Thursday, March 12, 2015

Apocalypse Fleet Breakdown

2015-03-12 18:30 MST - initial post
2015-03-12 19:00 MST - Siege 2 added
2015-03-12 22:30 MST - 75 added
2015-03-13 09:00 MST - Siege 3 added
2015-03-13 22:30 MST - Siege 5 added
2015-03-13 23:00 MST - Siege 4 added
2015-03-14 09:30 MST - Variant 2 of 43 added.

Discuss/vent/etc here:  http://www.thedarkalliance.org/forum/threads/272-Apocalypse-raid-discussion

25


Fleet Data:
2x Return Scout (HP: 45,000/45,000)
1x Return Hades (HP: 50,000/50,000)
Total HP : 140,000/140,000

41


Fleet Data:
4x Return Scout B (HP: 12,000/12,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1978/8000
1x Return Hades B (HP: 12,397/12,397)
  • Specials: [1x Speed System II, 1x Enhanced Warhead 3 ]
  • Weapons: [5x Return Torrent 1 (0-95)]
  • Armor: [1x Reaver Bulkhead]
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 60
  • Sonar Range: 50
  • Cargo: 0
  • Combat Speed: 28
  • Map Speed: 33.25
  • Turn Speed: 28.8
  • Accuracy: -10%
  • Evade: 6%
  • Ballistic Defense: 10%
  • Explosive Defense: 25%
  • Missile Defense: 50%
  • Nuclear Defense: 30%
  • Concussive Defense: 25%
  • Penetrating Reload: -50%
  • Weight: 2224/10000
Total HP : 60,397/60,397

43 - Variant 1 (extra ship)


Fleet Data:
2x Reaver Drone Rocket B (HP: 3,000/3,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [1x Return Thrower Scout B (0-70), 1x Return Chaingun 1 - B (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Combat Speed: 51.2
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 50%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Ballistic Reload: 110%
  • Weight: 564/
1x Return Scout B (HP: 12,000/12,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1978/8000
2x Reaver Drone Chaingun B (HP: 3,000/3,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [1x Return Thrower Scout B (0-70), 1x Return Chaingun 1 - B (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Combat Speed: 51.2
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 50%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Ballistic Reload: 60%
  • Weight: 564/
1x Return Scout B (HP: 24,000/12,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1978/8000
1x Return Hulk B (HP: 24,000/24,000)
  • Specials: [1x Strike System III, 1x UAV Powercell, 1x None]
  • Weapons: [4x Locust UAV NPC - B Tier (0-96), 2x Return Thrower Scout B (0-70), 1x Hulk Vulture - B Tier (0-175)]
  • Armor: []
  • Tac Modules: []
  • Rank: 0
  • Thermal Detection Range: 78
  • Sonar Range: 70
  • Cargo: 0
  • Combat Speed: 28.8
  • Map Speed: 45
  • Turn Speed: 10
  • Evade: -10%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 10%
  • Explosive Defense: 50%
  • Missile Defense: 40%
  • Nuclear Defense: 30%
  • Concussive Defense: 30%
  • Mortar Reload: -50%
  • Slow Reduction: 50%
  • Stun Reduction: 50%
  • Weight: 2991/30000
Total HP : 72,000/60,000

43 - Variant 2

Fleet Data: 2x Reaver Drone Rocket B (HP: 3,000/3,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [1x Return Thrower Scout B (0-70), 1x Return Chaingun 1 - B (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Combat Speed: 51.2
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 50%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Ballistic Reload: 110%
  • Weight: 564/
2x Return Scout B (HP: 12,000/12,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1978/8000
2x Reaver Drone Chaingun B (HP: 3,000/3,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [1x Return Thrower Scout B (0-70), 1x Return Chaingun 1 - B (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Combat Speed: 51.2
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 50%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Ballistic Reload: 60%
  • Weight: 564/
1x Return Hulk B (HP: 24,000/24,000)
  • Specials: [1x Strike System III, 1x UAV Powercell, 1x None]
  • Weapons: [4x Locust UAV NPC - B Tier (0-96), 2x Return Thrower Scout B (0-70), 1x Hulk Vulture - B Tier (0-175)]
  • Armor: []
  • Tac Modules: []
  • Rank: 0
  • Thermal Detection Range: 78
  • Sonar Range: 70
  • Cargo: 0
  • Combat Speed: 28.8
  • Map Speed: 45
  • Turn Speed: 10
  • Evade: -10%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 10%
  • Explosive Defense: 50%
  • Missile Defense: 40%
  • Nuclear Defense: 30%
  • Concussive Defense: 30%
  • Mortar Reload: -50%
  • Slow Reduction: 50%
  • Stun Reduction: 50%
  • Weight: 2991/30000
Total HP : 60,000/60,000

