 21
- Map Speed: 27.5
- Turn Speed: 18
- Evade: 0%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 20%
- Nuclear Defense: 20%
- Penetrating Reload: 66%
- Weight: 6431/13020
- Specials: [1x Solid Fuel Booster 3 , 1x Laser Targeting 3 , 1x Enhanced Warhead 3 ]
- Weapons: [4x Strike Missile D51-B (0-93.6), 4x Achilles Missile D55-B (0-93.6)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 80
- Cargo: 951,308
- Combat Speed: 29
- Map Speed: 30
- Turn Speed: 40
- Evade: 30%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 20%
- Nuclear Defense: 20%
- Concussive Defense: 20%
- Penetrating Reload: 66%
- Weight: 5199/8695
- Specials: [1x Solid Fuel Booster 3 , 1x Laser Targeting 3 , 1x Enhanced Warhead 3 ]
- Weapons: [4x Strike Missile D51-B (0-93.6), 4x Achilles Missile D55-B (0-93.6)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 80
- Cargo: 1,902,616
- Combat Speed: 29
- Map Speed: 30
- Turn Speed: 40
- Evade: 40%
- Missile Range: 30% (already computed in weapon range above)
- Ballistic Defense: 30%
- Explosive Defense: 30%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 30%
- Penetrating Reload: 100%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 5199/8695
Thursday, July 16, 2015
Dark tide Fleet breakdown
Ok, here is my 30 mins of work to get this, if someone wants to feed me what I need for the rest of it feel free.
1x Return Drone Chaingun C (HP: 700/700)
4x Reaver Drone Chaingun B (HP: 3,000/3,000)
7x Reaver Drone Chaingun B (HP: 3,000/3,000)
1x Reaver Defense Platform Level:1 (HP: 3,000)
1x Reaver Defense Platform Level:1 (HP: 3,000)
3x Reaver Defense Platform Level:1 (HP: 50,000)
Total Resources: 4,208,295 Total Building HP: 650,000
3x Reaver Defense Platform Level:1 (HP: 100,000)
9x Draconian Oil Producer Level:1
3x Reaver Defense Platform Level:1 (HP: 78,000)
23
Fleet Data:1x Return Drone Chaingun C (HP: 700/700)
- Specials: []
- Weapons: [1x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
- Specials: [1x None]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Firestorm Rockets D91-A (0-59), 1x Poseidon Depth Charge I (8-64)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Ballistic Reload: -75%
- Weight: 821/8000
- Specials: []
- Weapons: [1x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 101/
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
43
Fleet Data:4x Reaver Drone Chaingun B (HP: 3,000/3,000)
- Specials: []
- Weapons: [2x Return Chaingun 1 - B (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 397/
- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon - B (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Scout B (0-70)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 33.35
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: [1x None]
- Weapons: [2x Hades Scatter Missile B Tier (0-124), 2x Return Torrent 3 (0-65)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 20
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 10%
- Explosive Defense: 25%
- Missile Defense: 50%
- Nuclear Defense: 30%
- Concussive Defense: 25%
- Penetrating Reload: -50%
- Weight: 1584/10000
65
Fleet Data:7x Reaver Drone Chaingun B (HP: 3,000/3,000)
- Specials: []
- Weapons: [2x Return Chaingun 1 (0-90), 1x Return Countermeasure (0-100)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 28%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 937/
- Specials: [1x Auto-loader 3 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 1x Return Depth Charge 1 (0-50), 2x Return Countermeasure (0-100), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 60%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 110%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 4970/8000
- Specials: []
- Weapons: [7x Locust UAV (0-96), 4x Return Countermeasure (0-100), 1x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 25%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 84%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Mortar Reload: 75%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 6189/50000
- Specials: []
- Weapons: [1x Return Disruptor Rocket (0-90), 2x Return Depth Charge 1 (0-50), 2x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 25%
- Fleet Strategy:
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 30
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: 75%
- Explosive Defense: 25%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Rocket Reload: 0%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1234/16000
Recon 1
Building Data:
2x Reaver Defense Platform Level:1 (HP: 3,000)- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Napalm Missile - C (90-100)]
- Reload: 15.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 70
- Accuracy: 100%
1x Reaver Defense Platform Level:1 (HP: 3,000)
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
Fleet Data:
6x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 397/
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
Strike 1
Building Data:
2x Reaver Defense Platform Level:1 (HP: 3,000)- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Napalm Missile - C (90-100)]
- Reload: 15.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 70
- Accuracy: 100%
1x Reaver Defense Platform Level:1 (HP: 3,000)
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
Fleet Data:
6x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 397/
- Specials: []
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 199/
Siege 1
Building Data:
4x Reaver Defense Platform Level:1 (HP: 50,000)- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
3x Reaver Defense Platform Level:1 (HP: 50,000)
- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Total Resources: 4,208,295 Total Building HP: 650,000
Fleet Data:
3x Return Scout (HP: 46,500/46,500)- Specials: [1x None]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1960/8000
- Specials: [1x None]
- Weapons: [2x Hades Scatter Missile (0-124), 1x Return Torrent 3 (0-65), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 1390/10000
