Showing posts with label hellgate. Show all posts
Showing posts with label hellgate. Show all posts

Thursday, January 15, 2015

Hellgate Fleet Breakdowns

Map Target:  Fleet 25

Fleet Data: 2x Return Scout (HP: 60,000/60,000)
1x Return Hades (HP: 40,000/40,000)
Total HP : 160,000/160,000


Map Target:  Fleet 41
Fleet Data: 1x Return Scout (HP: 90,000/60,000)
2x Return Scout (HP: 60,000/60,000)
1x Return Hades (HP: 40,000/40,000)
Total HP : 250,000/220,000


Map Target:  Fleet 43
Fleet Data: 1x Return Sapper (HP: 100,000/100,000)
2x Return Scout (HP: 60,000/60,000)
1x Return Scout (HP: 90,000/60,000)
Total HP : 310,000/280,000



Map Target:  Fleet 45
Fleet Data: 2x Return Hellhound (HP: 70,000/70,000)
  • Specials: []
  • Weapons: [1x Return Thrower Hellhound (0-95), 1x Return Depth Charge 3 (0-20), 1x Return Depth Charge 2 (0-35), 1x Return Depth Charge 1 (0-50)]
  • Armor: []
  • Tac Modules: [1x None]
  • Thermal Detection Range: 70
  • Sonar Range: 60
  • Cargo: 4,407,210
  • Combat Speed: 32
  • Map Speed: 20
  • Turn Speed: 14
  • Evade: 0%
  • Ballistic Defense: 50%
  • Explosive Defense: 75%
  • Missile Defense: 50%
  • Nuclear Defense: 75%
  • Concussive Defense: 25%
  • Slow Reduction: 70%
  • Stun Reduction: 70%
  • Weight: 1320/7996
1x Return Hades (HP: 40,000/40,000)
Total HP : 180,000/180,000



Map Target:  Fleet 47
Fleet Data: 1x Return Scout (HP: 60,000/60,000)
1x Return Scout (HP: 90,000/60,000)
1x Return Hulk (HP: 120,000/120,000)
Total HP : 270,000/240,000



Siege Target: 1
Fleet Data: 2x Return Hades (HP: 40,000/40,000)
1x Return Scout (HP: 90,000/60,000)
3x Return Scout (HP: 60,000/60,000)
1x Return Scout (HP: 120,000/60,000)
Total HP : 470,000/380,000



Siege Target: 2
Fleet Data: 2x Return Scout (HP: 120,000/60,000)
2x Return Hades (HP: 60,000/40,000)
1x Return Scout (HP: 90,000/60,000)
1x Return Hades (HP: 40,000/40,000)
1x Return Scout (HP: 60,000/60,000)
Total HP : 550,000/360,000



Siege Target: 3
Fleet Data: 2x Return Sapper (HP: 100,000/100,000)
2x Return Scout (HP: 60,000/60,000)
Total HP : 320,000/320,000



Siege Target: 4
Fleet Data: 2x Return Scout (HP: 90,000/60,000)
1x Return Scout (HP: 60,000/60,000)
1x Return Hades (HP: 40,000/40,000)
1x Return Hulk (HP: 120,000/120,000)
Total HP : 400,000/340,000



Siege Target: 5
Fleet Data: 5x Return Hellhound (HP: 70,000/70,000)
1x Return Hades (HP: 80,000/40,000)
Total HP : 430,000/390,000






Elite Target
Fleet Data: 4x Return Hades (HP: 40,000/40,000)
1x Return Hulk (HP: 180,000/120,000)
7x Return Scout (HP: 60,000/60,000)
1x Return Scout (HP: 90,000/60,000)
1x Return Hulk (HP: 120,000/120,000)
2x Return Sapper (HP: 100,000/100,000)
Total HP : 1,170,000/1,080,000

Tuesday, January 6, 2015

Hellgate - The Raid

Changelog:
2015-01-06 - Initial Posting
2015-01-08 - Added new gear images..
2015-01-10 - Added new gear prelim specs & event file data dump
2015-01-15 - Update for hellhound build time, cut back a few days..



Processing : blueprints
Changes: Item: Hellhound (5135)
  • Build Time : : from (13d 22h 34m 58s (With Officer 12d 13h 7m 28s) to 11d 13h 42m 13s (With Officer 10d 9h 55m 59s))




We will be updating this as information develops.