45


Fleet Data:
1x Return Hades B (HP: 12,397/12,397)
  • Specials: [1x Strike System III, 1x Enhanced Warhead 3 , 1x Laser Targeting 1 ]
  • Weapons: [5x Return Torrent 1 (0-118.75)]
  • Armor: [1x Reaver Bulkhead]
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 60
  • Sonar Range: 50
  • Cargo: 0
  • Combat Speed: 32
  • Map Speed: 37.5
  • Turn Speed: 16
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 10%
  • Explosive Defense: 25%
  • Missile Defense: 50%
  • Nuclear Defense: 30%
  • Concussive Defense: 25%
  • Penetrating Reload: -50%
  • Weight: 2363/10000
1x Return Hades B (HP: 15,397/12,397)
  • Specials: [1x Strike System III, 1x Enhanced Warhead 3 , 1x Laser Targeting 1 ]
  • Weapons: [5x Return Torrent 1 (0-118.75)]
  • Armor: [1x Reaver Bulkhead]
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 60
  • Sonar Range: 50
  • Cargo: 0
  • Combat Speed: 32
  • Map Speed: 37.5
  • Turn Speed: 16
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 10%
  • Explosive Defense: 25%
  • Missile Defense: 50%
  • Nuclear Defense: 30%
  • Concussive Defense: 25%
  • Penetrating Reload: -50%
  • Weight: 2363/10000
1x Return Sapper B (HP: 18,397/18,397)
2x Return Scout B (HP: 18,397/18,397)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
  • Armor: [1x Reaver Bulkhead]
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 2722/8000
1x Return Scout B (HP: 30,397/18,397)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
  • Armor: [1x Reaver Bulkhead]
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 46.4
  • Map Speed: 60
  • Turn Speed: 14
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 25%
  • Explosive Defense: 25%
  • Missile Defense: 10%
  • Nuclear Defense: 30%
  • Concussive Defense: 50%
  • Ballistic Reload: 35%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 2722/8000
Total HP : 113,382/98,382

47


Fleet Data:
4x Reaver Drone Rocket B (HP: 3,000/3,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [1x Return Chaingun 1 (0-90), 1x Return Thrower Sapper (0-75)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Combat Speed: 51.2
  • Map Speed: 0
  • Turn Speed: 33
  • Evade: 50%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 20%
  • Explosive Defense: 20%
  • Missile Defense: 30%
  • Nuclear Defense: 30%
  • Concussive Defense: 0%
  • Ballistic Reload: 110%
  • Weight: 564/
3x Return Hellhound (HP: 65,000/65,000)
  • Specials: [1x Countermeasure Equipment III]
  • Weapons: [3x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50), 1x Return Thrower Hellhound (0-87), 2x Hailstorm Anti-Mortar C (0-42)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 76.8
  • Sonar Range: 60
  • Cargo: 4,407,210
  • Combat Speed: 32
  • Map Speed: 20
  • Turn Speed: 14
  • Evade: 0%
  • Anti-Mortar Range: 50% (already computed in weapon range above)
  • Anti-Missile Range: 50% (already computed in weapon range above)
  • Ballistic Defense: 50%
  • Explosive Defense: 80%
  • Missile Defense: 50%
  • Nuclear Defense: 60%
  • Concussive Defense: 25%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 1787/7996
1x Return Scout (HP: 60,000/45,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 64
  • Map Speed: 60
  • Turn Speed: 16
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 110%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1622/8000
1x Return Scout (HP: 45,000/45,000)
  • Specials: [1x Strike System III, 1x Auto-loader 3 ]
  • Weapons: [3x Return Chaingun 1 - B (0-90), 1x Return Thrower Scout B (0-70), 1x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 64
  • Map Speed: 60
  • Turn Speed: 16
  • Evade: 0%
  • Missile Range: 25% (already computed in weapon range above)
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 110%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1622/8000
Total HP : 312,000/297,000

