2015-06-11 2000 - initial post
23
Fleet Data:
4x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [1x Return Chaingun 1 - B (0-90), 1x Firestorm Rockets D91-A (0-59)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: priority
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 299/
- Specials: [1x Engine Upgrade 3 ]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 2x Firestorm Rockets D91-N (0-57)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: priority
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 36
- Map Speed: 60
- Turn Speed: 16
- Accuracy: -20%
- Ballistic Reload: -75%
- Weight: 1140/8000
25
Building Data:
2x Draconian Metal Producer Level:1 (HP: 2,000)2x Reaver Defense Platform Level:1
- Weapons: [1x Napalm Missile - C (90-100)]
- Reload: 15.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 70
- Accuracy: 100%
2x Draconian Oil Producer Level:1 (HP: 2,000)
1x Reaver Dredge Right Crane Level:1
1x Reaver Defense Platform Level:1
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
Fleet Data:
6x Return Drone Chaingun C (HP: 700/700)- Specials: [1x None]
- Weapons: [1x Return Chaingun 1 - C (0-90), 1x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 299/
- Specials: [1x None]
- Weapons: [4x Return Chaingun 1 - C (0-90), 2x Firestorm Rockets D91-N (0-57)]
- Armor: [3x Zynthonite Armor D4-M]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Missile Defense: 10%
- Ballistic Reload: -75%
- Weight: 2159/8000
43
Fleet Data:
1x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: [1x Infernal Core]
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 57.6
- Map Speed: 0
- Turn Speed: 33
- Accuracy: -20%
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 1148/
- Specials: [1x Infernal Core]
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 57.6
- Map Speed: 0
- Turn Speed: 33
- Accuracy: -20%
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Weight: 1148/
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [1x Return Chaingun 1 - C (0-90), 2x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 35%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1622/8000
- Specials: [1x Infernal Core]
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - B (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 57.6
- Map Speed: 0
- Turn Speed: 33
- Accuracy: -20%
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 1148/
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [1x Return Chaingun 1 - C (0-90), 2x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 52.8
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 110%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1622/10000
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [2x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 35%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1622/8000
45
Building Data:
5x Reaver Defense Platform Level:1- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
2x Reaver Defense Platform Level:1
- Weapons: [1x Splash Javelin NPC - B Tier (60-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC WM (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 625
- Damage: 5000
- Accuracy: 100%
Total Resources: 16,000,000 Total Building HP: 0
Fleet Data:
4x Reaver Drone Piranha B (HP: 3,000/3,000)- Specials: []
- Weapons: [1x Return Thrower Scout B (0-70), 1x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 36
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Weight: 319/
- Specials: [1x None]
- Weapons: [1x Return Thrower Scout B (0-70), 2x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 29
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/8000
61
Building Data:
4x Draconian Defense Platform Level:1 (HP: 65,000)- Weapons: [1x Reaver Bypass Javelin (60-250)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 63
- Damage: 360
- Accuracy: 100%
- Weapons: [1x Dredge Napalm Missile (80-230)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 1420
- Accuracy: 100%
2x Draconian Defense Platform Level:1 (HP: 65,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Total Resources: 26,587,088 Total Building HP: 850,000
Fleet Data:
2x Return Hades (HP: 50,000/50,000)- Specials: []
- Weapons: [3x Return Torrent 2 (0-80), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: priority,reaverbomber
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 1388/10000
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-149), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-94)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 64%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -13%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8557/30000
- Specials: []
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 3x Return Chaingun 1 (0-90)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy: kingkiller,reaverbomber
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 914/8000
65
Fleet Data:
3x Return Hellhound (HP: 65,000/65,000)- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [3x Return Thrower Hellhound (0-87), 2x Return Rocket 3 (0-60), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 44%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -69%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 2748/7996
- Specials: []
- Weapons: [2x Return Thrower Hulk (0-95), 1x Return Mortar 1 (20-100), 1x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20), 3x Dragonfly UAV (0-94)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8301/30000
- Specials: []
- Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 100%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 42
- Map Speed: 40
- Turn Speed: 18
- Evade: 0%
- Ballistic Defense: 33%
- Explosive Defense: 33%
- Missile Defense: 17%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/9000
- Specials: []
- Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 44
- Map Speed: 40
- Turn Speed: 20
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 13%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/10000
- Specials: []
- Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/8000
85
Building Data:
11x Draconian Wall TR Level:112x Reaver Defense Platform Level:1 (HP: 108,000)
- Weapons: [1x Dredge Drac Rocket WM (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 50.75
- Damage: 406
- Accuracy: 100%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
9x Draconian Wall TL Level:1
6x Reaver Defense Platform Level:1 (HP: 108,000)
- Weapons: [1x Apocalypse Mortar NPC WM (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 625
- Damage: 5000
- Accuracy: 100%
3x ReaverPowerCore Level:1 (HP: 375,000)
8x Draconian Wall BL Level:1
Total Resources: 619,354,920 Total Building HP: 4,605,000
Fleet Data:
1x NPC Hellstar (HP: 510,000/510,000)- Specials: [1x None]
- Weapons: [3x Hellstar Torrent (0-100), 4x Hellstar Chaingun (0-90), 3x Hellstar Thrower (0-58), 3x Return Countermeasure (0-100), 3x Return Depth Charge 1 (0-50), 1x Hellstar Supernova (98-260)]
- Armor: [1x None]
- Tac Modules: [1x Shroud Ship Hellstar 1 ]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 77.8
- Cargo: 7,998,945
- Combat Speed: 25
- Map Speed: 16
- Turn Speed: 20
- Evade: 20%
- Counter Measure Range: 80% (already computed in weapon range above)
- Ballistic Defense: 35%
- Explosive Defense: 53%
- Missile Defense: 35%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Ballistic Reload: 100%
- Penetrating Reload: 50%
- Radiological Reload: 70%
- Weight: 5666/
Elite
Building Data:
20x Draconian Defense Platform Level:1 (HP: 65,000)- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
- Weapons: [1x Dredge Napalm Missile (80-230)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 1420
- Accuracy: 100%
- Weapons: [1x Reaver Bypass Javelin (60-250)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 63
- Damage: 360
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Fleet Data:
1x Return Hulk (HP: 90,000/90,000)- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 11797/30000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 13684/30000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 33%
- Explosive Defense: 84%
- Missile Defense: 33%
- Nuclear Defense: 60%
- Concussive Defense: 33%
- Mortar Reload: 25%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 11797/40000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 84%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Mortar Reload: 75%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 13684/50000
Recon 1
Fleet Data:
1x Reaver Drone Chaingun C (HP: 300/300)- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 27
- Evade: 30%
- Weight: 397/
- Specials: [1x Reaver Drone Core]
- Weapons: [1x Firestorm Rockets D91-N (0-57)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 33
- Evade: 40%
- Weight: 112/
- Specials: [1x Reaver Drone Core]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Ballistic Reload: -75%
- Weight: 879/8000
- Specials: [1x Reaver Drone Core]
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 27
- Evade: 30%
- Weight: 440/
- Specials: [1x Reaver Drone Core]
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy:
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 30
- Evade: 35%
- Weight: 220/