Upcoming Event: 109 Name: Hellgate
Event runs from 2015-01-15 17:00:00 to 2015-01-19 17:00:00 UTC
Event runs from 2015-01-15 09:00:00 to 2015-01-19 09:00:00 PST
Prize Type: quota_unlockable









Item Name: Hellhound (reaver)
  • Lab Level Required : 1
  • Oil : 23,079,530
  • Energy : 19,617,601
  • Metal : 21,925,554
  • Zynthium : 20,771,577
  • Build Time : 13d 22h 34m 58s (With Officer 12d 13h 7m 28s)
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Wall Damage Bonus : 200%
  • Type : Hull
  • Category : blueprint
  • Building Damage Bonus : 200%
  • Armor : 6,986
  • Penetrative Defense : 40%
  • Explosive Defense bonus : 40%
  • Ballistic Defense Bonus : 40%
  • Radiological Defence Bonus : 50%
  • Armor Slots : 6
  • Repair Modifier : 150%
  • Total Weapon Slots : 9
  • Refitable : Y
  • Turn Speed : 12
  • Weapon Slot Types : 9 x Surface
  • Maximum VXP : 38,885
  • Special Slots : 4
  • Salvage : 4,407,210t
  • Evade Bonus : 10%
  • Combat Speed : 14.00
  • Maximum Weight : 7,996
  • Map Speed : 25
  • Splash Bonus : 40%
  • Slow Resistance : 70%
  • Tactical Field Resistance : 50%
  • Stun Disables : Yes
  • Slow Resistnace : 70%
  • Projectile Speed : 30%
  • Blueprint Capacity(max # owned) : 1
  • Turret Defence : 30%
  • Thrower Damage Bonus : 80%
  • Ship secondary Bonuses:
    Item Name: Hellhound Stacking Field (reaver)
    • Item Groups : hound1
    • Tactical Range : 1800000
    • Faction : reaver
    • Level : 1
    • Affects Ships : Yes
    • Category : npc
    • Max items per group equipped : 1
    • Speed Bonus : 10%
    • Is Aura Invisible : Yes
    • Resonance Battery ignores : Yes
    • Explosive Defense bonus : 10%
    • Penetrative Defense : 10%
    • Ballistic Defense Bonus : 10%
    • Radiological Defence Bonus : 10%
    • Concussive Aura Defense : 10%
    • Is Berserker Effect : Yes
    • Active Duration : 9s
    • Damage to activate : 1,500
    • Stun Disables : Yes
    • Range Modified Tactical Field : Yes
    • Type : m
    • Thrower Damage Bonus(CONFIRM) : 10%
    • Max Grouped Fields(CONFIRM) : 4
    Item Name: Hellhound Gestalt-4 Field (reaver)
    • Item Groups : houndmax1
    • Tactical Range : 1800000
    • Faction : reaver
    • Level : 1
    • Affects Ships : Yes
    • Category : npc
    • Max items per group equipped : 1
    • Is Aura Invisible : Yes
    • Resonance Battery ignores : Yes
    • Is Berserker Effect : Yes
    • Active Duration : 9s
    • Damage to activate : 1,500
    • Stun Disables : Yes
    • Range Modified Tactical Field : Yes
    • Type : m
    • Max Grouped Fields(CONFIRM) : 4
    • **** Unknown key immuneccaura : 1
    • Min Stacked to activate field : 4






Item Name: Magma Thrower (reaver)
  • Lab Level Required : 1
  • Reload : 8.00
  • Oil : 150,000
  • Energy : 120,000
  • Metal : 120,000
  • Zynthium : 300,000
  • Build Time : 2h 21m 40s (With Officer 2h 7m 30s)
  • Hits Walls : Yes
  • Mounts on : ship
  • Weight : 320
  • Type : radioactive
  • Range : 80
  • UI Filter Type : thrower
  • Damage : 2,654
  • Admin : Yes
  • Level/Retrofit Level : 1
  • Faction : reaver
  • Weapon slot Type : Surface
  • Wall Damage Bonus : 200%
  • Type : Weapon
  • Category : blueprint
  • Building Damage Bonus : 200%
  • Salvo : 25
  • Accuracy : 100%
  • Weapon Type : thrower
  • Projectile Speed(raw) : 300.00
  • Salvo Reload : 0.20
  • Minimum Splash : 10%
  • Splash : 24
  • Spread : 20
  • Duration of death weapon : 2s
  • Pierce Damage Decay : 0%
  • Fire Windup : Yes
  • Attack Duration : 5s
  • Minimum Splash Radius (RAW??) : 30
  • Chase Speed : 35
  • Chase Range (Need to determine what this is used for) : 10
  • Death Weapon:
    Item Name: Inferno Rocket Explosion (reaver)
    • Lab Level Required : 1
    • Reload : 10.00
    • Oil : 60,642,868
    • Energy : 57,004,296
    • Metal : 58,823,582
    • Zynthium : 55,185,010
    • Build Time : 5d 22h 11m 12s (With Officer 5d 7h 58m 4s)
    • Mounts on : ship
    • Type : explosive
    • Range : 60
    • UI Filter Type : mortar
    • Damage : 1,600
    • Level/Retrofit Level : 1
    • Faction : reaver
    • Wall Damage Bonus : 100%
    • Type : Weapon
    • Category : npc
    • Building Damage Bonus : 100%
    • Salvo : 1
    • Accuracy : 100%
    • Weapon Type : mortar
    • Vertical Speed(raw) : -170.00
    • Projectile Speed(raw) : 42.00
    • Splash : 20
    • Spread : 100
    • Is Mortar : Yes
    • Radiological Damage Bonus : 35%
    • Region Duration(Region details below) : 8 Seconds
    • Effect Region Stats:
      Item Name: Burning Water Zone
      • Item Groups : BurningWater
      • Tactical Range : 22
      • Level : 3
      • Affects Buildings : Yes
      • Affects Turrets : Yes
      • Affects Ships : Yes
      • Category : npc
      • Hostile Effects : Yes
      • Max items per group equipped : 1
      • Radiological Damage : 100
      • Type : m



