tag:blogger.com,1999:blog-2685355801487878822.post6176089381222437314..comments2023-04-01T03:52:33.656-07:00Comments on Unofficial - Battle Pirates Information: Dictators by another name and their breakdownxnihhttp://www.blogger.com/profile/13163054542096571716noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-2685355801487878822.post-21908210090650896332014-08-17T10:40:34.742-07:002014-08-17T10:40:34.742-07:00Given how much it takes to get a boom on the dicto...Given how much it takes to get a boom on the dictors i'm a little surprised to see the evade only at 40% personally, but the rest comes as no surprise to me at all. Grumpy Piratehttps://www.blogger.com/profile/13274515016993013791noreply@blogger.comtag:blogger.com,1999:blog-2685355801487878822.post-22770577531534968352014-08-16T07:00:37.735-07:002014-08-16T07:00:37.735-07:00yeah with that +50% radioactive reload I'm not...yeah with that +50% radioactive reload I'm not surprised you can get the charge to build up.xnihhttps://www.blogger.com/profile/13163054542096571716noreply@blogger.comtag:blogger.com,1999:blog-2685355801487878822.post-23054118309275303492014-08-16T06:03:33.687-07:002014-08-16T06:03:33.687-07:00My 4 ship nc fleet with 7 d92u each and rank bonus...My 4 ship nc fleet with 7 d92u each and rank bonus of 45% has no problem getting a boom on the ships. Siege target 1 is maybe a 20 minute repair time and targets 2-5 maybe 1 hour each. And 6 and 7 are about 2.5 hours.<br /><br />Evade at 45, missile resist is 53. And missile dr is -12. They do better then my harlock carrier with higher evade missile resist and dame dr as they can take down the ships faster.Dbrighthttps://www.blogger.com/profile/04544043552275333200noreply@blogger.comtag:blogger.com,1999:blog-2685355801487878822.post-89745011771524299712014-08-15T20:06:09.413-07:002014-08-15T20:06:09.413-07:00I use 1xd92f n 2xd92u on Zoe sting with super char...I use 1xd92f n 2xd92u on Zoe sting with super charge special on each ship with 62% evade 5ships full fleet took 1 coin fleet repair on ph3 stage1 and 2-3 coins repair on stage2.Anonymoushttps://www.blogger.com/profile/15761048753730894256noreply@blogger.comtag:blogger.com,1999:blog-2685355801487878822.post-76135987830231237812014-08-15T16:17:30.421-07:002014-08-15T16:17:30.421-07:00Launchers seem the only thing hurting them, that&#...Launchers seem the only thing hurting them, that'll be changed next monthAnonymoushttps://www.blogger.com/profile/17024119807430386154noreply@blogger.comtag:blogger.com,1999:blog-2685355801487878822.post-83393290390845053422014-08-15T16:16:56.316-07:002014-08-15T16:16:56.316-07:00UAV's do better due to the minimum damage requ...UAV's do better due to the minimum damage required, so they get at least 5-8pts through each shot.<br /><br />My 4-ship atlas fleet has mix of all the uav's and it chews up their fleets pretty good... but the repair is crazy<br />Nukehttps://www.blogger.com/profile/13036029278054039151noreply@blogger.comtag:blogger.com,1999:blog-2685355801487878822.post-34292927859768865812014-08-15T16:07:13.503-07:002014-08-15T16:07:13.503-07:00Which is why UAV's are barely hurting them eit...Which is why UAV's are barely hurting them either...joke of a raid.Anonymoushttps://www.blogger.com/profile/02209800028375297536noreply@blogger.comtag:blogger.com,1999:blog-2685355801487878822.post-8304483952257552582014-08-15T13:53:23.975-07:002014-08-15T13:53:23.975-07:00Just figured out what the deflect numbers translat...Just figured out what the deflect numbers translate to... <br />Item Name: Compound Plate X (forsaken)<br />Ballistic damage: -96<br />Penetrative damage: -64<br />Explosive damage: -128<br />Nukehttps://www.blogger.com/profile/13036029278054039151noreply@blogger.com