Will be adding the others as they get sent in to me. I know 90's are already gone in his sector and so we won't have them.
Discuss here:
http://www.thedarkalliance.org/forum/threads/429-May-Raid-Perdition
Note:
I've added a few new pieces of info:
Chance Elite; Chance Command; Strategy
I may repost some of these now that the script has it, but as of now only the 61 is showing it, though it is applicable on many other fleets and levels.
We think that if it is Elite or Command it then uses a different hullID, we're only linking to the main ID for that Hull though.
A good example on this is Return Scout:
http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400&bpq=return%20scout
3 of them:
Return Scout - http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1400
Return Scout Elite - http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1401
Return Scout Command - http://www.thedarkalliance.org/tools/bp/index.php?tab=bp&bp=1402
Someone else can go through and see what is different, but assumption is slightly different stats, which will add some differences into resistance, speed, etc and mean if you hit 61 after 61 you should see some difference in what they do damage wise.
23
Fleet Data:
4x Return Drone Chaingun C (HP: 700/700)- Specials: []
- Weapons: [1x Return Chaingun 1 - B (0-90), 1x Firestorm Rockets D91-A (0-59)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 299/
- Specials: [1x Engine Upgrade 3 ]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 2x Firestorm Rockets D91-N (0-57)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 36
- Map Speed: 60
- Turn Speed: 16
- Accuracy: -20%
- Ballistic Reload: -75%
- Weight: 1140/8000
25
Building Data:
2x Draconian Metal Producer Level:1 (HP: 2,000)2x Reaver Defense Platform Level:1
- Weapons: [1x Napalm Missile - C (90-100)]
- Reload: 15.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 70
- Accuracy: 100%
2x Draconian Oil Producer Level:1 (HP: 2,000)
1x Reaver Dredge Right Crane Level:1
1x Reaver Defense Platform Level:1
- Weapons: [1x Apocalypse Mortar NPC - C Tier (65-200)]
- Reload: 20.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 37.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
Fleet Data:
6x Return Drone Chaingun C (HP: 700/700)- Specials: [1x None]
- Weapons: [1x Return Chaingun 1 - C (0-90), 1x Firestorm Rockets D91-A (0-59)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 29
- Map Speed: 0
- Turn Speed: 33
- Evade: 30%
- Weight: 299/
- Specials: [1x None]
- Weapons: [4x Return Chaingun 1 - C (0-90), 2x Firestorm Rockets D91-N (0-57)]
- Armor: [3x Zynthonite Armor D4-M]
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Missile Defense: 10%
- Ballistic Reload: -75%
- Weight: 2159/8000
43
Fleet Data:
1x Reaver Drone Chaingun B (HP: 3,000/3,000)- Specials: [1x Infernal Core]
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 57.6
- Map Speed: 0
- Turn Speed: 33
- Accuracy: -20%
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 1148/
- Specials: [1x Infernal Core]
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 57.6
- Map Speed: 0
- Turn Speed: 33
- Accuracy: -20%
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Weight: 1148/
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [2x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 35%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1622/8000
- Specials: [1x Infernal Core]
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Chaingun 1 - B (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 57.6
- Map Speed: 0
- Turn Speed: 33
- Accuracy: -20%
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Ballistic Reload: -50%
- Weight: 1148/
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [2x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 35%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1622/8000
- Specials: [1x Strike System III, 1x Auto-loader 3 ]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 46.4
- Map Speed: 60
- Turn Speed: 14
- Evade: 0%
- Missile Range: 25% (already computed in weapon range above)
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: 35%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1622/8000
45
Building Data:
5x Reaver Defense Platform Level:1- Weapons: [1x Reaver Rocket NPC - B Tier (0-55)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
2x Reaver Defense Platform Level:1
- Weapons: [1x Splash Javelin NPC - B Tier (60-160)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 52.5
- Damage: 300
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC WM (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 625
- Damage: 5000
- Accuracy: 100%
Total Resources: 16,000,000 Total Building HP: 0
Fleet Data:
4x Reaver Drone Piranha B (HP: 3,000/3,000)- Specials: []
- Weapons: [1x Return Thrower Scout B (0-70), 1x Return Chaingun 1 - C (0-90)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 36
- Map Speed: 0
- Turn Speed: 33
- Evade: 50%
- Ballistic Defense: 20%
- Explosive Defense: 20%
- Missile Defense: 30%
- Nuclear Defense: 30%
- Concussive Defense: 0%
- Weight: 319/
- Specials: [1x None]
- Weapons: [1x Return Thrower Scout B (0-70), 2x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90), 2x Return Depth Charge 1 (0-50)]
- Armor: [1x None]
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 29
- Map Speed: 40
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 25%
- Missile Defense: 10%
- Nuclear Defense: 30%
- Concussive Defense: 50%
- Ballistic Reload: -75%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/8000
61
Building Data:
4x Draconian Defense Platform Level:1 (HP: 65,000)- Weapons: [1x Reaver Bypass Javelin (60-250)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 63
- Damage: 360
- Accuracy: 100%
- Weapons: [1x Dredge Napalm Missile (80-230)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 1420
- Accuracy: 100%
2x Draconian Defense Platform Level:1 (HP: 65,000)
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Total Resources: 26,587,088 Total Building HP: 850,000
Fleet Data:
2x Return Hades (HP: 50,000/50,000)- Specials: []
- Weapons: [3x Return Torrent 2 (0-80), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: priority,reaverbomber
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Penetrating Reload: 0%
- Weight: 1388/10000
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-149), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-94)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 64%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -13%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8557/30000
- Specials: []
- Weapons: [1x Return Depth Charge 1 (0-50), 1x Return Thrower Sapper (0-75), 3x Return Chaingun 1 (0-90)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy: kingkiller,reaverbomber
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 914/8000
Note: Not sure what happened the first go round with the parser on the 65, but think it is good now.