Raid Teasers: 
  • While the Forsaken and Draconians have been fighting in the northern seas, the Reavers have been re-building their forces. A new war is coming. Are you ready for the gauntlet of fire? Hellgate begins 1/15. RSVP now. (raid_leadin_body_1)
  • The Reavers’ fiery technologies decimated some of our forces in the last battle, but it’s time to fight back. Armed with our blueprints from the Draconian vaults, our fleets have never been stronger. Attack now and claim the Hellhound and Magma Thrower for your own. Hellgate begins 1/15. RSVP now. (raid_leadin_body_2)
  • This is only the beginning of our push against the Reavers. Prepare to take down their front line and hurt them where it counts. Bring back the Magma Thrower and let’s build our fleets of fire and ice. Time to reclaim the sea, Captain! Hellgate begins in less than 24 hours. RSVP now






6 January Update

Little change of pace,   for blueprints and such the names are now links to take you to detail pages.  Instead of cluttering up the post.

Summary:

  • New reaver bypass chainguns
  • New armors
  • Raid teaser text (Hellgate, starts 1/15)
  • (Raid item:  Magma Thrower)
  • Raid teasers: see below


Raid info: 
  • While the Forsaken and Draconians have been fighting in the northern seas, the Reavers have been re-building their forces. A new war is coming. Are you ready for the gauntlet of fire? Hellgate begins 1/15. RSVP now. (raid_leadin_body_1)
  • The Reavers’ fiery technologies decimated some of our forces in the last battle, but it’s time to fight back. Armed with our blueprints from the Draconian vaults, our fleets have never been stronger. Attack now and claim the Hellhound and Magma Thrower for your own. Hellgate begins 1/15. RSVP now. (raid_leadin_body_2)
  • This is only the beginning of our push against the Reavers. Prepare to take down their front line and hurt them where it counts. Bring back the Magma Thrower and let’s build our fleets of fire and ice. Time to reclaim the sea, Captain! Hellgate begins in less than 24 hours. RSVP now

Processing : advlab
Changes: Item: Favored Midnight Marauders (770)
  • Applies to Hulls : : from (4068 to 4068, 1014068, 1024068, 1034068, 1044068, 1054068)
Item: Favored Mortarheads (776)
  • Applies to Hulls : : from (4070, 4071 to 4070, 4071, 1014070, 1024070, 1034070, 1044070, 1054070, 1014071, 1024071, 1034071, 1044071, 1054071)
Item: Favored Bullseye Brigade (787)
  • Applies to Hulls : : from (4066, 4067 to 4066, 4067, 1014066, 1024066, 1034066, 1044066, 1054066, 1014067, 1024067, 1034067, 1044067, 1054067)
Item: Favored Molotov Maidens (789)
  • Applies to Hulls : : from (4065, 4072 to 4065, 4072, 1014065, 1024065, 1034065, 1044065, 1054065, 1014072, 1024072, 1034072, 1044072, 1054072)
Item: Favored Crypt Keepers (791)
  • Applies to Hulls : : from (2006 to 2006, 1012006, 1022006, 1032006, 1042006, 1052006)
Item: Favored Disciples of Skullduggery (798)
  • Applies to Hulls : : from (2022 to 2022, 1012022, 1022022, 1032022, 1042022, 1052022)
Processing : blueprints
New Records:

