Fleet Data: 2x Return Scout (HP: 60,000/60,000)
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: -154%
- Explosive Defense: -154%
- Missile Defense: -280%
- Nuclear Defense: -154%
- Concussive Defense: -26%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: -280%
- Explosive Defense: -154%
- Missile Defense: -26%
- Nuclear Defense: -154%
- Concussive Defense: -154%
- Penetrating Reload: 50%
- Weight: 3576/10000
Map Target: Fleet 41
Fleet Data: 1x Return Scout (HP: 90,000/60,000)
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: -154%
- Explosive Defense: -154%
- Missile Defense: -280%
- Nuclear Defense: -154%
- Concussive Defense: -26%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: -154%
- Explosive Defense: -154%
- Missile Defense: -280%
- Nuclear Defense: -154%
- Concussive Defense: -26%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: -280%
- Explosive Defense: -154%
- Missile Defense: -26%
- Nuclear Defense: -154%
- Concussive Defense: -154%
- Penetrating Reload: 50%
- Weight: 3576/10000
Map Target: Fleet 43
Fleet Data: 1x Return Sapper (HP: 100,000/100,000)
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 30
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: 44%
- Explosive Defense: -69%
- Missile Defense: -13%
- Nuclear Defense: -13%
- Concussive Defense: -13%
- Rocket Reload: 50%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 4410/16000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
Map Target: Fleet 45
Fleet Data: 2x Return Hellhound (HP: 70,000/70,000)
- Specials: []
- Weapons: [1x Return Thrower Hellhound (0-95), 1x Return Depth Charge 3 (0-20), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 75%
- Missile Defense: 50%
- Nuclear Defense: 75%
- Concussive Defense: 25%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1320/7996
- Specials: []
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Penetrating Reload: 50%
- Weight: 3576/10000
Map Target: Fleet 47
Fleet Data: 1x Return Scout (HP: 60,000/60,000)
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 4410/8000
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: -154%
- Explosive Defense: -154%
- Missile Defense: -280%
- Nuclear Defense: -154%
- Concussive Defense: -26%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 3576/8000
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: -154%
- Explosive Defense: 17%
- Missile Defense: -154%
- Nuclear Defense: -280%
- Concussive Defense: -154%
- Mortar Reload: 50%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 6984/30000
Siege Target: 1
Fleet Data: 2x Return Hades (HP: 40,000/40,000)
- Specials: []
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Penetrating Reload: 50%
- Weight: 3576/10000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
Siege Target: 2
Fleet Data: 2x Return Scout (HP: 120,000/60,000)
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: [1x Return Rocket 1 (0-80)]
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Penetrating Reload: 50%
- Weight: 3774/10000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: [1x Return Rocket 1 (0-80)]
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Penetrating Reload: 50%
- Weight: 3774/10000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
Siege Target: 3
Fleet Data: 2x Return Sapper (HP: 100,000/100,000)
- Specials: [2x NPC Special Stack Debuff ]
- Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 1x Return Disruptor Rocket (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 30
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: -26%
- Explosive Defense: -280%
- Missile Defense: -154%
- Nuclear Defense: -154%
- Concussive Defense: -154%
- Rocket Reload: 50%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 3222/16000
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: -13%
- Missile Defense: -69%
- Nuclear Defense: -13%
- Concussive Defense: 44%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
Siege Target: 4
Fleet Data: 2x Return Scout (HP: 90,000/60,000)
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Penetrating Reload: 50%
- Weight: 3576/10000
- Specials: []
- Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 25%
- Concussive Defense: 50%
- Mortar Reload: 50%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 6984/30000
Siege Target: 5
Fleet Data: 5x Return Hellhound (HP: 70,000/70,000)
- Specials: [1x NPC Special Stack Debuff ]
- Weapons: [1x Return Thrower Hellhound (0-95), 1x Return Depth Charge 3 (0-20), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 1 (0-50)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 4,407,210
- Combat Speed: 32
- Map Speed: 20
- Turn Speed: 14
- Evade: 0%
- Ballistic Defense: -13%
- Explosive Defense: 44%
- Missile Defense: -13%
- Nuclear Defense: 44%
- Concussive Defense: -69%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 1320/7996
- Specials: []
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Penetrating Reload: 50%
- Weight: 3576/10000
Elite Target
Fleet Data: 4x Return Hades (HP: 40,000/40,000)
- Specials: []
- Weapons: [2x Return Torrent 1 (0-95), 2x Return Torrent 2 (0-80), 2x Return Torrent 3 (0-65), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 60
- Sonar Range: 50
- Cargo: 0
- Combat Speed: 24
- Map Speed: 25
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 25%
- Explosive Defense: 50%
- Missile Defense: 75%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Penetrating Reload: 50%
- Weight: 3576/10000
- Specials: []
- Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 25%
- Concussive Defense: 50%
- Mortar Reload: 50%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 6984/30000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [1x Return Chaingun 1 (0-90), 1x Return Chaingun 2 (0-75), 1x Return Chaingun 3 (0-60), 1x Return Thrower Scout (0-85), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 100
- Sonar Range: 80
- Cargo: 0
- Combat Speed: 40
- Map Speed: 40
- Turn Speed: 16
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 50%
- Missile Defense: 25%
- Nuclear Defense: 50%
- Concussive Defense: 75%
- Ballistic Reload: 50%
- Slow Reduction: 30%
- Stun Reduction: 30%
- Weight: 2508/8000
- Specials: []
- Weapons: [2x Return Thrower Hulk (0-95), 2x Return Mortar 1 (20-100), 2x Return Mortar 2 (20-90), 2x Return Mortar 3 (20-80), 4x Return Countermeasure (0-100), 2x Return Depth Charge 1 (0-50), 2x Return Depth Charge 2 (0-35), 2x Return Depth Charge 3 (0-20)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 78
- Sonar Range: 70
- Cargo: 0
- Combat Speed: 20
- Map Speed: 30
- Turn Speed: 10
- Evade: 0%
- Ballistic Defense: 50%
- Explosive Defense: 84%
- Missile Defense: 50%
- Nuclear Defense: 25%
- Concussive Defense: 50%
- Mortar Reload: 50%
- Slow Reduction: 50%
- Stun Reduction: 50%
- Weight: 6984/30000
- Specials: []
- Weapons: [2x Return Thrower Sapper (0-75), 1x Return Depth Charge 1 (0-50), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 3 (0-20), 2x Return Rocket 1 (0-80), 2x Return Rocket 2 (0-70), 2x Return Rocket 3 (0-60), 1x Return Disruptor Rocket (0-90)]
- Armor: []
- Tac Modules: [1x None]
- Thermal Detection Range: 70
- Sonar Range: 60
- Cargo: 0
- Combat Speed: 30
- Map Speed: 35
- Turn Speed: 8
- Evade: 0%
- Ballistic Defense: 75%
- Explosive Defense: 25%
- Missile Defense: 50%
- Nuclear Defense: 50%
- Concussive Defense: 50%
- Rocket Reload: 50%
- Slow Reduction: 70%
- Stun Reduction: 70%
- Weight: 4410/16000