65
Fleet Data:
3x Return Hellhound (HP: 65,000/65,000)- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [3x Return Thrower Hellhound (0-87), 2x Return Rocket 3 (0-60), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 76.8
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 44%
- Missile Defense: -13%
- Nuclear Defense: 10%
- Concussive Defense: -69%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 2748/7996
- Specials: []
- Weapons: [2x Return Thrower Hulk (0-95), 1x Return Mortar 1 (20-100), 1x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20), 3x Dragonfly UAV (0-94)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 8301/30000
- Specials: []
- Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 100%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/8000
- Specials: []
- Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 100%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/8000
- Specials: []
- Weapons: [3x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75), 2x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Chance Command: 0%
- Chance Elite: 0%
- Fleet Strategy: reaverbomber,kingkiller
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 60%
- Concussive Defense: 75%
- Ballistic Reload: 0%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 1114/8000
85
Building Data:
11x Draconian Wall TR Level:112x Reaver Defense Platform Level:1 (HP: 108,000)
- Weapons: [1x Dredge Drac Rocket WM (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 50.75
- Damage: 406
- Accuracy: 100%
- Weapons: [1x Reaver Howitzer NPC - Campaign (0-80)]
- Reload: 3.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 262.5
- Damage: 1500
- Accuracy: 80%
9x Draconian Wall TL Level:1
6x Reaver Defense Platform Level:1 (HP: 108,000)
- Weapons: [1x Apocalypse Mortar NPC WM (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 625
- Damage: 5000
- Accuracy: 100%
3x ReaverPowerCore Level:1 (HP: 375,000)
8x Draconian Wall BL Level:1
Total Resources: 619,354,920 Total Building HP: 4,605,000
Fleet Data:
1x NPC Hellstar (HP: 510,000/510,000)- Specials: [1x None]
- Weapons: [3x Hellstar Torrent (0-100), 4x Hellstar Chaingun (0-90), 3x Hellstar Thrower (0-58), 3x Return Countermeasure (0-100), 3x Return Depth Charge 1 (0-50), 1x Hellstar Supernova (98-260)]
- Armor: [1x None]
- Tac Modules: [1x Shroud Ship Hellstar 1 ]
- Rank: 0
- Thermal Detection Range: 77.8
- Cargo: 7,998,945
- Combat Speed: 25
- Map Speed: 16
- Turn Speed: 20
- Evade: 20%
- Counter Measure Range: 80% (already computed in weapon range above)
- Ballistic Defense: 35%
- Explosive Defense: 53%
- Missile Defense: 35%
- Nuclear Defense: 60%
- Concussive Defense: 25%
- Ballistic Reload: 100%
- Penetrating Reload: 50%
- Radiological Reload: 70%
- Weight: 5666/
Elite
Building Data:
20x Draconian Defense Platform Level:1 (HP: 65,000)- Weapons: [1x Dredge Drac Rocket (0-72)]
- Reload: 1.0000s
- Salvo: 1
- Weapon Type: explosive
- Radioactive Damage: 71.05
- Damage: 406
- Accuracy: 100%
- Weapons: [1x Dredge Napalm Missile (80-230)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: penetrating
- Radioactive Damage: 0
- Damage: 1420
- Accuracy: 100%
- Weapons: [1x Reaver Bypass Javelin (60-250)]
- Reload: 12.0000s
- Salvo: 1
- Weapon Type: ballistic
- Radioactive Damage: 63
- Damage: 360
- Accuracy: 100%
- Weapons: [1x Apocalypse Mortar NPC (65-160)]
- Reload: 15.0000s
- Salvo: 4
- Weapon Type: explosive
- Radioactive Damage: 750
- Damage: 6000
- Accuracy: 100%
Fleet Data:
1x Return Hulk (HP: 90,000/90,000)- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 11797/30000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 13684/30000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: []
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 11797/30000
- Specials: [1x Hulk Core, 1x Nuclear Accelerators]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Hulk Javelin (82-223.5), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 2 (0-35), 3x Dragonfly UAV (0-141)]
- Armor: []
- Tac Modules: [1x Shroud Ship 1 ]
- Rank: 0
- Chance Command: 50%
- Chance Elite: 50%
- Fleet Strategy: reaverbomber
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 24
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Range: 50% (already computed in weapon range above)
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 60%
- Concussive Defense: 50%
- Mortar Reload: 0%
- Slow Reduction: 50%
- Stun Reduction: 70%
- Weight: 13684/30000
Note: Only will probably do level 1 of Recon
Recon - 1
Fleet Data:
1x Reaver Drone Chaingun C (HP: 300/300)- Specials: []
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 27
- Evade: 30%
- Weight: 397/
- Specials: [1x Reaver Drone Core]
- Weapons: [1x Firestorm Rockets D91-N (0-57)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 33
- Evade: 40%
- Weight: 112/
- Specials: [1x Reaver Drone Core]
- Weapons: [3x Return Chaingun 1 - C (0-90), 1x Return Chaingun 1 - B (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Thermal Detection Range: 40
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 20
- Map Speed: 40
- Turn Speed: 16
- Ballistic Reload: -75%
- Weight: 879/8000
- Specials: [1x Reaver Drone Core]
- Weapons: [2x Return Chaingun 1 - C (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 27
- Evade: 30%
- Weight: 440/
- Specials: [1x Reaver Drone Core]
- Weapons: [1x Return Torrent - C (0-76)]
- Armor: []
- Tac Modules: [1x None]
- Rank: 0
- Combat Speed: 26
- Map Speed: 0
- Turn Speed: 30
- Evade: 35%
- Weight: 220/
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