Processing : mapobjects
Changes: Item: player base (1)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to userBase)
  • **** Unknown key spritesheetkey : : from ( to forsaken_bases)
  • **** Unknown key isbase : : from ( to 1)
Item: draconian base (2)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to draconian_bases)
  • **** Unknown key isbase : : from ( to 1)
  • **** Unknown key isnpcbase : : from ( to 1)
Item: player fleet (3)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to fleet_object)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key iscontrollable : : from ( to 1)
Item: npc fleet, obsolete (4)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to fleet_object)
  • **** Unknown key isfleet : : from ( to 1)
Item: salvage fleet (5)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: salvage2, obsolete (6)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
Item: salvage3, obsolete (7)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
Item: salvage4, obsolete (8)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: old oil mine (9)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: old metal mine (10)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: old energy mine (11)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: old zynth mine (12)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isterrain : : from ( to 1)
Item: Mercenary Fleet (13)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to fleet_object)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key iscontrollable : : from ( to 1)
Item: DCS outpost (14)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to base_invader)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Typhoon Fleet (16)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to typhoon)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Operations Hub (17)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Elite Fleet (18)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to elite_salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: Temporary opshub, obsolete (19)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Military Fleet (20)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to military)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Military Outpost (21)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to military_outpost)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Forsaken Outpost (22)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to cap_forsaken_base)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
Item: Oil Supermine (23)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to oil_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Metal Supermine (24)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to metal_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Energy Supermine (25)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to energy_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Zynthium Supermine (26)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to zynthium_super)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key issuperterrain : : from ( to 1)
Item: Reaver Scout (27)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Item: Reaver Fleet (28)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to reaver_fleet)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 9)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
  • **** Unknown key usestandardspritetype : : from ( to 1)
  • **** Unknown key labeloffsety : : from ( to 30)
  • **** Unknown key labeloffsetx : : from ( to -20)
Item: Dredge Fleet (29)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to dredge_fleet)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Item: War Zone (30)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to warzone)
  • **** Unknown key explosiontype : : from ( to 9)
  • **** Unknown key portraitasset : : from ( to vassago_portrait)
  • **** Unknown key usestandardspritetype : : from ( to 1)
  • **** Unknown key labeloffsety : : from ( to 50)
  • **** Unknown key labeloffsetx : : from ( to -10)
Item: Campaign Down the Barrel (31)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Long Shot (32)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Run the Trench (33)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Shell the Shore (34)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Eye of the Storm (35)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Hunting the Nemesis (36)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Death Grip (37)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Boiling Seas (38)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Campaign Warzones (39)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Robots raiders fleet (40)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to unidentified_raider)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key portraitasset : : from ( to unidentified_portrait)
Item: World map Fleets for Arctic theme (41)
  • **** Unknown key landtype : : from ( to arctic)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to arctic_fleet)
  • **** Unknown key isfleet : : from ( to 1)
Item: Campaign bases for Arctic theme (42)
  • **** Unknown key landtype : : from ( to arctic)
  • **** Unknown key combatcontext : : from ( to arcticBase)
  • **** Unknown key isnpcbase : : from ( to 1)
Item: Limited Dredge Fleet (43)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: return of the reavers on the world map (44)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to return_reaver_fleet)
  • **** Unknown key isfleet : : from ( to 1)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
  • **** Unknown key usestandardspritetype : : from ( to 1)
  • **** Unknown key labeloffsety : : from ( to 30)
  • **** Unknown key labeloffsetx : : from ( to -20)
Item: Uranium Dredge Fleet (45)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to npcBase)
  • **** Unknown key spritesheetkey : : from ( to uranium_dredge)
  • **** Unknown key isnpcbase : : from ( to 1)
  • **** Unknown key portraitasset : : from ( to reaver_portrait)
Item: Uranium salvage fleet (46)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to uranium_salvage)
  • **** Unknown key issalvage : : from ( to 1)
  • **** Unknown key explosiontype : : from ( to 8)
Item: return of the reavers inside a campaign target (47)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key spritesheetkey : : from ( to return_reaver_fleet)
  • **** Unknown key isfleet : : from ( to 1)
Item: rogue_tlc (48)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
  • **** Unknown key explosiontype : : from ( to 8)
  • **** Unknown key portraitasset : : from ( to unidentified_portrait)
Item: Left Defense Outpost (201)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
Item: Right Defense Outpost (202)
  • **** Unknown key landtype : : from ( to normal)
  • **** Unknown key combatcontext : : from ( to fleetCombat)
 Processing : xml_assets
New Records:
  • Campaign10BannerLarge
  • Campaign10BannerSmall
  • compicon_1373
  • compicon_1373_large
  • compicon_1374
  • compicon_1374_large
  • compicon_1375
  • compicon_1375_large
  • complete1373
  • complete1374
  • complete1375
  • hull5135
  • RaidBackground
  • RaidCampaignPrizeIcon
  • RaidLeadInBanner1
  • RaidLeadInBanner2
  • RaidLeadInBanner3
  • RaidLeadInCharacter
  • RaidLeadInLogo
  • RevengeRaidPostCombat
  • ship_weapon_1373
  • ship_weapon_1374
  • ship_weapon_1375