75


Fleet Data:
2x Return Hulk (HP: 90,000/90,000)
  • Specials: []
  • Weapons: [2x Return Thrower Hulk (0-95), 4x Return Countermeasure (0-100), 4x Return Mortar 3 (20-80), 3x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 78
  • Sonar Range: 70
  • Cargo: 0
  • Combat Speed: 20
  • Map Speed: 30
  • Turn Speed: 10
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 84%
  • Missile Defense: 50%
  • Nuclear Defense: 60%
  • Concussive Defense: 50%
  • Mortar Reload: 0%
  • Slow Reduction: 50%
  • Stun Reduction: 50%
  • Weight: 6096/30000
3x Return Sapper (HP: 65,000/65,000)
  • Specials: []
  • Weapons: [2x Return Thrower Sapper (0-75), 2x Return Disruptor Rocket (0-90), 2x Return Rocket 1 (0-80), 1x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 70
  • Sonar Range: 60
  • Cargo: 0
  • Combat Speed: 30
  • Map Speed: 35
  • Turn Speed: 8
  • Evade: 0%
  • Ballistic Defense: 75%
  • Explosive Defense: 25%
  • Missile Defense: 50%
  • Nuclear Defense: 60%
  • Concussive Defense: 50%
  • Rocket Reload: 0%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 2224/16000
2x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 3 (0-60), 2x Return Thrower Scout (0-85), 2x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 2822/8000
1x Return Nav Relay Mothership (HP: 700,000/700,000)
1x Return Scout (HP: 60,000/45,000)
  • Specials: []
  • Weapons: [3x Return Chaingun 3 (0-60), 2x Return Thrower Scout (0-85), 2x Return Depth Charge 2 (0-35)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 2822/8000
Total HP : 1,225,000/1,210,000

Elite


Building Data:
15x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Dredge Drac Rocket (0-72)]
  • Reload: 1.0000s
  • Salvo: 1
  • Weapon Type: explosive
  • Radioactive Damage: 71.05
  • Damage: 406
  • Accuracy: 100%

11x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Reaver Bypass Javelin (60-250)]
  • Reload: 12.0000s
  • Salvo: 1
  • Weapon Type: ballistic
  • Radioactive Damage: 63
  • Damage: 360
  • Accuracy: 100%

6x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Apocalypse Mortar NPC (65-160)]
  • Reload: 15.0000s
  • Salvo: 4
  • Weapon Type: explosive
  • Radioactive Damage: 750
  • Damage: 6000
  • Accuracy: 100%

4x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Dredge Napalm Missile (80-230)]
  • Reload: 12.0000s
  • Salvo: 1
  • Weapon Type: penetrating
  • Radioactive Damage: 0
  • Damage: 0
  • Accuracy: 100%


Total Resources: 0
Total Building HP: 2,340,000

Fleet Data:
4x Return Hellhound (HP: 65,000/65,000)
  • Specials: [1x Unstable Core 2]
  • Weapons: [3x Return Thrower Hellhound (0-87), 1x Return Depth Charge 1 (0-50), 2x Return Rocket 1 (0-80)]
  • Armor: []
  • Tac Modules: []
  • Rank: 0
  • Thermal Detection Range: 76.8
  • Sonar Range: 60
  • Cargo: 4,407,210
  • Combat Speed: 48
  • Map Speed: 26.6
  • Turn Speed: 14
  • Accuracy: -15%
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 75%
  • Missile Defense: 50%
  • Nuclear Defense: 60%
  • Concussive Defense: 25%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 1331/7996
4x Return Hulk (HP: 90,000/90,000)
Total HP : 620,000/620,000

Siege 1


Fleet Data:
4x Return Hades (HP: 50,000/50,000)
  • Specials: []
  • Weapons: [5x Return Torrent 2 (0-80), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 60
  • Sonar Range: 50
  • Cargo: 0
  • Combat Speed: 24
  • Map Speed: 25
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 25%
  • Explosive Defense: 50%
  • Missile Defense: 75%
  • Nuclear Defense: 60%
  • Concussive Defense: 50%
  • Penetrating Reload: 0%
  • Weight: 2380/10000
3x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [2x Return Chaingun 2 (0-75), 2x Return Thrower Scout (0-85), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1432/8000
1x Return Hulk (HP: 90,000/90,000)
Total HP : 425,000/425,000