- Specials: []
- Weapons: [2x Return Chaingun 1 (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 397/
Elite 1
Building Data:
7x Draconian Metal Producer Level:13x Reaver Defense Platform Level:1 (HP: 100,000)
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Pyroclastic Turret - NPC (0-90)]
- Reload: 12.0000s
- Salvo: 8
- Weapon Type: radioactive
- Damage: 4718
- Accuracy: 100%
- Weapons: [1x RAP Javelin Bypass (60-200)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 140
- Damage: 700
- Accuracy: 100%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
9x Draconian Oil Producer Level:1
3x Reaver Defense Platform Level:1 (HP: 78,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
- Weapons: [1x Napalm Missile NPC - B Tier (80-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 0
- Accuracy: 100%
- Weapons: [1x RAP Javelin Splash (60-140)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 80
- Damage: 400
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Fleet Data:
6x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: [1x Auto-loader 3 ]
- Weapons: [2x Return Chaingun 1 (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 32
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: 60%
- Weight: 634/
- Specials: [1x Auto-loader 3 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 75%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 110%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3430/8000
- Specials: [1x Auto-loader 3 , 1x High Explosive Shells 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48.3
- Map Speed: 40
- Turn Speed: 18
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 17%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 160%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3430/9000
- Specials: []
- Weapons: [5x Locust UAV (0-96), 5x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 86%
- Missile Defense: 33%
- Nuclear Defense: 60%
- Concussive Defense: 33%
- Mortar Reload: 25%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 5835/40000
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 80%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: []
- Weapons: [3x Hades Scatter Missile (0-124), 3x Return Torrent 2 (0-80)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 13%
- Explosive Defense: 25%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Penetrating Reload: 75%
- Weight: 1782/16000
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 60%
- Missile Defense: 33%
- Nuclear Defense: 60%
- Concussive Defense: 17%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: [1x None]
- Weapons: [4x Return Thrower Scout (0-85), 2x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 13%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1960/7996
- Specials: [1x Heavy Plating I]
- Weapons: [5x Locust UAV (0-96), 5x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 18
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 44%
- Explosive Defense: 89%
- Missile Defense: 44%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Mortar Reload: 75%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 7560/50000
- Specials: [1x Auto-loader 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 48.3
- Map Speed: 40
- Turn Speed: 18
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 17%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 160%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3136/9000
- Specials: [1x Auto-loader 3 ]
- Weapons: [3x NPC Earthshaker cannon (0-90), 2x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 50%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 110%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3136/8000
Wednesday, July 15, 2015
Latest coinfest for kixeye
Note: Nuke has made updates to the post since then, so this may no longer be accurate and I'm not going to go back and figure it out, but go check out the latest as you get a chance.
I've given up knowing the names of what the latest, monthly, coinfest project from kixeye is, but whatever raid starts tomorrow, LOL good luck.
Latest breakdown can be seen and discussed over here:
http://www.thedarkalliance.org/forum/threads/520-2015-July-14th-Update
One example:
Item: Dreadnought X - NPC Com (5402)
Nothing like a 5x increase on armor!
Having not participated in the past 4 raids I find I have much more free time, very liberating. But for you die hard addicts, I'll grab some of the fleet breakdowns for this raid and get them posted tomorrow evening when I get home from work.
Really can't wait until Robot Apocalypse gets out of their current closed beta. Been enjoying it quite a bit. Still a little buggy, but something I'm willing to throw some coin at compared to BP.
Will continue to do a few posts on BP from time to time, but it will continue to be less and less I'm sure, unless one of you can get them to give me my base back :)
I've given up knowing the names of what the latest, monthly, coinfest project from kixeye is, but whatever raid starts tomorrow, LOL good luck.
Latest breakdown can be seen and discussed over here:
http://www.thedarkalliance.org/forum/threads/520-2015-July-14th-Update
One example:
Item: Dreadnought X - NPC Com (5402)
- Name : : from (Dreadnought X - NPC Com to Kodiak - NPC Com)
- Armor : : from (8,200 to 40,641)
Nothing like a 5x increase on armor!
Having not participated in the past 4 raids I find I have much more free time, very liberating. But for you die hard addicts, I'll grab some of the fleet breakdowns for this raid and get them posted tomorrow evening when I get home from work.
Really can't wait until Robot Apocalypse gets out of their current closed beta. Been enjoying it quite a bit. Still a little buggy, but something I'm willing to throw some coin at compared to BP.
Will continue to do a few posts on BP from time to time, but it will continue to be less and less I'm sure, unless one of you can get them to give me my base back :)
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