Deleted Records:
  • RaidBackground()
  • RaidBackground()
  • RaidCampaignPrizeIcon()
  • RaidCampaignPrizeIcon()
  • RaidLeadInBanner1()
  • RaidLeadInBanner1()
  • RaidLeadInBanner2()
  • RaidLeadInBanner2()
  • RaidLeadInBanner3()
  • RaidLeadInBanner3()
  • RaidLeadInCharacter()
  • RaidLeadInCharacter()
  • RaidLeadInLogo()
  • RaidLeadInLogo()
  • RevengeRaidPostCombat()
  • RevengeRaidPostCombat()
Duplicate Record: strings 'v47847','p','datastores_ioshipcomponent_specialslots','Special Slots' Duplicate Record: strings 'v47847','p','datastores_ioshipcomponent_submergeddamage','Submerged Damage' Processing : strings
Changes: Item: Avalanche (2013_10_event_modal_header)
  • *** UNKNOWN key name : : from (Avalanche to Hellgate)
Item: Avalanche (2013_10_event_post_combat_header_text)
  • *** UNKNOWN key name : : from (Avalanche to Hellgate)
Item: Defeat Arctic Fleets to score points OR
Complete Avalanche Campaigns to earn bonuses.
Redeem Prizes in the prize store. (2013_10_event_progress_event_details)