Siege 2


Fleet Data:
4x Return Hellhound (HP: 65,000/65,000)
3x Return Sapper (HP: 65,000/65,000)
  • Specials: []
  • Weapons: [2x Return Thrower Sapper (0-75), 3x Return Depth Charge 2 (0-35), 2x Return Disruptor Rocket (0-90)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 70
  • Sonar Range: 60
  • Cargo: 0
  • Combat Speed: 30
  • Map Speed: 35
  • Turn Speed: 8
  • Evade: 0%
  • Ballistic Defense: 75%
  • Explosive Defense: 25%
  • Missile Defense: 50%
  • Nuclear Defense: 60%
  • Concussive Defense: 50%
  • Rocket Reload: 0%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 2628/16000
1x Return Scout (HP: 60,000/45,000)
  • Specials: []
  • Weapons: [2x Return Chaingun 2 (0-75), 2x Return Thrower Scout (0-85), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1432/8000
1x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [2x Return Chaingun 2 (0-75), 2x Return Thrower Scout (0-85), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1432/8000
Total HP : 560,000/545,000

Siege 3


Fleet Data:
2x Return Scout (HP: 45,000/45,000)
3x Return Hellhound (HP: 65,000/65,000)
1x Return Hulk (HP: 115,000/90,000)
2x Return Sapper (HP: 65,000/65,000)
Total HP : 530,000/505,000

Siege 4

Fleet Data:
5x Return Scout (HP: 45,000/45,000)
  • Specials: []
  • Weapons: [2x Return Chaingun 2 (0-75), 2x Return Thrower Scout (0-85), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1432/8000
1x Return Scout (HP: 60,000/45,000)
  • Specials: []
  • Weapons: [2x Return Chaingun 2 (0-75), 2x Return Thrower Scout (0-85), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 100
  • Sonar Range: 80
  • Cargo: 0
  • Combat Speed: 40
  • Map Speed: 40
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 50%
  • Missile Defense: 25%
  • Nuclear Defense: 60%
  • Concussive Defense: 75%
  • Ballistic Reload: 0%
  • Slow Reduction: 30%
  • Stun Reduction: 30%
  • Weight: 1432/8000
2x Return Hades (HP: 50,000/50,000)
  • Specials: []
  • Weapons: [5x Return Torrent 2 (0-80), 2x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Rank: 0
  • Thermal Detection Range: 60
  • Sonar Range: 50
  • Cargo: 0
  • Combat Speed: 24
  • Map Speed: 25
  • Turn Speed: 16
  • Evade: 0%
  • Ballistic Defense: 25%
  • Explosive Defense: 50%
  • Missile Defense: 75%
  • Nuclear Defense: 60%
  • Concussive Defense: 50%
  • Penetrating Reload: 0%
  • Weight: 2380/10000
Total HP : 385,000/370,000

Siege 5

Building Data:
12x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Dredge Drac Rocket (0-72)] 
  • Reload: 1.0000s 
  • Salvo: 1 
  • Weapon Type: explosive 
  • Radioactive Damage: 71.05 
  • Damage: 406 
  • Accuracy: 100% 

6x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Reaver Bypass Javelin (60-250)] 
  • Reload: 12.0000s 
  • Salvo: 1 
  • Weapon Type: ballistic 
  • Radioactive Damage: 63 
  • Damage: 360 
  • Accuracy: 100% 

4x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Dredge Napalm Missile (80-230)] 
  • Reload: 12.0000s 
  • Salvo: 1 
  • Weapon Type: penetrating 
  • Radioactive Damage: 0 
  • Damage: 0 
  • Accuracy: 100% 

1x Draconian Defense Platform Level:1 (HP: 65,000)

  • Weapons: [1x Apocalypse Mortar NPC (65-160)] 
  • Reload: 15.0000s 
  • Salvo: 4 
  • Weapon Type: explosive 
  • Radioactive Damage: 750 
  • Damage: 6000 
  • Accuracy: 100% 


Total Resources: 55,591,184
Total Building HP: 1,495,000

Fleet Data:
2x Return Hulk (HP: 90,000/90,000)
Total HP : 180,000/180,000

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