  • *** UNKNOWN key name : : from (Defeat Arctic Fleets to score points OR
    Complete Avalanche Campaigns to earn bonuses.
    Redeem Prizes in the prize store. to Defeat Arctic Fleets to score points OR
    Complete Hellgate Campaigns to earn bonuses.
    Redeem Prizes in the prize store.)
New Records:
  • An upgraded Reaver chaingun with quicker reload, longer range, and armor piercing slugs. (component_description_w_1373)
  • An upgraded Reaver chaingun with quicker reload, longer range, and armor piercing slugs. (component_description_w_1374)
  • An upgraded Reaver chaingun with quicker reload, longer range, and armor piercing slugs. (component_description_w_1375)
  • mph (datastores_ioshipcomponent_mph)
  • A new Forsaken Mission is available! Destroy enough Draconian targets within the time limit to earn limited edition Hulls, Armor, and Weapon Blueprints. NEW BLUEPRINTS AVAILABLE: Zynthonite D4-X and D4-R Reinforcements for bases, and Bypass Chainguns - an upgrade on the existing chaingun with longer range, quicker reload, and armor piercing projectiles. Missions will only be available for a limited time so equip your fleets and prepare for battle! (introduction_popup_body_minievent_37)
  • While the Forsaken and Draconians have been fighting in the northern seas, the Reavers have been re-building their forces. A new war is coming. Are you ready for the gauntlet of fire? Hellgate begins 1/15. RSVP now. (raid_leadin_body_1)
  • The Reavers’ fiery technologies decimated some of our forces in the last battle, but it’s time to fight back. Armed with our blueprints from the Draconian vaults, our fleets have never been stronger. Attack now and claim the Hellhound and Magma Thrower for your own. Hellgate begins 1/15. RSVP now. (raid_leadin_body_2)
  • This is only the beginning of our push against the Reavers. Prepare to take down their front line and hurt them where it counts. Bring back the Magma Thrower and let’s build our fleets of fire and ice. Time to reclaim the sea, Captain! Hellgate begins in less than 24 hours. RSVP now. (raid_leadin_body_3)
  • Hellgate (raid_name)
  • Hellgate (war_report_leaderboards_type_filter_event_points)
  • Forsaken Fast Travel.
    (worldmap_objecttypes_101_description)
  • Relay Tower (worldmap_objecttypes_101_name)
  • Navigation Relay Tower (worldmap_objecttypes_101_owner_name)
  • Capture this Metal Deposit to give a boost to your metal production. (worldmap_objecttypes_10_description)
  • Metal (worldmap_objecttypes_10_name)
  • Enemy (worldmap_objecttypes_10_owner_name)
  • Capture this Wind Turbine to give a boost to your energy production. (worldmap_objecttypes_11_description)
  • Energy (worldmap_objecttypes_11_name)
  • Enemy (worldmap_objecttypes_11_owner_name)
  • Capture this zynthium deposit to give a boost to your zynthium production. (worldmap_objecttypes_12_description)
  • Zynthium (worldmap_objecttypes_12_name)
  • Enemy (worldmap_objecttypes_12_owner_name)
  • Can't load cargo. Can't Dock. (worldmap_objecttypes_13_description)
  • Mercenary Fleet (worldmap_objecttypes_13_name)
  • Enemy (worldmap_objecttypes_13_owner_name)
  • Up to four players can attack at once. (worldmap_objecttypes_14_description)
  • Draconian Outpost (worldmap_objecttypes_14_name)
  • Enemy (worldmap_objecttypes_14_owner_name)
  • Bookmark to keep track of locations on the map. (worldmap_objecttypes_15_description)
  • Bookmark (worldmap_objecttypes_15_name)
  • Enemy (worldmap_objecttypes_15_owner_name)
  • A Draconian Typhoon fleet. Attack them at your own extreme risk. (worldmap_objecttypes_16_description)
  • Typhoon Fleet (worldmap_objecttypes_16_name)
  • Enemy (worldmap_objecttypes_16_owner_name)
  • A Draconian Operations Hub. Attack them at your own dire risk. (worldmap_objecttypes_17_description)
  • Operations Hub (worldmap_objecttypes_17_name)
  • Enemy (worldmap_objecttypes_17_owner_name)
  • An elite Draconian Intelligence fleet. Attack them at your own risk. (worldmap_objecttypes_18_description)
  • Elite Fleet (worldmap_objecttypes_18_name)
  • Enemy (worldmap_objecttypes_18_owner_name)
  • Outpost (worldmap_objecttypes_1_description)
  • Base (worldmap_objecttypes_1_name)
  • Enemy (worldmap_objecttypes_1_owner_name)
  • A Draconian Military fleet. Attack them at your own extreme risk. (worldmap_objecttypes_20_description)
  • Military Fleet (worldmap_objecttypes_20_name)
  • Military (worldmap_objecttypes_20_nickname)
  • Enemy (worldmap_objecttypes_20_owner_name)
  • A Draconian Military outpost. Attack them at your own extreme risk. (worldmap_objecttypes_21_description)
  • Military Stronghold (worldmap_objecttypes_21_name)
  • Outpost (worldmap_objecttypes_21_nickname)
  • Enemy (worldmap_objecttypes_21_owner_name)
  • A Draconian captured Forsaken base. Attack at your own risk. (worldmap_objecttypes_22_description)
  • Occupied Base (worldmap_objecttypes_22_name)
  • Base (worldmap_objecttypes_22_nickname)
  • Enemy (worldmap_objecttypes_22_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_23_description)
  • Oil Platform (worldmap_objecttypes_23_name)
  • Enemy (worldmap_objecttypes_23_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_24_description)
  • Metal Platform (worldmap_objecttypes_24_name)
  • Enemy (worldmap_objecttypes_24_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_25_description)
  • Energy Platform (worldmap_objecttypes_25_name)
  • Enemy (worldmap_objecttypes_25_owner_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining# (worldmap_objecttypes_26_description)
  • Zynthium Platform (worldmap_objecttypes_26_name)
  • Enemy (worldmap_objecttypes_26_owner_name)
  • A Reaver Scout fleet wielding explosive new technology. (worldmap_objecttypes_27_description)
  • Reaver Scout (worldmap_objecttypes_27_name)
  • Enemy (worldmap_objecttypes_27_owner_name)
  • A fully-outfitted Reaver Invasion Fleet. Beware. (worldmap_objecttypes_28_description)
  • (#level#) Reaver Fleet (worldmap_objecttypes_28_map_name)
  • Reaver Fleet (worldmap_objecttypes_28_name)
  • Enemy (worldmap_objecttypes_28_owner_name)
  • A Reaver dredging platform for harvesting Uranium. (worldmap_objecttypes_29_description)
  • Dredge Fleet (worldmap_objecttypes_29_name)
  • Enemy (worldmap_objecttypes_29_owner_name)
  • A Draconian Outpost. Attack them at your own risk. (worldmap_objecttypes_2_description)
  • A Draconian Outpost. (worldmap_objecttypes_2_name)
  • Draconian Base (worldmap_objecttypes_2_owner_name)
  • Draconian and Reaver forces are clashing. (worldmap_objecttypes_30_description)
  • (#level#) Warzone (worldmap_objecttypes_30_map_name)
  • Warzone (worldmap_objecttypes_30_name)
  • Enemy (worldmap_objecttypes_30_owner_name)
  • A forsaken fleet (worldmap_objecttypes_3_description)
  • Fleet (worldmap_objecttypes_3_name)
  • Enemy (worldmap_objecttypes_3_owner_name)
  • Unidentified Raider. Attack for bonus veteran experience. (worldmap_objecttypes_40_description)
  • (??) Unidentified Raiding Fleet (worldmap_objecttypes_40_name)
  • Raider (worldmap_objecttypes_40_nickname)
  • Enemy (worldmap_objecttypes_40_owner_name)
  • Destroy these invading Draconian Arctic Fleets. (worldmap_objecttypes_41_description)
  • Arctic Fleet (worldmap_objecttypes_41_name)
  • Fleet (worldmap_objecttypes_41_nickname)
  • Enemy (worldmap_objecttypes_41_owner_name)
  • Destroy these invading Reaver Fleets. (worldmap_objecttypes_44_description)
  • (#level#) Reaver Fleet (worldmap_objecttypes_44_map_name)
  • Reaver Fleet (worldmap_objecttypes_44_name)
  • Fleet (worldmap_objecttypes_44_nickname)
  • Enemy (worldmap_objecttypes_44_owner_name)
  • A Reaver dredging platform for harvesting Uranium. (worldmap_objecttypes_45_description)
  • Dredge Fleet (worldmap_objecttypes_45_name)
  • Enemy (worldmap_objecttypes_45_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_46_description)
  • Cargo (worldmap_objecttypes_46_name)
  • Enemy (worldmap_objecttypes_46_owner_name)
  • Destroy these invading Reaver Fleets. (worldmap_objecttypes_47_description)
  • Reaver Fleet (worldmap_objecttypes_47_name)
  • Fleet (worldmap_objecttypes_47_nickname)
  • Enemy (worldmap_objecttypes_47_owner_name)
  • Unidentified Raider. Attack for bonus veteran experience. (worldmap_objecttypes_48_description)
  • (??) Unidentified Raiding Fleet (worldmap_objecttypes_48_name)
  • Raider (worldmap_objecttypes_48_nickname)
  • Enemy (worldmap_objecttypes_48_owner_name)
  • A Draconian fleet. Attack them at your own risk. (worldmap_objecttypes_4_description)
  • Draconian Fleet (worldmap_objecttypes_4_name)
  • Enemy (worldmap_objecttypes_4_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_5_description)
  • Cargo (worldmap_objecttypes_5_name)
  • Enemy (worldmap_objecttypes_5_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_6_description)
  • Cargo (worldmap_objecttypes_6_name)
  • Enemy (worldmap_objecttypes_6_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_7_description)
  • Cargo (worldmap_objecttypes_7_name)
  • Enemy (worldmap_objecttypes_7_owner_name)
  • Heavily armed Draconian thugs guard these resources. (worldmap_objecttypes_8_description)
  • Cargo (worldmap_objecttypes_8_name)
  • Enemy (worldmap_objecttypes_8_owner_name)
  • Capture this Oil Rig to give a boost to your oil production. (worldmap_objecttypes_9_description)
  • Oil (worldmap_objecttypes_9_name)
  • Enemy (worldmap_objecttypes_9_owner_name)

Deleted Records:
  • Reaver chaingun with wind up time and rapid sustained DPS.(component_description_w_1373)
  • Reaver chaingun with wind up time and rapid sustained DPS.(component_description_w_1374)
  • Reaver chaingun with wind up time and rapid sustained DPS.(component_description_w_1375)
  • The final push against Draconian arctic compounds is upon us. All of their valuable cryo technology will be ours. Strike now, but proceed with caution. Intel suggests that the Reavers may also have their eyes on the arctic blueprints. Avalanche begins 12/11. RSVP now.(raid_leadin_body_1)
  • The Draconian arctic compounds are crumbling. We’re in a race with Grimshine to seize valuable Limited blueprints and you could take home the Phantom Nighthawk, Highlander’s Nuclear Cruiser, or the Wendigo Launcher, a mighty base turret that causes cryo explosions that slow enemy ships. Avalanche begins 12/11. RSVP now.(raid_leadin_body_2)
  • Prepare your forces for the final arctic raid. Demolish the last of the Draconian outposts and beat the approaching Reavers to the blueprints. Gain enough points and the prizes will be massive. Avalanche begins in less than 24 hours. RSVP now.(raid_leadin_body_3)
  • Avalanche(raid_name)
  • Avalanche(war_report_leaderboards_type_filter_event_points)
  • Destroy these invading Draconian Arctic Fleets.(worldmap_objecttypes_arctic_fleet_description)
  • Arctic Fleet(worldmap_objecttypes_arctic_fleet_name)
  • Outpost(worldmap_objecttypes_base_description)
  • Base(worldmap_objecttypes_base_name)
  • Bookmark to keep track of locations on the map.(worldmap_objecttypes_bookmark_description)
  • Bookmark(worldmap_objecttypes_bookmark_name)
  • Heavily armed Draconian thugs guard these resources.(worldmap_objecttypes_cargofleet_description)
  • Cargo(worldmap_objecttypes_cargofleet_name)
  • A Draconian Outpost.(worldmap_objecttypes_draconianbase_name)
  • Draconian Base(worldmap_objecttypes_draconianbase_owner_name)
  • A Draconian fleet. Attack them at your own risk.(worldmap_objecttypes_draconianfleet_description)
  • Draconian Fleet(worldmap_objecttypes_draconianfleet_name)
  • Up to four players can attack at once.(worldmap_objecttypes_drac_outpost_description)
  • Draconian Outpost(worldmap_objecttypes_drac_outpost_name)
  • A Reaver dredging platform for harvesting Uranium.(worldmap_objecttypes_dredge_fleet_description)
  • Dredge Fleet(worldmap_objecttypes_dredge_fleet_name)
  • An elite Draconian Intelligence fleet. Attack them at your own risk.(worldmap_objecttypes_elite_salvage_description)
  • Elite Fleet(worldmap_objecttypes_elite_salvage_name)
  • Capture this Wind Turbine to give a boost to your energy production.(worldmap_objecttypes_energy_description)
  • Energy(worldmap_objecttypes_energy_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_energy_super_description)
  • Energy Platform(worldmap_objecttypes_energy_super_name)
  • A forsaken fleet(worldmap_objecttypes_fleet_description)
  • Fleet(worldmap_objecttypes_fleet_name)
  • A Draconian captured Forsaken base. Attack at your own risk.(worldmap_objecttypes_forsaken_outpost_description)
  • Occupied Base(worldmap_objecttypes_forsaken_outpost_name)
  • Base(worldmap_objecttypes_forsaken_outpost_nickname)
  • Can't load cargo. Can't Dock.(worldmap_objecttypes_mercfleets_description)
  • Mercenary Fleet(worldmap_objecttypes_mercfleets_name)
  • Capture this Metal Deposit to give a boost to your metal production.(worldmap_objecttypes_metal_description)
  • Metal(worldmap_objecttypes_metal_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_metal_super_description)
  • Metal Platform(worldmap_objecttypes_metal_super_name)
  • A Draconian Military fleet. Attack them at your own extreme risk.(worldmap_objecttypes_military_description)
  • Military Fleet(worldmap_objecttypes_military_name)
  • Military(worldmap_objecttypes_military_nickname)
  • A Draconian Military outpost. Attack them at your own extreme risk.(worldmap_objecttypes_military_outpost_description)
  • Military Stronghold(worldmap_objecttypes_military_outpost_name)
  • Outpost(worldmap_objecttypes_military_outpost_nickname)
  • Forsaken Fast Travel.
    (worldmap_objecttypes_nav_relay_description)
  • Relay Tower(worldmap_objecttypes_nav_relay_name)
  • Navigation Relay Tower(worldmap_objecttypes_nav_relay_owner_name)
  • Capture this Oil Rig to give a boost to your oil production.(worldmap_objecttypes_oil_description)
  • Oil(worldmap_objecttypes_oil_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_oil_super_description)
  • Oil Platform(worldmap_objecttypes_oil_super_name)
  • A Draconian Operations Hub. Attack them at your own dire risk.(worldmap_objecttypes_opshub_description)
  • Operations Hub(worldmap_objecttypes_opshub_name)
  • A Reaver Scout fleet wielding explosive new technology.(worldmap_objecttypes_reaver_description)
  • A fully-outfitted Reaver Invasion Fleet. Beware.(worldmap_objecttypes_reaver_mothership_description)
  • Reaver Fleet(worldmap_objecttypes_reaver_mothership_name)
  • Reaver Scout(worldmap_objecttypes_reaver_name)
  • Destroy these invading Reaver Fleets.(worldmap_objecttypes_return_reaver_description)
  • Reaver Fleet(worldmap_objecttypes_return_reaver_name)
  • A Draconian Typhoon fleet. Attack them at your own extreme risk.(worldmap_objecttypes_typhoon_description)
  • Typhoon Fleet(worldmap_objecttypes_typhoon_name)
  • Unidentified Raider. Attack for bonus veteran experience.(worldmap_objecttypes_unidentified_raider_description)
  • (??) Unidentified Raiding Fleet(worldmap_objecttypes_unidentified_raider_map_name)
  • Raider(worldmap_objecttypes_unidentified_raider_map_nickname)
  • Draconian and Reaver forces are clashing.(worldmap_objecttypes_war_zone_description)
  • Warzone(worldmap_objecttypes_war_zone_name)
  • Capture this zynthium deposit to give a boost to your zynthium production.(worldmap_objecttypes_zynthium_description)
  • Zynthium(worldmap_objecttypes_zynthium_name)
  • Capture this platform. CAPACITY:#capacity# DESPAWNING:#timeremaining#(worldmap_objecttypes_zynthium_super_description)
  • Zynthium Platform(worldmap_objecttypes_zynthium_super_name)
Processing : sharedstrings
New Records:
  • Test Campaign (campaign_10_title)
  • Bypass Chaingun I (component_name_w_1373)
  • Bypass Chaingun II (component_name_w_1374)
  • Bypass Chaingun III (component_name_w_1375)

Completed